Back on Track RM: Difference between revisions
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Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Back+on+Track+RM&oldid=264235 ; contributors: https://geometrydash.wiki.gg/index.php?title=Back+on+Track+RM&action=history Tag: Manual revert |
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|length = 1m 20s | |length = 1m 20s | ||
|objects = 2,293 | |objects = 2,293 | ||
|difficulty = | |difficulty = {{Normal}} | ||
|stars = 3 | |stars = 3 | ||
|unvercoins = 3 | |unvercoins = 3 | ||
|copytype = Non-copyable | |copytype = Non-copyable | ||
|downloads = | |downloads = 53.05M | ||
|likes = 2. | |likes = 2.11M | ||
|rating = Featured | |rating = Featured | ||
|artist = DJVI | |artist = DJVI | ||
Latest revision as of 11:35, 11 October 2026
Back on Track RM is a 1.3/2.0 Normal level by ZenthicAlpha. It is the first level of the Sapphire Pack.
Description
[edit | edit source]Back on Track RM features gameplay inspired by the original Back On Track, with added difficulty and length.
- A cube sequence with fake paths, fake pads, and spike jumps takes place from 0% to 49%.
- A straightforward ship sequence with basic square-block obstacles and a tunnel-like structure spans 50% to 65%.
- A final cube sequence with yellow pads, triple spikes, and platforming concludes the level from 66% to 100%.
User coins
[edit | edit source]- At 61%, fly above the screen border to enter a hidden ship portal. Navigate through a secret tunnel to collect all three coins at 66%.