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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=68.44.0.0%2F16</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-18T12:12:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://geometrydashwiki.com/eng/Jumper?diff=8622</id>
		<title>Jumper</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Jumper?diff=8622"/>
		<updated>2015-10-31T20:32:54Z</updated>

		<summary type="html">&lt;p&gt;68.44.198.241: /* Trivia */ Changed Jumper&amp;#039;s Trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|image = File:Jumper.png|levelnumber = 7|created = 1.0|difficulty = [[File:Harder.png|30px]]|normalmode = [[File:Cube11.png|35px]]|starreward = 7|practicemode = [[File:Colour14.png|35px]]|portals = Cube, Ship, and Gravity|sequences = C, S, C, S, C,|music = [[File:Jumper.ogg]]|precededby = [[Can&#039;t Let Go]]|followedby = [[Time Machine]]|composer = Waterflame}}&lt;br /&gt;
&#039;&#039;&#039;Jumper&#039;&#039;&#039; is the seventh level of both &#039;&#039;[[Geometry Dash]]&#039;&#039; versions and the first level to be rated &amp;quot;Harder&amp;quot; as of [[Update 2.0]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Jumper puts together many successive slides and jumps with a fast pace during its cube sequences, its name possibly in reference. Only moments after starting, antigravity initiates for a small section, previewing the frequent shifts in gravity that happen constantly in later levels. After another slippery cube section, the scene changes into an introductory ship sequence that applies antigravity during its second and fourth quarters. This turns into another cube sequence that moves into a tight passage with numerous gravity shifts, coming out again and once more with a ship sequence of scattered spiked blocks. The final cube sequence persists with one last switch to antigravity, and one final switch to gravity at the very end.&lt;br /&gt;
&lt;br /&gt;
==Secret Coins==&lt;br /&gt;
*The first [[Secret Coins|secret coin]] is in the second upside-down ship segment. It is behind the first bottom wall. Be careful because there are spikes below and an opening just big enough for the ship to go in.&lt;br /&gt;
*The second secret coin is through a transparent block at the peak of a raised platform. After passing it, jump two times, wait a second, and jump to avoid spikes.&lt;br /&gt;
*The third secret coin is in the last ship segment (around the time where the background is red). Fly low, after two mid-air spikes on the bottom layer, go under the spike in the middle layer and collect the coin.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Jumper Geometry Dash|thumb|center|300px]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It was believed that the soundtrack used in Jumper is the only soundtrack in the game that has not been edited. The fact is, [[Robert Topala|RobTop]] clipped the last 12 seconds of the original audio for the level.&lt;br /&gt;
**Actually, the only soundtrack in the game that has not been edited from its original version is [[Geometrical Dominator]], as the extended version of the song&#039;&#039; is&#039;&#039; the edited version.&lt;br /&gt;
*Jumper&#039;s difficulty was insane until [http://geometry-dash.wikia.com/wiki/Update_1.9 Update 1.9].&lt;br /&gt;
*Jumper is a theme also used in many other video games, one of the more popular ones being [https://en.wikipedia.org/wiki/Castle_Crashers Castle Crashers].&lt;br /&gt;
**It also has the oldest soundtrack in the game, from 2005 (8 years older than the game itself).&lt;br /&gt;
***It is also Waterflame&#039;s first soundtrack used in &#039;&#039;Geometry Dash&#039;&#039;.&lt;br /&gt;
*Completing the level takes 1:29.&lt;br /&gt;
*This level was the hardest level in the main levels until Geometry Dash&#039;s very first update(1.1).&lt;br /&gt;
* The icon you get from finishing this level might be a reference to the character &#039;&#039;Ogmo&#039;&#039; from the game Jumper, created by [http://www.mattmakesgames.com/ Matt Thorson].&lt;br /&gt;
**It could also be a crossbreed of a skull and a rabbit (hence the name of it).&lt;br /&gt;
*This is one of the four levels not to introduce a new game element. The other three are [[Base After Base]], [[Can&#039;t Let Go]] and [[Theory of Everything 2]].&lt;br /&gt;
**However, it does introduce a new mechanic: reverse gravity ship mode.&lt;br /&gt;
**As of version 1.6, on the third coin, it actually had introduced the middle block of the Clutterfunk block design.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
*Depending on the screen size of your device, some of the columns may not be completely filled in at times.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; captionposition=&amp;quot;below&amp;quot;&amp;gt;&lt;br /&gt;
JumperMenu.png|Jumper on the main menu&lt;br /&gt;
JumperMenuOld.jpg|Jumper before Update 1.9&lt;br /&gt;
JMP-C1.png|First scecret coin (Ship)&lt;br /&gt;
JMP-C2.png|Second secret coin (Cube)&lt;br /&gt;
JMP-C3.png|Third secret coin (Ship)&lt;br /&gt;
Cube11.png|Icon unlocked after completing in normal mode (Cube 11)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>68.44.198.241</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/User_Levels?diff=46590</id>
		<title>User Levels</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/User_Levels?diff=46590"/>
		<updated>2015-09-07T00:14:53Z</updated>

		<summary type="html">&lt;p&gt;68.44.198.241: I made it so that it says &amp;quot;Most auto levels that are featured are Insane difficulty.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CustomLevels.png|thumb|250px]]&lt;br /&gt;
&#039;&#039;&#039;Custom Levels&#039;&#039;&#039; are unofficial levels created by players via the [[Level Editor|level editor]]. Players have the ability to like or dislike other players&#039; levels, rate them in difficulty (Auto, Easy, Normal, Hard, Harder, Insane or Demon), or stars (from one to ten, depending on the difficulty of the level), and comment on them. A copying feature is also available which allows players to save a copy of an online level and edit it later in the level editor. This function is often used by players to create a remake of an existing level, more commonly known as a &amp;quot;v2&amp;quot;. Additionally, many players make use of the copy function in &amp;quot;creator contests&amp;quot;, where the participants must use a segment of a level (previously uploaded by the contest&#039;s host) and build the rest of it. When uploading a level, users have the option to enable the copy function to any player and request a password to be input.&lt;br /&gt;
&lt;br /&gt;
Levels can be found in different ways, for example: users can search for a specific level by its name or ID; they can browse through [[Map Packs|map packs]], or the featured list. They can also access any of a specific creator&#039;s uploaded levels by clicking the &amp;quot;info&amp;quot; button on any of the creator&#039;s levels and then clicking the &amp;quot;More&amp;quot; button next to their username, or via the &amp;quot;Creators&amp;quot; tab in the [[Leaderboard|leaderboard]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom levels rating works the following way:&#039;&#039;&#039;&lt;br /&gt;
* 1 star - Auto (auto levels can also be rated &amp;quot;Insane&amp;quot; or sometimes &amp;quot;Hard&amp;quot;)&lt;br /&gt;
* 2 stars - Easy&lt;br /&gt;
* 3 stars - Normal&lt;br /&gt;
* 4 - 5 stars - Hard&lt;br /&gt;
* 6 - 7 stars - Harder&lt;br /&gt;
* 8 - 9 stars - Insane&lt;br /&gt;
* 10 stars - Demon&lt;br /&gt;
&lt;br /&gt;
== Finding Levels ==&lt;br /&gt;
[[File:CustomLevelSearch.png|thumb|250px|Search screen]]&lt;br /&gt;
&#039;&#039;&#039;The Search Screen: &#039;&#039;&#039;If you want to find a specific type of level, then it is recommended that the player goes to the search screen. This is accessed by going to the rightmost button on the main menu screen, then the bottom right button with a magnifying glass that says &amp;quot;Search&amp;quot; in the Create menu. By using very specific search options and filters, finding the type of level you want to play is a breeze. More search filters were added in 2.0, making finding levels even easier.&lt;br /&gt;
&lt;br /&gt;
There are many different search options and features, such as:&lt;br /&gt;
* &#039;&#039;&#039;Difficulty rating:&#039;&#039;&#039; Do you want to play the hardest demons or just have a nice and easy journey?&lt;br /&gt;
* &#039;&#039;&#039;Level length: &#039;&#039;&#039;Levels can have a length of Tiny, Short, Medium, Long, and Extra-long. Better levels usually are Medium or Long, although sometimes popular creators host &amp;quot;creator contests&amp;quot; in which they create a short beginning of a level and see who can finish it the best.&lt;br /&gt;
* &#039;&#039;&#039;Star value: &#039;&#039;&#039;Is the star reward important, or do you just like to play for fun?&lt;br /&gt;
* &#039;&#039;&#039;Quick search options: &#039;&#039;&#039;Do you want to follow the trending levels, the most downloaded levels or the most liked ones? Or do you just want to play some of the levels that have recently come out? The magic option even brings up long, interesting new levels!&lt;br /&gt;
* &#039;&#039;&#039;Extra filters: &#039;&#039;&#039;If you tap on the &amp;quot;plus&amp;quot; below the &amp;quot;x&amp;quot; in the top right hand corner, it will bring up a few more search filters, such as what song is in the level and if you have completed it or not.&lt;br /&gt;
* &#039;&#039;&#039;Saved levels:&#039;&#039;&#039; Although this option is not in the search menu, it is indirectly a search option since it helps find levels easily. Go to this button in the Create menu to view a list of all the online levels you have played in &#039;&#039;Geometry Dash&#039;&#039;, sorted so that the custom levels that you most recently played show up first in the list.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Options: &#039;&#039;&#039;There are other ways to search for levels if you do not want to use the search screen. Using these almost always brings up more popular levels that are probably featured.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Map Packs:&#039;&#039;&#039; Map packs are sets of maps that when completed give you stars and one or two [[Secret Coins|secret coins]]. All of the levels in these packs are featured since there are [[achievements]] for beating them.&lt;br /&gt;
*&#039;&#039;&#039;Creators&#039; Levels:&#039;&#039;&#039; If you go to the Leaderboards section in the Create menu, then click the &amp;quot;Creators&amp;quot; tab, a list of the top 100 creators will appear. If you click on these creators, a list of their levels will appear.&lt;br /&gt;
*&#039;&#039;&#039;My Levels:&#039;&#039;&#039; When creating levels in the Level Editor, when you exit to the list of all your levels, you may notice a small button in the bottom left corner. This shows you all the levels you have published in a list similar to that of the results of searching for levels.&lt;br /&gt;
* &#039;&#039;&#039;Featured levels&#039;&#039;&#039;: Selected by clicking a box in the &#039;&#039;Extra Filters&#039;&#039; section of the search screen or by the big button with the star on it in the bottom left corner of the Create menu, featured levels are levels featured for the game. Their difficulties vary just like less popular levels, although featured levels tend to be hard and up. When you get to the featured levels screen you get to see lots of featured levels made by other people (who are usually also popular on YouTube as people can see their levels more easily). These levels have to, just like Demon levels, be given stars and feature status by [[Robert Topala]] himself. In order for a level to become featured, the level must be of high quality, have detailed effects and decorations, and/or must have 5000+ downloads.&lt;br /&gt;
&lt;br /&gt;
== Playing Levels ==&lt;br /&gt;
Once you have searched for a type of level, a list of levels with the search option(s) you chose will appear, sometimes no levels, sometimes a few, sometimes thousands. You can scroll through the list of levels until you find what you want to play. Tap the blue &amp;quot;Get It&amp;quot; (or green &amp;quot;View&amp;quot; if you&#039;ve already downloaded it) button to open up a menu based on just that level. Then tap the big green button in the middle of the screen that appears with a yellow play arrow to play the level. After you play it, you can rate its difficulty, star value, and like or dislike the level using the buttons on the right side of the menu. There is also a button that allows you to comment on the level. If you put a description on your level, this is where it will appear, as well as a button that allows people to play your other levels. Some levels have custom music from Newgrounds which you may have to download using the blue button in the bottom rectangle, although it is possible to play without any music. The only differences between normal levels and custom levels are that custom levels award slightly less stars than normal levels and no coins.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*There are more than 11 million custom levels on the server.&lt;br /&gt;
**However, the major part of them are just some random stuff and have &#039;&#039;Tiny&#039;&#039; or &#039;&#039;Short&#039;&#039; length and &#039;&#039;N/A&#039;&#039; difficulty. This had lead to people to criticize RobTop for not removing useless levels. Most of them consist on getting 100 likes to unlock the corresponding icon, random, improper levels with secret ways, levels for popular players to play (they are named after the players) and owners begging people to rate them demon.&lt;br /&gt;
**Also, some ID&#039;s lead to deleted levels and do not show any results.&lt;br /&gt;
&lt;br /&gt;
*You may notice that when clicking multiple difficulties in the search menu, then click search and levels of all those difficulties will appear. However clicking Demon, N/A, or Auto, cancels out all other difficulties.&lt;br /&gt;
*When rating another person&#039;s level, if it already has a difficulty and a star value, the star value rating menu disappears. However, the difficulty rating menu remains.&lt;br /&gt;
** Since Update 1.92, you cannot rate the difficulty of levels that already have star values.&lt;br /&gt;
*** RobTop has the ability to downgrade the rating of a Demon level if a secret way is discovered or if the level is updated by the creator to be of very little or no difficulty (which is the case of &amp;quot;Auto Demons&amp;quot;, where the level is updated to be of Auto difficulty).&lt;br /&gt;
*RobTop has removed or decreased the star value and difficulty of a vast amount of Demon levels due to secret ways or hidden paths and possibly being very easy. Examples can be: &#039;&#039;7 Back on Track, Cosmic Dreamer, &#039;&#039;and&#039;&#039; Hex Force.&#039;&#039;&lt;br /&gt;
*If a level is beaten before it gets a star rating, you will not acquire the stars until you check the level afterwards its rating.&lt;br /&gt;
*Some levels, such as &#039;&#039;Auto Electrodynamix&#039;&#039; display a &amp;quot;Tiny&amp;quot; level length when they are actually much longer.&lt;br /&gt;
*The most downloaded level is Level Easy by Cody, with over 11.5 million downloads and 1.2 million likes, and it is the only level with over 1 million likes and over 10 million downloads. &lt;br /&gt;
*The very first level uploaded to the server has an ID of 124.  &lt;br /&gt;
*There is a bug where if you play and delete a level at the same time, (Possible only on Mobile) you can play an empty level that still gives you the stars and/or demon from completing the level normally.&lt;br /&gt;
** This will result in a ban if abused.&lt;br /&gt;
*Most auto levels that are featured appear as Insane difficulty.&lt;br /&gt;
[[Category:Features]]&lt;/div&gt;</summary>
		<author><name>68.44.198.241</name></author>
	</entry>
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