Assembly line: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>Rexster930
mNo edit summary
geometrydash.wiki.gg>Rexster930
mNo edit summary
Line 38: Line 38:


==Gameplay==
==Gameplay==
{{VC|V10GECTIRJE}}
{{VC|8IldsUIYxo0|5RLu7COCLps
|cpt1 = No coins
|cpt2 = 2 coins
}}
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]

Revision as of 20:01, 1 August 2026

Assembly line
ID

82261821

Creator(s)

Splinter25

Created
Attributes
Difficulty

Length

1m 14s (Long)

Objects

66,605

Copy type

No password

Statistics
Downloads

7.2M+

Likes

324.8K+

Rating

Epic

Level sequence
Previous

Death Moon
(Cursed Gauntlet)

Next

Assembly line is a 2.1 Hard level by Splinter25, published on 28 July 2022. It is the first level of the Cyborg Gauntlet.

Description

  • 0-7%: Assembly line begins with an animation of a machine 'assembling' a ship that the player controls. The player is at half speed and follows the arrows in this section.
  • 7-11%: The level continues into a normal-speed cube section where the player hits a yellow pad, becomes mini and falls before jumping twice and hitting a yellow pad, waits and jumps, enters two gravity portals, and hits a red orb.
  • 11-25%: A short animation plays, and the player goes inside an assembled UFO. The player now goes at triple speed and flaps on the indicators. The player becomes upside-down at 21% and hits a blue orb at 22%.
  • 25-35%: A spider 'falls off' a wheel, hits yellow pads, flips and hits red pads, hits a blue orb, and flips and hits a pink pad before entering a blue gravity portal and becoming a cube. The player hits a yellow pad, enters a yellow gravity portal, and hits a green orb. The player becomes a dual ball.
  • 35-49%: In the dual ball section, each player enters a gravity portal, becomes mini, flips four times, hits a red pad and a red orb, becomes a ship where each player needs to fly in the middle, becomes a normal-sized spider and hits yellow pads, hits a pink orb, becomes mini, flips five times, and hit yellow pads and a pink orb. An animation plays where a machine 'assembles' a ship.
  • 49-66%: The player becomes a triple-speed ship and is not in dual mode anymore. The player can follow the indicators in this section. The player becomes mini at 53%. At 58%, the player becomes a normal-sized ball. The player flips twice, enters a gravity portal, and hits a blue orb before becoming a robot. The player makes a large jump and hits blue pads that flip them upside down.
  • 66-81%: A machine 'assembles' a spider. Then, the player goes at double speed and hits pink pads. The player flips twice, hits a yellow pad, hits three pink orbs, becomes a cube, and enters an upside-down portal, hits a blue orb, and falls three times, jumps and hits yellow pads, hits a pink orb, and enters a UFO portal. The player flaps five times, and the three middle times are right after the player flips gravity. The player becomes a dual cube at 77% and then jumps. The player becomes mini.
  • 81-100%: The player exits dual mode and becomes a mini cube. The player waits, jumps, waits and jumps again, becomes a ball and flips three times, becomes a normal-sized cube going at double speed, and hits four blue pads, hits a yellow pad and now goes at normal speed, hits a yellow orb, waits and jumps, hits a yellow pad, enters a yellow gravity portal, hits a pink dash orb, and becomes mini and hits yellow pads. The level ends with an animation.

User coins

Assembly line contains two user coins.

  • The first coin is located at 50%. To collect the coin, the player must jump over a yellow pad at 30%. The player must jump twice after.
  • The second coin is located at 73%. To collect the coin, the player must skip the third pink orb at 69%. The player must then hit three red orbs and jump to get the coin after.

Gameplay

No coins
2 coins