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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=70.68.49.161</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-18T07:29:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://geometrydashwiki.com/eng/Zobros?diff=144139</id>
		<title>Zobros</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Zobros?diff=144139"/>
		<updated>2016-04-09T17:46:03Z</updated>

		<summary type="html">&lt;p&gt;70.68.49.161: &lt;/p&gt;
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&lt;div&gt;{{Infobox Player&lt;br /&gt;
|image = Zobrosdrawnlogo.png&lt;br /&gt;
|country = Finland&lt;br /&gt;
|age = 17&lt;br /&gt;
|levels = 18 (8 Starred)&lt;br /&gt;
|crew = GS&lt;br /&gt;
|position = Unknown&lt;br /&gt;
|youtube = [https://www.youtube.com/channel/UChZiExR5MvZQqY6h5cCT_EQ]}}&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash Zobros&#039;&#039;&#039; is a very popular 17-year-old Finnish Geometry Dash player, creator, and YouTuber who&#039;s popular with fans. He is known for completing demon levels and also making really hard levels, one of which includes one of the most popular levels in all of Geometry Dash, [[Nine Circles]].&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
===1.8===&lt;br /&gt;
*Atlas v2 (his first level, which is a remake of [[Atlas]] by [[FunnyGame]].)&lt;br /&gt;
===1.9===&lt;br /&gt;
* [[Nine Circles]] (his most famous level, also his first original level.)&lt;br /&gt;
* [[Acropolis]] (his 2nd starred level, also his hardest level, close to [[Necropolis]] difficulty.)&lt;br /&gt;
* [[Forsaken Neon]] (a collab with [[TriAxis]].)&lt;br /&gt;
* [[Clubstep Nightmares]] (a Clubstep-themed demon.)&lt;br /&gt;
* [[Swing Squad]] (a collab with [[GironDavid]], Orion, and Havok.)&lt;br /&gt;
* [[8o ]] (a collab with [[Etzer]].)&lt;br /&gt;
* [[Ultimate Demon Mix]] (his last 1.9 level. It is a mix of 10 popular 1.9 demons. Arguably around the difficulty of [[Acropolis]].)&lt;br /&gt;
===2.0===&lt;br /&gt;
* [[Well Then]], a seemingly backwards version of Stereo Madness.&lt;br /&gt;
* [[Luminum]] (his first 2.0 demon level.)&lt;br /&gt;
* Gravity -- Zero, a medium-length level which is a dual ball mode, similar to those of [[-Winle Day-]].&lt;br /&gt;
* Every 2point0 level (a level depicting &#039;every 2.0 level&#039;. It is 4 minutes and 41 seconds long with 2.0 features, such as the slow player and custom background.)&lt;br /&gt;
* Yeeeeees, an ironical noob-styled level, with messy hazards, default colors and lots of bugs.&lt;br /&gt;
* love baba, a medium demon by him and  demonico17&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Zobros always labels in his videos how hard the demons he plays are compared to other demons, such as &amp;quot;Easy Demon&amp;quot;, &amp;quot;Medium Demon&amp;quot;, &amp;quot;Insane Demon&amp;quot; and so on.&lt;br /&gt;
*Zobros announced on June 8, 2015 that he had [https://en.wikipedia.org/wiki/Tenosynovitis tenosynovitis] which affected his ability to play, but in two weeks time he had returned to the game.&lt;br /&gt;
*He created a [[texture pack]] which features icons in several shades of grey, a &amp;quot;backwards seahorse&amp;quot; ship, and a red trail. Now he uses a transparent Icon with red detail.&lt;br /&gt;
*His avatar was made poorly drawn but intentionally with a paint program.&lt;br /&gt;
*People accuse him for hacking, because in his Deadlocked [https://www.youtube.com/watch?v=5IhY_4anIzE video], the music goes out of sync. But he say that he used a &amp;quot;Low Speed Bug&amp;quot; in the first wave&lt;br /&gt;
*All of his demon and insane levels have an ironic description: &amp;quot;Easy&amp;quot;. However, when it got coins, it has the description: &amp;quot;Easy User Coins&amp;quot; which is identical to [[GuitarHeroStyles]]&#039;s Easy &#039;User Coins&#039; series. (The exception is Swing Squad, which got the description &amp;quot;gay ass level&amp;quot;.)&lt;br /&gt;
*He is currently trying to add coins to all his demon levels. The only one that got a silver user coin is Nine Circles.&lt;br /&gt;
*He hosted a creator contest, which was until March 30th, 2016. However, the results didn&#039;t come out yet and will come out in a few days.&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>70.68.49.161</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/A_Bizarre_Phantasm?diff=25253</id>
		<title>A Bizarre Phantasm</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/A_Bizarre_Phantasm?diff=25253"/>
		<updated>2016-03-30T03:23:43Z</updated>

		<summary type="html">&lt;p&gt;70.68.49.161: &lt;/p&gt;
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&lt;div&gt;{{Infobox Level|creator = TeamN2 (Hermes, Zelda, Motu, COSINE, Reple, Ryan LC, Luneth, [[Koreaqwer]], RedDragon, [[WOOGI1411]], [[ZenthicAlpha]], Miner, Yuri, verified (hacked?) by [[Cyclic]])|difficulty = [[File:Demon.png|20px]] Demon|sequences = C, W, B, S, C, U, B, S, S/U, W, C, U, W, S, B, C, W, S, B, W, S, C/B, R/C, W, S, W, C|portals = Gravity, Size, Speed, Dual, Teleportation|stars = 10[[File:Star.png|15px]]|id = 16023141|song = Betrayal of Fate|composer = Goukisan|created = April 14th, 2008|image = File:A Bizarre Phantasm.png}}A Bizarre Phantasm is a level created by TeamN2. It is one of the hardest demons in Geometry Dash. Most of its difficulty comes from the large amount of 2.0 effects and invisible portals that are all placed in ways to confuse, throw off, and cause the player to crash in every way possible. This level is often considered an insane or extreme demon by players. The level was verified by [[Cyclic]], but may be potentially hacked.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A Bizarre Phantasm is an extremely difficult demon created by TeamN2 members. It was featured and given the 10 star rating by RobTop, with all three coins becoming silver. The level utilises 2.0 effects bright designs, with blue as the theme color, and uses 2.0 effects to create many invisible portals all designed to mess up the player, with their only indications being innocent-looking background decoration. This means the player has to wind through tight spaces, many hasty timings and skillful areas without being tricked by the level. &lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The level starts with Hermes&#039; part, a rather simple cube with gravity portals and blue jump rings. It is somewhat tricky but not too extreme. The level then progresses to a much higher difficulty with Motu&#039;s part; a half speed wave with [[Acropolis]]-like spacing and invisible gravity portals that make this wave much more difficult than it may seem. This then progresses to Cosine&#039;s ball. This ball is fairly simple but a little tricky, and the ship that follows it is also fairly simple as long as the player can straight fly well. Reple&#039;s part follows up, a tricky UFO with some awkward timings and a slow ball with tricks and an invisible teleporter with tight spaces. This is followed by Ryan LC&#039;s rather simple part. It starts off simple as a dual mini ship, then changes to a fairly simple mixed dual. It then goes to a triple speed wave, which quickly changes into half speed. This marks Luneth&#039;s part, which starts off as a very tricky wave with tight spaces and invisible size changers the player must be aware of. It then changes to a triple speed UFO with even tricker timing than the first one and many more gravity portals and spikes to fail the player. &lt;br /&gt;
&lt;br /&gt;
After this, the song picks up intensity and goes into [[Koreaqwer|Koreaqwer&#039;s]] part. This part is ridiculously difficult. It is a double speed mini wave with tight spaces, awkward timing everywhere, and mixed in with invisible gravity portals which are again only marked by decor that easily blends with the background. It changes to a regular size wave, but continues to throw invisible gravity portals and tight spaces at the player. The difficulty then cools down a lot with RedDragon&#039;s part, which is actually a fairly simple ship with some good straight fly skill. [[WOOGI1411|WOOGI&#039;s]] part then follows up, and is quite tricky because of some very fast and awkward timings the player must perform in a window of about 5 seconds, first as a ball, then in a cube with many random objects to add to the player&#039;s confusion. The cube switches to a wave that marks the beginning of [[ZenthicAlpha|ZenthicAlpha&#039;s]] part. It is much easier than the first two waves before it, but still has tight spaces in it and contains a few gravity portals and tricky timings. It then switches to a moderately difficult ship with tight spaces, and then a short but tricky mini gravity ball. &lt;br /&gt;
&lt;br /&gt;
After this, Miner&#039;s part begins. This part is insanely difficult due to the wave and ending of the ship part. The wave first has very tight spaces that seem to be marked by blue and yellow swirls. However, they actually represent the opposite gravity portal that they seem to mark, so the player must be careful. The wave then goes mini and into some very tight spaces that the player must squeeze through carefully. This then turns into a dual ship that is ridiculously annoying, due to the fact that the screen goes totally dark and the player still has to navigate through obstacles that they can no longer see. This then transitions to Zelda&#039;s part. This is a mixed dual that changes halfway through and is very tricky and difficult to do without good practice. It has even more invisible gravity portals and very short and crucial timings that must be executed perfectly. The mixed dual then switches to a wave that is fairly easy, but then goes into one last hard leg of the level, a mini ship with more invisible gravity portals and this time, invisible jump rings. If the player manages to make it through, they must make it through Yuri&#039;s final part. It is a wave that is actually rather unique, as the player must memorize which keys they must obtain in order not to crash at a very infuriating point in the level. If the player finishes this wave, they will turns into a cube that shows a list of all the people who created the level and a free coin for the player. There is also a note that the level was verified by [[Cyclic]].&lt;br /&gt;
&lt;br /&gt;
== User Coins ==&lt;br /&gt;
The level has three user coins. Two are within the two insanely difficult waves and the last one is practically free.&lt;br /&gt;
# The first coin is located in the first wave. It can be easily seen near the end.&lt;br /&gt;
# The second coin is located in the third wave. The player must shoot high up through spikes and find their way back down to get this coin.&lt;br /&gt;
# The last coin is a reward for completing the level and is basically a free coin.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This is TeamN2&#039;s second rated creation, and is also their second demon.&lt;br /&gt;
* Zelda, one of the creators, designed a very large majority of the level.&lt;br /&gt;
* This is the only well known featured 2.0 demon to use a song by Goukisan.&lt;br /&gt;
* Because the word Bizarre was censored in certain instances, the level was not suggested in YouTube&#039;s search suggestions.&lt;br /&gt;
* GoodSmile, the verifier of [[Audio Excursion]] is planning to re-verify the update version (fixed secret way) of the level legitimately. He currently has 69% on this level.&lt;br /&gt;
&lt;br /&gt;
== Fails ==&lt;br /&gt;
* GoodSmile crashed many times at Miner&#039;s wave part (around 66-70%).&lt;br /&gt;
* [[GironDavid]] crashed at 77%.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:A BIZARRE PHANTASM|centre|thumb|330x330px|Credits to Team N2.]]&lt;/div&gt;</summary>
		<author><name>70.68.49.161</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/ICE_Carbon_Diablo_X?diff=93122</id>
		<title>ICE Carbon Diablo X</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/ICE_Carbon_Diablo_X?diff=93122"/>
		<updated>2016-03-27T01:07:43Z</updated>

		<summary type="html">&lt;p&gt;70.68.49.161: &lt;/p&gt;
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&lt;div&gt;{{Infobox Level|image = File:Icecarbondiablox-gameplay.png|creator = Roadbose |difficulty = [[File:Demon.png|20px]] Demon|sequences = Cube, Ship, Ball, UFO (In order: C, S, B, U, C, U, C, S, C, U, C, S, C, B, U, S, C, B, S, C, S, C, B, C, S |portals = Gravity, Size|stars = 10[[File:Star.png|15px]] |song = [http://geometry-dash.wikia.com/wiki/Clubstep Clubstep]|composer = DJ-Nate| created = Feb 18, 2011|id = 814678}}&lt;br /&gt;
&#039;&#039;Not to be confused with [[Ice Carbon Zust]]?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Carbon Diablo X&#039;&#039;&#039; is a 1.6 level created by Roadbose.&lt;br /&gt;
&lt;br /&gt;
== Description  ==&lt;br /&gt;
Ice Carbon Diablo X is considered to be one of the hardest levels in Geometry Dash, the other being [[Cataclysm]]. It has been a matter of debate among GD Players for a long time if ICDX is harder than [[Cataclysm]], or the other way around. However, with the creation of [[Bloodbath]], [[The Hell Factory]] The Hell Zone, and [[Sonic Wave]], debates have stopped about what is the hardest level between these two.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The level jumps off with a moderately difficult cube, consisting of a hard jump over a sawblade. It then continues with a very hard ship, going through very tight spaces and tight diagonals. It then goes into a very short ball, which has a blue orb over a spike. It is deceptively hard because it requires good timing to do it. Then comes a UFO part, which has a very hard first obstacle requiring prefect timing, then goes into an anti gravity, then a size portal. It then goes through a one-block space through a cube portal, while still in mini mode. The cube is relatively simple involving a few fakes and simple jumps. In a part in the cube, there is a ship portal; however, it is just a trick to get you to fail. After passing the ship portal, the cube becomes harder with more skill being needed. It then goes into a UFO that is pretty short, then avoiding the ship portal, going through the Demon-heads into another cube section. After that, the ship part that follows is extremely hard, consisting of one-block spaces and invisible spikes. A slightly hard mini-cube then follows, which passes through a simple UFO part, then goes back into cube which then becomes an antigravity ship with a tight diagonal, which then reverts into a cube with a few obstacles. A very hard ball part comes after, involving timed switches, fakes, and orb jumps. It then goes into an easy Flappy Bird UFO which is nearly identical to [http://geometry-dash.wikia.com/wiki/Clubstep Clubstep]&#039;s first UFO, then passes through an easy ship into a hard cube, involving a lot of timing and fakes. It then transitions to a very hard ball, which required even more timing and memorization compared to the one before it. After that is a very hard ship, which is almost purely made of one-block spaces, then into a cube with many fakes. A ship similar to the second one follows, which then becomes mini and goes into a semi-tight diagonal part, then goes back to being a cube, and then a very short one-switch ball comes and instantly reverts to cube, which then enter the last part of the level, a mini-ship that goes to one block spaces with gravity portals, then comes to the creator&#039;s name, then to another, and the last one block space.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This level was once thought to be impossible until 1.9, when [[Enlil|Cyclic]] beat it.&lt;br /&gt;
* Currently, only [[Cyclic]], [[Sandstorm]], [[SrGuillester]], Quasar, and [[Riot ]] have completed the level legitimately.&lt;br /&gt;
* ICDX originaly had more dislikes than likes. However, when [[Cyclic]] completed it, it got a huge number of likes.&lt;br /&gt;
&lt;br /&gt;
== Crashes ==&lt;br /&gt;
* Riot crashed at 95% due to bad timing.&lt;br /&gt;
* [[SrGuillester]] crashed at 95%.&lt;br /&gt;
* Satcho crashed at 95%.&lt;br /&gt;
* Sandstorm crashed at 96% due to bad timing.&lt;br /&gt;
* GoodSmile also crashed at 96% due to bad timing&lt;br /&gt;
* [[Mabby01]] crashed at 95% and 96%.&lt;br /&gt;
* GoodSmile also crashed at 96% due to bad timing.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:Geometry Dash - Ice Carbon Diablo x (Extreme Demon) - By-Credits to Riot for this video.|left|thumb|330x330px|Credits to Riot for this video.]]&lt;br /&gt;
[[Category:User Created levels]]&lt;br /&gt;
[[Category:Demon levels]]&lt;/div&gt;</summary>
		<author><name>70.68.49.161</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/X?diff=64169</id>
		<title>X</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/X?diff=64169"/>
		<updated>2016-03-22T20:43:36Z</updated>

		<summary type="html">&lt;p&gt;70.68.49.161: &lt;/p&gt;
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&lt;div&gt;{{Infobox Level&lt;br /&gt;
&lt;br /&gt;
|image = File:X.png|300px&lt;br /&gt;
&lt;br /&gt;
|creator = TriAxis &amp;amp; TamaN&lt;br /&gt;
&lt;br /&gt;
|difficulty = [[File:Demon.png|15px]] Demon&lt;br /&gt;
&lt;br /&gt;
|sequences = C, R, S, C, U, B, C, S, C, U, C, W, C, R, S, B, C, D, C, S, W, R, C, S, C, R, C, W, C, W, C, U, W, S, C&lt;br /&gt;
&lt;br /&gt;
|portals = Gravity, Speed, Size, Dual&lt;br /&gt;
&lt;br /&gt;
|stars = 10[[File:Star.png|15px]]&lt;br /&gt;
&lt;br /&gt;
|id = 17235008&lt;br /&gt;
&lt;br /&gt;
|song = Holography&lt;br /&gt;
&lt;br /&gt;
|composer = Garlagan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|created = 2013}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;X&#039;&#039;&#039; is a demon level created by TriAxis and TamaN in update 2.0. The level is relatively very easy compared to most demons in this update. This level is one of the three demon levels that have ever been in &#039;&#039;&#039;first &#039;&#039;place &#039;&#039;&#039;&#039;&#039;feature, the others being Lake of Fire and Supreme Lab X (Supreme Lab X was allegedly moved from first place to third page due to many dislikes). It is extremely rare for a demon to earn first place feature. The level is generally considered an easy demon.&lt;br /&gt;
&lt;br /&gt;
X is now very popular, and now everybody is uploading it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;X&#039;&#039;&#039; is a level mainly focused on gameplay and not design, unlike many demons made in 2.0. The level does not seem to have a style that it is focused on. The level is mostly fast, has few fakes, and it is commonly considered to be one of the demons with good gameplay.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The level starts off with a slow (&amp;lt;) cube, with the colors being red, and passing the first cube requires very little timing and skill.  &lt;br /&gt;
&lt;br /&gt;
The level proceeds to enter a fast (&amp;gt;&amp;gt;) robot mode, with very little fakes and no unusual timing. &lt;br /&gt;
&lt;br /&gt;
Afterwards, the robot transforms into ship mode, with faster (&amp;gt;&amp;gt;&amp;gt;) speed. The ship part has several moving structures, and two pairs of teleportation portals. The form changes to a cube, lasting very quickly, and then to a UFO. The UFO contains some moving blocks, and also has a silver, or verified, user coin. The form changes to a ball that lasts less than a second. and then to a cube.&lt;br /&gt;
&lt;br /&gt;
The cube contains a pair of teleportation portals, and a jump must be timed correctly at 31%. It proceeds to a ship with many moving and animated blocks, then to a cube (lasting very briefly), and then to a mini ufo. The jumps in the UFO must be timed correctly in order to get through the two green orbs, which must also be precisely timed. It then proceeds to a slow, mini cube with four, little spikes.&lt;br /&gt;
&lt;br /&gt;
Afterwards, it proceeds to a brief-lasting wave, cube, and then to a fast robot. It then transform to a very short lasting ship, and then a faster ball part. The ball part contains another silver coin in it, and two invisible, but labeled, pairs of teleportation portals. Afterwards, it proceeds to cube mode.&lt;br /&gt;
&lt;br /&gt;
After cube mode, the player enters dual mode. The first part of the dual mode contains unequal forms, where one form is a cube, and the other form is a robot. As the player enters dual mode, the player must hold in order for the robot to jump to both green orbs. After the two green orbs, both forms will transform into ball mode. As one ball hits the yellow jump pads, the player must click or tap in order for the other ball to hit the platform, and not die.&lt;br /&gt;
&lt;br /&gt;
At 60%, the player exits dual mode and becomes a cube instead, with one pair of teleportation portals. After cube mode, the player enters ship form, and two size portals are present, and the space between the spikes is around 1.5. The player briefly becomes a wave, robot, cube, ship (auto), and cube again.&lt;br /&gt;
&lt;br /&gt;
In this cube form, the player encounters many breakthrough blocks. The player must go through the right breakthrough blocks in order to not get killed. After this, the player teleports and enters robot mode, with 4 moving structures. Afterwards, the player goes back to cube mode.&lt;br /&gt;
&lt;br /&gt;
After cube mode, the player briefly enters a tight wave, then back to cube. The player teleports, and returns to wave mode, then to cube mode again. The cube is auto.&lt;br /&gt;
&lt;br /&gt;
The player enters a fast UFO, with easy timings and many moving blocks. The colors are purple. The player briefly enters mini cube, and then mini wave. After the mini wave, the player morphs into a mini ship. If the player does not go to the right breakthrough block or does not control the ship well enough, he or she will crash at 95%. After the ship, the player enters cube mode, and it simply requires one action, which is hitting a green orb. Finally, the level finishes, among the words &amp;quot;tria&#039;&#039;&#039;X&#039;&#039;&#039;is&amp;quot; showing. The letter X is larger and easier to see than the other letters, to emphasize the name of the level (X).&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* X is one of TriAxis&#039; 3 demons in-game, the other 2 are [[Venom]] and [[The Mechanism]].&lt;br /&gt;
*TAMA_N made the bulk of the gameplay, while TriAxis made the design.&lt;br /&gt;
*It has been suggested that &amp;quot;X&amp;quot; represents the Roman numeral for 10, as in 10 stars (Demon), the rating Triaxis hopes for this level.&lt;br /&gt;
* This is one of the demon levels that get a first-place featured. Along with Supreme Lab X and Lake of Fire. However Lake of Fire became downgraded due to a secret way demon while Supreme Lab X was manually moved.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Geometry Dash - X Very Easy Demon by TriAxis and TamaN|thumb|300px|A walkthrough of the level &amp;quot;X&amp;quot;.|centre]]&lt;br /&gt;
[[Category:User Created levels]]&lt;br /&gt;
[[Category:2.0 Levels]]&lt;br /&gt;
[[Category:Demon levels]]&lt;br /&gt;
[[Category:Levels with silver user coins]]&lt;br /&gt;
[[Category:Stages with Mixed Duals]]&lt;/div&gt;</summary>
		<author><name>70.68.49.161</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/ICE_Carbon_Diablo_X?diff=93120</id>
		<title>ICE Carbon Diablo X</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/ICE_Carbon_Diablo_X?diff=93120"/>
		<updated>2016-03-19T06:30:20Z</updated>

		<summary type="html">&lt;p&gt;70.68.49.161: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Level|image = File:Icecarbondiablox-gameplay.png|creator = Roadbose |difficulty = [[File:Demon.png|20px]] Demon|sequences = Cube, Ship, Ball, UFO (In order: C, S, B, U, C, U, C, S, C, U, C, S, C, B, U, S, C, B, S, C, S, C, B, C, S |portals = Gravity, Size|stars = 10[[File:Star.png|15px]] |song = [http://geometry-dash.wikia.com/wiki/Clubstep Clubstep]|composer = DJ-Nate| created = Feb 18, 2011|id = 814678}}&lt;br /&gt;
&#039;&#039;Not to be confused with [[Ice Carbon Zust]]?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Carbon Diablo X&#039;&#039;&#039; is a 1.6 level created by Roadbose.&lt;br /&gt;
&lt;br /&gt;
== Description  ==&lt;br /&gt;
Ice Carbon Diablo X is considered to be one of the hardest levels in Geometry Dash, the other being [[Cataclysm]]. It has been a matter of debate among GD Players for a long time if ICDX is harder than [[Cataclysm]], or the other way around. However, with the creation of [[Bloodbath]], [[The Hell Factory]] the hell zone and [[Sonic Wave]], debates have stopped about what is the hardest level between these two.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The level jumps off with a moderately difficult cube, consisting of a hard jump over a sawblade. It then continues with a very hard ship, going through very tight spaces and tight diagonals. It then goes into a very short ball, which has a blue orb over a spike. It is deceptively hard because it requires good timing to do it. Then comes a UFO part, which has a very hard first obstacle requiring prefect timing, then goes into an anti gravity, then a size portal. It then goes through a one-block space through a cube portal, while still in mini mode. The cube is relatively simple involving a few fakes and simple jumps. In a part in the cube, there is a ship portal; however, it is just a trick to get you to fail. After passing the ship portal, the cube becomes harder with more skill being needed. It then goes into a UFO that is pretty short, then avoiding the ship portal, going through the Demon-heads into another cube section. After that, the ship part that follows is extremely hard, consisting of one-block spaces and invisible spikes. A slightly hard mini-cube then follows, which passes through a simple UFO part, then goes back into cube which then becomes an antigravity ship with a tight diagonal, which then reverts into a cube with a few obstacles. A very hard ball part comes after, involving timed switches, fakes, and orb jumps. It then goes into an easy Flappy Bird UFO which is nearly identical to [http://geometry-dash.wikia.com/wiki/Clubstep Clubstep]&#039;s first UFO, then passes through an easy ship into a hard cube, involving a lot of timing and fakes. It then transitions to a very hard ball, which required even more timing and memorization compared to the one before it. After that is a very hard ship, which is almost purely made of one-block spaces, then into a cube with many fakes. A ship similar to the second one follows, which then becomes mini and goes into a semi-tight diagonal part, then goes back to being a cube, and then a very short one-switch ball comes and instantly reverts to cube, which then enter the last part of the level, a mini-ship that goes to one block spaces with gravity portals, then comes to the creator&#039;s name, then to another, and the last one block space.&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This level was once thought to be impossible until 1.9, when [[Enlil|Cyclic]] beat it.&lt;br /&gt;
* Currently, only [[Cyclic]], [[Sandstorm]], [[SrGuillester]], Quasar, and [[Riot ]] have completed the level legitimately.&lt;br /&gt;
* ICDX originaly had more dislikes than likes. However, when [[Cyclic]] completed it, it got a huge number of likes.&lt;br /&gt;
&lt;br /&gt;
== Crashes ==&lt;br /&gt;
* Riot crashed at 95% due to bad timing.&lt;br /&gt;
* Sandstorm crashed at 96% due to bad timing.&lt;br /&gt;
* [[SrGuillester]] and [[Mabby01]] also crashed at 95% due to bad timing.&lt;br /&gt;
* GoodSmile also crashed at 96% due to bad timing.&lt;br /&gt;
* Mabby had once again crashed in the same ship part, at 96%.&lt;br /&gt;
* Andromeda crashed at 56%.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:Geometry Dash - Ice Carbon Diablo x (Extreme Demon) - By-Credits to Riot for this video.|left|thumb|330x330px|Credits to Riot for this video.]]&lt;br /&gt;
[[Category:User Created levels]]&lt;br /&gt;
[[Category:Demon levels]]&lt;/div&gt;</summary>
		<author><name>70.68.49.161</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Cyclic?diff=149681</id>
		<title>Cyclic</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Cyclic?diff=149681"/>
		<updated>2016-03-05T02:45:19Z</updated>

		<summary type="html">&lt;p&gt;70.68.49.161: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Player&lt;br /&gt;
|image = Cyclic-.png&lt;br /&gt;
|country = South Korea&lt;br /&gt;
|age = 18&lt;br /&gt;
|levels = 24 (6 Starred)&lt;br /&gt;
|crew = None&lt;br /&gt;
|position = None&lt;br /&gt;
|youtube = [https://www.youtube.com/channel/UCmltyMxwoZ3il9zyeZuocXw]}}&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash Cyclic&#039;&#039;&#039; (formerly &#039;&#039;&#039;Enlil&#039;&#039;&#039; and &#039;&#039;&#039;Cyclical&#039;&#039;&#039;) is a very skilled Korean player and creator in Geometry Dash. He has beaten many hard demons,the most notably [[Cataclysm]], [[Ice Carbon Diablo X]], [[Necropolis]], and [[The Ultimate Phase]].&lt;br /&gt;
&lt;br /&gt;
Cyclic deleted his YouTube Channel and ended his activity on 6 September 2015 because of some personal reasons and school. He has created his account again (but his past videos are deleted) so people would stop impersonating him. ([https://www.youtube.com/channel/UCmltyMxwoZ3il9zyeZuocXw/feed]) On his former account, he said that he wouldn&#039;t come back. However, he had a change of heart and uploaded some videos that are not on YouTube. However some videos (e.g. Galatic Fragility) have not been uploaded because he does not have them. He has officially come back, but he will leave after he finished his level.&lt;br /&gt;
&lt;br /&gt;
== Popular levels ==&lt;br /&gt;
* [[Invisible Clubstep]] - His first featured demon in Geometry Dash, an invisible version of Clubstep. (Not to be confused with the one created by an unnamed player) It was very easy before until 2016, it was made harder&lt;br /&gt;
* [[Invisible Clutterfunk]] - an invisible version of Clutterfunk, was rated 8 stars insane.&lt;br /&gt;
* [[Invisible Time Machie|Invisible Time Machine]] - an invisible version of Time Machine, was rated 6 stars harder.&lt;br /&gt;
* [[Ice Cream]] - his demon level, known for contaning very little decoration but considered as an insanely difficult demon, but was suddenly removed and reuploaded again.&lt;br /&gt;
* [[Invisible xStep]] - an invisible version of xStep, but was rated 6 stars harder rather than an insane.&lt;br /&gt;
* [[Sonic Wave]] - His [[Nine Circles]] remake, an extremely difficult demon and a near-impossible one. Was removed due to the accusations of hacking, was replaced by Back on Track remake.&lt;br /&gt;
* [[Lunar Intoxication]] - his moderately easy demon, which is his currently one of his levels with a custom song.&lt;br /&gt;
* [[The Hell Zone]] - a extreme demon collab with 1234, [http://geometry-dash-fan.wikia.com/wiki/Koreaqwer Koreaqwer] and Ryan LC, it is based off a impossible level of the same name by Sohn0924&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* He used a rabbit-themed texture pack created by Gelt. Link to the texture pack: [https://www.youtube.com/watch?v=aG5kUwFwFtY]&lt;br /&gt;
* Cyclic vs [[Riot ]]has been a subject of debate for a long time.&lt;br /&gt;
* Cyclic was the first player to complete [[Cataclysm ]]and [[The Ultimate Phase]] legitimately.&lt;br /&gt;
* Cyclic is the creator of [[Sonic Wave]], one of the hardest [[Nine Circles ]]type level in the game. After not being able to prove that he didn&#039;t hack to verify it, he replaced it with his Back on Track Remake. People had been arguing about Cyclic hacking [[Sonic Wave]] but there is still no true answer whether it is true or not.&lt;br /&gt;
* [[Riot]] said that Cyclic was hacked to verify [[Sonic Wave]]&lt;br /&gt;
* Cyclic announced on his channel he will officially leave the GD community after a 2.0 level of his is uploaded online. The level is still yet to be known.&lt;br /&gt;
* He used to use up button to play GD on his PC but now its broken so he is using spacebar instead (he said he doesn&#039;t have a mouse, on stream). Also, he said on youtube that spacebar suck for him&lt;br /&gt;
* Cyclic used to make his video descriptions merely say &amp;quot;.&amp;quot;, but he no longer does this most of the time. One time, instead of putting &amp;quot;.&amp;quot;, he put &amp;quot;qqftt&amp;quot; instead.&lt;br /&gt;
* He is the only person to have beaten [[A Bizarre Phantasm]] and The Hell Zone.&lt;/div&gt;</summary>
		<author><name>70.68.49.161</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Ultimate_Demon_Mix?diff=62716</id>
		<title>Ultimate Demon Mix</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Ultimate_Demon_Mix?diff=62716"/>
		<updated>2016-03-02T05:05:14Z</updated>

		<summary type="html">&lt;p&gt;70.68.49.161: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Level&lt;br /&gt;
|image = File:Ultimate Demon Mix (Chaoz Impact part).png|300px&lt;br /&gt;
|creator = [[Zobros]]&lt;br /&gt;
|sequences = W, S, C, W, C, W, C, S, W, C, S, C, S, B, S, C, U, S&lt;br /&gt;
|portals = Gravity, Size, Speed, Dual&lt;br /&gt;
|difficulty =  [[File:Demon.png|20px]] Demon&lt;br /&gt;
|stars = 10[[File:Star.png|15px]]&lt;br /&gt;
|id = 10229235&lt;br /&gt;
|song = Ultimate Destruction&lt;br /&gt;
|composer = TMM43&lt;br /&gt;
|created = June 7th, 2010}}&lt;br /&gt;
Ultimate Demon Mix is a very difficult mix of very difficult levels. It is[[ Zobros]]&#039;s final level in the 1.9 update.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The level starts with DeCode&#039;s wave part and then ship part. It is far easiest part of the level. Then it turns to Theory of Everything 2 v2&#039;s ship part, and then cube. And then it turns into Chaoz Impact&#039;s wave part and then cube part. After Chaoz Impact, it turns into [[Theory of Skrillex]]&#039;s very difficult cube part and then its wave part. And then it turns into Chaoz Airflow&#039;s extremely easy cube part, which is very short. And then it turns into [[Golden Haze]]&#039;s very difficult cube part. After [[Golden Haze]], it turns into [[Cataclysm]]&#039;s dual ship part, and then wave part. After [[Cataclysm]], it turns into[[ Zobros]]&#039;s infamous level [[Nine Circles]]&#039;s wave part. It is very difficult due to traps and constant size and gravity changes which can distract the player. After [[Nine Circles]], it turns into [[Supersonic]]. And then one of the hardest parts of the level will come, [[Windy Landscape]]&#039;s cube, ball and other parts. Finally, the level ends with creator&#039;s name. &#039;&#039;&#039;&amp;lt;u&amp;gt;Note that you should be at top of the creator&#039;s name or else you will crash at 99% which can be VERY rage-inducing, especially in a difficult level like this so be careful!!!&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
1. [[DeCode]]&lt;br /&gt;
&lt;br /&gt;
2. [[ToE II V2|ToE II v2]]&lt;br /&gt;
&lt;br /&gt;
3. [[Chaoz Impact]]&lt;br /&gt;
&lt;br /&gt;
4.[[ Theory of Skrillex]]&lt;br /&gt;
&lt;br /&gt;
5. [[Chaoz Airflow]]&lt;br /&gt;
&lt;br /&gt;
6. [[Golden Haze]]&lt;br /&gt;
&lt;br /&gt;
7. [[Cataclysm]]&lt;br /&gt;
&lt;br /&gt;
8. [[Nine Circles]]&lt;br /&gt;
&lt;br /&gt;
9. [[Supersonic]]&lt;br /&gt;
&lt;br /&gt;
10. [[Windy Landscape]]&lt;br /&gt;
&lt;br /&gt;
== Walkthough ==&lt;br /&gt;
[[File:Geometry Dash - Ultimate Demon Mix (Demon) - by Zobros (Me)|centre|thumb|330x330px|Credit to Zobros]]&lt;br /&gt;
[[Category:User Created levels]]&lt;br /&gt;
[[Category:Demon levels]]&lt;br /&gt;
[[Category:Extra Long Levels]]&lt;/div&gt;</summary>
		<author><name>70.68.49.161</name></author>
	</entry>
</feed>