ATOMIC CANNON: Difference between revisions

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{{Infobox Level New
{{IB-Level
|name = ATOMIC CANNON
|image      = ATOMICCANNON.png
|image = ATOMIC CANNON.jpg
|id        = 77681476
|creator = LIEB <small>(verified by Zeronium)</small>
|creator   = LIEB
|difficulty = Extreme Demon
|verifier  = [[Zeronium]]
|stars = 10
|created    = [[Update 2.1]]
|level_id = 77681476
|updated    = [[Update 2.2]]
|version = 1
|difficulty = {{ExtremeDemon}}
|last_updated = 2.1
|stars     = 10
|composer = Dj-Nate
|length    = 1m 0s (Long)
|song = Intercept 2
|objects    = 65,399
|song_id = 177772
|copytype  = No password
|downloads  = 194.8K
|likes      = 6.1K
|rating    = Featured
|artist    = [https://dj-nate.newgrounds.com/ dj-Nate]
|music      = [https://www.newgrounds.com/audio/listen/177772 Intercept 2]
|musicid    = 177772
}}
}}
'''ATOMIC CANNON''' is a [[Update 2.1|2.1]]/[[Update 2.2|2.2]] Extreme Demon level by LIEB, verified by [[Zeronium]] on 28 January 2022.<ref>https://www.youtube.com/watch?v=VZS5Yn9Y-OI</ref> The level was inspired by a [[Update 1.9|1.9]] Demon level called Intercept, created by [[Viprin]], possessing its similar fast-paced gameplay with more emphasis on high CPS. It is the first instalment of the ATOMIC CANNON series and the prequel to ATOMIC CANNON Mk II. There are two more levels in the series, ATOMIC CANNON Mk III and the final level, ATOMIC CANNON PRIME, which has been mostly completed.


'''ATOMIC CANNON''' is a 2.1 solo Extreme Demon level created and published by LIEB, and verified by Zeronium on January 28, 2022. It was inspired by a 1.9 Demon level called Intercept, which was created by [[Viprin]], taking similar gameplay as well.
==Description==
*'''0-11%:''' ATOMIC CANNON begins with a double-speed cube sequence involving numerous timed orb jumps passing through a gap of spikes.
*'''11-25%:''' It transitions into a difficult triple-speed mini-ball sequence containing numerous fake orbs and timed jumps. The screen fades to white, then to black near the end of this segment, as the speed shifts into a brief slow transition sequence. The '🇵' emoji briefly appears as a transition to the drop.
*'''25-58%:''' As the song drops, the level goes into a fast-paced, quadruple-speed cube sequence, reverting its size to normal as well. This sequence makes the level very difficult due to the combined demands of muscle memory and crucial orb timings. The design of the spikes changes to a range of flashing colours. It is worth mentioning that the dash orbs are more prevalent here.
*'''58-72%:''' Next is a triple-speed UFO sequence involving jumping through tight gaps, gravity changes, orb jumps, and avoiding fake orbs.
*'''72-82%:''' After that is a double-speed ship sequence, emphasizing gravity changes and straight-fly while the player's ship changes size. One straight-fly even has a yellow orb that the player must avoid; otherwise, the player crashes. Near the end of the sequence, the player must enter a brief cube sequence and hit a dash orb before the screen fades to black.
*'''82-89%:''' Next is a 1.9-themed half-speed ball sequence involving timed jumps. Despite its slow speed, its difficulty is still heightened, especially near the end of the level. Near the end of the sequence, the player enters a teleport portal to transition to the next sequence.
*'''89-100%:''' The final part consists of a normal-speed mini-ball sequence, with gameplay similar to the previous segment. After this sequence ends, the screen fades to black, and LIEB's name flashes in the background. The level ends with the text, 'You beat... ATOMIC CANNON. Congrats?'


==Gameplay==
==Gameplay==
ATOMIC CANNON's gameplay is very similar to Viprin's intercept.
{{VC|VnaCFTWBQqc}}
 
*'''0-11%''': The level's gameplay starts off with a double speed cube involving numerous timed orb jumps passing through a gap of spikes.
*'''12-24%''': The next part transitions into a very hard mini ball part containing numerous fake orbs and timed jumps. The screen fades into white then black near the end of this segment as the speed changes into a brief slow part. The "🇵" emoji can be also found.
*'''25-57%''': As the drop of the song starts, the level goes into a fast-paced quadruple cube part. The size changes back into a normal size as well. This segment makes the level significantly difficult due to the involvement of muscle memory and crucial orb timings combined. The design of the spikes changes into varying flashing colors. It is worth mentioning the dash orbs are more prevalent at this part.
*'''58-72%''': The segment changes into that of a UFO part, involving jumping through tight gaps, gravity changes, orb jumps, and avoiding fake orbs.
*'''73-81%''': For the next part goes into a ship part, emphasizing gravity changes and straight fly while the player's ship size changes. One straight fly even has a yellow orb which must not be hit otherwise, resulting in a crash. Near the end of the segment, the player must go to a brief cube part and hit a dash orb before the screen fades into black for the next segment.
*'''82-88%''': The next part is a 1.9-themed slow ball part involving timed jumps. The level's difficulty also cools down a bit. Near the end of the segment, the player then enters a Teleportation portal in order to transition to the next segment.
*'''89-100%''': The final part is a normal speed mini ball, with gameplay similar to the previous segment. After passing this section, the screen fades to black and Lieb's name can be seen flashing in the background. The level then ends with the texts "You beat... ATOMIC CANNON. Congrats?".


==Trivia==
==Trivia==
*This level is free to copy.
*ATOMIC CANNON was rated on 4 February 2022 and placed at #58 on the [[Demonlist (Pointercrate)|Demonlist]] on 4 March 2022, above [[Hyper Paracosm]] and below Requiem.
*This level contains 65,399 objects.
**This addition pushed Mirrored Calamity into the Extended List and Pandemonium by Yakimaru into the Legacy List.
*This level is 1 minute long.
*The final ball section references eight levels LIEB collaborated on back in the 1.9 era.
*The level was initially placed at #58 on the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]] on March 4, 2022, above [[Hyper Paracosm]] (#59) and below [[Requiem]] (#57).
*ATOMIC CANNON is the only level in the ATOMIC CANNON series not to use the wave game-mode.
**It was later moved on #48 on April 3, 2022, above [[Plasma Pulse Finale]] (#49) and below [[Nhelv]] (#47).
*ATOMIC CANNON is LIEB's first solo level after eight years.
*The following 1.9 levels are themed around in the 82% ball part which Lieb collaborated with:
*The placement of [[Waterfall]] on 18 November 2024 pushed ATOMIC CANNON into the Legacy List of the Demonlist.
**The End of Time (collaboration with RealSoulDash, uploaded on Dyrox, Lieb's old account) - ID: 3692681.
**Interestingly, Waterfall pushed ATOMIC CANNON Mk III out of the Top 50 simultaneously.
**FireFrost (collaboration with [[Etzer]]).
**Ultimate Jumper (collaboration wtih ???).
**ElectroTime (collaboration with Vermillion) - ID: 6159309.
**Dynasty (collaboration with Viprin) - ID: 9204593
**Flirtatious Jungle (collaboration with [[Loogiah]], uploaded on Dyrox, Lieb's old account) - ID: 8069195
**Crystal Rush (collaboration with MattMRN) - ID: 9330319.
**Poltergeist (collaboration with [[Terron]]).


==Walkthrough==
==Videos==
[[File:-Verified!- ATOMIC CANNON (Extreme Demon) by Lieb|center|thumb|360px|The verification of ATOMIC CANNON. Credits to Zeronium.]]
{{VC|VZS5Yn9Y-OI
|cpt1 = Verification
}}


==Demonlist==
==References==
{{Demonlist}}
<references />
[[Category:Demon List levels]]

Latest revision as of 15:35, 11 October 2026

ATOMIC CANNON
ID

77681476

Creator(s)

LIEB

Verifier(s)
Created
Last updated
Attributes
Difficulty

10

Length

1m 0s (Long)

Objects

65,399

Copy type

No password

Statistics
Downloads

194.8K

Likes

6.1K

Rating

Featured

Audio info
Artist(s)
Music ID

177772

ATOMIC CANNON is a 2.1/2.2 Extreme Demon level by LIEB, verified by Zeronium on 28 January 2022.[1] The level was inspired by a 1.9 Demon level called Intercept, created by Viprin, possessing its similar fast-paced gameplay with more emphasis on high CPS. It is the first instalment of the ATOMIC CANNON series and the prequel to ATOMIC CANNON Mk II. There are two more levels in the series, ATOMIC CANNON Mk III and the final level, ATOMIC CANNON PRIME, which has been mostly completed.

Description

[edit | edit source]
  • 0-11%: ATOMIC CANNON begins with a double-speed cube sequence involving numerous timed orb jumps passing through a gap of spikes.
  • 11-25%: It transitions into a difficult triple-speed mini-ball sequence containing numerous fake orbs and timed jumps. The screen fades to white, then to black near the end of this segment, as the speed shifts into a brief slow transition sequence. The '🇵' emoji briefly appears as a transition to the drop.
  • 25-58%: As the song drops, the level goes into a fast-paced, quadruple-speed cube sequence, reverting its size to normal as well. This sequence makes the level very difficult due to the combined demands of muscle memory and crucial orb timings. The design of the spikes changes to a range of flashing colours. It is worth mentioning that the dash orbs are more prevalent here.
  • 58-72%: Next is a triple-speed UFO sequence involving jumping through tight gaps, gravity changes, orb jumps, and avoiding fake orbs.
  • 72-82%: After that is a double-speed ship sequence, emphasizing gravity changes and straight-fly while the player's ship changes size. One straight-fly even has a yellow orb that the player must avoid; otherwise, the player crashes. Near the end of the sequence, the player must enter a brief cube sequence and hit a dash orb before the screen fades to black.
  • 82-89%: Next is a 1.9-themed half-speed ball sequence involving timed jumps. Despite its slow speed, its difficulty is still heightened, especially near the end of the level. Near the end of the sequence, the player enters a teleport portal to transition to the next sequence.
  • 89-100%: The final part consists of a normal-speed mini-ball sequence, with gameplay similar to the previous segment. After this sequence ends, the screen fades to black, and LIEB's name flashes in the background. The level ends with the text, 'You beat... ATOMIC CANNON. Congrats?'

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • ATOMIC CANNON was rated on 4 February 2022 and placed at #58 on the Demonlist on 4 March 2022, above Hyper Paracosm and below Requiem.
    • This addition pushed Mirrored Calamity into the Extended List and Pandemonium by Yakimaru into the Legacy List.
  • The final ball section references eight levels LIEB collaborated on back in the 1.9 era.
  • ATOMIC CANNON is the only level in the ATOMIC CANNON series not to use the wave game-mode.
  • ATOMIC CANNON is LIEB's first solo level after eight years.
  • The placement of Waterfall on 18 November 2024 pushed ATOMIC CANNON into the Legacy List of the Demonlist.
    • Interestingly, Waterfall pushed ATOMIC CANNON Mk III out of the Top 50 simultaneously.

Videos

[edit | edit source]
Verification






References

[edit | edit source]