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==Description== ''Note: Neomarbilan, Tusol, Ashirymafik, and Ex3r0 made the gameplay. Only the decorators will be listed.'' *'''0%:''' Before the gameplay section is a 1.5-second cutscene depicting a girl named Ruru in a dark corridor with little light and an eye at the end of the corridor. *'''0-16% (Tusol):''' Society begins with a cube sequence in a dark area with a rainbow vortex-looking background and an abundance of black fog that randomly scatters to obscure the screen. Ruru also appears, saying, 'What is this? Am I sleeping? ... Oh I see how it is. Okiee...' The player must navigate tight spike structures and carefully use the orbs and gravity portals to pass. Towards the end of this sequence, it transitions into a hand-drawn-like segment. It requires timing a green orb and hitting a dash orb that travels through a drawn door into a split cutscene of an office with a digital clock reading 7 o'clock, with a bleep from the song signalling the next sequence. *'''16-24% (Aleph):''' This sequence features a tight ship corridor, with another bleep from the song at around 20-21%, where a creepy-looking face briefly appears as a glitch. The block design in this part starts mostly black-and-white, with some rainbow colouring, then transitions into a dark section with various hanging, chain-like decorations. *'''24-33% (IL1ghtly0ne):''' This sequence consists of UFO gameplay with various orbs and slopes. Here, the decoration becomes more colourful, with flashing colours and blinking eyes. After another bleep, a cutscene saying 'NO SIGNAL' appears, and the level turns completely black-and-white as the song slows and transitions into the next sequence. *'''33-49% (EXXXZOR):''' This part is considered one of the most unnerving in the level. It includes many blinking eyes, text that says 'Love', 'Ruru, can you hear me?', 'I haven't seen you outside in a while', and 'I got to go now, hope your alright.' There are many more texts too difficult to decipher. The decoration features various creepy faces and creatures. The gameplay consists of tough cube and orb timings. At 47%, the song slows slightly, and a collage-style title card appears, transitioning into the next sequence. *'''49-65% (SunFl0werBoy):''' The drop of the level features fast-paced gameplay involving the wave primarily, with small sequences of the ship and the UFO. The decoration constantly fluctuates between creepy hand-drawn-like segments and segments with various colours flashing, mostly blue and purple, and occasionally red. This section ends with a wave sequence and a brief cutscene of a confused-looking face scribbled over the gameplay. *'''65-74% (Tusol):''' This part begins with UFO and wave gameplay, and the decoration becomes brighter and more disorienting. This part features a lot of text, most notably 'you_couldn't_save_him'. At 73%, a cutscene depicting a sad Ruru in a city appears, leading into the next sequence. *'''74-82% (SunFl0werBoy):''' This part picks up decoration from the last cutscene, with block design resembling city buildings. These constantly alternate with decoration consisting of many blinking eyes. This part consists mostly of the ship and the wave, with a brief ball sequence. It ends with tight wave spam with extremely bright decoration and blinking eyes. *'''82-99% (undercooked waffle):''' The final part of the level, consisting of cube gameplay that is mostly memory, as it contains many fake spikes and blocks. *'''99-100% (MattsNibbles, End Screen):''' After a distortion cutscene is the end screen depicting Ruru sitting on a bench near a park, with various buildings visible, like 'Nate's Hotel' (referencing dj-Nate), and 'Cave of Ice' (referencing [[icedcave]]). The end screen displays the credits for some time, and then ends with a title card.
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