<?xml version="1.0"?>
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	<id>https://geometrydashwiki.com/eng/Bass_Cave?action=history&amp;feed=atom</id>
	<title>Bass Cave - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://geometrydashwiki.com/eng/Bass_Cave?action=history&amp;feed=atom"/>
	<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?action=history"/>
	<updated>2026-10-18T16:41:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=80456&amp;oldid=prev</id>
		<title>Bot994: Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=80456&amp;oldid=prev"/>
		<updated>2026-10-11T19:36:21Z</updated>

		<summary type="html">&lt;p&gt;Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:36, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;0-17%:&amp;#039;&amp;#039;&amp;#039; Bass Cave begins with a long slow speed-mini-wave with insane timings and extremely tight spacing. The player must navigate between spikes that are just enough for the wave to pass through. Additionally, there are numerous corridors with accurate wave spam to navigate. The wave becomes normal-sized for a short while and must navigate between a row of tight spikes before turning mini again and executing the same moves as before. After this wave, the player becomes a normal-sized ship, and there are challenging straight-fly passages. In addition to the straight-fly, the player must also navigate between green orbs and saw blades and then turn mini for a segment. After the saw blade area, the player enters a long ship-straight-fly with one block of space between the spikes. Before the song hits the drop, the player turns into a cube and must jump precisely over triple spikes and hit a pink orb on the floor. After the final triple spikes, the player turns into a wave and must hold to pass above a comedic, poorly-made Extreme Demon face. In the darkness, the player turns into a ball. They can collect the first coin by switching gravity quickly up and down before going into the text &amp;#039;Bass Knight&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;0-17%:&amp;#039;&amp;#039;&amp;#039; Bass Cave begins with a long slow speed-mini-wave with insane timings and extremely tight spacing. The player must navigate between spikes that are just enough for the wave to pass through. Additionally, there are numerous corridors with accurate wave spam to navigate. The wave becomes normal-sized for a short while and must navigate between a row of tight spikes before turning mini again and executing the same moves as before. After this wave, the player becomes a normal-sized ship, and there are challenging straight-fly passages. In addition to the straight-fly, the player must also navigate between green orbs and saw blades and then turn mini for a segment. After the saw blade area, the player enters a long ship-straight-fly with one block of space between the spikes. Before the song hits the drop, the player turns into a cube and must jump precisely over triple spikes and hit a pink orb on the floor. After the final triple spikes, the player turns into a wave and must hold to pass above a comedic, poorly-made Extreme Demon face. In the darkness, the player turns into a ball. They can collect the first coin by switching gravity quickly up and down before going into the text &amp;#039;Bass Knight&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;17-40%:&#039;&#039;&#039; The player goes into a triple-speed ship segment reminiscent of Deadlocked. In addition to many gravity switch portals that the player must navigate within tiny corridors, there are also green orbs to bounce the player within turns. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Memorisation &lt;/del&gt;is key because there are many teleport portals. It would move the player up and down within a corridor or sometimes between two corridors. These corridors have random spikes throughout and monsters to ensure the player must straight-fly exceptionally well to pass this section. After a mix of ship segments with these conditions, the player turns into a ball and hits a red orb to enter a short memory segment. There are confusing orbs the player must avoid, and fake ground spikes that are safe to touch. In addition, there are also tight platforms that the player must go between to avoid spikes on either side. At the end of the ball segment, the player must &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;memorise &lt;/del&gt;where to go, as there is a corridor with three areas and corridors for the ball to navigate, but some are fake and will kill the player. After the ball, the screen fades to black, and a small minigame appears, where the player must keep the arrow within the green area. Failure to do so will result in death.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;17-40%:&#039;&#039;&#039; The player goes into a triple-speed ship segment reminiscent of Deadlocked. In addition to many gravity switch portals that the player must navigate within tiny corridors, there are also green orbs to bounce the player within turns. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Memorization &lt;/ins&gt;is key because there are many teleport portals. It would move the player up and down within a corridor or sometimes between two corridors. These corridors have random spikes throughout and monsters to ensure the player must straight-fly exceptionally well to pass this section. After a mix of ship segments with these conditions, the player turns into a ball and hits a red orb to enter a short memory segment. There are confusing orbs the player must avoid, and fake ground spikes that are safe to touch. In addition, there are also tight platforms that the player must go between to avoid spikes on either side. At the end of the ball segment, the player must &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;memorize &lt;/ins&gt;where to go, as there is a corridor with three areas and corridors for the ball to navigate, but some are fake and will kill the player. After the ball, the screen fades to black, and a small minigame appears, where the player must keep the arrow within the green area. Failure to do so will result in death.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;40-73%:&amp;#039;&amp;#039;&amp;#039; After the small minigame, the level accelerates back up to triple-speed, and the game mode switches over to a wave. The player must navigate through precise spacing, with some spamming involved. There is also a single gravity change in this segment. Afterwards, the game mode turns into a half-speed UFO, and the player must perform difficult timings before the level speeds up to double speed. Now, the player must proceed upwards while traversing through many anti-gravity portals. This UFO section ends with a pink orb. Next is a memory-based cube section. It begins with the player jumping into a yellow orb and two pink orbs, which lead to a teleport portal. After entering the teleport portal, the player must wait a bit until hitting a green orb, a pink orb, and two blue orbs while ignoring a ton of other fake orbs in the way. Afterwards, there is a challenging ship area with many downward-flying segments and teleport portals. It ends with an abrupt mini-portal. Then, the player&amp;#039;s game mode switches to a wave, and they must now navigate through numerous tight spaces and speed portals. Then, the player enters a ball portal, and now they must time six timings before timing three more orb timings: two blue orbs and a green orb. The ball section concludes with four pink orbs and a green orb. The next part is an automatic cube section.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;40-73%:&amp;#039;&amp;#039;&amp;#039; After the small minigame, the level accelerates back up to triple-speed, and the game mode switches over to a wave. The player must navigate through precise spacing, with some spamming involved. There is also a single gravity change in this segment. Afterwards, the game mode turns into a half-speed UFO, and the player must perform difficult timings before the level speeds up to double speed. Now, the player must proceed upwards while traversing through many anti-gravity portals. This UFO section ends with a pink orb. Next is a memory-based cube section. It begins with the player jumping into a yellow orb and two pink orbs, which lead to a teleport portal. After entering the teleport portal, the player must wait a bit until hitting a green orb, a pink orb, and two blue orbs while ignoring a ton of other fake orbs in the way. Afterwards, there is a challenging ship area with many downward-flying segments and teleport portals. It ends with an abrupt mini-portal. Then, the player&amp;#039;s game mode switches to a wave, and they must now navigate through numerous tight spaces and speed portals. Then, the player enters a ball portal, and now they must time six timings before timing three more orb timings: two blue orbs and a green orb. The ball section concludes with four pink orbs and a green orb. The next part is an automatic cube section.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;73-100%:&amp;#039;&amp;#039;&amp;#039; The following part is a half-speed memory-based ship section where the player must proceed through eight pillars, all of them containing three pathways to pick from, only one of them being correct. Next to the eighth pillar, some text appears that states the word &amp;#039;GO!&amp;#039; Then, the speed accelerates up to regular speed, and the player must traverse through a UFO section containing plenty of pink orbs, many gravity portals, and a half-speed portal. Afterwards, it speeds up to double speed, and the player must proceed through a precise wave segment containing numerous tight spaces and a mini-portal. The full level ends with many mini-cube jumps with the occasional double orb timing. The cube section concludes with a pink orb that transitions into a black orb, reminiscent of the ending of Prismatic Haze.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;73-100%:&amp;#039;&amp;#039;&amp;#039; The following part is a half-speed memory-based ship section where the player must proceed through eight pillars, all of them containing three pathways to pick from, only one of them being correct. Next to the eighth pillar, some text appears that states the word &amp;#039;GO!&amp;#039; Then, the speed accelerates up to regular speed, and the player must traverse through a UFO section containing plenty of pink orbs, many gravity portals, and a half-speed portal. Afterwards, it speeds up to double speed, and the player must proceed through a precise wave segment containing numerous tight spaces and a mini-portal. The full level ends with many mini-cube jumps with the occasional double orb timing. The cube section concludes with a pink orb that transitions into a black orb, reminiscent of the ending of Prismatic Haze.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The update to Bass Cave that made it an Extreme Demon-worthy level was hacked, and Bloodshot confessed to this in the description of the showcase.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The update to Bass Cave that made it an Extreme Demon-worthy level was hacked, and Bloodshot confessed to this in the description of the showcase.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Bass Cave is the seventh-oldest Extreme Demon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Bass Cave is the seventh-oldest Extreme Demon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Bloodshot&#039;s buffed version of Bass Cave had a small typo. At 16%, the player encountered a text that was supposed to say &#039;Bass Knight&#039;. However, Bloodshot accidentally forgot the &#039;N&#039; in &#039;Knight&#039;, so the level said &#039;Bass Kight&#039;. He &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realised &lt;/del&gt;this only after the level was published. It was later fixed in nSwish&#039;s updated version.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Bloodshot&#039;s buffed version of Bass Cave had a small typo. At 16%, the player encountered a text that was supposed to say &#039;Bass Knight&#039;. However, Bloodshot accidentally forgot the &#039;N&#039; in &#039;Knight&#039;, so the level said &#039;Bass Kight&#039;. He &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realized &lt;/ins&gt;this only after the level was published. It was later fixed in nSwish&#039;s updated version.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In December 2020, the smiling cube at the beginning had a Santa hat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*In December 2020, the smiling cube at the beginning had a Santa hat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:PoorlyMadeExtremeDemonFace.jpg|thumb|right|200px|Poorly made Extreme Demon face]]At 14%, a very poorly made Extreme Demon face appears to become a small meme around the community. Bloodshot stated the Demon face was poorly made on purpose, as Bloodshot was streaming when making it and only included it for comedic reasons. Many players compared it to the similar Demon face at the drop in [[Astral Divinity]], cracking ironic jokes that Bass Cave&amp;#039;s version was &amp;#039;so much&amp;#039; better.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:PoorlyMadeExtremeDemonFace.jpg|thumb|right|200px|Poorly made Extreme Demon face]]At 14%, a very poorly made Extreme Demon face appears to become a small meme around the community. Bloodshot stated the Demon face was poorly made on purpose, as Bloodshot was streaming when making it and only included it for comedic reasons. Many players compared it to the similar Demon face at the drop in [[Astral Divinity]], cracking ironic jokes that Bass Cave&amp;#039;s version was &amp;#039;so much&amp;#039; better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34396&amp;oldid=prev</id>
		<title>Bot994: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34396&amp;oldid=prev"/>
		<updated>2026-10-11T08:33:59Z</updated>

		<summary type="html">&lt;p&gt;Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;action=history&lt;/p&gt;
&lt;a href=&quot;https://geometrydashwiki.com/eng/Bass_Cave?diff=34396&amp;amp;oldid=34389&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34389&amp;oldid=prev</id>
		<title>Bot994: 3 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34389&amp;oldid=prev"/>
		<updated>2026-10-11T08:33:55Z</updated>

		<summary type="html">&lt;p&gt;3 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:33, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34384&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34384&amp;oldid=prev"/>
		<updated>2026-10-11T08:33:52Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;action=history&lt;/p&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:33, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key xfoyeiemuvwuaszd_wiki-mw_:diff:1.41:old-34358:rev-34384 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34358&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34358&amp;oldid=prev"/>
		<updated>2026-10-11T08:33:51Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:33, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key xfoyeiemuvwuaszd_wiki-mw_:diff:1.41:old-34332:rev-34358 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34332&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34332&amp;oldid=prev"/>
		<updated>2026-10-11T08:33:49Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:33, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key xfoyeiemuvwuaszd_wiki-mw_:diff:1.41:old-34306:rev-34332 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34306&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34306&amp;oldid=prev"/>
		<updated>2026-10-11T08:33:48Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:33, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key xfoyeiemuvwuaszd_wiki-mw_:diff:1.41:old-34280:rev-34306 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34280&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34280&amp;oldid=prev"/>
		<updated>2026-10-11T08:33:45Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;oldid=264241 ; contributors: https://geometrydash.wiki.gg/index.php?title=Bass+Cave&amp;amp;action=history&lt;/p&gt;
&lt;a href=&quot;https://geometrydashwiki.com/eng/Bass_Cave?diff=34280&amp;amp;oldid=34388&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34388&amp;oldid=prev</id>
		<title>geometrydash.wiki.gg&gt;Bot994: Scheduled update</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34388&amp;oldid=prev"/>
		<updated>2026-09-25T06:05:18Z</updated>

		<summary type="html">&lt;p&gt;Scheduled update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:05, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |objects    = 48,367&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |objects    = 48,367&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |copytype   = No password&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |copytype   = No password&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |downloads  = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;559K&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |downloads  = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;560.1K&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |likes      = 16.2K&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |likes      = 16.2K&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |rating     = Featured&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |rating     = Featured&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>geometrydash.wiki.gg&gt;Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Bass_Cave?diff=34387&amp;oldid=prev</id>
		<title>geometrydash.wiki.gg&gt;Bot994: Scheduled update</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Bass_Cave?diff=34387&amp;oldid=prev"/>
		<updated>2026-09-21T06:04:25Z</updated>

		<summary type="html">&lt;p&gt;Scheduled update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:04, 21 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |objects    = 48,367&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |objects    = 48,367&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |copytype   = No password&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |copytype   = No password&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |downloads  = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;558.3K&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |downloads  = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;559K&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |likes      = 16.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1K&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |likes      = 16.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2K&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |rating     = Featured&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |rating     = Featured&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |artist     = [https://boomkitty.newgrounds.com/ Boom Kitty]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |artist     = [https://boomkitty.newgrounds.com/ Boom Kitty]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key xfoyeiemuvwuaszd_wiki-mw_:diff:1.41:old-34386:rev-34387:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>geometrydash.wiki.gg&gt;Bot994</name></author>
	</entry>
</feed>