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	<id>https://geometrydashwiki.com/eng/KOCMOC?action=history&amp;feed=atom</id>
	<title>KOCMOC - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://geometrydashwiki.com/eng/KOCMOC?action=history&amp;feed=atom"/>
	<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?action=history"/>
	<updated>2026-10-17T17:32:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=96080&amp;oldid=prev</id>
		<title>Bot994: Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=96080&amp;oldid=prev"/>
		<updated>2026-10-11T23:17:47Z</updated>

		<summary type="html">&lt;p&gt;Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:17, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;KOCMOC&amp;#039;&amp;#039;&amp;#039; (Russian: космос, &amp;lt;small&amp;gt;romanised:&amp;lt;/small&amp;gt; kosmos; &amp;lt;small&amp;gt;&amp;lt;span title=&amp;quot;literal translation&amp;quot;&amp;gt;lit.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; space)&amp;lt;ref group=&amp;quot;Notes&amp;quot;&amp;gt;It is often [[Wikipedia:Faux Cyrillic|misinterpreted]] as &amp;#039;c**k-mock&amp;#039; by English speakers.&amp;lt;/ref&amp;gt; is a [[Update 2.1|2.1]] Extreme Demon mega-collaboration level by the members of Cherry Team, initially verified by [[Trick]] on 12 March 2023,&amp;lt;ref name=&amp;quot;Verification&amp;quot;&amp;gt;https://www.youtube.com/watch?v=RsOVrVlcE2g&amp;lt;/ref&amp;gt; then reverified by [[Zoink]] as an updated version on 13 May 2023.&amp;lt;ref name=&amp;quot;Update Verification&amp;quot;&amp;gt;https://www.youtube.com/watch?v=2CxE-UWCIG4&amp;lt;/ref&amp;gt; The level is heavily inspired by the former Top 1 Demon [[Slaughterhouse]], with most of the gameplay consisting of tight, spam-based wave segments. The level&amp;#039;s gameplay was entirely built by spk and later decorated by Cherry Team.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;KOCMOC&amp;#039;&amp;#039;&amp;#039; (Russian: космос, &amp;lt;small&amp;gt;romanised:&amp;lt;/small&amp;gt; kosmos; &amp;lt;small&amp;gt;&amp;lt;span title=&amp;quot;literal translation&amp;quot;&amp;gt;lit.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; space)&amp;lt;ref group=&amp;quot;Notes&amp;quot;&amp;gt;It is often [[Wikipedia:Faux Cyrillic|misinterpreted]] as &amp;#039;c**k-mock&amp;#039; by English speakers.&amp;lt;/ref&amp;gt; is a [[Update 2.1|2.1]] Extreme Demon mega-collaboration level by the members of Cherry Team, initially verified by [[Trick]] on 12 March 2023,&amp;lt;ref name=&amp;quot;Verification&amp;quot;&amp;gt;https://www.youtube.com/watch?v=RsOVrVlcE2g&amp;lt;/ref&amp;gt; then reverified by [[Zoink]] as an updated version on 13 May 2023.&amp;lt;ref name=&amp;quot;Update Verification&amp;quot;&amp;gt;https://www.youtube.com/watch?v=2CxE-UWCIG4&amp;lt;/ref&amp;gt; The level is heavily inspired by the former Top 1 Demon [[Slaughterhouse]], with most of the gameplay consisting of tight, spam-based wave segments. The level&amp;#039;s gameplay was entirely built by spk and later decorated by Cherry Team.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon the release of KOCMOC following Trick&#039;s verification, it faced criticism from top players for bugs, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;optimisation&lt;/del&gt;, and balance issues. In response, Vernam, the level&#039;s host, released an updated version addressing several bugs. Konsi&#039;s part was replaced due to poor &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;optimisation&lt;/del&gt;, with kivvvi stepping in. Zoink later verified this revised version.&amp;lt;ref name=&quot;Update Verification&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon the release of KOCMOC following Trick&#039;s verification, it faced criticism from top players for bugs, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;optimization&lt;/ins&gt;, and balance issues. In response, Vernam, the level&#039;s host, released an updated version addressing several bugs. Konsi&#039;s part was replaced due to poor &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;optimization&lt;/ins&gt;, with kivvvi stepping in. Zoink later verified this revised version.&amp;lt;ref name=&quot;Update Verification&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A remake based on the original unnerfed version, KOCMOC UNLEASHED, is in development by Cherry Team.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A remake based on the original unnerfed version, KOCMOC UNLEASHED, is in development by Cherry Team.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;0-6% (Synd):&amp;#039;&amp;#039;&amp;#039; KOCMOC begins with the pre-drop, split into two halves. Synd&amp;#039;s half starts with a half-speed cube segment featuring strict timings, size portals and crucial orb clicks and jumps, similar to Slaughterhouse&amp;#039;s beginning. Glitch effects add to the challenge.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;0-6% (Synd):&amp;#039;&amp;#039;&amp;#039; KOCMOC begins with the pre-drop, split into two halves. Synd&amp;#039;s half starts with a half-speed cube segment featuring strict timings, size portals and crucial orb clicks and jumps, similar to Slaughterhouse&amp;#039;s beginning. Glitch effects add to the challenge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;6-13% (Vinty):&amp;#039;&amp;#039;&amp;#039; In Vinty&amp;#039;s half of the pre-drop, the player encounters tight timings, jumps and size portals. The segment concludes with six dash orbs and two challenging timings with varying icon sizes, followed by a brief transition displaying the level&amp;#039;s name before the drop begins.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;6-13% (Vinty):&amp;#039;&amp;#039;&amp;#039; In Vinty&amp;#039;s half of the pre-drop, the player encounters tight timings, jumps and size portals. The segment concludes with six dash orbs and two challenging timings with varying icon sizes, followed by a brief transition displaying the level&amp;#039;s name before the drop begins.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;13-29% (Sauzzeth):&#039;&#039;&#039; The colour palette shifts to vibrant purple and pink, replacing Synd and Vinty&#039;s dark &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grey&lt;/del&gt;. The level ramps up to quadruple speed, intensifying the challenge in the wave game-mode. The player must navigate with tight manoeuvres, enter a mini portal and face a compact wave section. A frantic spam section follows, leading into a ship segment. Here, the player must ascend briefly, hit a black orb, and then execute a straight-fly along the bottom. The ship segment ends with a tight straight-fly that gradually slows.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;13-29% (Sauzzeth):&#039;&#039;&#039; The colour palette shifts to vibrant purple and pink, replacing Synd and Vinty&#039;s dark &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gray&lt;/ins&gt;. The level ramps up to quadruple speed, intensifying the challenge in the wave game-mode. The player must navigate with tight manoeuvres, enter a mini portal and face a compact wave section. A frantic spam section follows, leading into a ship segment. Here, the player must ascend briefly, hit a black orb, and then execute a straight-fly along the bottom. The ship segment ends with a tight straight-fly that gradually slows.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;29-44% ([[Bli]] + Sauzzeth):&amp;#039;&amp;#039;&amp;#039; The level accelerates back up to quadruple speed, turning the player into a wave again. Here, a rapid automatic transition leads into extremely precise gameplay, marked by arrows to guide the player and make it slightly forgiving. Midway through, the player briefly enlarges and faces a few seconds of tight manoeuvring. This section concludes with a brief ball segment featuring precise orb timings and clicks. To conclude, the player must execute a rapid mini-wave spam.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;29-44% ([[Bli]] + Sauzzeth):&amp;#039;&amp;#039;&amp;#039; The level accelerates back up to quadruple speed, turning the player into a wave again. Here, a rapid automatic transition leads into extremely precise gameplay, marked by arrows to guide the player and make it slightly forgiving. Midway through, the player briefly enlarges and faces a few seconds of tight manoeuvring. This section concludes with a brief ball segment featuring precise orb timings and clicks. To conclude, the player must execute a rapid mini-wave spam.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;44-59% (Xatz):&amp;#039;&amp;#039;&amp;#039; The level briefly slows during a transition before speeding up. Next, a big-sized wave segment requires strict timings and a quick spam section. After this, a brief ship section features a lenient straight-fly that quickly transitions into an automatic segment. Following that, a tight wave part changes size multiple times. The section ends with a mini-UFO part featuring three orb timings.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;44-59% (Xatz):&amp;#039;&amp;#039;&amp;#039; The level briefly slows during a transition before speeding up. Next, a big-sized wave segment requires strict timings and a quick spam section. After this, a brief ship section features a lenient straight-fly that quickly transitions into an automatic segment. Following that, a tight wave part changes size multiple times. The section ends with a mini-UFO part featuring three orb timings.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=95005&amp;oldid=prev</id>
		<title>Bot994: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=95005&amp;oldid=prev"/>
		<updated>2026-10-11T23:07:01Z</updated>

		<summary type="html">&lt;p&gt;Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;action=history&lt;/p&gt;
&lt;a href=&quot;https://geometrydashwiki.com/eng/KOCMOC?diff=95005&amp;amp;oldid=95004&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=95004&amp;oldid=prev</id>
		<title>Bot994: 16 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=95004&amp;oldid=prev"/>
		<updated>2026-10-11T23:06:57Z</updated>

		<summary type="html">&lt;p&gt;16 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;action=history&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:06, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=94987&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=94987&amp;oldid=prev"/>
		<updated>2026-10-11T23:06:55Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;action=history&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:06, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=94961&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=94961&amp;oldid=prev"/>
		<updated>2026-10-11T23:06:53Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:06, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=94935&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=94935&amp;oldid=prev"/>
		<updated>2026-10-11T23:06:51Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:06, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;!-- diff cache key xfoyeiemuvwuaszd_wiki-mw_:diff:1.41:old-94909:rev-94935 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=94909&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=94909&amp;oldid=prev"/>
		<updated>2026-10-11T23:06:49Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:06, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=94883&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=94883&amp;oldid=prev"/>
		<updated>2026-10-11T23:06:48Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;oldid=265933 ; contributors: https://geometrydash.wiki.gg/index.php?title=KOCMOC&amp;amp;action=history&lt;/p&gt;
&lt;a href=&quot;https://geometrydashwiki.com/eng/KOCMOC?diff=94883&amp;amp;oldid=95003&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=95003&amp;oldid=prev</id>
		<title>geometrydash.wiki.gg&gt;Nebula3000: link</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=95003&amp;oldid=prev"/>
		<updated>2026-10-11T19:51:25Z</updated>

		<summary type="html">&lt;p&gt;link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:51, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l137&quot;&gt;Line 137:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 137:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The end screen art of KOCMOC was traced from a stock image created by Tobias Roetsch, a freelance artist and photographer. Initially, Cherry Team faced backlash for not crediting the artist for the artwork. Eventually, the level received an update to add the credit in the end screen.&amp;lt;ref&amp;gt;https://x.com/SnomGD/status/1759614708858908770&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The end screen art of KOCMOC was traced from a stock image created by Tobias Roetsch, a freelance artist and photographer. Initially, Cherry Team faced backlash for not crediting the artist for the artwork. Eventually, the level received an update to add the credit in the end screen.&amp;lt;ref&amp;gt;https://x.com/SnomGD/status/1759614708858908770&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The rabbit is actually a character from a Russian/Soviet animated series called &amp;#039;Ну, погоди!&amp;#039; (&amp;#039;Nu, pogodi!&amp;#039;). The English title is &amp;#039;Well, Just You Wait!&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The rabbit is actually a character from a Russian/Soviet animated series called &amp;#039;Ну, погоди!&amp;#039; (&amp;#039;Nu, pogodi!&amp;#039;). The English title is &amp;#039;Well, Just You Wait!&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The movement of Based After Based from #26 to #23 on 10 April 2026 pushed KOCMOC out of the Top 25.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The movement of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Based After Based&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;from #26 to #23 on 10 April 2026 pushed KOCMOC out of the Top 25.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Togglebox&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Togglebox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |header = Notable completions&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |header = Notable completions&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>geometrydash.wiki.gg&gt;Nebula3000</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/KOCMOC?diff=95002&amp;oldid=prev</id>
		<title>geometrydash.wiki.gg&gt;Nebula3000 at 20:59, 9 October 2026</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/KOCMOC?diff=95002&amp;oldid=prev"/>
		<updated>2026-10-09T20:59:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:59, 9 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l133&quot;&gt;Line 133:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 133:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**This addition pushed [[LIMBO]] out of the Top 10, Aronia into the Extended List, and rosedynamix into the Legacy List.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**This addition pushed [[LIMBO]] out of the Top 10, Aronia into the Extended List, and rosedynamix into the Legacy List.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*KOCMOC has been beaten twice by Trick; he first completed it as the verification on 12 March 2023,&amp;lt;ref name=&amp;quot;Verification&amp;quot;/&amp;gt; and then he beat the updated version on 16 June 2023.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=6pl-Rb2mIPA&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*KOCMOC has been beaten twice by Trick; he first completed it as the verification on 12 March 2023,&amp;lt;ref name=&amp;quot;Verification&amp;quot;/&amp;gt; and then he beat the updated version on 16 June 2023.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=6pl-Rb2mIPA&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*KOCMOC formerly held the title of the hardest Epic-rated level in the game, surpassing LIMBO&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*KOCMOC formerly held the title of the hardest Epic-rated level in the game, surpassing LIMBO&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with it being &lt;/ins&gt;surpassed by [[Spectre]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**KOCMOC has since been &lt;/del&gt;surpassed by [[Spectre]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and later [[Anathema]], as the hardest Epic-rated level in the game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*KOCMOC features an Easter egg in the final wave spam corridor, with one of the spikes appearing as the character [[Wikipedia:Sans (Undertale)|Sans]] from [[Wikipedia:Undertale|Undertale]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*KOCMOC features an Easter egg in the final wave spam corridor, with one of the spikes appearing as the character [[Wikipedia:Sans (Undertale)|Sans]] from [[Wikipedia:Undertale|Undertale]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The end screen art of KOCMOC was traced from a stock image created by Tobias Roetsch, a freelance artist and photographer. Initially, Cherry Team faced backlash for not crediting the artist for the artwork. Eventually, the level received an update to add the credit in the end screen.&amp;lt;ref&amp;gt;https://x.com/SnomGD/status/1759614708858908770&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The end screen art of KOCMOC was traced from a stock image created by Tobias Roetsch, a freelance artist and photographer. Initially, Cherry Team faced backlash for not crediting the artist for the artwork. Eventually, the level received an update to add the credit in the end screen.&amp;lt;ref&amp;gt;https://x.com/SnomGD/status/1759614708858908770&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>geometrydash.wiki.gg&gt;Nebula3000</name></author>
	</entry>
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