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  |created    = [[Update 2.0]]
  |created    = [[Update 2.0]]
  |updated    = [[Update 2.1]]
  |updated    = [[Update 2.1]]
  |difficulty = {{Hard}}
  |difficulty = [[File:Hard.png|x35px]]
  |stars      = 4
  |stars      = 4
  |diamonds  = 6
  |diamonds  = 6
  |coins      = 3
  |coins      = 3
  |length    = 1m 15s
  |length    = 1m 15s
  |objects    = 14,193
  |objects    = 14,192
  |copytype  = No password
  |copytype  = No password
  |downloads  = 110.2M
  |downloads  = 80.6M+
  |likes      = 3.77M
  |likes      = 3.4M+
  |rating    = Featured
  |rating    = Featured
  |artist    = Viproxi
  |artist    = Viproxi
  |music      = [https://www.newgrounds.com/audio/listen/550260 VGMusicRox - Frantic Factory (]
  |music      = [https://www.newgrounds.com/audio/listen/550260 VGMusicRox - Frantic Factory (]
  |musicid    = 550260
  |musicid    = 550260
  |previous  = [[Polihedral]]<br>(Ice Gauntlet)
  |previous  = [[Polihedral]] (Ice Gauntlet)
  |next      = [[Beast Mode Full]]
  |next      = [[Beast Mode Full]]
}}
}}
'''Acid Factory''' is a [[Update 2.0|2.0]]/[[Update 2.1|2.1]] Hard level by UsernameDefault, published on 12 January 2017. It is the first level of the [[Gauntlets|Poison Gauntlet]].
'''Acid Factory''' is a 2.0/2.1 Hard level by UsernameDefault. It is the first level of the [[Gauntlets|Poison Gauntlet]].


==Description==
==Description==
*'''0-22%:''' Acid Factory begins with a half-speed cube section that features blocks that slightly descend or fall when the player lands on them. Here, the player must jump and traverse through objects and obstacles to move into the next ship sequence.
*'''0-22%:''' The level starts with a half-speed cube section that features blocks that go down a little or fall when the player lands on them. Here, the player must jump and traverse through objects and obstacles to move into the next ship sequence.
*'''22-45%:''' Next, the player enters a ship sequence that features moving blocks and numerous invisible size portals. The blocks will move up and down using the Bounce Out style, imitating a malfunctioning mechanical movement. The player may move upwards or downwards between objects to avoid any collision with hazards.
*'''22-45%:''' Next, the player enters a ship sequence that features moving blocks and numerous invisible size portals. The blocks will move up and down using the Bounce Out style, imitating a malfunctioning mechanical movement. The player may move upwards or downwards between objects to avoid any collision with hazards.
*'''45-57%:''' Afterward, the player enters an easy mini cube section with blocks that requires good jumps.
*'''45-57%:''' Afterward, the player enters an easy mini cube section with blocks that requires good jumps.
*'''57-67%:''' The player then enters a ball segment in mini size. During this segment, speed changes will be present, toggling between normal speed and slow speed.
*'''57-67%:''' The player then enters a ball segment in mini size. During this segment, speed changes will be present, toggling between single speed and half speed.
*'''68-95%:''' The player then enters a UFO segment. Only the ground and a pair of gears are hazardous. At 73%, the player is changed into a mini cube, while the segment introduces a considerable usage of size portals along with speed changes. At 86%, the player changes into a robot. The speed and size change alteration is used once again before entering a final ship segment.
*'''68-95%:''' The player then enters a UFO segment. There is acid, but it doesn't kill the player. Gears are set as obstacles during this segment until 73%, where the player is changed into a cube. The cube is in mini size, while the segment introduces a considerable usage of size portals along with speed changes. At 86%, the player changes into a robot. The speed and size change alteration is used once again before entering a final ship segment.
*'''95-100%:''' The last 5% of Acid Factory is a ship segment with a message thanking the community for helping the level reach 11 million downloads. During this segment, the player is required to generally fly straight until they reach a cube portal and a half-speed change. Once the player beats the level, the title of the level, 'Acid Factory', will show above a large potion collectable, with the name 'Jefry' below it.
*'''95-100%:''' The last 5% of Acid Factory is a ship segment, which signals the end of the level. During this segment, the player is required to generally fly straight until they reach a cube portal and a half-speed change, despite already being half-speed. Once the player beats the level, the title of the level, "Acid Factory", will show above the names "Jefry" and "Paola".


==User coins==
==User Coins==
Acid Factory contains three user coins.
*Coin 1: 5% - Jump off the end of a pillar with a block above it.
*The first coin is collected as the cube at 5%; it requires a timed jump at the edge of a pillar with a block above it.
*Coin 2: 31% - In the ship sequence, fly into the coin, to be teleported down.
*The second coin is in the first ship segment. At 31%, the player must fly up to collect it near the upper structures, dodging a spike placed to the immediate left. An invisible teleportation portal returns the player to safety.
*Coin 3: 98% - Straight fly to get the coin.
*The third and final coin is an unskippable coin placed within the 98% ship portal.


==Gameplay==
==Gameplay==
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==Trivia==
==Trivia==
*Acid Factory is the tenth-most-liked and ninth-most-downloaded level in Geometry Dash.
*At 34%, text in one of the walls reads "arafry is real".
*At 34%, text in the bottom wall reads 'arafry is real'.
*Interestingly, this level has more downloads than [[Amplification]], despite Amplification being in the Ice Gauntlet which is ordered before the Poison Gauntlet. This is most likely because Acid Factory is featured in [[Geometry Dash World|GD World]].
*Several speed portals near the end of the ball section are skippable, causing desync.
*UsernameDefault started working on a sequel, titled Acid Factory II. However, it was cancelled in 2022.
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]
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