Airborne Robots: Difference between revisions
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{{Quality}} | {{Quality}} | ||
{{IB-Level | {{IB-Level | ||
|image | |image = AirborneRobots.png | ||
|game | |game = Meltdown | ||
|released | |released = Initial release | ||
|levelnumber | |levelnumber = 3 | ||
| | |difficultymain = [[File:Hard.png|x35px]] | ||
|stars | |stars = 3 | ||
|normalmode | |normalmode = [[File:Cube069.png|x35px]] [[File:Cube070.png|x35px]] | ||
|portals | |portals = Cube, Ship, Ball | ||
|sequences | |sequences = C, B, S, C, B, C, | ||
|artist | |artist = [https://f-777.newgrounds.com F-777] | ||
|audio | |audio = [[File:AirborneRobots.mp3]] | ||
|fullaudio | |fullaudio = [[File:AirborneRobotsFull.mp3]] | ||
|precededby | |precededby = [[Viking Arena]] | ||
|followedby | |followedby = N/A | ||
}} | }} | ||
'''Airborne Robots''' is the third level of [[Geometry Dash Meltdown]] and the first level with a Hard difficulty. | '''Airborne Robots''' is the third level of [[Geometry Dash Meltdown]] and the first level with a Hard difficulty. | ||
Revision as of 18:27, 3 October 2025
Airborne Robots is the third level of Geometry Dash Meltdown and the first level with a Hard difficulty.
Description
Airborne Robots introduces the yellow jump ring, beginning to extend the degree of jumping challenges. The ball form is also introduced with a light use of pads and rings in addition to pre-emptive moving platforms.
- A cube sequence takes place from 0% to 41%;
- A ball sequence from 41% to 63%;
- A ship sequence from 63% to 74%;
- A cube sequence from 74% to 84%;
- A ball sequence from 84% to 94%;
- And a cube sequence from 94% to 100%.
Secret coins
Collecting all three secret coins will reward an additional cube.
- The first secret coin is located at 25% and collected as the cube. A key must first be collected at 16% as the cube. After jumping up two pillars leading to spikes, jump over the spikes and immediately jump again where an overhead obstacle will quickly shift to enable a jump to reach the key. Afterwards, an overhead obstacle with a keyhole will descend as it is approached, obstructing the main route. Jump twice to clear the obstacle and collect the coin.
- The second secret coin is located at 67% and collected as the ship. After passing through two obstacles, fly down through a passage in the third obstacle to collect the coin.
- The third secret coin is located at 98% and collected as the cube. After hitting a jump ring, immediately hit an invisible jump ring marked by a suddenly appearing skull to land atop an overhead platform enabling a jump for the coin.
Gameplay
Trivia
- The achievement and its associated reward (Colour08) for completing Airborne Robots in practice mode were removed in Update 1.01.
- Completing the level takes 96 seconds and requires a minimum of 112 jumps.
Gallery
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Secret coin key
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First secret coin
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Second secret coin
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Third secret coin
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Level selection