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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=173.32.0.0%2F16</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-18T14:51:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://geometrydashwiki.com/eng/Ultimate_Destruction?diff=54811</id>
		<title>Ultimate Destruction</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Ultimate_Destruction?diff=54811"/>
		<updated>2015-07-17T02:26:03Z</updated>

		<summary type="html">&lt;p&gt;173.32.48.53: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality}}{{Infobox_level&lt;br /&gt;
|name = Ultimate Destruction&lt;br /&gt;
|image = File:UltimateDestruction.png&lt;br /&gt;
|levelnumber = N/A&lt;br /&gt;
|created = Beta&lt;br /&gt;
|difficulty = [[File:Unrated.png|20px]] Unknown&lt;br /&gt;
|sequences = Cube, ship&lt;br /&gt;
|portals = Gravity&lt;br /&gt;
|normalmode = N/A&lt;br /&gt;
|practicemode = N/A&lt;br /&gt;
|musiccreator = TMM43&lt;br /&gt;
|musicdate = March 31, 2008&lt;br /&gt;
|music = File:UltimateDestruction.ogg&lt;br /&gt;
|followedby = N/A&lt;br /&gt;
|precededby = N/A}}&#039;&#039;&#039;Ultimate Destruction&#039;&#039;&#039; is a test level that was used to produce the pre-release &#039;&#039;[[Geometry Dash]]&#039;&#039; trailer, when the game was originally called &#039;&#039;Geometry Jump&#039;&#039;. Elements from the level were later used in [[Base After Base]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
What is shown of the level includes many basic elements. Jump pads, jump rings and gravity portals also make a first appearance, as well the ship form. A notable aspect that differs from normal is that while flying the ship, the drop-down roof had not yet been implemented to contain it to the static view and could be flown outside of visibility. The trailer only shows the first two thirds of the level.&lt;br /&gt;
it going to be secret coin madness;) going to be a test awesome {{Delete{{WIP{{Upcoming{{Delete}}}}}}} spike hashtag}--[[Special:Contributions/173.32.48.53|173.32.48.53]] 02:26, July 17, 2015 (UTC)--[[Special:Contributions/173.32.48.53|173.32.48.53]] 02:26, July 17, 2015 (UTC)&lt;br /&gt;
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--[[Special:Contributions/173.32.48.53|173.32.48.53]] 02:26, July 17, 2015 (UTC)&lt;br /&gt;
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 blue jail ~~/google  }&lt;br /&gt;
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==Trivia==&lt;br /&gt;
*Ultimate Destruction was never intended to be released as an official level, nor was the soundtrack planned to be used again afterwards.&lt;br /&gt;
*The cube icon seen in the preview is normally unlocked by completing [[Can&#039;t Let Go]].&lt;br /&gt;
*Despite the soundtrack not being used for an official level, [[Update 1.9]] introduced the ability to select it for [[Custom Levels|custom levels]].&lt;br /&gt;
*In the gallery below, an image shows &#039;Ultiate Destruction&#039; instead of &#039;&#039;Ultimate Destruction&#039;&#039; in the level selection menu. This occurs at the very start of the trailer right before transitioning to the level demonstration.&lt;br /&gt;
*Also in the gallery below are a few of the original designs for various level elements. This shows that Ultimate Destruction was previewed in the trailer during later development of the game.&lt;br /&gt;
&lt;br /&gt;
==Trailer==&lt;br /&gt;
[[File:Geometry Jump by RobTop Games (Beta)|thumb|300px|Ultimate Destruction preview|center]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;300&amp;quot; position=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
UltimateDestructionMenu.png|Restored screenshot of Ultimate Destruction in the old main menu&lt;br /&gt;
OldArt.jpg|Original art designs&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*http://www.newgrounds.com/audio/listen/134270 Ultimate Destruction music&lt;br /&gt;
*https://www.youtube.com/watch?v=727pUHwWSVg Geometry Jump trailer&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>173.32.48.53</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_1.6?diff=48016</id>
		<title>Update 1.6</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_1.6?diff=48016"/>
		<updated>2014-10-12T22:23:16Z</updated>

		<summary type="html">&lt;p&gt;173.32.169.67: An error&lt;/p&gt;
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&lt;div&gt;[[File:Clubstep.png|thumb|246x246px|New Level, [[Clubstep]]!]]&lt;br /&gt;
[[File:Thaa.jpg|link=Electroman Adventures|frame|New Level, [[Electroman Adventures]]!|247x247px]]&lt;br /&gt;
  &lt;br /&gt;
The &#039;&#039;&#039;1.6 Update&#039;&#039;&#039; was an update on [[Geometry Dash]] that was released on March 25, 2014. It primarily added the levels [[Electroman Adventures]] and [[Clubstep]], which was the first demon level in the game.&lt;br /&gt;
&lt;br /&gt;
The update was considered the biggest, until update 1.8. [[Robert Topala|RobTop Games]] added invisible blocks and spikes along with non colored blocks that the player can penetrate.&lt;br /&gt;
&lt;br /&gt;
Also, RobTop added a few new colors like black and more. Three [[Secret Coins|secret coins]] were added to each official level. If the player obtained all of the coins, they would be awarded with [[Achievements|achievements]] and icons. Completing the new level, [[Clubstep]], in normal mode would give the player the Shadow Black 2 color. If the player completed [[Electroman Adventures]] in practice, the other new level, they would earn the Cyan color.&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
dark4.png&lt;br /&gt;
dark.png&lt;br /&gt;
dark2.png&lt;br /&gt;
dark3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>173.32.169.67</name></author>
	</entry>
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