Editing ATOMIC CANNON

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 11: Line 11:
  |objects    = 65,399
  |objects    = 65,399
  |copytype  = No password
  |copytype  = No password
  |downloads  = 194.8K
  |downloads  = 192.2K
  |likes      = 6.1K
  |likes      = 6K
  |rating    = Featured
  |rating    = Featured
  |artist    = [https://dj-nate.newgrounds.com/ dj-Nate]
  |artist    = [https://dj-nate.newgrounds.com/ dj-Nate]
Line 25: Line 25:
*'''25-58%:''' As the song drops, the level goes into a fast-paced, quadruple-speed cube sequence, reverting its size to normal as well. This sequence makes the level very difficult due to the combined demands of muscle memory and crucial orb timings. The design of the spikes changes to a range of flashing colours. It is worth mentioning that the dash orbs are more prevalent here.
*'''25-58%:''' As the song drops, the level goes into a fast-paced, quadruple-speed cube sequence, reverting its size to normal as well. This sequence makes the level very difficult due to the combined demands of muscle memory and crucial orb timings. The design of the spikes changes to a range of flashing colours. It is worth mentioning that the dash orbs are more prevalent here.
*'''58-72%:''' Next is a triple-speed UFO sequence involving jumping through tight gaps, gravity changes, orb jumps, and avoiding fake orbs.
*'''58-72%:''' Next is a triple-speed UFO sequence involving jumping through tight gaps, gravity changes, orb jumps, and avoiding fake orbs.
*'''72-82%:''' After that is a double-speed ship sequence, emphasizing gravity changes and straight-fly while the player's ship changes size. One straight-fly even has a yellow orb that the player must avoid; otherwise, the player crashes. Near the end of the sequence, the player must enter a brief cube sequence and hit a dash orb before the screen fades to black.
*'''72-82%:''' After that is a double-speed ship sequence, emphasising gravity changes and straight-fly while the player's ship changes size. One straight-fly even has a yellow orb that the player must avoid; otherwise, the player crashes. Near the end of the sequence, the player must enter a brief cube sequence and hit a dash orb before the screen fades to black.
*'''82-89%:''' Next is a 1.9-themed half-speed ball sequence involving timed jumps. Despite its slow speed, its difficulty is still heightened, especially near the end of the level. Near the end of the sequence, the player enters a teleport portal to transition to the next sequence.
*'''82-89%:''' Next is a 1.9-themed half-speed ball sequence involving timed jumps. Despite its slow speed, its difficulty is still heightened, especially near the end of the level. Near the end of the sequence, the player enters a teleport portal to transition to the next sequence.
*'''89-100%:''' The final part consists of a normal-speed mini-ball sequence, with gameplay similar to the previous segment. After this sequence ends, the screen fades to black, and LIEB's name flashes in the background. The level ends with the text, 'You beat... ATOMIC CANNON. Congrats?'
*'''89-100%:''' The final part consists of a normal-speed mini-ball sequence, with gameplay similar to the previous segment. After this sequence ends, the screen fades to black, and LIEB's name flashes in the background. The level ends with the text, 'You beat... ATOMIC CANNON. Congrats?'
Please note that all contributions to Geometry Dash Expanded Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Geometry Dash Expanded Wiki:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Pages included on this page: