Assembly line: Difference between revisions
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{{IB-Level | {{IB-Level | ||
|image = AssemblyLine. | |image = AssemblyLine.png | ||
|id = 82261821 | |id = 82261821 | ||
|creator = Splinter25 | |creator = Splinter25 | ||
|created = [[Update 2.1]] | |created = [[Update 2.1]] | ||
|difficulty = | |difficulty = {{Hard}} | ||
|stars = 4 | |stars = 4 | ||
|diamonds = 6 | |diamonds = 6 | ||
| Line 11: | Line 11: | ||
|objects = 66,605 | |objects = 66,605 | ||
|copytype = No password | |copytype = No password | ||
|downloads = | |downloads = 7.88M | ||
|likes = | |likes = 343.7K | ||
|rating = Epic | |rating = Epic | ||
|artist = [https://caliberkat.newgrounds.com CaliberKat] | |artist = [https://caliberkat.newgrounds.com/ CaliberKat] | ||
|music = [https://www.newgrounds.com/audio/listen/1088357 Murder Drones OST - Disassembly Required (CaliberKat Remix)] | |music = [https://www.newgrounds.com/audio/listen/1088357 Murder Drones OST - Disassembly Required (CaliberKat Remix)] | ||
|musicid = 1088357 | |musicid = 1088357 | ||
|previous = [[Death Moon]] (Cursed Gauntlet) | |previous = [[Death Moon]]<br>(Cursed Gauntlet) | ||
|next = [[3NINE]] | |next = [[3NINE]] | ||
}} | }} | ||
'''Assembly line''' is a 2.1 Hard level by Splinter25. It is the | '''Assembly line''' is a [[Update 2.1|2.1]] Hard level by Splinter25, published on 28 July 2022. It is the first level of the [[Gauntlets|Cyborg Gauntlet]]. | ||
==Description== | ==Description== | ||
*'''0-7%:''' | *'''0-7%:''' Assembly line begins with an animation of a machine 'assembling' a ship that the player controls. The player is at half speed and follows the arrows in this section. | ||
*'''7-11%:''' The level continues | *'''7-11%:''' The level continues into a normal-speed cube section where the player hits a yellow pad, becomes mini and falls before jumping twice and hitting a yellow pad, waits and jumps, enters two gravity portals, and hits a red orb. | ||
*'''11-25%:''' A short animation plays and the player goes inside an assembled UFO. The player | *'''11-25%:''' A short animation plays, and the player goes inside an assembled UFO. The player now goes at triple speed and flaps on the indicators. The player becomes upside-down at 21% and hits a blue orb at 22%. | ||
*'''25-35%:''' A spider | *'''25-35%:''' A spider 'falls off' a wheel, hits yellow pads, flips and hits red pads, hits a blue orb, and flips and hits a pink pad before entering a blue gravity portal and becoming a cube. The player hits a yellow pad, enters a yellow gravity portal, and hits a green orb. The player becomes a dual ball. | ||
*'''35-49%:''' In the dual ball section, each player enters a gravity portal, becomes mini, flips four times, hits a red pad and a red orb, becomes a ship where each player needs to fly in the middle, becomes a | *'''35-49%:''' In the dual ball section, each player enters a gravity portal, becomes mini, flips four times, hits a red pad and a red orb, becomes a ship where each player needs to fly in the middle, becomes a normal-sized spider and hits yellow pads, hits a pink orb, becomes mini, flips five times, and hit yellow pads and a pink orb. An animation plays where a machine 'assembles' a ship. | ||
*'''49-66%:''' The player becomes a | *'''49-66%:''' The player becomes a triple-speed ship and is not in dual mode anymore. The player can follow the indicators in this section. The player becomes mini at 53%. At 58%, the player becomes a normal-sized ball. The player flips twice, enters a gravity portal, and hits a blue orb before becoming a robot. The player makes a large jump and hits blue pads that flip them upside down. | ||
*'''66-81%:''' A machine | *'''66-81%:''' A machine 'assembles' a spider. Then, the player goes at double speed and hits pink pads. The player flips twice, hits a yellow pad, hits three pink orbs, becomes a cube, and enters an upside-down portal, hits a blue orb, and falls three times, jumps and hits yellow pads, hits a pink orb, and enters a UFO portal. The player flaps five times, and the three middle times are right after the player flips gravity. The player becomes a dual cube at 77% and then jumps. The player becomes mini. | ||
*'''81-100%:''' The player exits dual mode and becomes a mini cube. The player waits, jumps, waits and jumps again, becomes a ball and flips three times, becomes a | *'''81-100%:''' The player exits dual mode and becomes a mini cube. The player waits, jumps, waits and jumps again, becomes a ball and flips three times, becomes a normal-sized cube going at double speed, and hits four blue pads, hits a yellow pad and now goes at normal speed, hits a yellow orb, waits and jumps, hits a yellow pad, enters a yellow gravity portal, hits a pink dash orb, and becomes mini and hits yellow pads. The level ends with an animation. | ||
==User coins== | ==User coins== | ||
Assembly line contains two user coins. | |||
*The first coin is located at 50%. To collect the coin, the player must jump over a yellow pad at 30%. The player must jump twice after. | *The first coin is located at 50%. To collect the coin, the player must jump over a yellow pad at 30%. The player must jump twice after. | ||
*The second coin is located at 73%. To collect the coin, the player must skip the third pink orb at 69%. The player must then hit three red orbs and jump to get the coin after. | *The second coin is located at 73%. To collect the coin, the player must skip the third pink orb at 69%. The player must then hit three red orbs and jump to get the coin after. | ||
==Gameplay== | ==Gameplay== | ||
{{VC| | {{VC|8IldsUIYxo0|5RLu7COCLps | ||
|cpt1 = No coins | |||
|cpt2 = 2 coins | |||
}} | |||
[[Category:Gauntlet levels]] | [[Category:Gauntlet levels]] | ||
Latest revision as of 02:46, 11 October 2026
Assembly line is a 2.1 Hard level by Splinter25, published on 28 July 2022. It is the first level of the Cyborg Gauntlet.
Description
[edit | edit source]- 0-7%: Assembly line begins with an animation of a machine 'assembling' a ship that the player controls. The player is at half speed and follows the arrows in this section.
- 7-11%: The level continues into a normal-speed cube section where the player hits a yellow pad, becomes mini and falls before jumping twice and hitting a yellow pad, waits and jumps, enters two gravity portals, and hits a red orb.
- 11-25%: A short animation plays, and the player goes inside an assembled UFO. The player now goes at triple speed and flaps on the indicators. The player becomes upside-down at 21% and hits a blue orb at 22%.
- 25-35%: A spider 'falls off' a wheel, hits yellow pads, flips and hits red pads, hits a blue orb, and flips and hits a pink pad before entering a blue gravity portal and becoming a cube. The player hits a yellow pad, enters a yellow gravity portal, and hits a green orb. The player becomes a dual ball.
- 35-49%: In the dual ball section, each player enters a gravity portal, becomes mini, flips four times, hits a red pad and a red orb, becomes a ship where each player needs to fly in the middle, becomes a normal-sized spider and hits yellow pads, hits a pink orb, becomes mini, flips five times, and hit yellow pads and a pink orb. An animation plays where a machine 'assembles' a ship.
- 49-66%: The player becomes a triple-speed ship and is not in dual mode anymore. The player can follow the indicators in this section. The player becomes mini at 53%. At 58%, the player becomes a normal-sized ball. The player flips twice, enters a gravity portal, and hits a blue orb before becoming a robot. The player makes a large jump and hits blue pads that flip them upside down.
- 66-81%: A machine 'assembles' a spider. Then, the player goes at double speed and hits pink pads. The player flips twice, hits a yellow pad, hits three pink orbs, becomes a cube, and enters an upside-down portal, hits a blue orb, and falls three times, jumps and hits yellow pads, hits a pink orb, and enters a UFO portal. The player flaps five times, and the three middle times are right after the player flips gravity. The player becomes a dual cube at 77% and then jumps. The player becomes mini.
- 81-100%: The player exits dual mode and becomes a mini cube. The player waits, jumps, waits and jumps again, becomes a ball and flips three times, becomes a normal-sized cube going at double speed, and hits four blue pads, hits a yellow pad and now goes at normal speed, hits a yellow orb, waits and jumps, hits a yellow pad, enters a yellow gravity portal, hits a pink dash orb, and becomes mini and hits yellow pads. The level ends with an animation.
User coins
[edit | edit source]Assembly line contains two user coins.
- The first coin is located at 50%. To collect the coin, the player must jump over a yellow pad at 30%. The player must jump twice after.
- The second coin is located at 73%. To collect the coin, the player must skip the third pink orb at 69%. The player must then hit three red orbs and jump to get the coin after.