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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=77.253.47.64</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-18T09:48:02Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=11885</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=11885"/>
		<updated>2014-08-13T17:30:01Z</updated>

		<summary type="html">&lt;p&gt;77.253.47.64: 2x combo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|150px|Official App Icon]]&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of a level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also control a [[Rocket portals|ship]], a [[Ball portals|ball]] and a [[UFO portals|UFO]]. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently sixteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without dying to complete it, or Practice Mode, which offers the option to place checkpoints midway. Completing Normal Mode rewards stars, and also [[Secret Coins]] if the player manages to collect the three hidden in each level.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|Insane/Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 coin lock)&lt;br /&gt;
|Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|Insane&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
* A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
* [[Map packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
* [[Achievements]] with rewards of [[icons]] and colors.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
Geometry Dash started as a platforming game where a character would move in different directions with name &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>77.253.47.64</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Geometry_Dash?diff=11858</id>
		<title>Geometry Dash</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Geometry_Dash?diff=11858"/>
		<updated>2014-08-13T17:29:17Z</updated>

		<summary type="html">&lt;p&gt;77.253.47.64: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Appicon.jpg|thumb|150px|Official App Icon]]&lt;br /&gt;
&#039;&#039;&#039;Geometry Dash&#039;&#039;&#039; is a mobile game developed by [[Robert Topala]] and released in&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of a level. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also control a [[Rocket portals|ship]], a [[Ball portals|ball]] and a [[UFO portals|UFO]]. A [[Geometry Dash Lite|Lite Version]] of the game is also available with fewer features.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[File:Difficulty.jpg|thumb|300px|Symbols of difficulty]]&lt;br /&gt;
There are currently sixteen official levels in Geometry Dash. Each level is playable in either Normal Mode, where the level must be completed to the end without dying to complete it, or Practice Mode, which offers the option to place checkpoints midway. Completing Normal Mode rewards stars, and also [[Secret Coins]] if the player manages to collect the three hidden in each level.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Difficulty&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Stereo Madness]]&lt;br /&gt;
|Easy&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Back on Track]]&lt;br /&gt;
|Normal&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Polargeist]]&lt;br /&gt;
|Hard&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Dry Out]]&lt;br /&gt;
|Harder&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Base After Base]]&lt;br /&gt;
|Harder&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Can&#039;t Let Go]]&lt;br /&gt;
|Insane&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Jumper]]&lt;br /&gt;
|Insane&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Time Machine]]&lt;br /&gt;
|Insane&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Cycles]]&lt;br /&gt;
|Insane&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[XStep]]&lt;br /&gt;
|Insane&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clutterfunk]]&lt;br /&gt;
|Insane&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Theory of Everything]]&lt;br /&gt;
|Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Electroman Adventures]]&lt;br /&gt;
|Insane/Harder&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Clubstep]] (20 [[Secret Coins|coin]] lock)&lt;br /&gt;
|Demon&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Electrodynamix]]&lt;br /&gt;
|Insane&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Hexagon Force]]&lt;br /&gt;
|Insane&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
Geometry Dash includes a number of features such as:&lt;br /&gt;
&lt;br /&gt;
* A [[Level Editor]] where you can create and share your own levels.&lt;br /&gt;
&lt;br /&gt;
* [[Map packs]] and level downloads.&lt;br /&gt;
&lt;br /&gt;
* [[Achievements]] with rewards of [[icons]] and colors.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
Geometry Dash started as a platforming game where a character would move in different directions with name &amp;quot;Geometry Jump&amp;quot;.&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>77.253.47.64</name></author>
	</entry>
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