Acu: Difference between revisions
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{{Infobox Level|difficulty = [[File:Extreme Demon.png|20px]] Extreme Demon|stars = 10[[File:Star.png|15px]]|creator = Neigefeu|id = 61079355|version = 13|last_updated = 2.1|composer = Creo|song = Epilogue|song_id = 723714|image = File:ACUNERI.png}} | {{Infobox Level|difficulty = [[File:Extreme Demon.png|20px]] Extreme Demon|stars = 10[[File:Star.png|15px]]|creator = Neigefeu|id = 61079355|version = 13|last_updated = 2.1|composer = Creo|song = Epilogue|song_id = 723714|image = File:ACUNERI.png}} | ||
'''[[Acu]]''' is a 2.1 Extreme Demon created, published, and verified by Neigefeu. It is considered the first modern-style Extreme Demon to ever be released. A wide majority of players consider this to be a low-end extreme demon, while a few consider this to be a high-end Insane Demon. | '''[[Acu]]''' is a 2.1 Extreme Demon created, published, and verified by Neigefeu. It is considered the first modern-style Extreme Demon to ever be released. A wide majority of players consider this to be a low-end extreme demon, while a few consider this to be a high-end Insane Demon. Due to the easy difficulty of this level compared to other extreme demons, it is not on the [[Official Demon List|''Official Demon List''.]] | ||
== Gameplay == | == Gameplay == | ||
'''0-13%:''' The beginning of the level starts off with a long mini cube section with difficult timings. The player must jump in between spikes and time their orb clicks in order to pass this section. In between the mini cube sections, there is a small ball and mini wave segment, both with specific timings and tight gaps. There is also a small cube maze in this section, however it is not very difficult. At the end, the player must time their jumps over spikes and platforms to pass. | '''0-13%:''' The beginning of the level starts off with a long single speed mini cube section with difficult timings. The player must jump in between spikes and time their orb clicks in order to pass this section. In between the mini cube sections, there is a small ball and mini wave segment, both with specific timings and tight gaps. There is also a small cube maze in this section, however it is not very difficult. At the end, the player must time their jumps over spikes and platforms to pass. | ||
'''13-27%:''' | '''13-27%:''' A seires of orbs gets the player into the air, where they must time their clicks perfectly to the music in order to get to a blue orb. This blue orb starts following the player on both the x and y axis, so whenever the player clicks, they change direction. They enter a maze full of spikes on both platforms as well as some gravity changes in the middle. The blue orb helps them navigate this. A double speed cube section happens after this, where the player must hold to pass the fake orbs. There is a small section with sync timings that have unique gameplay before the cube turns slow speed and has a small pre drop section with pixel perfect timings. | ||
'''27-45%:''' | |||
'''45-63%:''' | |||
'''63-84%:''' | |||
'''84-100%:''' | |||
== Trivia == | == Trivia == | ||
* The level is free to copy. | * Acu is incredibly sync based, and most clicks are in time almost perfectly to the song. | ||
*The level is free to copy. | |||
* The level contains 32,143 objects. | * The level contains 32,143 objects. | ||
* It is Neigefu's hardest level ever created, both built and verified by him. | * It is Neigefu's hardest level ever created, both built and verified by him. | ||
* | * Acu was built over the course of about five weeks and 150 hours. | ||
* This level is 1 minute and 17 seconds in length. | * This level is 1 minute and 17 seconds in length. | ||
*Acu is considered the first modern themed extreme demon in the game, having bold colors and no outline to many objects in the level. | |||
*In the editor, when a player makes a copy of this level, there are circles where Neigefeu suggests players put start positions to practice the level. | |||
== Walkthrough == | == Walkthrough == | ||
Revision as of 11:56, 9 November 2020
Template:Infobox Level Acu is a 2.1 Extreme Demon created, published, and verified by Neigefeu. It is considered the first modern-style Extreme Demon to ever be released. A wide majority of players consider this to be a low-end extreme demon, while a few consider this to be a high-end Insane Demon. Due to the easy difficulty of this level compared to other extreme demons, it is not on the Official Demon List.
Gameplay
0-13%: The beginning of the level starts off with a long single speed mini cube section with difficult timings. The player must jump in between spikes and time their orb clicks in order to pass this section. In between the mini cube sections, there is a small ball and mini wave segment, both with specific timings and tight gaps. There is also a small cube maze in this section, however it is not very difficult. At the end, the player must time their jumps over spikes and platforms to pass.
13-27%: A seires of orbs gets the player into the air, where they must time their clicks perfectly to the music in order to get to a blue orb. This blue orb starts following the player on both the x and y axis, so whenever the player clicks, they change direction. They enter a maze full of spikes on both platforms as well as some gravity changes in the middle. The blue orb helps them navigate this. A double speed cube section happens after this, where the player must hold to pass the fake orbs. There is a small section with sync timings that have unique gameplay before the cube turns slow speed and has a small pre drop section with pixel perfect timings.
27-45%:
45-63%:
63-84%:
84-100%:
Trivia
- Acu is incredibly sync based, and most clicks are in time almost perfectly to the song.
- The level is free to copy.
- The level contains 32,143 objects.
- It is Neigefu's hardest level ever created, both built and verified by him.
- Acu was built over the course of about five weeks and 150 hours.
- This level is 1 minute and 17 seconds in length.
- Acu is considered the first modern themed extreme demon in the game, having bold colors and no outline to many objects in the level.
- In the editor, when a player makes a copy of this level, there are circles where Neigefeu suggests players put start positions to practice the level.