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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=68.193.209.173</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-18T05:38:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://geometrydashwiki.com/eng/Poltergeist?diff=59783</id>
		<title>Poltergeist</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Poltergeist?diff=59783"/>
		<updated>2019-02-28T20:14:41Z</updated>

		<summary type="html">&lt;p&gt;68.193.209.173: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Not to be confused with Poltergeist by LaZye or [[Poltergeist Reborn]] by [[ThePrimeEvil]].&#039;&#039;{{Infobox Level&lt;br /&gt;
|image = File:Poltergeist.png&lt;br /&gt;
|creator = [[Andromeda]]&lt;br /&gt;
|sequences = C, B, C, W, S, C, W, C&lt;br /&gt;
|portals = Speed, Size, Gravity, Dual&lt;br /&gt;
|difficulty = [[File:Insane Demon.png|20px]] Insane Demon&lt;br /&gt;
|stars = 10[[File:Star.png|15px]]&lt;br /&gt;
|song = &amp;lt;p&amp;gt;&amp;lt;soundcloud url=&amp;quot;https://soundcloud.com/th3rich4rd-393211379/nk-poltergeist-old-mix&amp;quot; height=&amp;quot;70px&amp;quot; width=&amp;quot;100%&amp;quot; auto_play=&amp;quot;false&amp;quot;&amp;gt;&amp;lt;/soundcloud&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|composer = Rukkus (a.k.a. NightKilla)&lt;br /&gt;
|created = September 17th, 2014|id = 7054561}}&lt;br /&gt;
&#039;&#039;&#039;[[Poltergeist]]&#039;&#039;&#039; is a 1.9 Insane Demon created (and hack verified) by [[Andromeda]]. This [[Nine Circles Levels|Nine Circles remake]] is often considered the fifth or sixth hardest [[Nine Circles]] remake, standing behind [[Crimson Clutter]], [[Antique Circles]], [[Catastrophic]], [[Down Bass]], [[Bausha Vortex]] and [[Sonic Wave]]. The level has notoriously random timing in the first half combined with tight spaces and very awkward movements, but dramatically loses its difficulty in the second half of the level.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The level starts with a simple cube section with a few simple jumps and tricks. This is followed by a ball section and another cube sequence which are both very easy. The player then reaches two spikes, signaling that the beat is about to drop. When the beat drops, the difficulty increases spike and the player enters one of the most notorious wave segments in the game, now with numerous awkward timings, tight spaces, and triple speed pretty much throughout the entire two wave segments. The first segment is all about timing and very tight spaces, along with a triple speed ship sequence that requires some pretty good straight flying skill. Afterward, the player will enter a half speed cube section with text saying &amp;quot;TAKE A BREAK.&amp;quot; This part contains 5 sets of double spikes that the player must jump over. If the player makes it past the spikes successfully, he/she will go back to the wave, albeit easier than the first segment of the wave. This area has significantly larger spaces and has a pretty forgiving first half, but has a very troll-like ending, with a triple speed mini wave segment and then through a tight space and bugged area in single speed. If the player makes it past, he/she will see a giant &amp;quot;GG,&amp;quot; and must hit two last jump rings to beat the level. The text saying &amp;quot;ANDRO&amp;quot; can be seen at the end.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* The beginning of the level can be cleared by skipping several jump rings.&lt;br /&gt;
* It is possible to skip the half speed portal at 60%. If the player manages to do this, the player will crash into one of the double spikes.&lt;br /&gt;
* Also at 60%, it is possible to skip the cube portal and half speed portal.&lt;br /&gt;
* There is an actual structural error, as shown in the picture provided. One of the slopes was misplaced, leaving an empty space behind.&lt;br /&gt;
* At 92%, it is possible to skip the invisible spikes, and the player will be sent to one of the spikes.&lt;br /&gt;
* It is possible to skip the straight fly segment.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The level was buffed during March 2018. It is considered to be about extreme demon difficulty.&lt;br /&gt;
** Many people call the update for this level &amp;quot;Cancergiest&amp;quot; because of the &amp;quot;cancerous&amp;quot; timings and other assorted buffs at the beginning.&lt;br /&gt;
** Many people were mad about the buff, because they were going to beat the level.&lt;br /&gt;
** The &amp;quot;THIS WILL BE RE-DECORATED SHUT UP&amp;quot; and &amp;quot;NICE DECORATION&amp;quot; messages at the start are most likely references to [[Poltergeist Reborn]], or hints of a redecorated update in the near future.&lt;br /&gt;
** In February 2019, the level was changed back to the original with a few bugfixes.&lt;br /&gt;
* This level is considered to be one of the hardest Nine Circles remakes.&lt;br /&gt;
* It&#039;s the level with the highest difference of difficulty between the beginning and the wave part. In fact, despite its insanely hard wave, it&#039;s also the Nine Circles level with the easiest beginning or &amp;quot;buffer zone&amp;quot; between the wave and the first series of parts in the level that don&#039;t involve the Nine Circles wave.&lt;br /&gt;
* The &amp;quot;take a break&amp;quot; part (a characteristic simple cube/ship among an infamously hard wave) was replicated in other unrated [[Nine Circles Levels|Nine Circles levels]], like [[Planet Circles]] and Amity. This part was also used in an infamous mega-collaboration that Andromeda himself participated in, [[Phobos]].&lt;br /&gt;
* It is significantly harder than [[Astronaut 13]], [[Fairydust]], and [[Silhouette]].&lt;br /&gt;
* Due to it being so hard, Andromeda had to hack to verify it.&lt;br /&gt;
** Andromeda re-beat the level without hacks.&lt;br /&gt;
* Andromeda has made a harder remake called “[[Poltergeist Reborn]]” which is a collaboration with [[Pennutoh]]. It was recently verified by ThePrimeEvil and is set to place around the top eight in the Official Extreme and Insane Demons Rankings List.&lt;br /&gt;
** He also claimed that this remake is significantly harder than Crimson Clutter, possibly sitting at an Extreme Demon.&lt;br /&gt;
** According to [[EndLevel]], it will hopefully be harder than Sonic Wave.&lt;br /&gt;
** It has been unrated for months now, and people are getting anxious about it getting rated at all.&lt;br /&gt;
* A known meme in the &#039;&#039;Geometry Dash&#039;&#039; community is the reaction [[Riot]] had when he beat this level (a loud YESSSSSSSSSS).&lt;br /&gt;
*VoTcHi has beaten the buffed update legitimately after Andromeda.&lt;br /&gt;
*In ghostlore, a poltergeist is a type of ghost or spirit that is responsible for physical disturbances, such as loud noises and objects being moved or destroyed. They are purportedly capable of pinching, biting, hitting, and tripping people. Most accounts of poltergeists describe the movement or levitation of objects such as furniture and cutlery, or noises such as knocking on doors.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Poltergeist&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fails ==&lt;br /&gt;
* [[GuitarHeroStyles]] crashed at 89% and 91%.&lt;br /&gt;
* SuperPizzaLuigi crashed at the beginning of the last cube section twice due to a bug above, and gave up on the level due to it.&lt;br /&gt;
* [[Temporum]] crashed at 91%.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; hideaddbutton=&amp;quot;true&amp;quot; bordercolor=&amp;quot;transparent&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Poltergeist nicedeco1.PNG|Proof of the recent update &lt;br /&gt;
Poltergeist nicedeco2.PNG|More proof of the recent update&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:Poltergeist DEMON by Andromeda (Me) Geometry Dash|centre|thumb|330x330px|Credit to [[Andromeda]]. A full walkthrough of old Poltergeist.]]&lt;br /&gt;
[[File:Poltergeist Update (v1.5) New Gameplay Demo - Geometry Dash|thumb|center|330x330 px|Credits to [[Andromeda]]. A full walkthrough of new Poltergeist.]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Nine Circles levels]]&lt;br /&gt;
[[Category:1.9 levels]]&lt;br /&gt;
[[Category:Hacked levels]]&lt;br /&gt;
[[Category:Insane Demon levels]]&lt;br /&gt;
[[Category:Level remakes]]&lt;br /&gt;
[[Category:Demon levels]]&lt;br /&gt;
[[Category:Long levels]]&lt;/div&gt;</summary>
		<author><name>68.193.209.173</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/SaRy?diff=144902</id>
		<title>SaRy</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/SaRy?diff=144902"/>
		<updated>2018-12-22T18:41:42Z</updated>

		<summary type="html">&lt;p&gt;68.193.209.173: /* Trivia */ False, red world was never rated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Player|country = Korean|levels = 4 (1 starred)|crew = GW|image = SaRy.jpg|position = 1566 (Global)|youtube = None}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[SaRy]]&#039;&#039;&#039; was a mysterious Korean player, level creator and possibly a hacker in &#039;&#039;Geometry Dash&#039;&#039;. He suddenly disappeared at the start of Update 2.0. He is well known for creating one of the first Mega-Collaboration levels.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
During the period between Updates 1.3 and 1.4, SaRy began to stand out in the game by appearing among the top positions, having at that time, about four thousand stars and 130 completed demons. SaRy went on to outperform other Korean players featured at the time, such as [[Cyclic]] and SuperSNSD (both currently active). He also played an important role in the Korean community, as he was the administrator of the official forum channel &amp;quot;GMDW&amp;quot; (Geometry Dash World).&lt;br /&gt;
&lt;br /&gt;
At the end of Update 1.7, SaRy came to have more than 10,000 stars, about 310 demons, all official levels (from Stereo Madness to Electrodynamix) completed, and 99 secret coins.&lt;br /&gt;
&lt;br /&gt;
And as for levels, he had published two, one of them was an automatic version of a level called &amp;quot;DemoNov&amp;quot; (1.6) , and another, more recognized, called Hate War Fix Ver (1.5) , a level with very little decoration but with very difficult gameplay.&lt;br /&gt;
&lt;br /&gt;
1.8 had left endless possibilities, and SaRy took advantage of this to make one of the first mega-collaborations in the history of the game, and together with his friends from GW (Dorabae, Ark, Xstep, Jax, Lenov and Xnail / RyooN), created Collaboration. This was such a significant achievement because nowadays, there are collaborations everywhere.&lt;br /&gt;
&lt;br /&gt;
However, saRy&#039;s best work came a short time later, in which, together with [[Neptune]], the two decided to create Red World, a level considered &amp;quot;impossible&amp;quot; in the update in which it was created, mainly due to having ship sequences with narrow areas, and &amp;quot;swing copters,&amp;quot; in which extreme precision is required to pass.&lt;br /&gt;
&lt;br /&gt;
SaRy dropped down the leaderboards during Update 1.9 due to his inactivity in the game, and when Update 2.0 came out, he changed its icons and made a post which says &amp;quot;sometimes,&amp;quot; which surprised people, because they thought he had returned. No one has heard anything from him ever since.&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
=== Unrated Levels ===&lt;br /&gt;
* Hate WAR fix ver - A fixed version of Hate War.&lt;br /&gt;
* Auto DemoNov - An auto version of DemoNov by Lenov.&lt;br /&gt;
* [[Red World]] - A collaboration with Neptune. It has a bug at 2%, making the level completely impossible to finish since Update 1.9. It is also the very first level to feature a swing-copter game-mode.&lt;br /&gt;
&lt;br /&gt;
=== Demon Levels ===&lt;br /&gt;
==== Medium Demons ====&lt;br /&gt;
* Collaboration - The first known collaboration of &#039;&#039;Geometry Dash&#039;&#039;. It was built by SaRy, together with [[Jax]], [[Dorabae]], Ark, Xnail and many more creators. It is also considered as a mega-collaboration (a collaboration between six players or more) and was verified by SaRy.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* They were the world #1 on the global leaderboard for a long time (see &#039;&#039;&#039;&#039;&#039;Gallery&#039;&#039;&#039;&#039;&#039;), rarely swapping with earlier players such as LunarSIMG (who quit in early 2.0 but has came back since), 3XotiC (a hacker, who was later rumored to have died in real life), zNymo98 (who is still somewhat active but has lost his stats during Update 2.0 and is now only playing for fun) and [[Cyclic]] (an extremely skilled player, creator and hacker who created the near-impossible level [[Sonic Wave]], which went into the [[Official Geometry Dash Demon list|Official Geometry Dash Demon List]]).&lt;br /&gt;
* It is unknown whether SaRy is a hacker or not.&lt;br /&gt;
* On his &#039;&#039;Geometry Dash&#039;&#039; profile, he has a message that says &amp;quot;sometimes&amp;quot;. It is unknown what this means.&lt;br /&gt;
* Many people assume that “Collaberation” is the first ever mega-collaboration, but this is untrue. The first mega-collaboration is Velocissimo by Viprin and many others.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saryprofile.jpg|SaRys&#039; profile. The &amp;quot;sometimes&amp;quot; message is now 2 years old.&lt;br /&gt;
File:SaRy first place leaderboard.png|SaRy&#039;s place on the leaderboards as of late 2015.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
[[File:-Legends Series- SaRy Documentary|centre|thumb|330x330px|Credits to [[Sea]]. The documentary of SaRy.]]&lt;br /&gt;
[[Category:Hackers]]&lt;br /&gt;
[[Category:Retired Players]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Level creators]]&lt;/div&gt;</summary>
		<author><name>68.193.209.173</name></author>
	</entry>
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