Editing Back on Track RM

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{{IB-Level
{{Infobox Level|creator = [[ZenthicAlpha]]|difficulty = [[File:Normal.png|20px]] Normal|sequences = C, S, C|portals = Cube, Ship|stars = 3[[File:Star.png|15px]]|song = Back on Track|composer = DJVI|created = 2013|image = File: Back on Track RM.jpg|id = 1244147|last_updated = 2.0|version = 2|song_id = Official}}'''Back on Track RM''' is a 1.3/2.0 Normal 3* level created by [[ZenthicAlpha]]. As its name suggests, it is a remake of Back On Track, albeit slightly more difficult. It is the first level in the Sapphire Pack.
|image      = BackonTrackRM.png
==Gameplay==
|id        = 1244147
|creator   = [[ZenthicAlpha]]
|created    = [[Update 1.3]]
|updated    = [[Update 2.0]]
|length    = 1m 20s
|objects    = 2,293
|difficulty = {{Normal}}
|stars     = 3
|unvercoins = 3
|copytype  = Non-copyable
|downloads  = 53.05M
|likes      = 2.11M
|rating    = Featured
|artist    = DJVI
|music      = Back On Track
|previous  = [[End Of Line]]<br>(Beginner Pack)
|next      = [[dorabaebasic4]]
}}
'''Back on Track RM''' is a 1.3/2.0 Normal level by [[ZenthicAlpha]]. It is the first level of the [[Map Packs|Sapphire Pack]].


==Description==
*'''0-49%:''' The level starts with an easy normal-speed cube section similar to that of Back On Track, albeit slightly harder and lengthy. Throughout this area, the player must contend with a few fakes and some fake jump pads, jump over numerous spikes, and jump from platform to platform. It stays like this for about half of the level.
Back on Track RM features gameplay inspired by the original Back On Track, with added difficulty and length.
*'''50-65%:''' Next, the music beat drops, and the player transitions into a straightforward ship sequence. Here, the player must fly around a few obstacles comprised of basic square blocks, some of which feature spikes on them. However, it also contains lots of space to fly through with little to no difficulty. The section concludes with a "tunnel" made out of the same basic blocks and some more spikes.
*A cube sequence with fake paths, fake pads, and spike jumps takes place from 0% to 49%.
*'''66-100%:''' Afterward, the player goes through a decently easy cube section. This segment consists primarily of jumping over more spikes (including a triple spike at 87%) and avoiding the upside-down ones, using yellow jump pads to leap over obstacles, and jumping across more platforms and structures. Finally, the player hits one final jump pad as the level ends.
*A straightforward ship sequence with basic square-block obstacles and a tunnel-like structure spans 50% to 65%.
*A final cube sequence with yellow pads, triple spikes, and platforming concludes the level from 66% to 100%.


==User coins==
==User Coins==
*At 61%, fly above the screen border to enter a hidden ship portal. Navigate through a secret tunnel to collect all three coins at 66%.
The level contains three bronze user coins, all of which are located in the ship sequence. To collect them, you need to fly above the border of the screen and enter a secret passage with a tunnel at 61% via a hidden ship portal. At the end of the tunnel, at 66%, all three coins are collected as the player enters the cube portal.
==Trivia==


==Gameplay==
*The level cannot be copied.
{{VC|X4ojRfeorb8}}
*The level contains 2,293 objects.
[[Category:Map Pack levels]]
*It is the first level in the Sapphire Pack.
*It is a remake of Back On Track.
**It is the first and only Back On Track remake by ZenthicAlpha.
*Despite being slightly harder than Dry Out, it is rated the same difficulty.
 
==Walkthrough==
[[File:Geometry Dash Map Pack Series - Sapphire Pack - Back on Track RM (by ZenthicAlpha) -All Coins-|center|thumb|330x330px|The full walkthrough of Back on Track RM. Credits to Muzik Bike.]]
==Categories==
Note to self: Remove all these and implement them as actual categories once this article is published.
 
*1.3 levels
*2.0 levels
*Normal levels
*Long levels
*Map Packs levels
*Levels with user coins
 
==Map Packs==
{{Map Packs}}
[[Category:1.3 levels]]
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