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	<updated>2026-10-18T15:38:47Z</updated>
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	<entry>
		<id>https://geometrydashwiki.com/eng/Electroman_Adventures?diff=40022</id>
		<title>Electroman Adventures</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Electroman_Adventures?diff=40022"/>
		<updated>2014-11-05T03:56:29Z</updated>

		<summary type="html">&lt;p&gt;154.20.71.217: Added triva&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Electroman Adventures|created = 1.6 Update|levelnumber = 13|difficulty = [[File:Zard.png|25px]] Harder / [[File:Zinsane.png|25px]] Insane|musiccreator = Waterflame|musicdate = April 4, 2012|image = File:Eman.PNG|imagewidth = 300|precededby = [[Theory of Everything]]|normalmode = Ship 9 (Electroman Adventures)&lt;br /&gt;
10 Stars&lt;br /&gt;
|practicemode = Cyan Primary Color (Electro Time)|followedby = [[Clubstep]]|sequences = cube, ship, ball, U.F.O.|portals = Both Gravity, Ship, Ball, Cube, UFO, Mini, Normal Size}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Electroman Adventures&#039;&#039;&#039; is the thirteenth level in [[Geometry Dash]]. It was rated Harder originally but got changed to Insane in the next update.&lt;br /&gt;
&lt;br /&gt;
==Level description==&lt;br /&gt;
&lt;br /&gt;
Electroman Adventures came out in 1.6 update with level 14, [[Clubstep]]. It introduces colored sawblades, breakable blocks and changeable line color.It also introduces new obstacles (wavy thorns and ice-themed spikes).&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
If you complete it in normal mode, you will unlock a new [[Forms|rocket]] icon (the one that looks like a rocket). Completing it in practice gives you a cyan primary color.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The title &amp;quot;Electroman Adventures&amp;quot; is 1 character too long if it were to be a custom level title.&lt;br /&gt;
*Despite being the thirteenth level, only 10 stars are rewarded upon completion, most likely reflected by the old difficulty.&lt;br /&gt;
* There is a cheat which involves landing on the platform which would cause the player to becoming a rocket going the normal direction. With the cheat, the player can be a UFO going in reverse.&lt;br /&gt;
* All of the secret coins uses fake spikes in the pathway of getting them.&lt;br /&gt;
* The music and layout of this level could all be a reference to classic video game dungeons.  The large chains, breakable blocks and the pipe-like platforms are all evidence of this.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Geometry dash lvl 13 - Electroman adventures-0|thumb|center|460px]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Electroman Adventures.jpg&lt;br /&gt;
Electroman Adventures.png&lt;br /&gt;
Ship 3.png|Ship unlocked after completing in Normal Mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>154.20.71.217</name></author>
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