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	<id>https://geometrydashwiki.com/eng/Update_2.0?action=history&amp;feed=atom</id>
	<title>Update 2.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://geometrydashwiki.com/eng/Update_2.0?action=history&amp;feed=atom"/>
	<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?action=history"/>
	<updated>2026-10-16T07:33:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=96105&amp;oldid=prev</id>
		<title>Bot994: Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=96105&amp;oldid=prev"/>
		<updated>2026-10-11T23:18:23Z</updated>

		<summary type="html">&lt;p&gt;Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:18, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;13 January 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts another preview picture, confirming the existence of blue coins, an upcoming feature that was first discovered on the GJ_GameSheet file from Update 1.9 and in the GJ_GameSheet-uhd file from the Steam version. The blue coin closely resemble the regular, yellow coins, which were added in Update 1.6. While no information has officially been released on them, it is widely believed that they will be used for coins in the level editor, due to his post saying &amp;#039;&amp;#039;&amp;quot;I will add this maybe as user coins...&amp;quot;&amp;#039;&amp;#039; . The preview image also introduces two new wave icons, and new portals that were discovered to teleport the player to the nearest teleport portal. The colours of the portals are blue, and orange, confirming a Portal reference. About this, he also confirmed for 2.0 unlockable versions for the robot, and a chance for some of Etzer, and Viprin&amp;#039;s Utopia texture pack Icons/Balls/Ships/Waves/UFOs to come in future updates.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;13 January 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts another preview picture, confirming the existence of blue coins, an upcoming feature that was first discovered on the GJ_GameSheet file from Update 1.9 and in the GJ_GameSheet-uhd file from the Steam version. The blue coin closely resemble the regular, yellow coins, which were added in Update 1.6. While no information has officially been released on them, it is widely believed that they will be used for coins in the level editor, due to his post saying &amp;#039;&amp;#039;&amp;quot;I will add this maybe as user coins...&amp;quot;&amp;#039;&amp;#039; . The preview image also introduces two new wave icons, and new portals that were discovered to teleport the player to the nearest teleport portal. The colours of the portals are blue, and orange, confirming a Portal reference. About this, he also confirmed for 2.0 unlockable versions for the robot, and a chance for some of Etzer, and Viprin&amp;#039;s Utopia texture pack Icons/Balls/Ships/Waves/UFOs to come in future updates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;February 5, 2015:&amp;#039;&amp;#039;&amp;#039; Topala hints that he will post an Update 2.0 promo on the Geometry Dash Lite Update 1.9 release notes.  He writes, &amp;quot;I will be posting another Update 2.0 promo later today or tomorrow.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;February 5, 2015:&amp;#039;&amp;#039;&amp;#039; Topala hints that he will post an Update 2.0 promo on the Geometry Dash Lite Update 1.9 release notes.  He writes, &amp;quot;I will be posting another Update 2.0 promo later today or tomorrow.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;6 February 2015:&#039;&#039;&#039; Topala posts the fourth preview picture, which shows a newer thick &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grey &lt;/del&gt;portal, making way for theories of a game mode in between two sets of new blocks: Embossed metal blocks, and &quot;factory&quot; style blocks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;6 February 2015:&#039;&#039;&#039; Topala posts the fourth preview picture, which shows a newer thick &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gray &lt;/ins&gt;portal, making way for theories of a game mode in between two sets of new blocks: Embossed metal blocks, and &quot;factory&quot; style blocks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;13 February 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a fifth preview picture, which hints the soundtrack for the upcoming level. It depicts &amp;quot;B + D,&amp;quot; an airplane, a skull with a lock on its forehead, a flame rising out of water, and a question mark. It was most agreed on that the next level would be &amp;quot;Deadlocked,&amp;quot; by F-777, as B + D = F, the airplane refers to the Boeing 777, and the skull and lock refer to the song name itself. The soundtrack was also not available in the custom music selection. The other song would be an unknown song by Waterflame as the picture of a flame rising out of water hinted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;13 February 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a fifth preview picture, which hints the soundtrack for the upcoming level. It depicts &amp;quot;B + D,&amp;quot; an airplane, a skull with a lock on its forehead, a flame rising out of water, and a question mark. It was most agreed on that the next level would be &amp;quot;Deadlocked,&amp;quot; by F-777, as B + D = F, the airplane refers to the Boeing 777, and the skull and lock refer to the song name itself. The soundtrack was also not available in the custom music selection. The other song would be an unknown song by Waterflame as the picture of a flame rising out of water hinted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;3 March 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a sixth preview picture, showing two new types of blocks, and three new backgrounds. The second picture from the left had already been shown, and the blocks from the first picture had already been shown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;3 March 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a sixth preview picture, showing two new types of blocks, and three new backgrounds. The second picture from the left had already been shown, and the blocks from the first picture had already been shown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=80646&amp;oldid=prev</id>
		<title>Bot994: Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=80646&amp;oldid=prev"/>
		<updated>2026-10-11T19:39:45Z</updated>

		<summary type="html">&lt;p&gt;Standardize prose spelling to Canadian English; preserve names, quotations and wiki syntax&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:39, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l86&quot;&gt;Line 86:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 86:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;18 October 2014:&amp;#039;&amp;#039;&amp;#039; Robert Topala makes his first, brief mention of Update 2.0 through Facebook, in the Update 1.9 release notes. When touching on the user accounts system that was introduced in 1.9, he says, &amp;#039;&amp;#039;&amp;quot;Will include more in update 2.0.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;18 October 2014:&amp;#039;&amp;#039;&amp;#039; Robert Topala makes his first, brief mention of Update 2.0 through Facebook, in the Update 1.9 release notes. When touching on the user accounts system that was introduced in 1.9, he says, &amp;#039;&amp;#039;&amp;quot;Will include more in update 2.0.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;15 December 2014:&amp;#039;&amp;#039;&amp;#039; Topala announces on the official Geometry Dash Facebook page that he would begin sharing information about Update 2.0. He writes, &amp;#039;&amp;#039;&amp;quot;Highscore system is back online and should be a lot faster than before. More info about the Steam version and Update 2.0 coming in the next few days. Thanks for waiting!&amp;quot;.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;15 December 2014:&amp;#039;&amp;#039;&amp;#039; Topala announces on the official Geometry Dash Facebook page that he would begin sharing information about Update 2.0. He writes, &amp;#039;&amp;#039;&amp;quot;Highscore system is back online and should be a lot faster than before. More info about the Steam version and Update 2.0 coming in the next few days. Thanks for waiting!&amp;quot;.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;21 December 2014:&#039;&#039;&#039; Topala posts his first preview image for the update. The figures on either sides of the picture resemble monsters, and a cube is included in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;center&lt;/del&gt;. Written above is &quot;The INVASION has begun&quot;, and there is also text reading &quot;Update 2.0 W.I.P&quot; in the lower right hand corner. This image caused much hype around the network, and rumours of one of the new songs being Invaders, a song by Waterflame, started to expand.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;21 December 2014:&#039;&#039;&#039; Topala posts his first preview image for the update. The figures on either sides of the picture resemble monsters, and a cube is included in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;centre&lt;/ins&gt;. Written above is &quot;The INVASION has begun&quot;, and there is also text reading &quot;Update 2.0 W.I.P&quot; in the lower right hand corner. This image caused much hype around the network, and rumours of one of the new songs being Invaders, a song by Waterflame, started to expand.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;26 December 2014:&#039;&#039;&#039; Topala posts his second preview image, showing a Super Mario Bros-like stage, with a background that resembles to the video game Super Mario World. The cube that is included is similar to the 1-up mushroom found in the Super Mario series. It has shading, and is pixelated, hinting the possibility of new icons. It also shows new ground, and background patterns. Also, the 1-up mushroom has 3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colors &lt;/del&gt;from the shading, alike the Steamstep, and Companion Cube icons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;26 December 2014:&#039;&#039;&#039; Topala posts his second preview image, showing a Super Mario Bros-like stage, with a background that resembles to the video game Super Mario World. The cube that is included is similar to the 1-up mushroom found in the Super Mario series. It has shading, and is pixelated, hinting the possibility of new icons. It also shows new ground, and background patterns. Also, the 1-up mushroom has 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colours &lt;/ins&gt;from the shading, alike the Steamstep, and Companion Cube icons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;13 January 2015:&#039;&#039;&#039; Topala posts another preview picture, confirming the existence of blue coins, an upcoming feature that was first discovered on the GJ_GameSheet file from Update 1.9 and in the GJ_GameSheet-uhd file from the Steam version. The blue coin closely resemble the regular, yellow coins, which were added in Update 1.6. While no information has officially been released on them, it is widely believed that they will be used for coins in the level editor, due to his post saying &#039;&#039;&quot;I will add this maybe as user coins...&quot;&#039;&#039; . The preview image also introduces two new wave icons, and new portals that were discovered to teleport the player to the nearest teleport portal. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colors &lt;/del&gt;of the portals are blue, and orange, confirming a Portal reference. About this, he also confirmed for 2.0 unlockable versions for the robot, and a chance for some of Etzer, and Viprin&#039;s Utopia texture pack Icons/Balls/Ships/Waves/UFOs to come in future updates.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;13 January 2015:&#039;&#039;&#039; Topala posts another preview picture, confirming the existence of blue coins, an upcoming feature that was first discovered on the GJ_GameSheet file from Update 1.9 and in the GJ_GameSheet-uhd file from the Steam version. The blue coin closely resemble the regular, yellow coins, which were added in Update 1.6. While no information has officially been released on them, it is widely believed that they will be used for coins in the level editor, due to his post saying &#039;&#039;&quot;I will add this maybe as user coins...&quot;&#039;&#039; . The preview image also introduces two new wave icons, and new portals that were discovered to teleport the player to the nearest teleport portal. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colours &lt;/ins&gt;of the portals are blue, and orange, confirming a Portal reference. About this, he also confirmed for 2.0 unlockable versions for the robot, and a chance for some of Etzer, and Viprin&#039;s Utopia texture pack Icons/Balls/Ships/Waves/UFOs to come in future updates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;February 5, 2015:&amp;#039;&amp;#039;&amp;#039; Topala hints that he will post an Update 2.0 promo on the Geometry Dash Lite Update 1.9 release notes.  He writes, &amp;quot;I will be posting another Update 2.0 promo later today or tomorrow.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;February 5, 2015:&amp;#039;&amp;#039;&amp;#039; Topala hints that he will post an Update 2.0 promo on the Geometry Dash Lite Update 1.9 release notes.  He writes, &amp;quot;I will be posting another Update 2.0 promo later today or tomorrow.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;6 February 2015:&#039;&#039;&#039; Topala posts the fourth preview picture, which shows a newer thick &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gray &lt;/del&gt;portal, making way for theories of a game mode in between two sets of new blocks: Embossed metal blocks, and &quot;factory&quot; style blocks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;6 February 2015:&#039;&#039;&#039; Topala posts the fourth preview picture, which shows a newer thick &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grey &lt;/ins&gt;portal, making way for theories of a game mode in between two sets of new blocks: Embossed metal blocks, and &quot;factory&quot; style blocks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;13 February 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a fifth preview picture, which hints the soundtrack for the upcoming level. It depicts &amp;quot;B + D,&amp;quot; an airplane, a skull with a lock on its forehead, a flame rising out of water, and a question mark. It was most agreed on that the next level would be &amp;quot;Deadlocked,&amp;quot; by F-777, as B + D = F, the airplane refers to the Boeing 777, and the skull and lock refer to the song name itself. The soundtrack was also not available in the custom music selection. The other song would be an unknown song by Waterflame as the picture of a flame rising out of water hinted.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;13 February 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a fifth preview picture, which hints the soundtrack for the upcoming level. It depicts &amp;quot;B + D,&amp;quot; an airplane, a skull with a lock on its forehead, a flame rising out of water, and a question mark. It was most agreed on that the next level would be &amp;quot;Deadlocked,&amp;quot; by F-777, as B + D = F, the airplane refers to the Boeing 777, and the skull and lock refer to the song name itself. The soundtrack was also not available in the custom music selection. The other song would be an unknown song by Waterflame as the picture of a flame rising out of water hinted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;3 March 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a sixth preview picture, showing two new types of blocks, and three new backgrounds. The second picture from the left had already been shown, and the blocks from the first picture had already been shown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;3 March 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a sixth preview picture, showing two new types of blocks, and three new backgrounds. The second picture from the left had already been shown, and the blocks from the first picture had already been shown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l97&quot;&gt;Line 97:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;2 April 2015:&amp;#039;&amp;#039;&amp;#039; Topala confirms that the sneak peek will be out soon. Also he confirms the sneak peek will show some features but not all, and he is sure that the creators will definitely love it.&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;page=1558&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;2 April 2015:&amp;#039;&amp;#039;&amp;#039; Topala confirms that the sneak peek will be out soon. Also he confirms the sneak peek will show some features but not all, and he is sure that the creators will definitely love it.&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;page=1558&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;6 April 2015:&amp;#039;&amp;#039;&amp;#039; Topala confirms that the sneak peek will be out very soon. Also he wrote, &amp;quot;&amp;#039;&amp;#039;After that I might make a walkthrough video that shows some new editor features, lots of things to cover!&amp;quot;.&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;page=1569&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;6 April 2015:&amp;#039;&amp;#039;&amp;#039; Topala confirms that the sneak peek will be out very soon. Also he wrote, &amp;quot;&amp;#039;&amp;#039;After that I might make a walkthrough video that shows some new editor features, lots of things to cover!&amp;quot;.&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;page=1569&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;9 April 2015:&#039;&#039;&#039; Topala posts a sneak peek on YouTube that introduces a new robot-like vehicle, new moving blocks, moving spikes, in game text, moving monster-like obstacles, changeable background, ground &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colors&lt;/del&gt;, new background, and new decorations.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=rVNhHf4yHBc&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;9 April 2015:&#039;&#039;&#039; Topala posts a sneak peek on YouTube that introduces a new robot-like vehicle, new moving blocks, moving spikes, in game text, moving monster-like obstacles, changeable background, ground &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colours&lt;/ins&gt;, new background, and new decorations.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=rVNhHf4yHBc&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;17 April 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a reaction video about Geometry Dash in the official Facebook page &amp;lt;ref&amp;gt;https://www.facebook.com/geometrydash&amp;lt;/ref&amp;gt; in which he says: &amp;#039;&amp;#039;&amp;quot;Will be posting more info on 2.0 in a day or so, until then check this out :D (oh the rage)&amp;quot;.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;17 April 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a reaction video about Geometry Dash in the official Facebook page &amp;lt;ref&amp;gt;https://www.facebook.com/geometrydash&amp;lt;/ref&amp;gt; in which he says: &amp;#039;&amp;#039;&amp;quot;Will be posting more info on 2.0 in a day or so, until then check this out :D (oh the rage)&amp;quot;.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;19 April 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a second sneak peek on YouTube that covers new level editor features, such as the ability to create, and save for copying custom objects, preview mode, layering objects, unlimited colours, and object scaling.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=zLIUo65PbWQ&amp;lt;/ref&amp;gt; Also, the object limit will be increased to 25,000.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;19 April 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts a second sneak peek on YouTube that covers new level editor features, such as the ability to create, and save for copying custom objects, preview mode, layering objects, unlimited colours, and object scaling.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=zLIUo65PbWQ&amp;lt;/ref&amp;gt; Also, the object limit will be increased to 25,000.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;11 May 2015:&#039;&#039;&#039; Topala posts a third sneak peek on YouTube that confirms the level Deadlocked, along with new green jump rings (which combine the blue ring gravity switch with the yellow ring bounce), the teleportation portals, a new icon, a new wave, a new background, new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;color &lt;/del&gt;effects, and new designs.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=nnkePuBng3I&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;11 May 2015:&#039;&#039;&#039; Topala posts a third sneak peek on YouTube that confirms the level Deadlocked, along with new green jump rings (which combine the blue ring gravity switch with the yellow ring bounce), the teleportation portals, a new icon, a new wave, a new background, new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colour &lt;/ins&gt;effects, and new designs.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=nnkePuBng3I&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;13 May 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts on TouchArcade that there will be new filters for levels, in which you can now use a creator name as a filter to search for their levels. He also keeps the Deadlocked level difficulty as a secret saying: &amp;quot;&amp;#039;&amp;#039;Secrets secrets secrets... :)&amp;#039;&amp;#039;&amp;quot;.&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?s=031a499a134ac383af7c8f55155809de&amp;amp;t=200268&amp;amp;page=1681&amp;lt;/ref&amp;gt; Topala has provided information for the blue coins that are confirmed to be user coins, he says: &amp;#039;&amp;#039;&amp;quot;Separate. Blue coins = user coins = separate achievements and rewards&amp;quot;. &amp;#039;&amp;#039;He has also mentioned an upcoming collaboration system, and following creators. In fact, There will be only three per level, and more obtainable than yellow ones. This also means a higher number for this specific coin achievements.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;13 May 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts on TouchArcade that there will be new filters for levels, in which you can now use a creator name as a filter to search for their levels. He also keeps the Deadlocked level difficulty as a secret saying: &amp;quot;&amp;#039;&amp;#039;Secrets secrets secrets... :)&amp;#039;&amp;#039;&amp;quot;.&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?s=031a499a134ac383af7c8f55155809de&amp;amp;t=200268&amp;amp;page=1681&amp;lt;/ref&amp;gt; Topala has provided information for the blue coins that are confirmed to be user coins, he says: &amp;#039;&amp;#039;&amp;quot;Separate. Blue coins = user coins = separate achievements and rewards&amp;quot;. &amp;#039;&amp;#039;He has also mentioned an upcoming collaboration system, and following creators. In fact, There will be only three per level, and more obtainable than yellow ones. This also means a higher number for this specific coin achievements.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;26 May 2015:&amp;#039;&amp;#039;&amp;#039; Topala makes his first mention of [[Update 2.1]] on TouchArcade, saying &amp;quot;&amp;#039;&amp;#039;I wanted to mix up the art style a bit, keep things fresh. More craziness in 2.1!&amp;#039;&amp;#039;&amp;quot;&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;page=1943&amp;lt;/ref&amp;gt; He also mentions the release notes which describes the new features of Update 2.0. With the post, he confirmed that the release notes are coming very soon, and he also said that keeping updates smaller with only 1-2 months of development will be better in the future. He also said that 2.1 will be smaller, but faster because 2.0 &amp;quot;took too long&amp;quot;. This statement turned out to be false, as 2.1 ended up taking considerably longer than 2.0 did.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;26 May 2015:&amp;#039;&amp;#039;&amp;#039; Topala makes his first mention of [[Update 2.1]] on TouchArcade, saying &amp;quot;&amp;#039;&amp;#039;I wanted to mix up the art style a bit, keep things fresh. More craziness in 2.1!&amp;#039;&amp;#039;&amp;quot;&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;page=1943&amp;lt;/ref&amp;gt; He also mentions the release notes which describes the new features of Update 2.0. With the post, he confirmed that the release notes are coming very soon, and he also said that keeping updates smaller with only 1-2 months of development will be better in the future. He also said that 2.1 will be smaller, but faster because 2.0 &amp;quot;took too long&amp;quot;. This statement turned out to be false, as 2.1 ended up taking considerably longer than 2.0 did.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;29 May 2015:&amp;#039;&amp;#039;&amp;#039; Topala answers a few questions on  TouchArcade, confirming that Update 2.0 will introduce some space-related objects, along with several other new ones.&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;page=1986&amp;lt;/ref&amp;gt; He also mentions improving the Level Review system.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;29 May 2015:&amp;#039;&amp;#039;&amp;#039; Topala answers a few questions on  TouchArcade, confirming that Update 2.0 will introduce some space-related objects, along with several other new ones.&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;page=1986&amp;lt;/ref&amp;gt; He also mentions improving the Level Review system.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;7 June 2015:&#039;&#039;&#039; In a shoutbox conversation revealed on  TouchArcade, Topala confirms that Deadlocked is a demon level.&amp;lt;ref&amp;gt;http://pastebin.com/0jvJCN8T&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;highlight=pastebin&amp;amp;page=2094&amp;lt;/ref&amp;gt; He also mentions a new trigger called &quot;pulse trigger&quot; which is related to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;color &lt;/del&gt;effects, and he discusses improving the level review system . In addition, he had this to say about the release of the update: &#039;&#039;&quot;It&#039;s very very close to being done. I just don&#039;t say any dates because I&#039;m not 100% sure.&quot;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;7 June 2015:&#039;&#039;&#039; In a shoutbox conversation revealed on  TouchArcade, Topala confirms that Deadlocked is a demon level.&amp;lt;ref&amp;gt;http://pastebin.com/0jvJCN8T&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showthread.php?t=200268&amp;amp;highlight=pastebin&amp;amp;page=2094&amp;lt;/ref&amp;gt; He also mentions a new trigger called &quot;pulse trigger&quot; which is related to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colour &lt;/ins&gt;effects, and he discusses improving the level review system . In addition, he had this to say about the release of the update: &#039;&#039;&quot;It&#039;s very very close to being done. I just don&#039;t say any dates because I&#039;m not 100% sure.&quot;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;12 June 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts on Twitter that the update is close to release, so close that no videos will be made to tide people over. Although he will make some tutorials later for new additions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;12 June 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts on Twitter that the update is close to release, so close that no videos will be made to tide people over. Although he will make some tutorials later for new additions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;18 June 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts on TouchArcade that users with accounts will have their own profile page.&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showpost.php?p=3577244&amp;amp;postcount=22662&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;18 June 2015:&amp;#039;&amp;#039;&amp;#039; Topala posts on TouchArcade that users with accounts will have their own profile page.&amp;lt;ref&amp;gt;http://forums.toucharcade.com/showpost.php?p=3577244&amp;amp;postcount=22662&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=52452&amp;oldid=prev</id>
		<title>Bot994: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=52452&amp;oldid=prev"/>
		<updated>2026-10-11T09:29:47Z</updated>

		<summary type="html">&lt;p&gt;Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;action=history&lt;/p&gt;
&lt;a href=&quot;https://geometrydashwiki.com/eng/Update_2.0?diff=52452&amp;amp;oldid=52403&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=52403&amp;oldid=prev</id>
		<title>Bot994: 20 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=52403&amp;oldid=prev"/>
		<updated>2026-10-11T09:29:44Z</updated>

		<summary type="html">&lt;p&gt;20 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:29, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=52359&amp;oldid=prev</id>
		<title>Bot994: 23 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=52359&amp;oldid=prev"/>
		<updated>2026-10-11T09:29:42Z</updated>

		<summary type="html">&lt;p&gt;23 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:29, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=52318&amp;oldid=prev</id>
		<title>Bot994: 24 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=52318&amp;oldid=prev"/>
		<updated>2026-10-11T09:29:40Z</updated>

		<summary type="html">&lt;p&gt;24 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:29, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=52276&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=52276&amp;oldid=prev"/>
		<updated>2026-10-11T09:29:38Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:29, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=52211&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=52211&amp;oldid=prev"/>
		<updated>2026-10-11T09:29:36Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;action=history&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:29, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=52146&amp;oldid=prev</id>
		<title>Bot994: 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;action=history</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=52146&amp;oldid=prev"/>
		<updated>2026-10-11T09:29:33Z</updated>

		<summary type="html">&lt;p&gt;25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;oldid=248080 ; contributors: https://geometrydash.wiki.gg/index.php?title=Update+2.0&amp;amp;action=history&lt;/p&gt;
&lt;a href=&quot;https://geometrydashwiki.com/eng/Update_2.0?diff=52146&amp;amp;oldid=52398&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bot994</name></author>
	</entry>
	<entry>
		<id>https://geometrydashwiki.com/eng/Update_2.0?diff=52398&amp;oldid=prev</id>
		<title>geometrydash.wiki.gg&gt;Y3LL0WZ3R: A little fix</title>
		<link rel="alternate" type="text/html" href="https://geometrydashwiki.com/eng/Update_2.0?diff=52398&amp;oldid=prev"/>
		<updated>2026-06-07T12:36:46Z</updated>

		<summary type="html">&lt;p&gt;A little fix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:36, 7 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Deadlocked|Deadlock&amp;amp;shy;ed]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Deadlocked|Deadlock&amp;amp;shy;ed]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |portals     =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |portals     =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Portals#Robot|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wave&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Portals#Robot|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Robot&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Portals#Teleportation|Teleport&amp;amp;shy;ation]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Portals#Teleportation|Teleport&amp;amp;shy;ation]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |icons       =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |icons       =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>geometrydash.wiki.gg&gt;Y3LL0WZ3R</name></author>
	</entry>
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