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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=208.127.102.146</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-18T07:32:30Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=12009</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=12009"/>
		<updated>2014-10-19T18:42:44Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Update log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|200px|Official App Icon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also [[Portals|change]] [[Forms|form]] into a ship, a ball, a UFO and an arrow. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features. This game is available on ios and most Android devices.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently eighteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without crashing, or Practice Mode, which offers the option to place checkpoints along the way. Completing Normal Mode rewards stars, and also [[Secret Coins|secret coins]] if the player manages to find them.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|[[File:Zy.png|25px]] Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|[[File:Zynliz.png|21px]] Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|[[File:Zinlis.png|28px]] Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane / [[File:Zard.png|25px]] Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 coin lock)&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Processing]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|9 (assumed)&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything 2]]&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon (assumed)&lt;br /&gt;
|Currently Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
*A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
*[[Map Packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
*[[Achievements]] with a variety of rewards.&lt;br /&gt;
&lt;br /&gt;
*An [[Icon Kit]] supporting many customisation options.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version !! All Levels !! Map Packs !! Customization !! Coins !! Stars !! Level Editor !! Achievements&lt;br /&gt;
|-&lt;br /&gt;
| Lite || [[File:N.png]] || [[File:N.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:N.png]] || [[File:Y.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Full || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original beta name of Geometry Dash was &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
* The original release levels of Geometry Dash are now in Geometry Dash Lite as of [[Update 1.8]] .&lt;br /&gt;
* The remix &amp;quot;Ultimate Destruction&amp;quot; by TMM43 was going to be used for a level in the original release of Geometry Dash. However, TMM43 declined Robert Topala&#039;s request for usage permission and therefore is not available officially on Geometry Dash. The level has a resemblance to Base After Base and Can&#039;t Let Go. A video of the level is available on RobTop Games&#039; official channel.&lt;br /&gt;
&lt;br /&gt;
==Update log==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Update Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Date Released&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1.0&lt;br /&gt;
|2 August 2013&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.1|1.1]]&lt;br /&gt;
|14 September 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Time Machine]]&amp;quot; with a new soundtrack!&lt;br /&gt;
*New gameplay mechanic, mirror mode!&lt;br /&gt;
*Added ability to comment on user levels.&lt;br /&gt;
*New unlockable character and color!&lt;br /&gt;
&lt;br /&gt;
*Lots of bug fixes, tweaks and improvements!&lt;br /&gt;
|-&lt;br /&gt;
|1.11&lt;br /&gt;
|4 October 2013&lt;br /&gt;
|&lt;br /&gt;
*Added [[Everyplay]] support for iOS. You can now record and share replays with friends!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.2|1.2]]&lt;br /&gt;
|21 October 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Cycles]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New gameplay mechanic, are you ready?!&lt;br /&gt;
&lt;br /&gt;
*2 New characters!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.3|1.3]]&lt;br /&gt;
|20 November 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[xStep]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New leaderboard system. Complete levels and rise in the charts!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*10 New characters and achievements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.4|1.4]]&lt;br /&gt;
|20 December 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Clutterfunk]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.41&lt;br /&gt;
|28 December 2013&lt;br /&gt;
|&lt;br /&gt;
* Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.5|1.5]]&lt;br /&gt;
|30 January 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Theory of Everything]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New game mode!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships and icons!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Vote on Stars and Demon difficulty!&lt;br /&gt;
&lt;br /&gt;
*Copy/Paste in editor!&lt;br /&gt;
&lt;br /&gt;
*Lots and lots of improvements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.51&lt;br /&gt;
|1 February 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfix where saving large maps would make the app crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.6|1.6]]&lt;br /&gt;
|25 March 2014&lt;br /&gt;
|&lt;br /&gt;
*2 New levels and songs, including the first demon level! [[Electroman Adventures]] and [[Clubstep]]!&lt;br /&gt;
*Secret Coins to collect on ALL levels!&lt;br /&gt;
*Destructible blocks!&lt;br /&gt;
*Invisible mode blocks!&lt;br /&gt;
*Map packs!&lt;br /&gt;
*Weekly leaderboards!&lt;br /&gt;
*New level art!&lt;br /&gt;
*The first Epic color, shadow black!&lt;br /&gt;
*New colors, icons, ships, UFOs, gravityballs!&lt;br /&gt;
*Tweaks, bugfixes and more!&lt;br /&gt;
|-&lt;br /&gt;
|1.61&lt;br /&gt;
|4 April 2014&lt;br /&gt;
|&lt;br /&gt;
*Fixed bug on devices running iOS 5&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7|1.7]]&lt;br /&gt;
|22 May 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Electrodynamix]]&amp;quot;!&lt;br /&gt;
*New speed mode (slow, normal, fast, very fast)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New unlockable rainbow effect&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*New search filters to make finding maps easier&lt;br /&gt;
*New Map Packs&lt;br /&gt;
*Option to allow other users to copy your online levels (for remixing and sharing levels)&lt;br /&gt;
*New tab system for faster building in editor&lt;br /&gt;
*Lots of other improvements, tweaks and bugfixes!&lt;br /&gt;
|-&lt;br /&gt;
|1.71&lt;br /&gt;
|3 June 2014&lt;br /&gt;
|Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8|1.8]]&lt;br /&gt;
|7 August 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Hexagon Force]]&amp;quot;!&lt;br /&gt;
*New dual character game mode!&lt;br /&gt;
*New slope ground objects!&lt;br /&gt;
*Ability to create 2-player levels (playing on the same device)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New achievements to complete!&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*Huge changes in the editor. Playtest your levels in-editor, free move objects, flip &amp;amp; rotate groups, + more!&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|1.81&lt;br /&gt;
|8 August 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfixes / Tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|1.9]]&lt;br /&gt;
|&lt;br /&gt;
Unknown, supposed around one week from now&lt;br /&gt;
As listed on Robert Topala&#039;s Facebook post:&lt;br /&gt;
 - New level &amp;quot;Blast Processing&amp;quot;&lt;br /&gt;
 - New level &amp;quot;Theory of Everything 2&amp;quot;&lt;br /&gt;
 - New &amp;quot;Wave&amp;quot; game mode&lt;br /&gt;
 - New music system. Build and share levels using custom music from Newgrounds.com&lt;br /&gt;
 - Backup system. Store and sync your progress between devices and platforms&lt;br /&gt;
 - User account system. (Unique user names and backup, will include more in Update 2.0)&lt;br /&gt;
   New achievements, colors, and icons&lt;br /&gt;
 - Lots of new details and map components&lt;br /&gt;
 - Everyplay support for Android&lt;br /&gt;
 - Customize the color of objects in the level editor (including 4 custom color channels)&lt;br /&gt;
 - Color coding in editor to make different objects more clear&lt;br /&gt;
 - New search options&lt;br /&gt;
 - Improved server performance for downloading levels&lt;br /&gt;
 - Copy/paste support in editor. ( not duplicate, paste object anywhere in the level)&lt;br /&gt;
 - Level editor object limit increased to 15,000&lt;br /&gt;
 - Lots of bug fixes and improvements&lt;br /&gt;
 + More!&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Blast_Processing?diff=39055</id>
		<title>Blast Processing</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Blast_Processing?diff=39055"/>
		<updated>2014-10-19T18:27:51Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blast.jpg|thumb|New Wave Wave mechanic in the level Blast Processing|250px]]&lt;br /&gt;
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|330x330px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blast Processing &#039;&#039;&#039;is the seventeenth level in [[Geometry Dash]]. It will be released in [[Update 1.9]] along with [[Theory of Everything 2]]. Its difficulty has been suggested as being rated Harder, also judging by its appearence in the sneak peak&lt;br /&gt;
&lt;br /&gt;
==Sneak Peeks==&lt;br /&gt;
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption &#039;&#039;&amp;quot;Can You Guess?&amp;quot;&#039;&#039; on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number &#039;&#039;2&#039;&#039;. The first two images referred to the [[Music Composers|Waterflame]] song, &#039;&#039;Blast Processing&#039;&#039;. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence.&lt;br /&gt;
&lt;br /&gt;
==Level Items==&lt;br /&gt;
Blast Processing introduces a variety of new aesthetics, such as gear-like rotating obstacles. It starts off with a brief cube scene, and features the new blue portal, which transforms the icon into a &#039;&#039;Wave Wave&#039;&#039;-like [[forms|form]], known as the arrow. Also, a new three-dimensional effect was introduced which does not affect the gameplay. It also introduced stair-like and checkered background blocks.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The new mechanic is very similar to an iOS and Android game [http://www.wavewavegame.com/ Wave Wave] by Thomas Janson, and the custom Geometry Dash level under the same name, created by Darnoc.&lt;br /&gt;
* The speech in the music before the blue [[Portals|portal]] says &amp;quot;Get ready for some fun and excitement&amp;quot;, like a corrupted walkie-talkie.&lt;br /&gt;
* The name of the level (as well as the name of the song) is a reference to the game console, the Sega Mega Drive (Sega Genesis in NA).&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1.9 music hint.png|Hint referring to Blast Processing and Theory of Everything 2&lt;br /&gt;
Update1.9cool.png|Sneak peek image featuring blue portal.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Blast_Processing?diff=39054</id>
		<title>Blast Processing</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Blast_Processing?diff=39054"/>
		<updated>2014-10-19T18:27:04Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blast.jpg|thumb|New Wave Wave mechanic in the level Blast Processing|250px]]&lt;br /&gt;
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|330x330px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blast Processing &#039;&#039;&#039;is the seventeenth level in [[Geometry Dash]]. It will be released in [[Update 1.9]] along with [[Theory of Everything 2]]. Its difficulty has been suggested as being rated Harder, also judging by its appearence in the sneak peak&lt;br /&gt;
&lt;br /&gt;
==Sneak Peeks==&lt;br /&gt;
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption &#039;&#039;&amp;quot;Can You Guess?&amp;quot;&#039;&#039; on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number &#039;&#039;2&#039;&#039;. The first two images referred to the [[Music Composers|Waterflame]] song, &#039;&#039;Blast Processing&#039;&#039;. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence.&lt;br /&gt;
&lt;br /&gt;
==Level Items==&lt;br /&gt;
Blast Processing introduces a variety of new aesthetics, such as gear-like rotating obstacles. It starts off with a brief cube scene, and features the new blue portal, which transforms the icon into a &#039;&#039;Wave Wave&#039;&#039;-like [[forms|form]], known as the arrow. Also, a new three-dimensional effect was introduced which does not affect the gameplay. It also introduced stair-like and checkered background blocks.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The new mechanic is very similar to an iOS and Android game [http://www.wavewavegame.com/ Wave Wave] by Thomas Janson, and the custom Geometry Dash level under the same name, created by Darnoc.&lt;br /&gt;
* The speech in the music before the blue [[Portals|portal]] says &amp;quot;Get ready for some fun and excitement&amp;quot;.&lt;br /&gt;
* The name of the level (as well as the name of the song) is a reference to the game console, the Sega Mega Drive (Sega Genesis in NA).&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1.9 music hint.png|Hint referring to Blast Processing and Theory of Everything 2&lt;br /&gt;
Update1.9cool.png|Sneak peek image featuring blue portal.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Electrodynamix?diff=44249</id>
		<title>Electrodynamix</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Electrodynamix?diff=44249"/>
		<updated>2014-10-19T18:00:36Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Electrodynamix&lt;br /&gt;
|image = File:Zelectr.png&lt;br /&gt;
|imagewidth = 250&lt;br /&gt;
|created = 1.7 Update&lt;br /&gt;
|levelnumber = 15&lt;br /&gt;
|difficulty = [[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|musiccreator = DJ Nate&lt;br /&gt;
|musicdate = December 5, 2010|precededby = [[Clubstep]]&lt;br /&gt;
|normalmode = Icon 35 (Electrodynamix!) + 12 Stars&lt;br /&gt;
|sequences = Cube, Ship, Ball, UFO&lt;br /&gt;
|portals = UFO, Ball, Ship, Cube, Speed, Mini, Gravity&lt;br /&gt;
|practicemode = Primay Grey Color (Electromaniac)|followedby = [[Hexagon Force]]}}&lt;br /&gt;
&#039;&#039;&#039;Electrodynamix&#039;&#039;&#039; is the fifteenth level in Geometry Dash. It was added in [[Update 1.7]] on May 21, 2014 with a rating of insane. New blocks and the speed portals were added to this update.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
This Level introduces the Speed Portals, but only two are shown on the level, the Double Speed (Green) and the Triple Speed (Pink). You start the level with Normal Speed, then the Double speed starts, while half way in the level, the Triple Speed is triggered, making it significantly harder.&lt;br /&gt;
&lt;br /&gt;
This level has some new features as well. The colors of the background on the first rocket and UFO paths are the same&#039;&#039;&#039; &#039;&#039;&#039;as the player&#039;s primary and secondary colors, so be careful. Bright colors make the UFO path very hard since the spikes are hard to be seen, so it is advised to use darker colors.&lt;br /&gt;
&lt;br /&gt;
The hardest path of this level is the rocket segments during triple speed and mini mode. It generally takes lots of tries (on practice mode) to handle the control of the rocket while passing narrow paths, so you have to be very careful on rocket.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Besides the level which introduces the Speed Portals, this level also introduces the Mechanic which the background color is the same as the Player&#039;s Colors. (Mostly notable on the first Rocket Path and the Ufo Path)&lt;br /&gt;
* The name &amp;quot;Electrodynamix&amp;quot; is based on &amp;quot;Electrodynamics&amp;quot;.&lt;br /&gt;
* It is the first level without a coin in a [[Forms|rocket]] segment of the level.&lt;br /&gt;
* Electrodynamix is the only level where you can get &amp;quot;So close...&amp;quot; achievement, other than Hexagon Force.&lt;br /&gt;
* The [[Update 1.7|1.7 update]] added Electrodynamix.&lt;br /&gt;
* Despite Electrodynamix&#039;s degree of difficulty, [[Hexagon Force]] and [[Theory of Everything]] all reward the same amount of stars (12). Many consider Electrodynamix much harder than these levels.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;148&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Electrodynamix&amp;quot; level.jpg&lt;br /&gt;
Electrodynamix.jpg&lt;br /&gt;
Icon 15.png|Icon unlocked after completing in Normal Mode.&lt;br /&gt;
Thddd.jpg&lt;br /&gt;
Thss.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:&amp;quot;Geometry Dash&amp;quot; lvl 15 - Electrodynamix (100%)|thumb|left|336px]]&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Electroman_Adventures?diff=40016</id>
		<title>Electroman Adventures</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Electroman_Adventures?diff=40016"/>
		<updated>2014-10-19T17:59:54Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Electroman Adventures|created = 1.6 Update|levelnumber = 13|difficulty = [[File:Zard.png|25px]] Harder / [[File:Zinsane.png|25px]] Insane|musiccreator = Waterflame|musicdate = April 4, 2012|image = File:Eman.PNG|imagewidth = 300|precededby = [[Theory of Everything]]|normalmode = Ship 9 (Electroman Adventures)&lt;br /&gt;
10 Stars&lt;br /&gt;
|practicemode = Cyan Primary Color (Electro Time)|followedby = [[Clubstep]]|sequences = cube, ship, ball, U.F.O.|portals = Both Gravity, Ship, Ball, Cube, UFO, Mini, Normal Size}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Electroman Adventures&#039;&#039;&#039; is the thirteenth level in [[Geometry Dash]]. It was rated Harder originally but got changed to Insane in the next update.&lt;br /&gt;
&lt;br /&gt;
==Level description==&lt;br /&gt;
&lt;br /&gt;
Electroman Adventures came out in 1.6 update with level 14, [[Clubstep]]. It introduces non-colored sawblades and breakable blocks.&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
&lt;br /&gt;
If you complete it in normal mode, you will unlock a new [[Forms|rocket]] icon (the one that looks like a spaceship). Completing it in practice gives you a cyan primary color.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The title &amp;quot;Electroman Adventures&amp;quot; is 1 character too long if it were to be a custom level title.&lt;br /&gt;
*Despite being the thirteenth level, only 10 stars are rewarded upon completion, most likely reflected by the old difficulty.&lt;br /&gt;
* There is a cheat which involves landing on the platform which would cause the player to becoming a rocket going the normal direction. With the cheat, the player can be a UFO going in reverse.&lt;br /&gt;
* All of the secret coins uses fake spikes in the pathway of getting them.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Geometry dash lvl 13 - Electroman adventures-0|thumb|center|460px]]&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Electroman Adventures.jpg&lt;br /&gt;
Electroman Adventures.png&lt;br /&gt;
Ship 3.png|Ship unlocked after completing in Normal Mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Theory_of_Everything?diff=41038</id>
		<title>Theory of Everything</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Theory_of_Everything?diff=41038"/>
		<updated>2014-10-19T17:59:11Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Theory of Everything&lt;br /&gt;
|image = File:Bandicam 2014-07-01 12-41-05-050.jpg|300px&lt;br /&gt;
|created = 1.5 Update&lt;br /&gt;
|levelnumber = 12&lt;br /&gt;
|difficulty = [[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|musiccreator = DJ Nate&lt;br /&gt;
|musicdate = January 9, 2011&lt;br /&gt;
|precededby = [[Clutterfunk]]&lt;br /&gt;
|normalmode = Icon 27 (Theory of Everything)&lt;br /&gt;
12 Stars&lt;br /&gt;
|practicemode = Dark Yellow Primary Color (Theory of Something)&lt;br /&gt;
|followedby = [[Electroman Adventures]]&lt;br /&gt;
|sequences = Cube, Rocket, UFO, Ball&lt;br /&gt;
|portals = Cube, Rocket, UFO, Ball, Size, Gravity, Mirror&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Theory of Everything&#039;&#039;&#039; is the twelfth official level of [[Geometry Dash]]. It is the seventh insane level added on [[Update 1.5]].&lt;br /&gt;
&lt;br /&gt;
==Description ==&lt;br /&gt;
&lt;br /&gt;
Theory of Everything contains blue gravity rings, pink and yellow jump rings, all three colours of jump pads, rocket [[portals]], ball portals, size portals, gravity portals, and mirror portals. The obstacles are challenging and the orange UFO portals are introduced.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Along with [[Electroman Adventures]], Theory of Everything has every [[Portals|portal]] ([[Electrodynamix|before]] [[Update 1.7|1.7]]).&lt;br /&gt;
* This level, [[Time Machine|Time Machine]], [[Dry Out]], [[Can&#039;t Let Go]], and [[Blast Processing]] are the only levels where you can hear speech in the background music.&lt;br /&gt;
*Although Theory of Everything, [[Electrodynamix]], and [[Hexagon Force]] have the same difficulty rating and reward the same number of stars upon completion, Electrodynamix is harder compared to the other two.&lt;br /&gt;
*A secret passage can be found in this level (it is found after the second UFO sequence... there are two ways to access it).&lt;br /&gt;
*Strangely, the icon this level gives you after completion resembles the obstacles from the first ship sequence in [[Clutterfunk]].&lt;br /&gt;
* Update 1.90 contains &#039;&#039;Theory of Everything 2, &#039;&#039;which is first level that is version 2 of some other RobTop&#039;s level. TOE 2 is also hinted to be demon, which is like in NepTune&#039;s levels (if original is insane, v2 is demon).&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:Geometry Dash Level 12 - Theory of Everything (100% Complete)|thumb|center|434px]]&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Icon 12.png|Icon unlocked after completing in Normal Mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Clutterfunk?diff=36942</id>
		<title>Clutterfunk</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Clutterfunk?diff=36942"/>
		<updated>2014-10-19T17:58:29Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Clutterfunk&lt;br /&gt;
|created = [[Update 1.4]]&lt;br /&gt;
|levelnumber = 11&lt;br /&gt;
|difficulty = [[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|musiccreator = Waterflame&lt;br /&gt;
|musicdate = October 4, 2012|image = File:Size.JPG&lt;br /&gt;
|imagewidth = 250|precededby = [[XStep|xStep]]&lt;br /&gt;
|normalmode = Ship 2 (Clutterfunk)&lt;br /&gt;
11 Stars&lt;br /&gt;
|practicemode = Dark Pink Primary Color (Funky)|followedby = [[Theory of Everything]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clutterfunk&#039;&#039;&#039; is the eleventh (the sixth Insane) level in [[Geometry Dash]].&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&lt;br /&gt;
Clutterfunk is often regarded as a relatively difficult level. Many traps and introduces new obstacles, sawblades and tiny spikes. It also introduces size [[Portals|portals]], which shrink the icon or return it to normal size.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
Completing Clutterfunk in normal will unlock a new [[forms|rocket]] icon. Completing it in practice unlocks a dark pink primary color with the achievement &amp;quot;Funky!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[Secret Coins|secret coins]] in Clutterfunk are very difficult to get&lt;br /&gt;
* Two of the three coins are collected in rocket segments&lt;br /&gt;
* The first 40 seconds  of the real Clutterfunk soundtrack is removed, possibly due to the disturbing voice&lt;br /&gt;
* Along with Electroman Adventures, Clutterfunk also unlocks a Ship when its completed in Normal Mode&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:Geometry dash lvl 11 - Clutterfunk (100%)|thumb|center|330px|Walkthrough for Clutterfunk.]]&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CLUTTERFUNK.jpg&lt;br /&gt;
Clutterfunk.jpg&lt;br /&gt;
Ship 2.png|Ship unlocked after completing in Normal Mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=12008</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=12008"/>
		<updated>2014-10-19T17:53:17Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Update log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|200px|Official App Icon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also [[Portals|change]] [[Forms|form]] into a ship, a ball, a UFO and an arrow. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features. This game is available on ios and most Android devices.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently eighteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without crashing, or Practice Mode, which offers the option to place checkpoints along the way. Completing Normal Mode rewards stars, and also [[Secret Coins|secret coins]] if the player manages to find them.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|[[File:Zy.png|25px]] Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|[[File:Zynliz.png|21px]] Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|[[File:Zinlis.png|28px]] Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane / [[File:Zard.png|25px]] Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 coin lock)&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Processing]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|9 (assumed)&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything 2]]&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon (assumed)&lt;br /&gt;
|Currently Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
*A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
*[[Map Packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
*[[Achievements]] with a variety of rewards.&lt;br /&gt;
&lt;br /&gt;
*An [[Icon Kit]] supporting many customisation options.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version !! All Levels !! Map Packs !! Customization !! Coins !! Stars !! Level Editor !! Achievements&lt;br /&gt;
|-&lt;br /&gt;
| Lite || [[File:N.png]] || [[File:N.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:N.png]] || [[File:Y.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Full || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original beta name of Geometry Dash was &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
* The original release levels of Geometry Dash are now in Geometry Dash Lite as of [[Update 1.8]] .&lt;br /&gt;
* The remix &amp;quot;Ultimate Destruction&amp;quot; by TMM43 was going to be used for a level in the original release of Geometry Dash. However, TMM43 declined Robert Topala&#039;s request for usage permission and therefore is not available officially on Geometry Dash. The level has a resemblance to Base After Base and Can&#039;t Let Go. A video of the level is available on RobTop Games&#039; official channel.&lt;br /&gt;
&lt;br /&gt;
==Update log==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Update Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Date Released&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1.0&lt;br /&gt;
|2 August 2013&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.1|1.1]]&lt;br /&gt;
|14 September 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Time Machine]]&amp;quot; with a new soundtrack!&lt;br /&gt;
*New gameplay mechanic, mirror mode!&lt;br /&gt;
*Added ability to comment on user levels.&lt;br /&gt;
*New unlockable character and color!&lt;br /&gt;
&lt;br /&gt;
*Lots of bug fixes, tweaks and improvements!&lt;br /&gt;
|-&lt;br /&gt;
|1.11&lt;br /&gt;
|4 October 2013&lt;br /&gt;
|&lt;br /&gt;
*Added [[Everyplay]] support for iOS. You can now record and share replays with friends!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.2|1.2]]&lt;br /&gt;
|21 October 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Cycles]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New gameplay mechanic, are you ready?!&lt;br /&gt;
&lt;br /&gt;
*2 New characters!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.3|1.3]]&lt;br /&gt;
|20 November 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[xStep]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New leaderboard system. Complete levels and rise in the charts!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*10 New characters and achievements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.4|1.4]]&lt;br /&gt;
|20 December 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Clutterfunk]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.41&lt;br /&gt;
|28 December 2013&lt;br /&gt;
|&lt;br /&gt;
* Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.5|1.5]]&lt;br /&gt;
|30 January 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Theory of Everything]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New game mode!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships and icons!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Vote on Stars and Demon difficulty!&lt;br /&gt;
&lt;br /&gt;
*Copy/Paste in editor!&lt;br /&gt;
&lt;br /&gt;
*Lots and lots of improvements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.51&lt;br /&gt;
|1 February 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfix where saving large maps would make the app crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.6|1.6]]&lt;br /&gt;
|25 March 2014&lt;br /&gt;
|&lt;br /&gt;
*2 New levels and songs, including the first demon level! [[Electroman Adventures]] and [[Clubstep]]!&lt;br /&gt;
*Secret Coins to collect on ALL levels!&lt;br /&gt;
*Destructible blocks!&lt;br /&gt;
*Invisible mode blocks!&lt;br /&gt;
*Map packs!&lt;br /&gt;
*Weekly leaderboards!&lt;br /&gt;
*New level art!&lt;br /&gt;
*The first Epic color, shadow black!&lt;br /&gt;
*New colors, icons, ships, UFOs, gravityballs!&lt;br /&gt;
*Tweaks, bugfixes and more!&lt;br /&gt;
|-&lt;br /&gt;
|1.61&lt;br /&gt;
|4 April 2014&lt;br /&gt;
|&lt;br /&gt;
*Fixed bug on devices running iOS 5&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7|1.7]]&lt;br /&gt;
|22 May 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Electrodynamix]]&amp;quot;!&lt;br /&gt;
*New speed mode (slow, normal, fast, very fast)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New unlockable rainbow effect&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*New search filters to make finding maps easier&lt;br /&gt;
*New Map Packs&lt;br /&gt;
*Option to allow other users to copy your online levels (for remixing and sharing levels)&lt;br /&gt;
*New tab system for faster building in editor&lt;br /&gt;
*Lots of other improvements, tweaks and bugfixes!&lt;br /&gt;
|-&lt;br /&gt;
|1.71&lt;br /&gt;
|3 June 2014&lt;br /&gt;
|Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8|1.8]]&lt;br /&gt;
|7 August 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Hexagon Force]]&amp;quot;!&lt;br /&gt;
*New dual character game mode!&lt;br /&gt;
*New slope ground objects!&lt;br /&gt;
*Ability to create 2-player levels (playing on the same device)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New achievements to complete!&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*Huge changes in the editor. Playtest your levels in-editor, free move objects, flip &amp;amp; rotate groups, + more!&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|1.81&lt;br /&gt;
|8 August 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfixes / Tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|1.9]]&lt;br /&gt;
|&lt;br /&gt;
Unknown, supposed around one week from now&lt;br /&gt;
As listed on Robert Topala&#039;s Facebook post:&lt;br /&gt;
- New level &amp;quot;Blast Processing&amp;quot;&lt;br /&gt;
 - New level &amp;quot;Theory of Everything 2&amp;quot;&lt;br /&gt;
 - New &amp;quot;Wave&amp;quot; game mode&lt;br /&gt;
 - New music system. Build and share levels using custom music from Newgrounds.com&lt;br /&gt;
 - Backup system. Store and sync your progress between devices and platforms&lt;br /&gt;
 - User account system. (Unique user names and backup, will include more in update 2.0)&lt;br /&gt;
 - New achievements, colors and icons&lt;br /&gt;
 - Lots of new details and level objects&lt;br /&gt;
 - Everyplay support for Android&lt;br /&gt;
 - Customize the color of objects in the level editor (including 4 custom color channels)&lt;br /&gt;
 - Color coding in editor to make different objects more clear&lt;br /&gt;
 - New search options&lt;br /&gt;
 - Improved server performance for downloading levels&lt;br /&gt;
 - Copy/paste support in editor. (not duplicate, paste object anywhere in the level)&lt;br /&gt;
 - Level editor object limit increased to 15,000&lt;br /&gt;
 - Lots of bug fixes and improvements&lt;br /&gt;
 + More!&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=12000</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=12000"/>
		<updated>2014-10-17T08:19:14Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Update log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|200px|Official App Icon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also [[Portals|change]] [[Forms|form]] into a ship, a ball and a UFO. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently eighteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without crashing, or Practice Mode, which offers the option to place checkpoints along the way. Completing Normal Mode rewards stars, and also [[Secret Coins|secret coins]] if the player manages to find them.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|[[File:Zy.png|25px]] Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|[[File:Zynliz.png|21px]] Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|[[File:Zinlis.png|28px]] Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane / [[File:Zard.png|25px]] Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 coin lock)&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Processing]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|10 (assumed)&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything 2]]&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon (assumed)&lt;br /&gt;
|Currently Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
*A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
*[[Map Packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
*[[Achievements]] with a variety of rewards.&lt;br /&gt;
&lt;br /&gt;
*An [[Icon Kit]] supporting many customisation options.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version !! All Levels !! Map Packs !! Customization !! Coins !! Stars !! Level Editor !! Achievements&lt;br /&gt;
|-&lt;br /&gt;
| Lite || [[File:N.png]] || [[File:N.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:N.png]] || [[File:Y.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Full || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original beta name of Geometry Dash was &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
* The original release levels of Geometry Dash are now in Geometry Dash Lite as of [[Update 1.8]] .&lt;br /&gt;
* The remix &amp;quot;Ultimate Destruction&amp;quot; by TMM43 was going to be used for a level in the original release of Geometry Dash. However, TMM43 declined Robert Topala&#039;s request for usage permission and therefore is not available officially on Geometry Dash. The level has a resemblance to Base After Base and Can&#039;t Let Go. A video of the level is available on RobTop Games&#039; official channel.&lt;br /&gt;
&lt;br /&gt;
==Update log==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Update Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Date Released&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1.0&lt;br /&gt;
|2 August 2013&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.1|1.1]]&lt;br /&gt;
|14 September 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Time Machine]]&amp;quot; with a new soundtrack!&lt;br /&gt;
*New gameplay mechanic, mirror mode!&lt;br /&gt;
*Added ability to comment on user levels.&lt;br /&gt;
*New unlockable character and color!&lt;br /&gt;
&lt;br /&gt;
*Lots of bug fixes, tweaks and improvements!&lt;br /&gt;
|-&lt;br /&gt;
|1.11&lt;br /&gt;
|4 October 2013&lt;br /&gt;
|&lt;br /&gt;
*Added [[Everyplay]] support for iOS. You can now record and share replays with friends!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.2|1.2]]&lt;br /&gt;
|21 October 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Cycles]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New gameplay mechanic, are you ready?!&lt;br /&gt;
&lt;br /&gt;
*2 New characters!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.3|1.3]]&lt;br /&gt;
|20 November 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[xStep]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New leaderboard system. Complete levels and rise in the charts!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*10 New characters and achievements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.4|1.4]]&lt;br /&gt;
|20 December 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Clutterfunk]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.41&lt;br /&gt;
|28 December 2013&lt;br /&gt;
|&lt;br /&gt;
* Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.5|1.5]]&lt;br /&gt;
|30 January 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Theory of Everything]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New game mode!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships and icons!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Vote on Stars and Demon difficulty!&lt;br /&gt;
&lt;br /&gt;
*Copy/Paste in editor!&lt;br /&gt;
&lt;br /&gt;
*Lots and lots of improvements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.51&lt;br /&gt;
|1 February 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfix where saving large maps would make the app crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.6|1.6]]&lt;br /&gt;
|25 March 2014&lt;br /&gt;
|&lt;br /&gt;
*2 New levels and songs, including the first demon level! [[Electroman Adventures]] and [[Clubstep]]!&lt;br /&gt;
*Secret Coins to collect on ALL levels!&lt;br /&gt;
*Destructible blocks!&lt;br /&gt;
*Invisible mode blocks!&lt;br /&gt;
*Map packs!&lt;br /&gt;
*Weekly leaderboards!&lt;br /&gt;
*New level art!&lt;br /&gt;
*The first Epic color, shadow black!&lt;br /&gt;
*New colors, icons, ships, UFOs, gravityballs!&lt;br /&gt;
*Tweaks, bugfixes and more!&lt;br /&gt;
|-&lt;br /&gt;
|1.61&lt;br /&gt;
|4 April 2014&lt;br /&gt;
|&lt;br /&gt;
*Fixed bug on devices running iOS 5&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7|1.7]]&lt;br /&gt;
|22 May 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Electrodynamix]]&amp;quot;!&lt;br /&gt;
*New speed mode (slow, normal, fast, very fast)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New unlockable rainbow effect&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*New search filters to make finding maps easier&lt;br /&gt;
*New Map Packs&lt;br /&gt;
*Option to allow other users to copy your online levels (for remixing and sharing levels)&lt;br /&gt;
*New tab system for faster building in editor&lt;br /&gt;
*Lots of other improvements, tweaks and bugfixes!&lt;br /&gt;
|-&lt;br /&gt;
|1.71&lt;br /&gt;
|3 June 2014&lt;br /&gt;
|Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8|1.8]]&lt;br /&gt;
|7 August 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Hexagon Force]]&amp;quot;!&lt;br /&gt;
*New dual character game mode!&lt;br /&gt;
*New slope ground objects!&lt;br /&gt;
*Ability to create 2-player levels (playing on the same device)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New achievements to complete!&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*Huge changes in the editor. Playtest your levels in-editor, free move objects, flip &amp;amp; rotate groups, + more!&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|1.81&lt;br /&gt;
|8 August 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfixes / Tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|1.9]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;October 17 2014&#039;&#039;  &lt;br /&gt;
|&#039;&#039;Unreleased - the following are presumed:&#039;&#039;&lt;br /&gt;
* New levels &amp;quot;[[Blast Processing]]&amp;quot; and &amp;quot;[[Theory of Everything 2]]&amp;quot;!&lt;br /&gt;
* New game mode!&lt;br /&gt;
* Ability to give blocks a 3-dimensional appearance&lt;br /&gt;
* New icons&lt;br /&gt;
* New background and art&lt;br /&gt;
* New achievements to complete&lt;br /&gt;
* Ability to give blocks individual colors&lt;br /&gt;
* Invisible slope objects&lt;br /&gt;
* Custom songs&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=11999</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=11999"/>
		<updated>2014-10-17T06:40:22Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Update log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|200px|Official App Icon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also [[Portals|change]] [[Forms|form]] into a ship, a ball and a UFO. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently eighteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without crashing, or Practice Mode, which offers the option to place checkpoints along the way. Completing Normal Mode rewards stars, and also [[Secret Coins|secret coins]] if the player manages to find them.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|[[File:Zy.png|25px]] Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|[[File:Zynliz.png|21px]] Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|[[File:Zinlis.png|28px]] Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane / [[File:Zard.png|25px]] Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 coin lock)&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Processing]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|10 (assumed)&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything 2]]&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon (assumed)&lt;br /&gt;
|Currently Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
*A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
*[[Map Packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
*[[Achievements]] with a variety of rewards.&lt;br /&gt;
&lt;br /&gt;
*An [[Icon Kit]] supporting many customisation options.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version !! All Levels !! Map Packs !! Customization !! Coins !! Stars !! Level Editor !! Achievements&lt;br /&gt;
|-&lt;br /&gt;
| Lite || [[File:N.png]] || [[File:N.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:N.png]] || [[File:Y.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Full || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original beta name of Geometry Dash was &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
* The original release levels of Geometry Dash are now in Geometry Dash Lite as of [[Update 1.8]] .&lt;br /&gt;
* The remix &amp;quot;Ultimate Destruction&amp;quot; by TMM43 was going to be used for a level in the original release of Geometry Dash. However, TMM43 declined Robert Topala&#039;s request for usage permission and therefore is not available officially on Geometry Dash. The level has a resemblance to Base After Base and Can&#039;t Let Go. A video of the level is available on RobTop Games&#039; official channel.&lt;br /&gt;
&lt;br /&gt;
==Update log==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Update Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Date Released&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1.0&lt;br /&gt;
|2 August 2013&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.1|1.1]]&lt;br /&gt;
|14 September 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Time Machine]]&amp;quot; with a new soundtrack!&lt;br /&gt;
*New gameplay mechanic, mirror mode!&lt;br /&gt;
*Added ability to comment on user levels.&lt;br /&gt;
*New unlockable character and color!&lt;br /&gt;
&lt;br /&gt;
*Lots of bug fixes, tweaks and improvements!&lt;br /&gt;
|-&lt;br /&gt;
|1.11&lt;br /&gt;
|4 October 2013&lt;br /&gt;
|&lt;br /&gt;
*Added [[Everyplay]] support for iOS. You can now record and share replays with friends!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.2|1.2]]&lt;br /&gt;
|21 October 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Cycles]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New gameplay mechanic, are you ready?!&lt;br /&gt;
&lt;br /&gt;
*2 New characters!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.3|1.3]]&lt;br /&gt;
|20 November 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[xStep]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New leaderboard system. Complete levels and rise in the charts!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*10 New characters and achievements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.4|1.4]]&lt;br /&gt;
|20 December 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Clutterfunk]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.41&lt;br /&gt;
|28 December 2013&lt;br /&gt;
|&lt;br /&gt;
* Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.5|1.5]]&lt;br /&gt;
|30 January 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Theory of Everything]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New game mode!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships and icons!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Vote on Stars and Demon difficulty!&lt;br /&gt;
&lt;br /&gt;
*Copy/Paste in editor!&lt;br /&gt;
&lt;br /&gt;
*Lots and lots of improvements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.51&lt;br /&gt;
|1 February 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfix where saving large maps would make the app crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.6|1.6]]&lt;br /&gt;
|25 March 2014&lt;br /&gt;
|&lt;br /&gt;
*2 New levels and songs, including the first demon level! [[Electroman Adventures]] and [[Clubstep]]!&lt;br /&gt;
*Secret Coins to collect on ALL levels!&lt;br /&gt;
*Destructible blocks!&lt;br /&gt;
*Invisible mode blocks!&lt;br /&gt;
*Map packs!&lt;br /&gt;
*Weekly leaderboards!&lt;br /&gt;
*New level art!&lt;br /&gt;
*The first Epic color, shadow black!&lt;br /&gt;
*New colors, icons, ships, UFOs, gravityballs!&lt;br /&gt;
*Tweaks, bugfixes and more!&lt;br /&gt;
|-&lt;br /&gt;
|1.61&lt;br /&gt;
|4 April 2014&lt;br /&gt;
|&lt;br /&gt;
*Fixed bug on devices running iOS 5&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7|1.7]]&lt;br /&gt;
|22 May 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Electrodynamix]]&amp;quot;!&lt;br /&gt;
*New speed mode (slow, normal, fast, very fast)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New unlockable rainbow effect&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*New search filters to make finding maps easier&lt;br /&gt;
*New Map Packs&lt;br /&gt;
*Option to allow other users to copy your online levels (for remixing and sharing levels)&lt;br /&gt;
*New tab system for faster building in editor&lt;br /&gt;
*Lots of other improvements, tweaks and bugfixes!&lt;br /&gt;
|-&lt;br /&gt;
|1.71&lt;br /&gt;
|3 June 2014&lt;br /&gt;
|Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8|1.8]]&lt;br /&gt;
|7 August 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Hexagon Force]]&amp;quot;!&lt;br /&gt;
*New dual character game mode!&lt;br /&gt;
*New slope ground objects!&lt;br /&gt;
*Ability to create 2-player levels (playing on the same device)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New achievements to complete!&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*Huge changes in the editor. Playtest your levels in-editor, free move objects, flip &amp;amp; rotate groups, + more!&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|1.81&lt;br /&gt;
|8 August 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfixes / Tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|1.9]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;October 17 2014&#039;&#039;                                                  (hopefully)&lt;br /&gt;
|&#039;&#039;Unreleased - the following are presumed:&#039;&#039;&lt;br /&gt;
* New levels &amp;quot;[[Blast Processing]]&amp;quot; and &amp;quot;[[Theory of Everything 2]]&amp;quot;!&lt;br /&gt;
* New game mode!&lt;br /&gt;
* Ability to give blocks a 3-dimensional appearance&lt;br /&gt;
* New icons&lt;br /&gt;
* New background and art&lt;br /&gt;
* New achievements to complete&lt;br /&gt;
* Ability to give blocks individual colors&lt;br /&gt;
* Invisible slope objects&lt;br /&gt;
* Custom songs&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=11998</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=11998"/>
		<updated>2014-10-17T06:39:20Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Update log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|200px|Official App Icon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also [[Portals|change]] [[Forms|form]] into a ship, a ball and a UFO. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently eighteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without crashing, or Practice Mode, which offers the option to place checkpoints along the way. Completing Normal Mode rewards stars, and also [[Secret Coins|secret coins]] if the player manages to find them.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|[[File:Zy.png|25px]] Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|[[File:Zynliz.png|21px]] Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|[[File:Zinlis.png|28px]] Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane / [[File:Zard.png|25px]] Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 coin lock)&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Processing]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|10 (assumed)&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything 2]]&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon (assumed)&lt;br /&gt;
|Currently Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
*A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
*[[Map Packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
*[[Achievements]] with a variety of rewards.&lt;br /&gt;
&lt;br /&gt;
*An [[Icon Kit]] supporting many customisation options.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version !! All Levels !! Map Packs !! Customization !! Coins !! Stars !! Level Editor !! Achievements&lt;br /&gt;
|-&lt;br /&gt;
| Lite || [[File:N.png]] || [[File:N.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:N.png]] || [[File:Y.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Full || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original beta name of Geometry Dash was &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
* The original release levels of Geometry Dash are now in Geometry Dash Lite as of [[Update 1.8]] .&lt;br /&gt;
* The remix &amp;quot;Ultimate Destruction&amp;quot; by TMM43 was going to be used for a level in the original release of Geometry Dash. However, TMM43 declined Robert Topala&#039;s request for usage permission and therefore is not available officially on Geometry Dash. The level has a resemblance to Base After Base and Can&#039;t Let Go. A video of the level is available on RobTop Games&#039; official channel.&lt;br /&gt;
&lt;br /&gt;
==Update log==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Update Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Date Released&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1.0&lt;br /&gt;
|2 August 2013&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.1|1.1]]&lt;br /&gt;
|14 September 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Time Machine]]&amp;quot; with a new soundtrack!&lt;br /&gt;
*New gameplay mechanic, mirror mode!&lt;br /&gt;
*Added ability to comment on user levels.&lt;br /&gt;
*New unlockable character and color!&lt;br /&gt;
&lt;br /&gt;
*Lots of bug fixes, tweaks and improvements!&lt;br /&gt;
|-&lt;br /&gt;
|1.11&lt;br /&gt;
|4 October 2013&lt;br /&gt;
|&lt;br /&gt;
*Added [[Everyplay]] support for iOS. You can now record and share replays with friends!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.2|1.2]]&lt;br /&gt;
|21 October 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Cycles]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New gameplay mechanic, are you ready?!&lt;br /&gt;
&lt;br /&gt;
*2 New characters!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.3|1.3]]&lt;br /&gt;
|20 November 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[xStep]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New leaderboard system. Complete levels and rise in the charts!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*10 New characters and achievements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.4|1.4]]&lt;br /&gt;
|20 December 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Clutterfunk]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.41&lt;br /&gt;
|28 December 2013&lt;br /&gt;
|&lt;br /&gt;
* Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.5|1.5]]&lt;br /&gt;
|30 January 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Theory of Everything]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New game mode!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships and icons!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Vote on Stars and Demon difficulty!&lt;br /&gt;
&lt;br /&gt;
*Copy/Paste in editor!&lt;br /&gt;
&lt;br /&gt;
*Lots and lots of improvements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.51&lt;br /&gt;
|1 February 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfix where saving large maps would make the app crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.6|1.6]]&lt;br /&gt;
|25 March 2014&lt;br /&gt;
|&lt;br /&gt;
*2 New levels and songs, including the first demon level! [[Electroman Adventures]] and [[Clubstep]]!&lt;br /&gt;
*Secret Coins to collect on ALL levels!&lt;br /&gt;
*Destructible blocks!&lt;br /&gt;
*Invisible mode blocks!&lt;br /&gt;
*Map packs!&lt;br /&gt;
*Weekly leaderboards!&lt;br /&gt;
*New level art!&lt;br /&gt;
*The first Epic color, shadow black!&lt;br /&gt;
*New colors, icons, ships, UFOs, gravityballs!&lt;br /&gt;
*Tweaks, bugfixes and more!&lt;br /&gt;
|-&lt;br /&gt;
|1.61&lt;br /&gt;
|4 April 2014&lt;br /&gt;
|&lt;br /&gt;
*Fixed bug on devices running iOS 5&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7|1.7]]&lt;br /&gt;
|22 May 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Electrodynamix]]&amp;quot;!&lt;br /&gt;
*New speed mode (slow, normal, fast, very fast)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New unlockable rainbow effect&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*New search filters to make finding maps easier&lt;br /&gt;
*New Map Packs&lt;br /&gt;
*Option to allow other users to copy your online levels (for remixing and sharing levels)&lt;br /&gt;
*New tab system for faster building in editor&lt;br /&gt;
*Lots of other improvements, tweaks and bugfixes!&lt;br /&gt;
|-&lt;br /&gt;
|1.71&lt;br /&gt;
|3 June 2014&lt;br /&gt;
|Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8|1.8]]&lt;br /&gt;
|7 August 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Hexagon Force]]&amp;quot;!&lt;br /&gt;
*New dual character game mode!&lt;br /&gt;
*New slope ground objects!&lt;br /&gt;
*Ability to create 2-player levels (playing on the same device)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New achievements to complete!&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*Huge changes in the editor. Playtest your levels in-editor, free move objects, flip &amp;amp; rotate groups, + more!&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|1.81&lt;br /&gt;
|8 August 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfixes / Tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|1.9]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;October 17 2014&#039;&#039;                  (hopefully)&lt;br /&gt;
|&#039;&#039;Unreleased - the following are presumed:&#039;&#039;&lt;br /&gt;
* New levels &amp;quot;[[Blast Processing]]&amp;quot; and &amp;quot;[[Theory of Everything 2]]&amp;quot;!&lt;br /&gt;
* New game mode!&lt;br /&gt;
* Ability to give blocks a 3-dimensional appearance&lt;br /&gt;
* New icons&lt;br /&gt;
* New background and art&lt;br /&gt;
* New achievements to complete&lt;br /&gt;
* Ability to give blocks individual colors&lt;br /&gt;
* Invisible slope objects&lt;br /&gt;
* Custom songs&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=11997</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=11997"/>
		<updated>2014-10-17T06:38:36Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Update log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|200px|Official App Icon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also [[Portals|change]] [[Forms|form]] into a ship, a ball and a UFO. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently eighteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without crashing, or Practice Mode, which offers the option to place checkpoints along the way. Completing Normal Mode rewards stars, and also [[Secret Coins|secret coins]] if the player manages to find them.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|[[File:Zy.png|25px]] Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|[[File:Zynliz.png|21px]] Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|[[File:Zinlis.png|28px]] Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane / [[File:Zard.png|25px]] Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 coin lock)&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Processing]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|10 (assumed)&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything 2]]&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon (assumed)&lt;br /&gt;
|Currently Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
*A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
*[[Map Packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
*[[Achievements]] with a variety of rewards.&lt;br /&gt;
&lt;br /&gt;
*An [[Icon Kit]] supporting many customisation options.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version !! All Levels !! Map Packs !! Customization !! Coins !! Stars !! Level Editor !! Achievements&lt;br /&gt;
|-&lt;br /&gt;
| Lite || [[File:N.png]] || [[File:N.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:N.png]] || [[File:Y.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Full || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original beta name of Geometry Dash was &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
* The original release levels of Geometry Dash are now in Geometry Dash Lite as of [[Update 1.8]] .&lt;br /&gt;
* The remix &amp;quot;Ultimate Destruction&amp;quot; by TMM43 was going to be used for a level in the original release of Geometry Dash. However, TMM43 declined Robert Topala&#039;s request for usage permission and therefore is not available officially on Geometry Dash. The level has a resemblance to Base After Base and Can&#039;t Let Go. A video of the level is available on RobTop Games&#039; official channel.&lt;br /&gt;
&lt;br /&gt;
==Update log==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Update Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Date Released&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1.0&lt;br /&gt;
|2 August 2013&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.1|1.1]]&lt;br /&gt;
|14 September 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Time Machine]]&amp;quot; with a new soundtrack!&lt;br /&gt;
*New gameplay mechanic, mirror mode!&lt;br /&gt;
*Added ability to comment on user levels.&lt;br /&gt;
*New unlockable character and color!&lt;br /&gt;
&lt;br /&gt;
*Lots of bug fixes, tweaks and improvements!&lt;br /&gt;
|-&lt;br /&gt;
|1.11&lt;br /&gt;
|4 October 2013&lt;br /&gt;
|&lt;br /&gt;
*Added [[Everyplay]] support for iOS. You can now record and share replays with friends!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.2|1.2]]&lt;br /&gt;
|21 October 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Cycles]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New gameplay mechanic, are you ready?!&lt;br /&gt;
&lt;br /&gt;
*2 New characters!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.3|1.3]]&lt;br /&gt;
|20 November 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[xStep]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New leaderboard system. Complete levels and rise in the charts!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*10 New characters and achievements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.4|1.4]]&lt;br /&gt;
|20 December 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Clutterfunk]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.41&lt;br /&gt;
|28 December 2013&lt;br /&gt;
|&lt;br /&gt;
* Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.5|1.5]]&lt;br /&gt;
|30 January 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Theory of Everything]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New game mode!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships and icons!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Vote on Stars and Demon difficulty!&lt;br /&gt;
&lt;br /&gt;
*Copy/Paste in editor!&lt;br /&gt;
&lt;br /&gt;
*Lots and lots of improvements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.51&lt;br /&gt;
|1 February 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfix where saving large maps would make the app crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.6|1.6]]&lt;br /&gt;
|25 March 2014&lt;br /&gt;
|&lt;br /&gt;
*2 New levels and songs, including the first demon level! [[Electroman Adventures]] and [[Clubstep]]!&lt;br /&gt;
*Secret Coins to collect on ALL levels!&lt;br /&gt;
*Destructible blocks!&lt;br /&gt;
*Invisible mode blocks!&lt;br /&gt;
*Map packs!&lt;br /&gt;
*Weekly leaderboards!&lt;br /&gt;
*New level art!&lt;br /&gt;
*The first Epic color, shadow black!&lt;br /&gt;
*New colors, icons, ships, UFOs, gravityballs!&lt;br /&gt;
*Tweaks, bugfixes and more!&lt;br /&gt;
|-&lt;br /&gt;
|1.61&lt;br /&gt;
|4 April 2014&lt;br /&gt;
|&lt;br /&gt;
*Fixed bug on devices running iOS 5&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7|1.7]]&lt;br /&gt;
|22 May 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Electrodynamix]]&amp;quot;!&lt;br /&gt;
*New speed mode (slow, normal, fast, very fast)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New unlockable rainbow effect&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*New search filters to make finding maps easier&lt;br /&gt;
*New Map Packs&lt;br /&gt;
*Option to allow other users to copy your online levels (for remixing and sharing levels)&lt;br /&gt;
*New tab system for faster building in editor&lt;br /&gt;
*Lots of other improvements, tweaks and bugfixes!&lt;br /&gt;
|-&lt;br /&gt;
|1.71&lt;br /&gt;
|3 June 2014&lt;br /&gt;
|Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8|1.8]]&lt;br /&gt;
|7 August 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Hexagon Force]]&amp;quot;!&lt;br /&gt;
*New dual character game mode!&lt;br /&gt;
*New slope ground objects!&lt;br /&gt;
*Ability to create 2-player levels (playing on the same device)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New achievements to complete!&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*Huge changes in the editor. Playtest your levels in-editor, free move objects, flip &amp;amp; rotate groups, + more!&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|1.81&lt;br /&gt;
|8 August 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfixes / Tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|1.9]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;October 17 2014&#039;&#039; (hopefully)&lt;br /&gt;
|&#039;&#039;Unreleased - the following are presumed:&#039;&#039;&lt;br /&gt;
* New levels &amp;quot;[[Blast Processing]]&amp;quot; and &amp;quot;[[Theory of Everything 2]]&amp;quot;!&lt;br /&gt;
* New game mode!&lt;br /&gt;
* Ability to give blocks a 3-dimensional appearance&lt;br /&gt;
* New icons&lt;br /&gt;
* New background and art&lt;br /&gt;
* New achievements to complete&lt;br /&gt;
* Ability to give blocks individual colors&lt;br /&gt;
* Invisible slope objects&lt;br /&gt;
* Custom songs&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=11995</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=11995"/>
		<updated>2014-10-17T06:35:44Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Update log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|200px|Official App Icon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also [[Portals|change]] [[Forms|form]] into a ship, a ball and a UFO. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently eighteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without crashing, or Practice Mode, which offers the option to place checkpoints along the way. Completing Normal Mode rewards stars, and also [[Secret Coins|secret coins]] if the player manages to find them.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|[[File:Zy.png|25px]] Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|[[File:Zynliz.png|21px]] Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|[[File:Zinlis.png|28px]] Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane / [[File:Zard.png|25px]] Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 coin lock)&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|[[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Blast Processing]]&lt;br /&gt;
|[[File:Zard.png|25px]] Harder&lt;br /&gt;
|10 (assumed)&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything 2]]&lt;br /&gt;
|[[File:Zeom.png|25px]] Demon (assumed)&lt;br /&gt;
|Currently Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
*A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
*[[Map Packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
*[[Achievements]] with a variety of rewards.&lt;br /&gt;
&lt;br /&gt;
*An [[Icon Kit]] supporting many customisation options.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version !! All Levels !! Map Packs !! Customization !! Coins !! Stars !! Level Editor !! Achievements&lt;br /&gt;
|-&lt;br /&gt;
| Lite || [[File:N.png]] || [[File:N.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:N.png]] || [[File:Y.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Full || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]] || [[File:Y.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original beta name of Geometry Dash was &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
* The original release levels of Geometry Dash are now in Geometry Dash Lite as of [[Update 1.8]] .&lt;br /&gt;
* The remix &amp;quot;Ultimate Destruction&amp;quot; by TMM43 was going to be used for a level in the original release of Geometry Dash. However, TMM43 declined Robert Topala&#039;s request for usage permission and therefore is not available officially on Geometry Dash. The level has a resemblance to Base After Base and Can&#039;t Let Go. A video of the level is available on RobTop Games&#039; official channel.&lt;br /&gt;
&lt;br /&gt;
==Update log==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Update Version&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Date Released&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1.0&lt;br /&gt;
|2 August 2013&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.1|1.1]]&lt;br /&gt;
|14 September 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Time Machine]]&amp;quot; with a new soundtrack!&lt;br /&gt;
*New gameplay mechanic, mirror mode!&lt;br /&gt;
*Added ability to comment on user levels.&lt;br /&gt;
*New unlockable character and color!&lt;br /&gt;
&lt;br /&gt;
*Lots of bug fixes, tweaks and improvements!&lt;br /&gt;
|-&lt;br /&gt;
|1.11&lt;br /&gt;
|4 October 2013&lt;br /&gt;
|&lt;br /&gt;
*Added [[Everyplay]] support for iOS. You can now record and share replays with friends!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.2|1.2]]&lt;br /&gt;
|21 October 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Cycles]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New gameplay mechanic, are you ready?!&lt;br /&gt;
&lt;br /&gt;
*2 New characters!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.3|1.3]]&lt;br /&gt;
|20 November 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[xStep]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New leaderboard system. Complete levels and rise in the charts!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*10 New characters and achievements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.4|1.4]]&lt;br /&gt;
|20 December 2013&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Clutterfunk]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.41&lt;br /&gt;
|28 December 2013&lt;br /&gt;
|&lt;br /&gt;
* Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.5|1.5]]&lt;br /&gt;
|30 January 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Theory of Everything]]&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
*New game mode!&lt;br /&gt;
&lt;br /&gt;
*New unlockable ships and icons!&lt;br /&gt;
&lt;br /&gt;
*New level details, effects and more!&lt;br /&gt;
&lt;br /&gt;
*Vote on Stars and Demon difficulty!&lt;br /&gt;
&lt;br /&gt;
*Copy/Paste in editor!&lt;br /&gt;
&lt;br /&gt;
*Lots and lots of improvements!&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks.&lt;br /&gt;
|-&lt;br /&gt;
|1.51&lt;br /&gt;
|1 February 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfix where saving large maps would make the app crash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.6|1.6]]&lt;br /&gt;
|25 March 2014&lt;br /&gt;
|&lt;br /&gt;
*2 New levels and songs, including the first demon level! [[Electroman Adventures]] and [[Clubstep]]!&lt;br /&gt;
*Secret Coins to collect on ALL levels!&lt;br /&gt;
*Destructible blocks!&lt;br /&gt;
*Invisible mode blocks!&lt;br /&gt;
*Map packs!&lt;br /&gt;
*Weekly leaderboards!&lt;br /&gt;
*New level art!&lt;br /&gt;
*The first Epic color, shadow black!&lt;br /&gt;
*New colors, icons, ships, UFOs, gravityballs!&lt;br /&gt;
*Tweaks, bugfixes and more!&lt;br /&gt;
|-&lt;br /&gt;
|1.61&lt;br /&gt;
|4 April 2014&lt;br /&gt;
|&lt;br /&gt;
*Fixed bug on devices running iOS 5&lt;br /&gt;
&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7|1.7]]&lt;br /&gt;
|22 May 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Electrodynamix]]&amp;quot;!&lt;br /&gt;
*New speed mode (slow, normal, fast, very fast)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New unlockable rainbow effect&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*New search filters to make finding maps easier&lt;br /&gt;
*New Map Packs&lt;br /&gt;
*Option to allow other users to copy your online levels (for remixing and sharing levels)&lt;br /&gt;
*New tab system for faster building in editor&lt;br /&gt;
*Lots of other improvements, tweaks and bugfixes!&lt;br /&gt;
|-&lt;br /&gt;
|1.71&lt;br /&gt;
|3 June 2014&lt;br /&gt;
|Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8|1.8]]&lt;br /&gt;
|7 August 2014&lt;br /&gt;
|&lt;br /&gt;
*New level &amp;quot;[[Hexagon Force]]&amp;quot;!&lt;br /&gt;
*New dual character game mode!&lt;br /&gt;
*New slope ground objects!&lt;br /&gt;
*Ability to create 2-player levels (playing on the same device)&lt;br /&gt;
*Lots of new art and effects&lt;br /&gt;
*New achievements to complete!&lt;br /&gt;
*New unlockable icons, ships, gravity balls and UFOs&lt;br /&gt;
*New color&lt;br /&gt;
*Performance improvements&lt;br /&gt;
*Huge changes in the editor. Playtest your levels in-editor, free move objects, flip &amp;amp; rotate groups, + more!&lt;br /&gt;
*Bugfixes and tweaks&lt;br /&gt;
|-&lt;br /&gt;
|1.81&lt;br /&gt;
|8 August 2014&lt;br /&gt;
|&lt;br /&gt;
* Bugfixes / Tweaks&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|1.9]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;October 17 2014&#039;&#039;&lt;br /&gt;
|&#039;&#039;Unreleased - the following are presumed:&#039;&#039;&lt;br /&gt;
* New levels &amp;quot;[[Blast Processing]]&amp;quot; and &amp;quot;[[Theory of Everything 2]]&amp;quot;!&lt;br /&gt;
* New game mode!&lt;br /&gt;
* Ability to give blocks a 3-dimensional appearance&lt;br /&gt;
* New icons&lt;br /&gt;
* New background and art&lt;br /&gt;
* New achievements to complete&lt;br /&gt;
* Ability to give blocks individual colors&lt;br /&gt;
* Invisible slope objects&lt;br /&gt;
* Custom songs&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Blast_Processing?diff=39039</id>
		<title>Blast Processing</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Blast_Processing?diff=39039"/>
		<updated>2014-10-14T03:27:41Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Sneak Peeks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blast.jpg|thumb|New Wave Wave mechanic in the level Blast Processing|250px]]&lt;br /&gt;
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|330x330px]]&lt;br /&gt;
&#039;&#039;&#039;. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blast Processing &#039;&#039;&#039;is the seventeenth level in [[Geometry Dash]]. It will be released in the [[Update 1.9|1.9 update]] along with [[Theory of Everything 2]]. Its difficulty will likely be Harder and it may be easier than [[Electroman Adventures]], according to a Touch Arcade Forums post by RobTopGames.&lt;br /&gt;
&lt;br /&gt;
==Sneak Peeks==&lt;br /&gt;
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption &#039;&#039;&amp;quot;Can You Guess?&amp;quot;&#039;&#039; on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number &#039;&#039;2&#039;&#039;. The first two images referred to the [[Music Composers|Waterflame]] song, &#039;&#039;Blast Processing&#039;&#039;. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence. There was also another sneak peek video, confirming that the 18th level was Theory of Everything 2 (ToE2) by DJ-Nate, not Eternity by DJVI. &lt;br /&gt;
&lt;br /&gt;
==Level Items==&lt;br /&gt;
Blast Processing introduces a variety of new aesthetics, such as gear-like rotating obstacles. It starts off with a brief cube scene, and features the new blue portal, which transforms the icon into a &#039;&#039;Wave Wave&#039;&#039;-like [[forms|form]] Also known as the arrow. Also, new three-dimensional blocks were introduced but this did not affect the gameplay. It also introduced stair-like background blocks and checkered background blocks.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The new mechanic is very similar to an iOS and Android game [http://www.wavewavegame.com/ Wave Wave] by Thomas Janson.&lt;br /&gt;
* The speech in the music before the blue [[Portals|portal]] says &amp;quot;Get ready some fun, and excitement,&amp;quot; like a corrupted walkie-talkie.&lt;br /&gt;
* Later in the music, &amp;quot;1, 2, 3, 4, 5, 6, 7, 8, 9...Fight!&amp;quot; is another instance of the same corrupted walkie-talkie.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1.9 music hint.png|Hint referring to Blast Processing and Theory of Everything 2&lt;br /&gt;
Update1.9cool.png|Sneak peek image featuring blue portal.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Blast_Processing?diff=39038</id>
		<title>Blast Processing</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Blast_Processing?diff=39038"/>
		<updated>2014-10-14T01:28:19Z</updated>

		<summary type="html">&lt;p&gt;208.127.102.146: /* Sneak Peeks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blast.jpg|thumb|New Wave Wave mechanic in the level Blast Processing|250px]]&lt;br /&gt;
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|330x330px]]&lt;br /&gt;
&#039;&#039;&#039;. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blast Processing &#039;&#039;&#039;is the seventeenth level in [[Geometry Dash]]. It will be released in the [[Update 1.9|1.9 update]] along with [[Theory of Everything 2]]. Its difficulty will likely be Harder and it may be easier than [[Electroman Adventures]], according to a Touch Arcade Forums post by RobTopGames.&lt;br /&gt;
&lt;br /&gt;
==Sneak Peeks==&lt;br /&gt;
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption &#039;&#039;&amp;quot;Can You Guess?&amp;quot;&#039;&#039; on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number &#039;&#039;2&#039;&#039;. The first two images referred to the [[Music Composers|Waterflame]] song, &#039;&#039;Blast Processing&#039;&#039;. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence. There was also another sneak peek video, confirming that the 18th level was Theory of Everything 2 by DJ-Nate, not Eternity by DJVI. &lt;br /&gt;
&lt;br /&gt;
==Level Items==&lt;br /&gt;
Blast Processing introduces a variety of new aesthetics, such as gear-like rotating obstacles. It starts off with a brief cube scene, and features the new blue portal, which transforms the icon into a &#039;&#039;Wave Wave&#039;&#039;-like [[forms|form]] Also known as the arrow. Also, new three-dimensional blocks were introduced but this did not affect the gameplay. It also introduced stair-like background blocks and checkered background blocks.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The new mechanic is very similar to an iOS and Android game [http://www.wavewavegame.com/ Wave Wave] by Thomas Janson.&lt;br /&gt;
* The speech in the music before the blue [[Portals|portal]] says &amp;quot;Get ready some fun, and excitement,&amp;quot; like a corrupted walkie-talkie.&lt;br /&gt;
* Later in the music, &amp;quot;1, 2, 3, 4, 5, 6, 7, 8, 9...Fight!&amp;quot; is another instance of the same corrupted walkie-talkie.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1.9 music hint.png|Hint referring to Blast Processing and Theory of Everything 2&lt;br /&gt;
Update1.9cool.png|Sneak peek image featuring blue portal.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>208.127.102.146</name></author>
	</entry>
</feed>