Editing Aftermath

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 28: Line 28:
==Description==
==Description==
*'''0-13% (Exenity):''' The beginning of aftermath (in terms of the song) is located at [[Ggb0y|Ggb0y's]] part in Bloodbath, in other words, the very last part. aftermath begins with a straight-fly ship section reminiscent of the final ship in Cataclysm. This ship contains a couple of size portals, gravity portals and a few orbs. At the end of this ship, the player hits a normal speed portal, and the words 'Aftermath', 'Afterclysm' and 'Exenity' can be seen just before the drop.
*'''0-13% (Exenity):''' The beginning of aftermath (in terms of the song) is located at [[Ggb0y|Ggb0y's]] part in Bloodbath, in other words, the very last part. aftermath begins with a straight-fly ship section reminiscent of the final ship in Cataclysm. This ship contains a couple of size portals, gravity portals and a few orbs. At the end of this ship, the player hits a normal speed portal, and the words 'Aftermath', 'Afterclysm' and 'Exenity' can be seen just before the drop.
*'''13-23% (Squizz):''' Afterwards, there is a remake of Cataclysm's first wave segment, with a similar layout and more size and gravity portals.
*'''13-22% (Squizz):''' Afterwards, there is a remake of Cataclysm's first wave segment, with a similar layout and more size and gravity portals.
*'''23-33% (Hinds):''' After that, the player enters a ball segment with tons of difficult timings that have orbs of all types. The obstacles also flash, like in the original Cataclysm. The end of the ball segment also houses a short auto segment right before the next part.
*'''23-32% (Hinds):''' After that, the player enters a ball segment with tons of difficult timings that have orbs of all types. The obstacles also flash, like in the original Cataclysm. The end of the ball segment also houses a short auto segment right before the next part.
*'''33-45% (Vultra):''' Then there is a long and quite dark triple-speed ship sequence with some size portals while the player goes through gravity portals to the beat of the song. This ship sequence is a remake of Old Cataclysm. It is considered one of the hardest parts of the level, especially when playing at 60Hz.  
*'''33-44% (Vultra):''' Then there is a long and quite dark triple-speed ship sequence with some size portals while the player goes through gravity portals to the beat of the song. This ship sequence is a remake of Old Cataclysm. It is considered one of the hardest parts of the level, especially when playing at 60Hz.  
*'''45-57% (Rhythmic):''' After this, the player enters a difficult UFO segment with gameplay revolving around gravity portal timing with a few blue orbs mixed in. The UFO is also a remake of Cataclysm's first UFO. Then, there is a short ship sequence.
*'''45-56% (Rhythmic):''' After this, the player enters a difficult UFO segment with gameplay revolving around gravity portal timing with a few blue orbs mixed in. The UFO is also a remake of Cataclysm's first UFO. Then, there is a short ship sequence.
*'''57-69% (Exenity + Waze):''' Next, the player enters a tough triple-speed cube section. Like all the other parts leading up to it, this part draws heavily on Cataclysm. It houses many difficult orb timings, a mini-UFO segment and another cube section.
*'''57-68% (Exenity + Waze):''' Next, the player enters a tough triple-speed cube section. Like all the other parts leading up to it, this part draws heavily on Cataclysm. It houses many difficult orb timings, a mini-UFO segment and another cube section.
*'''69-81% (Bassiegames):''' Next up is a triple-speed mini-robot section featuring timings as difficult as the cube section before. Instead of having a UFO mixed in, a short mini-ship straight-fly sequence appears before going back to a now-normal-sized robot sequence with even more timings. A text reading 'GG?' appears just before the music slows, signalling that the final part is approaching.
*'''69-80% (Bassiegames):''' Next up is a triple-speed mini-robot section featuring timings as difficult as the cube section before. Instead of having a UFO mixed in, a short mini-ship straight-fly sequence appears before going back to a now-normal-sized robot sequence with even more timings. A text reading 'GG?' appears just before the music slows, signalling that the final part is approaching.
*'''81-100% (Findexi + [[knobbelboy]]):''' The last section starts with a half-speed dual ship sequence featuring the word 'FIN' being visible. It quickly transforms into a mini-ship with hard segments to get through as the player now turns into a very narrow wave involving two size portals and a fading background just before the final transition. A portal transforms the player into a normal-speed mini-ship and can be a huge threat to the player if they are not careful. The words 'END...?' and 'Verified by Satcho' can be seen as the level ends. A Trollface can also be seen (it has since been removed now that aftermath is on Exenity's account).
*'''81-100% (Findexi + [[knobbelboy]]):''' The last section starts with a half-speed dual ship sequence featuring the word 'FIN' being visible. It quickly transforms into a mini-ship with hard segments to get through as the player now turns into a very narrow wave involving two size portals and a fading background just before the final transition. A portal transforms the player into a normal-speed mini-ship and can be a huge threat to the player if they are not careful. The words 'END...?' and 'Verified by Satcho' can be seen as the level ends. A Trollface can also be seen (it has since been removed now that aftermath is on Exenity's account).


Please note that all contributions to Geometry Dash Expanded Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Geometry Dash Expanded Wiki:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)