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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=81.170.142.77</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-17T23:00:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://geometrydashwiki.com/eng/Windy_Landscape?diff=63864</id>
		<title>Windy Landscape</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Windy_Landscape?diff=63864"/>
		<updated>2016-03-20T17:09:34Z</updated>

		<summary type="html">&lt;p&gt;81.170.142.77: /* Crashes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Level&lt;br /&gt;
|image = File:Windy_Landscape.PNG&lt;br /&gt;
|creator = WOOGI1411&lt;br /&gt;
|difficulty = [[File:Demon.png|20px]]Demon&lt;br /&gt;
|sequences = Cube, Ship, UFO, Ball, Wave (In order:C, B, S, C, U, W, C, S, W, U, C, B, B, C, S, C, S, C, S, C, S, C, B, S, C)&lt;br /&gt;
|portals = Size, Gravity, Speed, Dual&lt;br /&gt;
|stars = 10[[File:Star.png|15px]]&lt;br /&gt;
|song = Windfall&lt;br /&gt;
|composer = ThisIsTheFatRat&lt;br /&gt;
|created = 04/24/2015|id = 4957691}}&lt;br /&gt;
Windy Landscape is a 1.9 demon level by[[ WOOGI]]1411, and is not featured. &lt;br /&gt;
==Description==&lt;br /&gt;
This level is a Demon level, but goes beyond the difficulty of a Demon level. It is considered an &amp;quot;Insane Demon&amp;quot; which means that it is much harder than the typical Demon difficulty. The main reason for this is due to many tight passages for the forms to pass through. There are also many pulsing objects which can distract the player.&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This level is one of the hardest, but beatable demons in Geometry Dash.&lt;br /&gt;
*This level was unfeatured due to Windfall not working for a while in Geometry Dash.&lt;br /&gt;
==Crashes==&lt;br /&gt;
*[[AleXPain|AleXPain24]] crashed at 95%, four times before he can beat the actual level.&lt;br /&gt;
*Danilkaz crashed at 92%, by not pressing in the ball part.&lt;br /&gt;
*[[Riot]] crashed at 88%.&lt;br /&gt;
*Dorami crashed at 97%, the last cube jump after the update.&lt;br /&gt;
*Slypp crashed at 97% twice due to not hearing his audio queue properly.&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Geometry Dash Insane Demon - Windy Landscape - By WOOGI1411|thumb|327x327px|Credit for Creepy Dash for this video.|centre]]&lt;br /&gt;
[[Category:User Created levels]]&lt;br /&gt;
[[Category:Demon levels]]&lt;br /&gt;
[[Category:1.9 Levels]]&lt;/div&gt;</summary>
		<author><name>81.170.142.77</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Acropolis?diff=17756</id>
		<title>Acropolis</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Acropolis?diff=17756"/>
		<updated>2016-03-20T17:05:09Z</updated>

		<summary type="html">&lt;p&gt;81.170.142.77: /* Crashes/Fails */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Level&lt;br /&gt;
|image = File:Acropolis.png|300px&lt;br /&gt;
|creator = [[Zobros]]&lt;br /&gt;
|difficulty = [[File:Demon.png|20px]] Demon&lt;br /&gt;
|sequences = C, B, S, C, S, U, B, C, W&lt;br /&gt;
|portals = Gravity, Size&lt;br /&gt;
|song = Final Battle&lt;br /&gt;
|composer = Waterflame89&lt;br /&gt;
|created = December, 2014&lt;br /&gt;
|stars = 10[[File:Star.png|15px]]|id = 5155022}}&lt;br /&gt;
&#039;&#039;&#039;Acropolis&#039;&#039;&#039; is a insanely difficult level by [[Zobros]]. It is very difficult because of its tight spaces, thorn &#039;balls&#039; and spikes everywhere and extremely crucial timing.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The level starts with some very difficult jumps and drops that needs crucial timing. The cube gets harder as it goes on. And finally, the player will transform into a very difficult ball that needs timing because of spikes and thorn balls everywhere. It takes a long time to study the ball because it has many traps. After the ball, a ship with tight spaces will come. This ship is not very hard compared to other parts, but it is still very difficult. After the ship, a extremely difficult cube section with traps, invisible spikes and thorn &#039;balls&#039; everywhere. If the player manages to pass the cube, they will transform into a very, very difficult mini ship with extremely tight spaces, which needs crucial timing and skill. After the ship, the player will transform into a very difficult UFO because of very tight spaces and traps. And then, the player will transform into a ball that is very similiar to first one. After the ball, they will transform into a cube with few simple jumps. However, after the cube, a difficult wave will come with extremely tight spaces, thorn balls and spikes everywhere. If the player manages to pass the wave, the level will end.&lt;br /&gt;
&lt;br /&gt;
==Crashes/Fails==&lt;br /&gt;
* [[GironDavid]] crashed at 97%.&lt;br /&gt;
* Sung-Su Kim also crashed at 97%.&lt;br /&gt;
* [[GuitarHeroStyles]] crashed at 95%.&lt;br /&gt;
* [[Andromeda]] crashed at 90%.&lt;br /&gt;
* Souls TRK also crashed at 90%&lt;br /&gt;
* KennethOfSweden crashed at the last spike on 98%.&lt;br /&gt;
* Zobros accidentally failed to collect the third secret coin while trying to rebeat his level, as shown at the end in the video below.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:Acropolis.0- (Demon) - ACROPOLIS by Zobros -LIVE!- - GuitarHeroStyles|thumb|330x330px|centre|Credits to GuitarHeroStyles. ]]&lt;br /&gt;
[[File:Geometry Dash - Acropolis Coin Update!|centre|thumb|330x330px|Credits to [[Zobros]]. The coin update for Acropolis.]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Acropolis translates to &amp;quot;City of the Alive&amp;quot; in Ancient Greek language.&lt;br /&gt;
*Zobros made a coin update for Acropolis as of March 10th.&lt;br /&gt;
&lt;br /&gt;
== User Coins ==&lt;br /&gt;
This level has 3 bronze user coins. The second and third coins are the hardest ones to obtain.&lt;br /&gt;
* The first coin is located at the first ball mode at 20%, it is fairly easy to get as you only need to jump over the pink jump ring with good timing, since the coin is under the pink jump ring.&lt;br /&gt;
* The second coin is located at the second ship mode, at 46%. Located near the gravity portal, the player must time their flying very well in order to avoid crashing into the spikes lining the player&#039;s passage while being in a position that lets them grab the second coin.&lt;br /&gt;
* The third coin is located at the last wave mode, at 95%. The coin located at the top of the spike &amp;quot;balls&amp;quot;. The player must carefully get the coin as there are blocks under the coin that can crash the player.&lt;br /&gt;
[[Category:Demon levels]]&lt;br /&gt;
[[Category:User Created levels]]&lt;br /&gt;
[[Category:1.9 Levels]]&lt;/div&gt;</summary>
		<author><name>81.170.142.77</name></author>
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