Back on Track RM: Difference between revisions

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Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Back+on+Track+RM&oldid=264235 ; contributors: https://geometrydash.wiki.gg/index.php?title=Back+on+Track+RM&action=history
Tag: Manual revert
 
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{{Quality}}
{{IB-Level
{{Infobox Level
|image      = BackonTrackRM.png
|creator = [[ZenthicAlpha]]
|id        = 1244147
|difficulty = Normal
|creator   = [[ZenthicAlpha]]
|stars = 3
|created    = [[Update 1.3]]
|song = Back on Track
|updated    = [[Update 2.0]]
|composer = DJVI
|length    = 1m 20s
|created = 2013
|objects    = 2,293
|image = Sapphire Pack - Back on Track RM.png
|difficulty = {{Normal}}
|id = 1244147
|stars     = 3
|last_updated = 2.0
|unvercoins = 3
|version = 2
|copytype  = Non-copyable
|song_id = Official
|downloads  = 53.05M
|likes      = 2.11M
|rating    = Featured
|artist    = DJVI
|music      = Back On Track
|previous  = [[End Of Line]]<br>(Beginner Pack)
|next      = [[dorabaebasic4]]
}}
}}
'''Back on Track RM''' is a 1.3/2.0 Normal level created by ZenthicAlpha. As its name suggests, it is a remake of Back on Track, featuring slightly more challenging gameplay. It is the first level in the Sapphire Pack.
'''Back on Track RM''' is a 1.3/2.0 Normal level by [[ZenthicAlpha]]. It is the first level of the [[Map Packs|Sapphire Pack]].


== Description ==
==Description==
Back on Track RM features gameplay inspired by the original Back on Track, with added difficulty and length:
Back on Track RM features gameplay inspired by the original Back On Track, with added difficulty and length.
* A normal-speed cube sequence with fake paths, fake jump pads, and spike jumps takes place from 0% to 49%.
*A cube sequence with fake paths, fake pads, and spike jumps takes place from 0% to 49%.
* A straightforward ship sequence with basic square-block obstacles and a tunnel-like structure spans 50% to 65%.
*A straightforward ship sequence with basic square-block obstacles and a tunnel-like structure spans 50% to 65%.
* A final cube sequence with yellow jump pads, triple spikes, and platforming concludes the level from 66% to 100%.
*A final cube sequence with yellow pads, triple spikes, and platforming concludes the level from 66% to 100%.


== User coins ==
==User coins==
All three coins are located in the ship sequence:
*At 61%, fly above the screen border to enter a hidden ship portal. Navigate through a secret tunnel to collect all three coins at 66%.
* At 61%, fly above the screen border to enter a hidden ship portal.
* Navigate through a secret tunnel to collect all three coins at 66%.


== Gameplay ==
==Gameplay==
[[File:Geometry_Dash_-_Back_on_Track_RM_100% (All Coins)|center|thumb|300px]]
{{VC|X4ojRfeorb8}}
 
[[Category:Map Pack levels]]
== Trivia ==
* The level cannot be copied.
* Back on Track RM contains 2,293 objects.
* Back on Track RM takes 1 minute 20 seconds to complete.
 
== Gallery ==
<gallery spacing="large" widths="9999">
Sapphire_Pack_- Back_on_Track_RM_Screen.png|Level selection
Sapphire_Pack - Back_on_Track_RM_Coins_1, 2 and 3.png|All user coins
</gallery>
 
{{Map Packs}}
[[Category:Map Packs levels]]

Latest revision as of 11:35, 11 October 2026

Back on Track RM
ID

1244147

Creator(s)
Created
Last updated
Attributes
Difficulty

Length

1m 20s

Objects

2,293

Copy type

Non-copyable

Statistics
Downloads

53.05M

Likes

2.11M

Rating

Featured

Audio info
Artist(s)

DJVI

Music

Back On Track

Level sequence
Previous

End Of Line
(Beginner Pack)

Back on Track RM is a 1.3/2.0 Normal level by ZenthicAlpha. It is the first level of the Sapphire Pack.

Description

[edit | edit source]

Back on Track RM features gameplay inspired by the original Back On Track, with added difficulty and length.

  • A cube sequence with fake paths, fake pads, and spike jumps takes place from 0% to 49%.
  • A straightforward ship sequence with basic square-block obstacles and a tunnel-like structure spans 50% to 65%.
  • A final cube sequence with yellow pads, triple spikes, and platforming concludes the level from 66% to 100%.

User coins

[edit | edit source]
  • At 61%, fly above the screen border to enter a hidden ship portal. Navigate through a secret tunnel to collect all three coins at 66%.

Gameplay

[edit | edit source]