Alphabet X: Difference between revisions

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''Not to be confused with [[X]], [[iX]], or the remake of this level, Alpha Baa X.''
''Not to be confused with [[X]], iX, or the remake of this level, Alpha Baa X.''
{{Infobox Level
{{Infobox Level
|title      = Alphabet X
|title      = Alphabet X
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|BlackP2sful
|BlackP2sful
}}
}}
'''Alphabet X''' is a 1.6 solo InsaneDemon created by BlackP2sful, the creator of [[Silent Club]]. The level features numerous fake paths and traps. Due to a huge number of traps, memorization is a very important part of the level. This level also features many tight spaces in UFO segments and ship sequences which makes the level even harder. Like [[Fake A Doom]], there are numerous traps and misleading paths within the cube sections, and a handful of tight spaces in the ship sequences. This makes memorization the most important thing at this level.
'''Alphabet X''' is a 1.6 solo Insane Demon level created by BlackP2sful, the creator of [[Silent Club]]. The level features numerous fake paths and traps. Due to a huge number of traps, memorization is a very important part of the level. This level also features many tight spaces in UFO segments and ship sequences which makes the level even harder. Like [[Fake A Doom]], there are numerous traps and misleading paths within the cube sections, and a handful of tight spaces in the ship sequences. This makes memorization the most important thing at this level.


There is a remake of this level titled Alpha Baa X, it was created by Failure444 and [[YGYoshI]] while it was verified by kota; it is also known for pushing the former #1 Demon [[Bloodbath]] into the Legacy List. It uses the v2 of this level's song instead of the original one.
There is an Extreme Demon remake of this level titled Alpha Baa X. It was created by Failure444 and [[YGYoshI]] and verified by kota; it is also known for pushing the former #1 Demon [[Bloodbath]] into the Legacy List of the [[Geometry Dash Demonlist|Demonlist]]. It uses the v2 of this level's song instead of the original one.


==Gameplay==
==Gameplay==
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*'''29-37%:''' Then, the player transitions into a tricky ball segment that involves precise inputs at the very beginning and a few more fake paths, including one similar to the one found in Clubstep.
*'''29-37%:''' Then, the player transitions into a tricky ball segment that involves precise inputs at the very beginning and a few more fake paths, including one similar to the one found in Clubstep.
*'''37-44%:''' Next, the player enters another memory-based cube section which uses invisible blocks as opposed to blocks that are the same color as the background. This switches back to a normal cube segment halfway through, one that features a couple of traps and a precise input at the end.
*'''37-44%:''' Next, the player enters another memory-based cube section which uses invisible blocks as opposed to blocks that are the same color as the background. This switches back to a normal cube segment halfway through, one that features a couple of traps and a precise input at the end.
*'''44-48%:''' Afterwards, the player enters A UFO section. This section isn't too difficult, and just contains a couple of fairly tight spaces.
*'''44-48%:''' Afterwards, the player enters A UFO section. This section is not too difficult, and just contains a couple of fairly tight spaces.
*'''48-55%:''' Then, the player enters a very tricky ship sequence which involves flying through several copy-pasted structures (sometimes literally). Some of the structures that the player may seem to be able to fly through are actually traps, however.
*'''48-55%:''' Then, the player enters a very tricky ship sequence which involves flying through several copy-pasted structures (sometimes literally). Some of the structures that the player may seem to be able to fly through are actually traps, however.
*'''55-62%:''' Next, the player enters another difficult mini UFO segment that contains numerous tight spaces and a handful of fake paths. One of the correct paths allows the player to get close to a gravity orb, which may cause the player to switch gravity unintentionally.
*'''55-62%:''' Next, the player enters another difficult mini UFO segment that contains numerous tight spaces and a handful of fake paths. One of the correct paths allows the player to get close to a gravity orb, which may cause the player to switch gravity unintentionally.
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*[[TrusTa]] crashed at 91%.
*[[TrusTa]] crashed at 91%.
*[[Riot]] and Koreaqwer crashed at 96%; Koreaqwer also crashed at 96% twice.
*[[Riot]] and Koreaqwer crashed at 96%; Koreaqwer also crashed at 96% twice.
**Koreaqwer also crashed at 97% afterwards along with [[Rabbitical]] (XnailGD/Rabb2t/Rabbitical/RyooN).
**Koreaqwer also crashed at 97% afterwards along with [[Rabbitical]].
***Rabbitical allegedly crashed four times at 90% beforehand.
***Rabbitical allegedly crashed four times at 90% beforehand.


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*The level contains 7,810 objects.
*The level contains 7,810 objects.
*The level is 1m 31s in length.
*The level is 1m 31s in length.
*The creator of this level, BlackP2sful, might be the same person as [[Roadbose]], the creator behind [[Ice Carbon Diablo X]] and [[Ice Carbon Zust]].
*The creator of this level, BlackP2sful, might be the same person as [[Roadbose]], the creator behind [[ICE Carbon Diablo X]] and [[ICE Carbon Zust]].
*On iFresternoch's very first Demons list, this level placed at #2, being declared to be harder than even [[Cataclysm]]. Due to the buffs Cataclysm has received, it is currently harder than this level.
*On iFresternoch's very first Demons list, this level placed at #2, being declared to be harder than even [[Cataclysm]]. Due to the buffs Cataclysm has received, it is currently harder than this level.
*This level is of the same series that originated Alphabet M by Funnygame and Alphabet G.
*This level is of the same series that originated Alphabet M by [[FunnyGame]] and Alphabet G.
*At one point, it used to be in the dislike ratio, probably because at the time when it was made, very few people liked difficult levels. Nowadays, however, it has 7,200 likes.
*At one point, it used to be in the dislike ratio, probably because at the time when it was made, very few people liked difficult levels. Nowadays, however, it has 7,200 likes.



Revision as of 22:36, 13 June 2025

Not to be confused with X, iX, or the remake of this level, Alpha Baa X. Template:Infobox Level

“
quote
~ originator

Alphabet X is a 1.6 solo Insane Demon level created by BlackP2sful, the creator of Silent Club. The level features numerous fake paths and traps. Due to a huge number of traps, memorization is a very important part of the level. This level also features many tight spaces in UFO segments and ship sequences which makes the level even harder. Like Fake A Doom, there are numerous traps and misleading paths within the cube sections, and a handful of tight spaces in the ship sequences. This makes memorization the most important thing at this level.

There is an Extreme Demon remake of this level titled Alpha Baa X. It was created by Failure444 and YGYoshI and verified by kota; it is also known for pushing the former #1 Demon Bloodbath into the Legacy List of the Demonlist. It uses the v2 of this level's song instead of the original one.

Gameplay

  • 0-7%: The level begins with a difficult cube section that involves a few tight jumps and invisible triple-spike jumps.
  • 7-13%: Next, the player enters a memorization-based mini cube section. The blocks in this section are very similar to those in the background, making it necessary to memorize the correct inputs in a practice run.
  • 13-24%: Afterwards, the player transitions into a mini ship sequence which features a large number of tight spaces to fly through, as well as a small number of fake paths.
  • 24-29%: Next up is another cube section, which consists of mostly fading blocks and a large amount of fading sawblades, as well as a good amount of triple spikes, the last one needing a specific timing to jump over it.
  • 29-37%: Then, the player transitions into a tricky ball segment that involves precise inputs at the very beginning and a few more fake paths, including one similar to the one found in Clubstep.
  • 37-44%: Next, the player enters another memory-based cube section which uses invisible blocks as opposed to blocks that are the same color as the background. This switches back to a normal cube segment halfway through, one that features a couple of traps and a precise input at the end.
  • 44-48%: Afterwards, the player enters A UFO section. This section is not too difficult, and just contains a couple of fairly tight spaces.
  • 48-55%: Then, the player enters a very tricky ship sequence which involves flying through several copy-pasted structures (sometimes literally). Some of the structures that the player may seem to be able to fly through are actually traps, however.
  • 55-62%: Next, the player enters another difficult mini UFO segment that contains numerous tight spaces and a handful of fake paths. One of the correct paths allows the player to get close to a gravity orb, which may cause the player to switch gravity unintentionally.
  • 62-67%: Afterwards, the player enters yet another mini ship sequence which relies exclusively on tight spaces for its sheer difficulty.
  • 67-80%: Then, the player transitions into one final memory cube section, one that involves numerous fading blocks and a large amount of misleading jump orbs.
  • 80-92%: Afterwards, the player switches to a tricky mini ball segment. This one involves a few precise inputs, and a couple of fake paths as well.
  • 92-100%: Lastly, the player transitions into one final mini ship sequence, which requires flying through tight spaces formed by structures resembling the letter "X", possibly referencing the level's name.

Fails

  • Milesman34 crashed at 74% as his furthest fail.
  • TrusTa crashed at 91%.
  • Riot and Koreaqwer crashed at 96%; Koreaqwer also crashed at 96% twice.
    • Koreaqwer also crashed at 97% afterwards along with Rabbitical.
      • Rabbitical allegedly crashed four times at 90% beforehand.

Wins

  • Zobros fluked this level from 63%.

Trivia

  • The level was free to copy at one point, however, it later got updated by removing the "sakujes" text at the first ship and not being able to copy the level anymore.
  • The level contains 7,810 objects.
  • The level is 1m 31s in length.
  • The creator of this level, BlackP2sful, might be the same person as Roadbose, the creator behind ICE Carbon Diablo X and ICE Carbon Zust.
  • On iFresternoch's very first Demons list, this level placed at #2, being declared to be harder than even Cataclysm. Due to the buffs Cataclysm has received, it is currently harder than this level.
  • This level is of the same series that originated Alphabet M by FunnyGame and Alphabet G.
  • At one point, it used to be in the dislike ratio, probably because at the time when it was made, very few people liked difficult levels. Nowadays, however, it has 7,200 likes.

Video

File:Geometry Dash 2.0 - 'Alphabet X' By Play 1107696
The full walkthrough of Alphabet X. Credits to Koreaqwer.