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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=122.59.231.224</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=122.59.231.224"/>
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	<updated>2026-10-18T17:31:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://geometrydashwiki.com/eng/Dry_Out?diff=7853</id>
		<title>Dry Out</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Dry_Out?diff=7853"/>
		<updated>2014-11-14T11:10:22Z</updated>

		<summary type="html">&lt;p&gt;122.59.231.224: Correct me if I&amp;#039;m wrong on the Trivia part I have added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox level&lt;br /&gt;
|name = Dry Out&lt;br /&gt;
|image = File:Dryout.png&lt;br /&gt;
|imagewidth = 250px&lt;br /&gt;
|created = Original level&lt;br /&gt;
|levelnumber = 4&lt;br /&gt;
|difficulty = [[File:Zynliz.png|20px]] Normal&lt;br /&gt;
|sequences = Cube, ship&lt;br /&gt;
|portals = Gravity&lt;br /&gt;
|normalmode = Icon 8 &amp;lt;br /&amp;gt; 4 stars&lt;br /&gt;
|practicemode = Primary Pink&lt;br /&gt;
|musiccreator = DJVI&lt;br /&gt;
|musicdate = October 20, 2013&lt;br /&gt;
|followedby = [[Base After Base]]&lt;br /&gt;
|precededby = [[Polargeist]]}}&lt;br /&gt;
&#039;&#039;&#039;Dry Out&#039;&#039;&#039; is the fourth level in [[Geometry Dash]]. It is one of two levels rated normal, the other being [[Polargeist]]. Dry Out is also a level in [[Geometry Dash Lite]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Dry Out&#039;&#039;&#039; is the level that introduces gravity [[Portals|portals]]. This is a new challenge that appears in every level afterwards, first met in the second third of the first cube sequence. Throughout the level, there are vertical obstructions which prevent unnecessary jumping, requiring more strict movement along with a wider variety of jumping patterns. After the cube sequence, there is a ship sequence with large scattered blocks and then large spiked blocks, requiring a greater level of control to avoid collisions. Finally, there is another short cube sequence before reaching the end of the level.&lt;br /&gt;
&lt;br /&gt;
==Secret coins==&lt;br /&gt;
*The first [[Secret Coins|secret coin]] is fairly easy. It is located right before the gravity sequence. Hold when jumping on the first half block and you will find the coin and a secret area. An alternate way is to jump on the first half block, then fall down when passing the second half block. When you drop, immediately hold down.&lt;br /&gt;
&lt;br /&gt;
*The second coin is a bit harder. After completing the second jump pad after the gravity portals, jump up twice to get yourself onto the suspended spike. Immediately jump again to avoid crashing into a wall.&lt;br /&gt;
&lt;br /&gt;
*The third coin is roughly on the ship sequence on the spiked blocks. On the fourth one, carefully fly over it and collect the coin.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*While formally introducing the Gravity [[Portals|Portal]], &#039;&#039;&#039;Dry Out&#039;&#039;&#039; is not the first level it appears in, instead first occurring in [[Back on Track]] as part of collecting a secret coin.&lt;br /&gt;
* This level was originally rated hard/harder before the 1.9 adjustment to normal difficulty.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Dry Out whit 3 secret coins|thumb|center|300px]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery orientation=&amp;quot;landscape&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Dry Out.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>122.59.231.224</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Blast_Processing?diff=39128</id>
		<title>Blast Processing</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Blast_Processing?diff=39128"/>
		<updated>2014-11-10T03:28:44Z</updated>

		<summary type="html">&lt;p&gt;122.59.231.224: Added a bit about trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Blast Processing&lt;br /&gt;
|image = File:Blast.jpg&lt;br /&gt;
|levelnumber = 17&lt;br /&gt;
|created = [[Update 1.9]]&lt;br /&gt;
|difficulty = [[File:Zard.png|25px]] Harder&lt;br /&gt;
|sequences = Cube, Wave, Ship, Ball, UFO&lt;br /&gt;
|portals = Gravity&lt;br /&gt;
|musiccreator = Waterflame&lt;br /&gt;
|musicdate = October 17, 2012&lt;br /&gt;
|normalmode = Blast Processing!&lt;br /&gt;
10 stars&lt;br /&gt;
|practicemode = Blast power!&lt;br /&gt;
|followedby = [[Theory of Everything 2]]&lt;br /&gt;
|precededby = [[Hexagon Force]]}}&#039;&#039;&#039;Blast Processing &#039;&#039;&#039;is the seventeenth level in [[Geometry Dash]]. It was released in [[Update 1.9]], on November 9, 2014 along with [[Theory of Everything 2]]. It is the fourth level in the game rated with harder difficulty.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption &#039;&#039;&amp;quot;Can You Guess?&amp;quot;&#039;&#039; on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number &#039;&#039;2&#039;&#039;. The first two images referred to the [[Music Composers|Waterflame]] song, &#039;&#039;Blast Processing&#039;&#039;. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Blast Processing begins with a cube sequence involving several gravity flips and icon decorations in the background. Next, the wave [[Forms|form]] and blue portal make their debuts. The icon then transforms into a ship, ball and then returns to the wave. To add on to the difficulty, the player must maneuver it on dual mode, Later, the users are forced to complete cube and UFO scenes. Before winning, the new three-dimensional design is used, along with blue &amp;quot;plus signs.&amp;quot; Completing &#039;&#039;Blast Processing &#039;&#039;will give players an achievement of the same name and a new cube icon.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[File:BPGEOMETRYDASH.jpg|thumb|232x232px]]The speech in the music before the blue [[Portals|portal]] says &amp;quot;Get ready for some fun, and excitement!&amp;quot;, like a corrupted walkie-talkie.&lt;br /&gt;
* The name of the level (as well as the name of the song) is a reference to the game console, the Sega Mega Drive (Sega Genesis in NA).&lt;br /&gt;
* The preview video of Blast Processing teases one of the new icons (Icon 44), the one earned for beating this level.&lt;br /&gt;
* When you complete this level, the speech says &amp;quot;You win!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
[[File:Geometry Dash - Blast Processing 100% Complete|thumb|307x307px]]&lt;br /&gt;
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|307x307px|left|&#039;&#039;&#039;Sneak peek of Blast Processing.&#039;&#039;&#039;]]&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>122.59.231.224</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Theory_of_Everything_2?diff=44494</id>
		<title>Theory of Everything 2</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Theory_of_Everything_2?diff=44494"/>
		<updated>2014-11-10T03:24:02Z</updated>

		<summary type="html">&lt;p&gt;122.59.231.224: Changed a few sentences.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Theory of Everything 2|image = File:te2.jpg|levelnumber = 18|created = [[Update 1.9]]|difficulty = [[File:Zeom.png|25px]] Demon|sequences = Cube, ship, Wave, UFO, Ball|portals = Gravity|musiccreator = DJ-Nate|musicdate = February 23, 2012|normalmode = Theory of Everything 2!|practicemode = Second Theory|followedby = N/A|precededby = [[Blast Processing]]}}&lt;br /&gt;
&#039;&#039;&#039;Theory of Everything 2&#039;&#039;&#039; is the eighteenth level in [[Geometry Dash]]. It was released i n[[Update 1.9]] along with [[Blast Processing]]. The level is the second official Demon level and it&#039;s worth 14 stars upon completion. It has been confirmed that, similar to Clubstep, Theory of Everything 2 will be locked until a certain requirement is met, which is 30 [[Secret Coins|secret coins]]. It is a &amp;quot;sequel&amp;quot; level to the song&#039;s/level&#039;s predecessor, [[Theory of Everything]].&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
On October 10, 2014, [[Robert Topala]] uploaded a [https://www.youtube.com/watch?v=2iId_amseh0 second sneak peek], confirming the existence of the level &#039;&#039;Theory of Everything 2&#039;&#039;. This disproved the speculations that the second level in the update would be &#039;&#039;Eternity&#039;&#039; by DJVI. Its appearance will mark the first &amp;quot;v2&amp;quot; soundtrack in Geometry Dash. &lt;br /&gt;
&lt;br /&gt;
Topala played the sneak peek using his computer, showing a cursor, indicating at the release of the Steam version of the game.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
1.- The &amp;quot;Second Theory&amp;quot; Achievement, unlocked upon finishing ToE 2 in Practice Mode, could be a reference to the supposed 8th level Eternity, seeing as ToE 2 was the &amp;quot;second theory&amp;quot; behind what the 18th level was going to be. This assumption was brought about because of information from the 1.9 &amp;quot;Can You Guess?&amp;quot; released by Topala himself.&lt;br /&gt;
== Sneak peek ==&lt;br /&gt;
[[File:Geometry Dash Update 1.90 Sneak Peek 2|thumb|left|335 px]]&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:TOE2GEOMETRYDASH.jpg|left|thumb|264x264px|Screenshot of the level menu.]]&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>122.59.231.224</name></author>
	</entry>
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