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	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-18T00:48:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://geometrydashwiki.com/eng/Acropolis?diff=17733</id>
		<title>Acropolis</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Acropolis?diff=17733"/>
		<updated>2015-09-20T13:42:58Z</updated>

		<summary type="html">&lt;p&gt;112.209.47.209: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Level&lt;br /&gt;
|image = File:Acropolis.png|300px&lt;br /&gt;
|creator = [[Zobros]]&lt;br /&gt;
|difficulty = [[File:Demon.png|20px]] Demon&lt;br /&gt;
|sequences = C, B, S, C, S, U, B, C, W&lt;br /&gt;
|portals = Gravity, Size&lt;br /&gt;
|song = Final Battle&lt;br /&gt;
|composer = Waterflame89&lt;br /&gt;
|created = December, 2014&lt;br /&gt;
|stars = 10[[File:Star.png|15px]]}}&lt;br /&gt;
&#039;&#039;&#039;Acropolis&#039;&#039;&#039; is a insanely difficult level by Zobros. It is very difficult because of its tight spaces, thorn &#039;balls&#039; and spikes everywhere and extremely crucial timing&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The level starts with some very difficult jumps and drops that needs crucial timing. The cube gets harder as it goes on. And finally, the player will transform into a very difficult ball that needs timing because of spikes and thorn balls everywhere. It takes a long time to study the ball because it has many traps. After the ball, a ship with tight spaces will come. This ship is not very hard compared to other parts, but it is still very difficult. After the ship, a extremely difficult cube section with traps, invisible spikes and thorn &#039;balls&#039; everywhere. If the player manages to pass the cube, they will transform into a very, very difficult mini ship with extremely tight spaces, wich needs crucial timing and skill. After the ship, the player will transform into a very difficult UFO because of very tight spaces and traps. And then, the player will transform into a ball that is very similiar to first one. After the ball, they will transform into a cube with few simple jumps. However, after the cube, a difficult wave will come with extremely tight spaces, thorn balls and spikes everywhere. If the player manages to pass the wave, the level will end.&lt;br /&gt;
[[Category:Demon levels]]&lt;br /&gt;
[[Category:User Created levels]]&lt;/div&gt;</summary>
		<author><name>112.209.47.209</name></author>
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