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	<id>https://geometrydashwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=98.208.199.10</id>
	<title>Geometry Dash Expanded Wiki - User contributions [en]</title>
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	<updated>2026-10-17T18:32:42Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://geometrydashwiki.com/eng/Blast_Processing?diff=39110</id>
		<title>Blast Processing</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Blast_Processing?diff=39110"/>
		<updated>2014-11-08T21:35:10Z</updated>

		<summary type="html">&lt;p&gt;98.208.199.10: difficulty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Blast Processing&lt;br /&gt;
|image = File:Blast.jpg&lt;br /&gt;
|levelnumber = 17&lt;br /&gt;
|created = [[Update 1.9]]&lt;br /&gt;
|difficulty = [[File:Zinsane.png|25px]] Insane&lt;br /&gt;
|sequences = Cube, Wave&lt;br /&gt;
|portals = Gravity&lt;br /&gt;
|musiccreator = Waterflame&lt;br /&gt;
|musicdate = October 17, 2012&lt;br /&gt;
|normalmode = Blast Processing!&lt;br /&gt;
|practicemode = ?&lt;br /&gt;
|followedby = [[Theory of Everything 2]]&lt;br /&gt;
|precededby = [[Hexagon Force]]}}&#039;&#039;&#039;Blast Processing &#039;&#039;&#039;is the seventeenth level in [[Geometry Dash]]. It will be released in [[Update 1.9]] along with [[Theory of Everything 2]] and it is rated &#039;Harder&#039;.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow:hidden;&amp;quot;&amp;gt;[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|center|330px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption &#039;&#039;&amp;quot;Can You Guess?&amp;quot;&#039;&#039; on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number &#039;&#039;2&#039;&#039;. The first two images referred to the [[Music Composers|Waterflame]] song, &#039;&#039;Blast Processing&#039;&#039;. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Blast Processing begins with a cube sequence involving several gravity flips. The wave [[Forms|form]] is then introduced. More information will be added once the level is released.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[File:BLAST_PROCESSING.jpg|thumb|200px]]The speech in the music before the blue [[Portals|portal]] says &amp;quot;Get ready for some of fun, and excitement!&amp;quot;, like a corrupted walkie-talkie.&lt;br /&gt;
* The name of the level (as well as the name of the song) is a reference to the game console, the Sega Mega Drive (Sega Genesis in NA).&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>98.208.199.10</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Blast_Processing?diff=39107</id>
		<title>Blast Processing</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Blast_Processing?diff=39107"/>
		<updated>2014-11-08T21:33:27Z</updated>

		<summary type="html">&lt;p&gt;98.208.199.10: Level difficulty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Blast Processing&lt;br /&gt;
|image = File:Blast.jpg&lt;br /&gt;
|levelnumber = 17&lt;br /&gt;
|created = [[Update 1.9]]&lt;br /&gt;
|difficulty = [[File:Insane.png|25px]] Insane&lt;br /&gt;
|sequences = Cube, Wave&lt;br /&gt;
|portals = Gravity&lt;br /&gt;
|musiccreator = Waterflame&lt;br /&gt;
|musicdate = October 17, 2012&lt;br /&gt;
|normalmode = Blast Processing!&lt;br /&gt;
|practicemode = ?&lt;br /&gt;
|followedby = [[Theory of Everything 2]]&lt;br /&gt;
|precededby = [[Hexagon Force]]}}&#039;&#039;&#039;Blast Processing &#039;&#039;&#039;is the seventeenth level in [[Geometry Dash]]. It will be released in [[Update 1.9]] along with [[Theory of Everything 2]] and it is rated &#039;Harder&#039;.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow:hidden;&amp;quot;&amp;gt;[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|center|330px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption &#039;&#039;&amp;quot;Can You Guess?&amp;quot;&#039;&#039; on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number &#039;&#039;2&#039;&#039;. The first two images referred to the [[Music Composers|Waterflame]] song, &#039;&#039;Blast Processing&#039;&#039;. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Blast Processing begins with a cube sequence involving several gravity flips. The wave [[Forms|form]] is then introduced. More information will be added once the level is released.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[File:BLAST_PROCESSING.jpg|thumb|200px]]The speech in the music before the blue [[Portals|portal]] says &amp;quot;Get ready for some of fun, and excitement!&amp;quot;, like a corrupted walkie-talkie.&lt;br /&gt;
* The name of the level (as well as the name of the song) is a reference to the game console, the Sega Mega Drive (Sega Genesis in NA).&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>98.208.199.10</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Blast_Processing?diff=39084</id>
		<title>Blast Processing</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Blast_Processing?diff=39084"/>
		<updated>2014-11-06T21:31:30Z</updated>

		<summary type="html">&lt;p&gt;98.208.199.10: Just some minor changes to incorrect statements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blast.jpg|thumb|New Wave Wave mechanic in the level Blast Processing|250px]]&lt;br /&gt;
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|330x330px]]&lt;br /&gt;
&#039;&#039;&#039;Blast Processing &#039;&#039;&#039;is the seventeenth level in [[Geometry Dash]]. It will be released in [[Update 1.9]] along with [[Theory of Everything 2]].  &lt;br /&gt;
&lt;br /&gt;
==Sneak peeks==&lt;br /&gt;
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption &#039;&#039;&amp;quot;Can You Guess?&amp;quot;&#039;&#039; on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number &#039;&#039;2&#039;&#039;. The first two images referred to the [[Music Composers|Waterflame]] song, &#039;&#039;Blast Processing&#039;&#039;. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence.&lt;br /&gt;
&lt;br /&gt;
==Introductions==&lt;br /&gt;
Blast Processing introduces a variety of new aesthetics, such as gear-like rotating obstacles. It starts off with a brief cube scene, and features the new blue portal, which transforms the icon into a &#039;&#039;Wave Wave&#039;&#039;-like [[forms|form]], later known as the Wave. Also, a new three-dimensional effect was introduced which does not affect the gameplay. It also introduced stair-like and checkered background blocks.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The new mechanic is very similar to an iOS and Android game [http://www.wavewavegame.com/ Wave Wave] by Thomas Janson, and the custom Geometry Dash level under the same name, created by Darnoc, his real name is Conrad Hellman.&lt;br /&gt;
* The speech in the music before the blue [[Portals|portal]] says &amp;quot;Get ready for lots of fun, and excitement!&amp;quot;, like a corrupted walkie-talkie.&lt;br /&gt;
* The name of the level (as well as the name of the song) is a reference to the game console, the Sega Mega Drive (Sega Genesis in NA).&lt;br /&gt;
* Oddly enough, the last update with two main levels added featured songs from both Waterflame and DJ Nate (Electroman Adventures and Clubstep), just like the update that this level will be released in with Blast Processing and Theory of Everything 2.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
1.9 music hint.png|Hint referring to Blast Processing and Theory of Everything 2&lt;br /&gt;
Update1.9cool.png|Sneak peek image featuring blue portal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>98.208.199.10</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Dry_Out?diff=7837</id>
		<title>Dry Out</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Dry_Out?diff=7837"/>
		<updated>2014-11-04T19:54:59Z</updated>

		<summary type="html">&lt;p&gt;98.208.199.10: Blast Processing being rated Harder is unconfirmed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox level&lt;br /&gt;
|name = Dry Out&lt;br /&gt;
|created = Original level&lt;br /&gt;
|levelnumber = 4&lt;br /&gt;
|difficulty = [[File:Zard.png|25px]] Harder&lt;br /&gt;
|normalmode = Icon 8 &amp;lt;br /&amp;gt; 4 stars &amp;lt;br /&amp;gt; (Dry Out!)&lt;br /&gt;
|practicemode = Primary Pink &amp;lt;br /&amp;gt; (Dehydrated)&lt;br /&gt;
|musiccreator = DJVI&lt;br /&gt;
|musicdate = October 20, 2013&lt;br /&gt;
|image = File:Dryout.png&lt;br /&gt;
|imagewidth = 300|precededby = [[Polargeist]]&lt;br /&gt;
|followedby = [[Base After Base]]|sequences = Cube, Ship.|portals = Gravity, ship}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dry Out&#039;&#039;&#039; is the fourth level in both [[Geometry Dash]] and [[Geometry Dash Lite]]. Along with [[Base After Base]] and Blast Processing (unconfirmed), Its difficulty is rated harder.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dry Out&#039;&#039;&#039; is the level that introduces gravity [[Portals|portals]], something that appears in every level afterwards. This is a new challenge worth growing to understand, and is met in the second third of the first cube sequence. Throughout the level, there are vertical obstructions which prevent unnecessary jumping, requiring more specific movements along with a wider variety of jumping patterns. After the cube sequence, there is a ship sequence with large scattered blocks and then large spiked blocks, focusing on smoother navigation in order to avoid collisions. Finally, there is another short cube sequence before reaching the end of the level.&lt;br /&gt;
&lt;br /&gt;
== Secret coins ==&lt;br /&gt;
* The first secret coin is fairly easy. It is located right before the gravity sequence. Hold when jumping on the first half block and you will find the coin and a secret area.&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*While formally introducing the Gravity [[Portals|Portal]], &#039;&#039;&#039;Dry Out&#039;&#039;&#039; is not the first level it appears in, instead first occurring in [[Back on Track]] as part of collecting a [[Secret Coins|secret coin]].&lt;br /&gt;
* Speech is heard for the first time in a Geometry Dash level, at the first Gravity [[Portals|Portal]]. (THREE!)&lt;br /&gt;
* Can&#039;t Let Go has the same speech as this level.&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[File:Dry Out whit 3 secret coins|thumb|left|335 px|Dry Out completed]]&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Dry Out.jpg&lt;br /&gt;
Geometry Dash Dry Out Icon.jpg|Icon unlocked after completing in Normal Mode.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Levels]]&lt;/div&gt;</summary>
		<author><name>98.208.199.10</name></author>
	</entry>
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