Assembly line: Difference between revisions

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{{IB-Level
{{IB-Level
  |image      = AssemblyLine.jpg
  |image      = AssemblyLine.png
  |id        = 82261821
  |id        = 82261821
  |creator    = Splinter25
  |creator    = Splinter25
  |created    = [[Update 2.1]]
  |created    = [[Update 2.1]]
  |difficulty = [[File:Hard.png|x35px]]
  |difficulty = {{Hard}}
  |stars      = 4
  |stars      = 4
  |diamonds  = 6
  |diamonds  = 6
Line 11: Line 11:
  |objects    = 66,605
  |objects    = 66,605
  |copytype  = No password
  |copytype  = No password
  |downloads  = 5.7M+
  |downloads  = 7.88M
  |likes      = 290K+
  |likes      = 343.7K
  |rating    = Epic
  |rating    = Epic
  |artist    = [https://caliberkat.newgrounds.com CaliberKat]
  |artist    = [https://caliberkat.newgrounds.com/ CaliberKat]
  |music      = [https://www.newgrounds.com/audio/listen/1088357 Murder Drones OST - Disassembly Required (CaliberKat Remix)]
  |music      = [https://www.newgrounds.com/audio/listen/1088357 Murder Drones OST - Disassembly Required (CaliberKat Remix)]
  |musicid    = 1088357
  |musicid    = 1088357
  |previous  = [[Death Moon]] (Cursed Gauntlet)
  |previous  = [[Death Moon]]<br>(Cursed Gauntlet)
  |next      = [[3NINE]]
  |next      = [[3NINE]]
}}
}}
'''Assembly line''' is a 2.1 Hard level by Splinter25. It is the second level of the [[Gauntlets|Cyborg Gauntlet]].
'''Assembly line''' is a [[Update 2.1|2.1]] Hard level by Splinter25, published on 28 July 2022. It is the first level of the [[Gauntlets|Cyborg Gauntlet]].


==Description==
==Description==
*'''0-7%:''' The level starts with an animation of a machine "assembling" a ship that the player controls. The player is 0.5x speed and follows the arrows in this section.
*'''0-7%:''' Assembly line begins with an animation of a machine 'assembling' a ship that the player controls. The player is at half speed and follows the arrows in this section.
*'''7-11%:''' The level continues with a 1x speed cube section where the player hits a yellow pad, becomes mini and falls before jumping twice and hitting a yellow pad, waits and jumps, enters two gravity portals, and hits a red orb.
*'''7-11%:''' The level continues into a normal-speed cube section where the player hits a yellow pad, becomes mini and falls before jumping twice and hitting a yellow pad, waits and jumps, enters two gravity portals, and hits a red orb.
*'''11-25%:''' A short animation plays and the player goes inside an assembled UFO. The player becomes 3x speed and flaps on the indicators. The player becomes upside-down at 21% and hits a blue orb at 22%.
*'''11-25%:''' A short animation plays, and the player goes inside an assembled UFO. The player now goes at triple speed and flaps on the indicators. The player becomes upside-down at 21% and hits a blue orb at 22%.
*'''25-35%:''' A spider "falls off" a wheel, hits yellow pads, flips and hits red pads, hits a blue orb, and flips and hits a pink pad before entering a blue gravity portal and becoming a cube. The player hits a yellow pad, enters a yellow gravity portal, and hits a green orb. The player becomes a dual ball.
*'''25-35%:''' A spider 'falls off' a wheel, hits yellow pads, flips and hits red pads, hits a blue orb, and flips and hits a pink pad before entering a blue gravity portal and becoming a cube. The player hits a yellow pad, enters a yellow gravity portal, and hits a green orb. The player becomes a dual ball.
*'''35-49%:''' In the dual ball section, each player enters a gravity portal, becomes mini, flips four times, hits a red pad and a red orb, becomes a ship where each player needs to fly in the middle, becomes a big spider and hits yellow pads, hits a pink orb, becomes mini, flips five times, and hit yellow pads and a pink orb. An animation plays where a machine "assembles" a ship.
*'''35-49%:''' In the dual ball section, each player enters a gravity portal, becomes mini, flips four times, hits a red pad and a red orb, becomes a ship where each player needs to fly in the middle, becomes a normal-sized spider and hits yellow pads, hits a pink orb, becomes mini, flips five times, and hit yellow pads and a pink orb. An animation plays where a machine 'assembles' a ship.
*'''49-66%:''' The player becomes a 3x speed ship and is not in dual mode anymore. The player can follow the indicators in this section. The player becomes mini at 53%. At 58%, the player becomes a big ball. The player flips twice, enters a gravity portal, and hits a blue orb before becoming a robot. The player does a big jump and hits blue pads that turn the player upside-down.
*'''49-66%:''' The player becomes a triple-speed ship and is not in dual mode anymore. The player can follow the indicators in this section. The player becomes mini at 53%. At 58%, the player becomes a normal-sized ball. The player flips twice, enters a gravity portal, and hits a blue orb before becoming a robot. The player makes a large jump and hits blue pads that flip them upside down.
*'''66-81%:''' A machine "assembles" a spider. Then, the player becomes 2x speed and hits pink pads. The player flips twice, hits a yellow pad, hits three pink orbs, becomes a cube and enters an upside-down portal, hits a blue orb and falls three times, jumps and hits yellow pads, hits a pink orb, and enters a UFO portal. The player flaps five times and the three middle times are right after the player flips gravity. The player becomes a dual cube at 77% and does a jump. The player becomes mini.
*'''66-81%:''' A machine 'assembles' a spider. Then, the player goes at double speed and hits pink pads. The player flips twice, hits a yellow pad, hits three pink orbs, becomes a cube, and enters an upside-down portal, hits a blue orb, and falls three times, jumps and hits yellow pads, hits a pink orb, and enters a UFO portal. The player flaps five times, and the three middle times are right after the player flips gravity. The player becomes a dual cube at 77% and then jumps. The player becomes mini.
*'''81-100%:''' The player exits dual mode and becomes a mini cube. The player waits, jumps, waits and jumps again, becomes a ball and flips three times, becomes a 2x speed big cube, and hits 4 blue pads, hits a yellow pad and becomes 1x speed, hits a yellow orb, waits and jumps, hits a yellow pad, enters a yellow gravity portal, hits a pink dash orb, and becomes mini and hits yellow pads. The level ends with an animation.
*'''81-100%:''' The player exits dual mode and becomes a mini cube. The player waits, jumps, waits and jumps again, becomes a ball and flips three times, becomes a normal-sized cube going at double speed, and hits four blue pads, hits a yellow pad and now goes at normal speed, hits a yellow orb, waits and jumps, hits a yellow pad, enters a yellow gravity portal, hits a pink dash orb, and becomes mini and hits yellow pads. The level ends with an animation.


==User coins==
==User coins==
Assembly line contains two user coins.
*The first coin is located at 50%. To collect the coin, the player must jump over a yellow pad at 30%. The player must jump twice after.
*The first coin is located at 50%. To collect the coin, the player must jump over a yellow pad at 30%. The player must jump twice after.
*The second coin is located at 73%. To collect the coin, the player must skip the third pink orb at 69%. The player must then hit three red orbs and jump to get the coin after.
*The second coin is located at 73%. To collect the coin, the player must skip the third pink orb at 69%. The player must then hit three red orbs and jump to get the coin after.


==Gameplay==
==Gameplay==
{{VC|V10GECTIRJE}}
{{VC|8IldsUIYxo0|5RLu7COCLps
|cpt1 = No coins
|cpt2 = 2 coins
}}
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]

Latest revision as of 02:46, 11 October 2026

Assembly line
ID

82261821

Creator(s)

Splinter25

Created
Attributes
Difficulty

Length

1m 14s (Long)

Objects

66,605

Copy type

No password

Statistics
Downloads

7.88M

Likes

343.7K

Rating

Epic

Level sequence
Previous

Death Moon
(Cursed Gauntlet)

Next

Assembly line is a 2.1 Hard level by Splinter25, published on 28 July 2022. It is the first level of the Cyborg Gauntlet.

Description

[edit | edit source]
  • 0-7%: Assembly line begins with an animation of a machine 'assembling' a ship that the player controls. The player is at half speed and follows the arrows in this section.
  • 7-11%: The level continues into a normal-speed cube section where the player hits a yellow pad, becomes mini and falls before jumping twice and hitting a yellow pad, waits and jumps, enters two gravity portals, and hits a red orb.
  • 11-25%: A short animation plays, and the player goes inside an assembled UFO. The player now goes at triple speed and flaps on the indicators. The player becomes upside-down at 21% and hits a blue orb at 22%.
  • 25-35%: A spider 'falls off' a wheel, hits yellow pads, flips and hits red pads, hits a blue orb, and flips and hits a pink pad before entering a blue gravity portal and becoming a cube. The player hits a yellow pad, enters a yellow gravity portal, and hits a green orb. The player becomes a dual ball.
  • 35-49%: In the dual ball section, each player enters a gravity portal, becomes mini, flips four times, hits a red pad and a red orb, becomes a ship where each player needs to fly in the middle, becomes a normal-sized spider and hits yellow pads, hits a pink orb, becomes mini, flips five times, and hit yellow pads and a pink orb. An animation plays where a machine 'assembles' a ship.
  • 49-66%: The player becomes a triple-speed ship and is not in dual mode anymore. The player can follow the indicators in this section. The player becomes mini at 53%. At 58%, the player becomes a normal-sized ball. The player flips twice, enters a gravity portal, and hits a blue orb before becoming a robot. The player makes a large jump and hits blue pads that flip them upside down.
  • 66-81%: A machine 'assembles' a spider. Then, the player goes at double speed and hits pink pads. The player flips twice, hits a yellow pad, hits three pink orbs, becomes a cube, and enters an upside-down portal, hits a blue orb, and falls three times, jumps and hits yellow pads, hits a pink orb, and enters a UFO portal. The player flaps five times, and the three middle times are right after the player flips gravity. The player becomes a dual cube at 77% and then jumps. The player becomes mini.
  • 81-100%: The player exits dual mode and becomes a mini cube. The player waits, jumps, waits and jumps again, becomes a ball and flips three times, becomes a normal-sized cube going at double speed, and hits four blue pads, hits a yellow pad and now goes at normal speed, hits a yellow orb, waits and jumps, hits a yellow pad, enters a yellow gravity portal, hits a pink dash orb, and becomes mini and hits yellow pads. The level ends with an animation.

User coins

[edit | edit source]

Assembly line contains two user coins.

  • The first coin is located at 50%. To collect the coin, the player must jump over a yellow pad at 30%. The player must jump twice after.
  • The second coin is located at 73%. To collect the coin, the player must skip the third pink orb at 69%. The player must then hit three red orbs and jump to get the coin after.

Gameplay

[edit | edit source]
No coins
2 coins