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{{IB-Level
{{IB-Level
|name      = Avernus
  |image      = Avernus.png
  |image      = Avernus.png
  |id        = 89496627
  |id        = 89496627
  |creator    = Bo (host), PockeWindfish (host and publisher), Kyhros (co-host), Woom and El3cTr0 (former hosts), TriplasH, Zipixbox, Zentraa, SyQual, Nidro, Deadlox, Iris, RealVet and Loolycat (Verified by [[Zoink]])
  |creator    = Bo (host); PockeWindfish (host and publisher); Kyhros (co-host); Woom and El3cTr0 (former hosts)
;Contributors
TriplasH, Zipixbox, Zentraa, SyQual, Nidro, Deadlox, GD Iris, RealVet, and Loolycat
|verifier  = [[Zoink]]
  |created    = [[Update 2.1]]
  |created    = [[Update 2.1]]
  |length    = 1m 18s
|difficulty = {{ExtremeDemon}}
|stars      = 10
  |length    = 1m 18s (Long)
  |objects    = 163,936
  |objects    = 163,936
  |difficulty = [[File:ExtremeDemon.png|35px]]
  |copytype  = Password (30607)
|stars      = 10
  |downloads  = 3.07M
  |downloads  = 1.8M+
  |likes      = 77.9K
  |likes      = 56.3K+
  |rating    = Star-rated
  |rating    = Starred
  |artist    = [https://f-777.newgrounds.com/ F-777]
  |artist    = [https://f-777.newgrounds.com/ F-777]
  |music      = [https://www.newgrounds.com/audio/listen/91656 Dark Dragon Fire]
  |music      = [https://www.newgrounds.com/audio/listen/91656 Dark Dragon Fire]
  |musicid    = 91656
  |musicid    = 91656
}}
}}
'''Avernus''' (formerly '''The Inferno''' or '''The Gates''') is a 2.1 Extreme Demon mega-collaboration level hosted by Bo and PockeWindfish, co-hosted by Kyhros, and verified by [[Zoink]] on 22 March 2023.<ref>https://www.youtube.com/watch?v=16Zh8jssanc</ref> It is the 'antagonist' to [[The Golden]], and is known for its intense difficulty with fast-paced waves, mode switches and precise timings.
'''Avernus''' (formerly '''The Inferno''' or '''The Gates''') is a [[Update 2.1|2.1]] Extreme Demon mega-collaboration level hosted by BoBoBoBoBoBoBo (Bo) and PockeWindfish and co-hosted by Kyhros, verified by [[Zoink]] on 22 March 2023.<ref>https://www.youtube.com/watch?v=16Zh8jssanc</ref> It is the 'antagonist' to [[The Golden]], and is known for its intense difficulty with fast-paced waves, mode switches and precise timings.


Avernus placed at #2 on the Demonlist before being shifted to #1, surpassing Acheron and becoming the hardest-rated level in ''Geometry Dash''. Despite its popularity, it is heavily disliked within the ''Geometry Dash'' community. It is criticised for its poor optimisation, unfair gameplay and fixed hitboxes,<ref group="Notes">Hazards with adjusted hitboxes to match their physical footprint.</ref> earning a negative reputation among top Demons.<ref>https://www.youtube.com/watch?v=ebXs-Q5Rtw0</ref><ref>https://www.youtube.com/watch?v=JsZwytAF7A0</ref><ref>https://www.youtube.com/watch?v=6RGXaf0StT0</ref> PockeWindfish's response to criticism of neglect as host was widely seen as immature and unacceptable by the community.<ref>https://twitter.com/pockewindfish/status/1713986499379654786</ref><ref>https://twitter.com/pockewindfish/status/1712571703627305222</ref><ref>https://twitter.com/pockewindfish/status/1712510912270070266</ref><ref>https://twitter.com/pockewindfish/status/1719478399876440305</ref>
Avernus was placed at #2 on the [[Demonlist (Pointercrate)|Demonlist]] before being shifted to #1, surpassing Acheron and becoming the hardest-rated level in [[Geometry Dash]]. Though generally well-liked nowadays, Avernus was heavily criticized upon release for its supposed poor optimization, unfair gameplay and fixed hitboxes,<ref group="Notes">Hazards with adjusted hitboxes to match their physical footprint.</ref> which gave the level a negative reputation among top Demons.<ref>https://www.youtube.com/watch?v=ebXs-Q5Rtw0</ref><ref>https://www.youtube.com/watch?v=JsZwytAF7A0</ref><ref>https://www.youtube.com/watch?v=6RGXaf0StT0</ref> PockeWindfish's response to criticism of neglect as host was widely seen as immature and unacceptable by the community.<ref>https://x.com/pockewindfish/status/1713986499379654786</ref><ref>https://x.com/pockewindfish/status/1712571703627305222</ref><ref>https://x.com/pockewindfish/status/1712510912270070266</ref><ref>https://x.com/pockewindfish/status/1719478399876440305</ref>


==Story==
==Story==
The level's story involves the player searching through a volcanic crater called Avernus in an attempt to find the gates to the Underworld. This story closely resembles The Golden, where the player goes through a jungle searching for the golden city called El Dorado. The level's decoration seems to show the volcanic crater, with the entrance to the Underworld at the very end cube with the pillars, as well as the end-screen. The plot is inspired by Roman mythology, in which it is said that the gates to the Underworld are somewhere beneath the crater Avernus, a real place. The story also makes more sense because the original name for Avernus was The Gates.
The story of Avernus involves the player searching the volcanic crater of the same name to find the gates to the Underworld. This story closely resembles The Golden, where the player navigates a jungle in search of the legendary city of El Dorado. The level's decoration appears to depict a volcanic crater, with the entrance to the Underworld at the very end, marked by a cube section with pillars, and the end screen. The plot is inspired by Roman mythology, which holds that the gates to the Underworld lie beneath the crater Avernus, a real place. The story also makes more sense because the original name for Avernus was The Gates.


==Gameplay==
==Description==
*'''0-7% (Bo):''' The level begins with a ship segment where the player must navigate through narrow spike gaps, some with fixed hitboxes. Next is a brief UFO section and a wave segment that briefly becomes dual.
*'''0-7% (Bo):''' Avernus begins with a ship segment where the player must navigate through narrow spike gaps, some with fixed hitboxes. Next is a brief UFO section, followed by a wave segment that briefly becomes dual.
*'''7-16% (TriplasH):''' The player briefly returns to a cube at double-speed before jumping into a ship portal into the next segment. The player must switch gravity midway through this brief ship segment before entering a ball portal with a pink orb inside, followed by another ship segment containing fixed hitboxes. The player becomes a mini-cube at normal speed and then a UFO and returns to normal size midway before entering a wave segment that is extremely tight and speeds up to double speed midway. This part ends with a brief cube and ship segments.
*'''7-16% (TriplasH):''' The player briefly returns to a cube at double speed before jumping into a ship portal into the next segment. The player must switch gravity midway through this brief ship segment before entering a ball portal with a pink orb inside, followed by another ship segment containing fixed hitboxes. The player becomes a mini-cube at normal speed, then transforms into a UFO, returning to normal size midway before entering a wave segment that is extremely tight and speeds up to double speed. This part concludes with brief cube and ship sequences.
*'''16-25% (Zipixbox):''' The player must traverse through a tight yet brief dual segment, with double-speed and size portals thrown in. Soon, both icons switch game-modes, one being a ship and the other a wave. The player briefly returns to a cube before entering a UFO segment, which changes gravity multiple times and turns the player back to normal size midway. The player enters a ship segment that briefly becomes dual before entering a ball section, which turns them back to mini. The part ends with a brief wave segment, where the player returns to normal size.
*'''16-25% (Zipixbox):''' The player must traverse through a tight yet brief dual segment, with double-speed and size portals thrown in. Soon, both icons switch game-modes, one being a ship and the other a wave. The player briefly returns to a cube before entering a UFO segment, where gravity changes multiple times and reverts the player to normal size midway. The player enters a ship segment that briefly becomes dual before transitioning to a ball section, which then turns them back into mini. The part concludes with a brief wave segment, during which the player returns to their normal size.
*'''25-36% (Kyhros + Woom + Zentraa):''' A brief UFO segment leads into a mini-ship that switches gravity mid-way, followed by a brief ball that briefly becomes mini in between. This segment is followed by a ship and a cube, after which the screen briefly turns black. After this, two jumps as a cube must be performed, followed by the level's name flashing in the background, leading to the drop.
*'''25-36% (Kyhros + Woom + Zentraa):''' A brief UFO segment leads into a mini-ship that switches gravity mid-way, followed by a brief ball that briefly becomes mini in between. Next is a ship segment and cube section, after which the screen briefly turns black. After this, two jumps as a cube must be performed, followed by the level's name flashing in the background, leading to the drop.
*'''36-48% (El3cTr0):''' Similar to The Golden, Avernus' drop starts with a very difficult triple speed wave where the player must navigate through tight gaps with size and gravity changes in between. At 42-43%, the player becomes a dual wave.
*'''36-48% (El3cTr0):''' Similar to The Golden, Avernus' drop starts with a very difficult triple speed wave where the player must navigate through tight gaps with size and gravity changes in between. At 42-43%, the player becomes a dual wave.
*'''48-59% (SyQual):''' After the wave segment is a UFO with some size changes that constantly change gravity, requiring quick precision as the player maintains a fast speed. After this is a ball and then another wave with some auto-cube transitions between. This part ends with three cube jumps on pink orbs.
*'''48-59% (SyQual):''' After the wave segment is a UFO with some size changes that constantly change gravity, requiring quick precision as the player maintains a fast speed. After this, there is a ball, followed by another wave with some auto-cube transitions in between. This part ends with three cube jumps on pink orbs.
*'''59-67% (Nidro + Deadlox):''' The gameplay slows as the player must navigate through a ship section with some teleportation portals and a mini size change from 61-62%. At 63%, the player becomes a UFO and must go through some gravity portals before briefly becoming dual, followed by a ship section.
*'''59-67% (Nidro + Deadlox):''' The gameplay slows as the player must navigate through a ship section with some teleportation portals and a mini size change from 61-62%. At 63%, the player becomes a UFO and must navigate gravity portals before briefly becoming dual, then a section as the ship.
*'''67-76% (Iris):''' The gameplay speeds up to double speed as the player must pass a mini-cube section before briefly returning to normal size and having to pass a quick but precise section. Next is a ship that changes size and gravity mid-way, followed by a single mini-UFO timing and some timings as a normal-sized UFO.
*'''67-76% (GD Iris):''' The gameplay speeds up to double speed as the player must pass a mini-cube section before briefly returning to normal size and having to pass a quick but precise section. Next is a ship that changes size and gravity midway, followed by a single mini-UFO timing, then some timings as a normal-sized UFO.
*'''76-87% (RealVet):''' With the gameplay speeding up to triple speed once again, the player must pass through a tight wave with the usual size and gravity changes. Between this, the player must also pass two cube sections with timings, the first being completely mini and the second being both sizes.
*'''76-87% (RealVet):''' With the gameplay speeding up to triple speed once again, the player must pass through a tight wave with the usual size and gravity changes. Between this, the player must also pass through two cube sections with timings, the first being completely mini and the second being both sizes.
*'''87-96% (Loolycat):''' This part is a tight ship with size and gravity changes, some orbs the player must hit, and a dual lasting only at 92%.
*'''87-96% (Loolycat):''' This part is a tight ship with size and gravity changes, some orbs the player must hit, and a dual lasting only at 92%.
*'''96-98% (Kyhros + Bo):''' The final part is an auto cube with a single precise jump at the end.
*'''96-98% (Kyhros + Bo):''' The final part is an auto cube with a single precise jump at the end.
*'''98-100% (Bo, End-Screen):''' The level's end-screen features a fiery landscape consisting of a castle, a collapsed bridge, a lava lake, and some bone remains on the ground. On the upper left, the level's name can be seen, and below it are Kyhros and Bo's names.
*'''98-100% (Bo, End Screen):''' The level's end screen features a fiery landscape consisting of a castle, a collapsed bridge, a lava lake, and some bone remains on the ground. On the upper left, the level's name is visible, and below it are the names of Kyhros and Bo.


==Walkthrough==
==Gameplay==
{{VC|BBlGMr26rFU}}
{{VC|BBlGMr26rFU}}
==Notable completions==
*Both Taiago and Abdieldievil have the biggest fluke on Avernus, with their furthest crash being at 84%.<ref>https://www.youtube.com/watch?v=nSSr_W9CUFs</ref><ref>https://www.youtube.com/watch?v=KqJW42qq-7c</ref>
*[[wPopoff]] beat the level in 6 days.<ref>https://www.youtube.com/watch?v=-ynbIhRflw8</ref>
*After crashing at 98% on Avernus, Light did not immediately quit the game; he eventually beat the level despite not uploading his completion onto their YouTube channel. Instead, he sent it to his friend.<ref>https://www.youtube.com/watch?v=QRPAyd-8P0k</ref>
*[[Zoink]], the levels' verifier has the lowest attempt count on Avernus, with 27,732 attempts.<ref>https://www.youtube.com/watch?v=16Zh8jssanc</ref>
**On the other hand, Diamond, the first victor, has the highest attempt count on Avernus, with 233,986 attempts.<ref>https://www.youtube.com/watch?v=oEFB-ZrhMmM</ref>


==First 10 victors==
==First 10 victors==
{| class="wikitable sortable" style="width:100%;"
{| class="wikitable"
  !Victor #
  !Victor #
  !Player
  !Player
Line 56: Line 52:
  !Video
  !Video
  |-
  |-
  |Verifier
  |'''Verifier'''
  |[[Zoink]]
  |'''Zoink'''
  |21 March 2023
  |21 March 2023
  |27,732
  |27,732
Line 127: Line 123:
  |-
  |-
  |10
  |10
  |Taiago
  |[[Taiago]]
  |10 February 2025
  |10 February 2025
  |?
  |?
Line 133: Line 129:
  |[https://www.youtube.com/watch?v=nSSr_W9CUFs YouTube]
  |[https://www.youtube.com/watch?v=nSSr_W9CUFs YouTube]
|}
|}
{{Togglebox
|header = Notable completions
|body  = <nowiki />
*[[wPopoff]] beat Avernus in six days.<ref>https://www.youtube.com/watch?v=-ynbIhRflw8</ref>
*After crashing at 98% on Avernus, Light did not immediately quit the game; he eventually beat the level despite not uploading his completion onto their YouTube channel. Instead, he sent it to his friend.<ref>https://www.youtube.com/watch?v=QRPAyd-8P0k</ref>
*[[Zoink]], the verifier, used to have the lowest attempt count of 27,732 on Avernus.<ref>https://www.youtube.com/watch?v=16Zh8jssanc</ref>
**nickname has the lowest attempt count of 21,859.<ref>https://www.youtube.com/watch?v=0rUlpxhCv10</ref> He also has the biggest fluke of 62%.
**Diamond, the first victor, used to have the highest attempt count of 233,986.<ref>https://www.youtube.com/watch?v=oEFB-ZrhMmM</ref>
***Johnlikediamond now has the highest attempt count of around 270,000.<ref>https://www.youtube.com/watch?v=4OfAhxeqlp8</ref>
}}


==Trivia==
==Trivia==
*The password for Avernus is 030607.
*Avernus was rated on 15 April 2023 and placed at #2 on the Demonlist on 23 April 2023, above [[Slaughterhouse]] and below [[Acheron]].  
*Avernus was rated on 15 April 2023.
*Avernus was initially placed at #2 on the [[Geometry Dash Demonlist|Demonlist]] on 23 April 2023, above [[Slaughterhouse]] and below [[Acheron]].  
**This addition pushed [[Zodiac]] out of the Top 25, untitled unmastered into the Extended List for the second time and Ddiamond into the Legacy List.
**This addition pushed [[Zodiac]] out of the Top 25, untitled unmastered into the Extended List for the second time and Ddiamond into the Legacy List.
**On 16 October 2023, Avernus switched positions with Acheron, claiming the #1 spot.
**On 16 October 2023, Avernus switched positions with Acheron, claiming the #1 spot.
***Avernus is regarded as the 42nd instance of the hardest rated level in the game's history.
**On 18 February 2024, [[Tidal Wave]] dethroned Avernus, ending its 102 days of reign as a Top 1.
**On 18 February 2024, [[Tidal Wave]] dethroned Avernus, ending its 102 days of reign as a Top 1.
**On 15 June 2024, Avernus was moved from #2 to #4, below Acheron and [[Silent clubstep]], marking Avernus as a false Top 1, similar to its antagonist, [[The Golden]].
**On 15 June 2024, Avernus was moved from #2 to #4, below Acheron and [[Silent clubstep]], marking Avernus as a false Top 1, similar to its antagonist, The Golden.
**On 23 December 2024, Avernus was moved back up to #2, reinstating it as a true former Top 1.<ref>https://twitter.com/demonlistgd/status/1871077794924609960</ref> However, this decision has been made due to mixed opinions about the level's difficulty and acknowledging it harder than the other former Top 1, Acheron.<ref>https://reddit.com/r/geometrydash/comments/1hmc07r/why_avernus_back_at_number_2/</ref>
***Additionally, Avernus is part of the player-made 'GRP trilogy', along with The Golden and [[Amethyst]].<ref>https://www.youtube.com/watch?v=3SNmJEyDItc</ref>
**On 23 December 2024, Avernus was moved back up to #2, reinstating it as a true former Top 1.<ref>https://x.com/demonlistgd/status/1871077794924609960</ref> However, this decision was made due to mixed opinions about the level's difficulty and acknowledging it as harder than the other former Top 1, Acheron.<ref>https://reddit.com/r/geometrydash/comments/1hmc07r/why_avernus_back_at_number_2/</ref>
***Additionally, the placement of Anathema onto the Demonlist occurred on the same day.
***Additionally, the placement of Anathema onto the Demonlist occurred on the same day.
***This is the current hardest hell-themed level.
***This is the current hardest hell-themed level.
**Avernus is the last former Top 1 rated in the 2.1 update, remaining in the Top 5 before being pushed by the movement of andromeda on 20 April 2025, among [[Every End]]'s placement.
**Avernus was the last Top 1 level rated in Update 2.1 to remain in the Top 10 before it was pushed by [[Flamewall]] on 24 October 2025. It also makes it the last hell-themed level rated in Update 2.1 to be pushed out of the Top 10.
*Avernus was the final Top 1 in the 2.1 update.
*Avernus was the final Top 1 in Update 2.1.
**Tidal Wave was verified in 2.1 but did not receive its rate until 18 February 2024, when the 2.2 update had already been released.
**Tidal Wave was verified in Update 2.1 but did not receive its rate until 18 February 2024, when the [[Update 2.2]] had already been released.
*If the player waits at the end-screen for 17 seconds after completing Avernus, a message appears: 'he congradulates [<nowiki/>[[wikipedia:Sic|''sic'']]] you.'
*If the player waits at the end-screen for 17 seconds after completing Avernus, a message appears: 'he congradulates [<nowiki/>''[[Wikipedia:Sic|sic]]''] you.'
*Despite criticism for Avernus' unbalanced gameplay and fixed hitboxes, most of the level's victors have expressed great enjoyment playing it.
*Although Avernus was criticized for its supposed 'unbalanced gameplay' and fixed hitboxes, the level's victors have expressed great enjoyment playing it.
**Avernus is the top 1 level with the highest average enjoyment rating.
*The original hosts were Bo and El3cTr0; however, Woom and Kyhros replaced them due to inactivity. PockeWindfish later took over as the new host.
*The original hosts were Bo and El3cTr0; however, Woom and Kyhros replaced them due to inactivity. PockeWindfish later took over as the new host.
*Woom and Kyhros held a creator contest for the final part of Avernus, with Salamander initially winning. However, Loolycat's part replaced it in the final version.
*Woom and Kyhros held a creator contest for the final part of Avernus, with Salamander initially winning. However, Loolycat's part replaced it in the final version.
*[[wikipedia:Avernus|Avernus]] was an old name for a volcanic pit near Cumae, Italy, within the area of Campania west of Naples. It is part of the Phlegraean Fields of volcanoes and covers approximately 3.2 kilometres in circumference, containing Lake Avernus.
*[[Wikipedia:Avernus|Avernus]] was an old name for a volcanic pit near Cumae, Italy, within the area of Campania west of Naples. It is part of the Phlegraean Fields, a volcanic region, and has a circumference of approximately 3.2 kilometres and contains Lake Avernus.
**Avernus is also the name of the plane where the five-headed dragon goddess Tiamat lives.
**Avernus is also the name of the plane where the five-headed dragon goddess Tiamat lives.
*Strangely, every object except for the fixed hitboxes is on the same layer, making it nearly impossible to make edits or changes.
*Every object except for the fixed hitboxes is on the same layer, making it nearly impossible to make edits or changes.
*Avernus held the record for the longest time to receive a first victor after its verification, taking nine months between Zoink's verification and Diamond's completion, surpassing [[Bloodbath]]'s seven-month record after more than eight years. It has recently been surpassed by [[Nullscapes]] on 20 June 2025, which still has no victors as of 1 August 2025.
*Avernus held the record for the longest time to receive a first victor after its verification, taking nine months between Zoink's verification and Diamond's completion, surpassing [[Bloodbath|Bloodbath's]] seven-month record after more than eight years. It was surpassed by [[Nullscapes]] on 20 June 2025, which had no victors until 23 October 2025, over a year after its verification.
*On 2 December 2024, PockeWindFish showcased the layout of the official sequel to the level called Tethys. It is set to be the third and final instalment of The Golden and Avernus series.<ref>https://www.youtube.com/watch?v=FXRT9hlDGWE</ref>
*On 2 December 2024, PockeWindFish showcased the layout of the official sequel to the level called Tethys. It is set to be the third and final instalment of The Golden and Avernus series.<ref>https://www.youtube.com/watch?v=FXRT9hlDGWE</ref>
*Avernus is the 39th Top 1 in the game's history.
*Avernus is the only level in its trilogy with The Golden and Amethyst to be a true Top 1, as The Golden is currently not considered harder than Tartarus, and Amethyst was verified on the same day as Thinking Space II, a few hours after, which is ranked above it on the Demonlist.
*The placement of Ultra Paracosm on 5 August 2026 pushed Avernus out of the Top 20 of the Demonlist.


==Notes==
==Notes==

Latest revision as of 15:35, 11 October 2026

Avernus
ID

89496627

Creator(s)

Bo (host); PockeWindfish (host and publisher); Kyhros (co-host); Woom and El3cTr0 (former hosts)

Contributors

TriplasH, Zipixbox, Zentraa, SyQual, Nidro, Deadlox, GD Iris, RealVet, and Loolycat

Verifier(s)
Created
Attributes
Difficulty

10

Length

1m 18s (Long)

Objects

163,936

Copy type

Password (30607)

Statistics
Downloads

3.07M

Likes

77.9K

Rating

Star-rated

Audio info
Artist(s)
Music ID

91656

Avernus (formerly The Inferno or The Gates) is a 2.1 Extreme Demon mega-collaboration level hosted by BoBoBoBoBoBoBo (Bo) and PockeWindfish and co-hosted by Kyhros, verified by Zoink on 22 March 2023.[1] It is the 'antagonist' to The Golden, and is known for its intense difficulty with fast-paced waves, mode switches and precise timings.

Avernus was placed at #2 on the Demonlist before being shifted to #1, surpassing Acheron and becoming the hardest-rated level in Geometry Dash. Though generally well-liked nowadays, Avernus was heavily criticized upon release for its supposed poor optimization, unfair gameplay and fixed hitboxes,[Notes 1] which gave the level a negative reputation among top Demons.[2][3][4] PockeWindfish's response to criticism of neglect as host was widely seen as immature and unacceptable by the community.[5][6][7][8]

Story

[edit | edit source]

The story of Avernus involves the player searching the volcanic crater of the same name to find the gates to the Underworld. This story closely resembles The Golden, where the player navigates a jungle in search of the legendary city of El Dorado. The level's decoration appears to depict a volcanic crater, with the entrance to the Underworld at the very end, marked by a cube section with pillars, and the end screen. The plot is inspired by Roman mythology, which holds that the gates to the Underworld lie beneath the crater Avernus, a real place. The story also makes more sense because the original name for Avernus was The Gates.

Description

[edit | edit source]
  • 0-7% (Bo): Avernus begins with a ship segment where the player must navigate through narrow spike gaps, some with fixed hitboxes. Next is a brief UFO section, followed by a wave segment that briefly becomes dual.
  • 7-16% (TriplasH): The player briefly returns to a cube at double speed before jumping into a ship portal into the next segment. The player must switch gravity midway through this brief ship segment before entering a ball portal with a pink orb inside, followed by another ship segment containing fixed hitboxes. The player becomes a mini-cube at normal speed, then transforms into a UFO, returning to normal size midway before entering a wave segment that is extremely tight and speeds up to double speed. This part concludes with brief cube and ship sequences.
  • 16-25% (Zipixbox): The player must traverse through a tight yet brief dual segment, with double-speed and size portals thrown in. Soon, both icons switch game-modes, one being a ship and the other a wave. The player briefly returns to a cube before entering a UFO segment, where gravity changes multiple times and reverts the player to normal size midway. The player enters a ship segment that briefly becomes dual before transitioning to a ball section, which then turns them back into mini. The part concludes with a brief wave segment, during which the player returns to their normal size.
  • 25-36% (Kyhros + Woom + Zentraa): A brief UFO segment leads into a mini-ship that switches gravity mid-way, followed by a brief ball that briefly becomes mini in between. Next is a ship segment and cube section, after which the screen briefly turns black. After this, two jumps as a cube must be performed, followed by the level's name flashing in the background, leading to the drop.
  • 36-48% (El3cTr0): Similar to The Golden, Avernus' drop starts with a very difficult triple speed wave where the player must navigate through tight gaps with size and gravity changes in between. At 42-43%, the player becomes a dual wave.
  • 48-59% (SyQual): After the wave segment is a UFO with some size changes that constantly change gravity, requiring quick precision as the player maintains a fast speed. After this, there is a ball, followed by another wave with some auto-cube transitions in between. This part ends with three cube jumps on pink orbs.
  • 59-67% (Nidro + Deadlox): The gameplay slows as the player must navigate through a ship section with some teleportation portals and a mini size change from 61-62%. At 63%, the player becomes a UFO and must navigate gravity portals before briefly becoming dual, then a section as the ship.
  • 67-76% (GD Iris): The gameplay speeds up to double speed as the player must pass a mini-cube section before briefly returning to normal size and having to pass a quick but precise section. Next is a ship that changes size and gravity midway, followed by a single mini-UFO timing, then some timings as a normal-sized UFO.
  • 76-87% (RealVet): With the gameplay speeding up to triple speed once again, the player must pass through a tight wave with the usual size and gravity changes. Between this, the player must also pass through two cube sections with timings, the first being completely mini and the second being both sizes.
  • 87-96% (Loolycat): This part is a tight ship with size and gravity changes, some orbs the player must hit, and a dual lasting only at 92%.
  • 96-98% (Kyhros + Bo): The final part is an auto cube with a single precise jump at the end.
  • 98-100% (Bo, End Screen): The level's end screen features a fiery landscape consisting of a castle, a collapsed bridge, a lava lake, and some bone remains on the ground. On the upper left, the level's name is visible, and below it are the names of Kyhros and Bo.

Gameplay

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First 10 victors

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Victor # Player Date Completed Total Attempts Furthest Fail Video
Verifier Zoink 21 March 2023 27,732 91% YouTube
1 Diamond 5 January 2024 233,986 96% YouTube
2 Trick 7 January 2024 ? 91% YouTube
3 wPopoff 11 June 2024 ~10,000-15,000 85% YouTube
4 Light 25 August 2024 ? 98% YouTube
5 SerVax 21 December 2024 37,649 88% YouTube
6 Arshadow 10 January 2025 ? 98% YouTube
7 mo1ik 13 January 2025 76,000 ? YouTube
8 A6 31 January 2025 48,888 98% YouTube
9 Abdieldevil 5 February 2025 ~62,000 84% YouTube
10 Taiago 10 February 2025 ? 84% YouTube

Notable completions

  • wPopoff beat Avernus in six days.[9]
  • After crashing at 98% on Avernus, Light did not immediately quit the game; he eventually beat the level despite not uploading his completion onto their YouTube channel. Instead, he sent it to his friend.[10]
  • Zoink, the verifier, used to have the lowest attempt count of 27,732 on Avernus.[11]
    • nickname has the lowest attempt count of 21,859.[12] He also has the biggest fluke of 62%.
    • Diamond, the first victor, used to have the highest attempt count of 233,986.[13]
      • Johnlikediamond now has the highest attempt count of around 270,000.[14]

Trivia

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  • Avernus was rated on 15 April 2023 and placed at #2 on the Demonlist on 23 April 2023, above Slaughterhouse and below Acheron.
    • This addition pushed Zodiac out of the Top 25, untitled unmastered into the Extended List for the second time and Ddiamond into the Legacy List.
    • On 16 October 2023, Avernus switched positions with Acheron, claiming the #1 spot.
      • Avernus is regarded as the 42nd instance of the hardest rated level in the game's history.
    • On 18 February 2024, Tidal Wave dethroned Avernus, ending its 102 days of reign as a Top 1.
    • On 15 June 2024, Avernus was moved from #2 to #4, below Acheron and Silent clubstep, marking Avernus as a false Top 1, similar to its antagonist, The Golden.
      • Additionally, Avernus is part of the player-made 'GRP trilogy', along with The Golden and Amethyst.[15]
    • On 23 December 2024, Avernus was moved back up to #2, reinstating it as a true former Top 1.[16] However, this decision was made due to mixed opinions about the level's difficulty and acknowledging it as harder than the other former Top 1, Acheron.[17]
      • Additionally, the placement of Anathema onto the Demonlist occurred on the same day.
      • This is the current hardest hell-themed level.
    • Avernus was the last Top 1 level rated in Update 2.1 to remain in the Top 10 before it was pushed by Flamewall on 24 October 2025. It also makes it the last hell-themed level rated in Update 2.1 to be pushed out of the Top 10.
  • Avernus was the final Top 1 in Update 2.1.
    • Tidal Wave was verified in Update 2.1 but did not receive its rate until 18 February 2024, when the Update 2.2 had already been released.
  • If the player waits at the end-screen for 17 seconds after completing Avernus, a message appears: 'he congradulates [sic] you.'
  • Although Avernus was criticized for its supposed 'unbalanced gameplay' and fixed hitboxes, the level's victors have expressed great enjoyment playing it.
    • Avernus is the top 1 level with the highest average enjoyment rating.
  • The original hosts were Bo and El3cTr0; however, Woom and Kyhros replaced them due to inactivity. PockeWindfish later took over as the new host.
  • Woom and Kyhros held a creator contest for the final part of Avernus, with Salamander initially winning. However, Loolycat's part replaced it in the final version.
  • Avernus was an old name for a volcanic pit near Cumae, Italy, within the area of Campania west of Naples. It is part of the Phlegraean Fields, a volcanic region, and has a circumference of approximately 3.2 kilometres and contains Lake Avernus.
    • Avernus is also the name of the plane where the five-headed dragon goddess Tiamat lives.
  • Every object except for the fixed hitboxes is on the same layer, making it nearly impossible to make edits or changes.
  • Avernus held the record for the longest time to receive a first victor after its verification, taking nine months between Zoink's verification and Diamond's completion, surpassing Bloodbath's seven-month record after more than eight years. It was surpassed by Nullscapes on 20 June 2025, which had no victors until 23 October 2025, over a year after its verification.
  • On 2 December 2024, PockeWindFish showcased the layout of the official sequel to the level called Tethys. It is set to be the third and final instalment of The Golden and Avernus series.[18]
  • Avernus is the only level in its trilogy with The Golden and Amethyst to be a true Top 1, as The Golden is currently not considered harder than Tartarus, and Amethyst was verified on the same day as Thinking Space II, a few hours after, which is ranked above it on the Demonlist.
  • The placement of Ultra Paracosm on 5 August 2026 pushed Avernus out of the Top 20 of the Demonlist.

Notes

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  1. ↑ Hazards with adjusted hitboxes to match their physical footprint.

References

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