Back on Track RM: Difference between revisions
Jump to navigation
Jump to search
geometrydash.wiki.gg>GDNimportnawak m Added rating in infobox |
geometrydash.wiki.gg>Rexster930 mNo edit summary |
||
| Line 1: | Line 1: | ||
{{IB-Level | {{IB-Level | ||
|image = Back on | |name = Back on Track RM | ||
|image = Back on Track RM.png | |||
|id = 1244147 | |id = 1244147 | ||
|creator = [[ZenthicAlpha]] | |creator = [[ZenthicAlpha]] | ||
|created = Update 1.3 | |created = [[Update 1.3]] | ||
|length = 1m 20s | |length = 1m 20s | ||
|objects = 2,293 | |objects = 2,293 | ||
| Line 12: | Line 13: | ||
|rating = Featured | |rating = Featured | ||
|artist = DJVI | |artist = DJVI | ||
|music = Back | |music = [[Back On Track]] | ||
}} | }} | ||
'''Back on Track RM''' is a 1.3/2.0 Normal level created by [[ZenthicAlpha]]. As its name suggests, | '''Back on Track RM''' is a 1.3/2.0 Normal level created by [[ZenthicAlpha]]. It is the first level in the [[Map Packs|Sapphire Pack]], succeeding [[dorabaebasic4]]. As its name suggests, the level is a remake of [[Back On Track]], featuring slightly more challenging gameplay. | ||
== Description == | ==Description== | ||
Back on Track RM features gameplay inspired by the original Back | Back on Track RM features gameplay inspired by the original Back On Track, with added difficulty and length. | ||
* A | *A cube sequence with fake paths, fake pads, and spike jumps takes place from 0% to 49%. | ||
* A straightforward ship sequence with basic square-block obstacles and a tunnel-like structure spans 50% to 65%. | *A straightforward ship sequence with basic square-block obstacles and a tunnel-like structure spans 50% to 65%. | ||
* A final cube sequence with yellow | *A final cube sequence with yellow pads, triple spikes, and platforming concludes the level from 66% to 100%. | ||
== User coins == | ==User coins== | ||
All three coins are located in the ship sequence: | All three coins are located in the ship sequence: | ||
* At 61%, fly above the screen border to enter a hidden ship portal. | *At 61%, fly above the screen border to enter a hidden ship portal. | ||
* Navigate through a secret tunnel to collect all three coins at 66%. | *Navigate through a secret tunnel to collect all three coins at 66%. | ||
== Gameplay == | ==Gameplay== | ||
{{VC|x74kLcV-gF4}} | {{VC|x74kLcV-gF4}} | ||
== Trivia == | ==Trivia== | ||
* | *Back on Track RM cannot be copied. | ||
== Gallery == | ==Gallery== | ||
<gallery mode="packed"> | <gallery mode="packed"> | ||
Back on track rm menu.png|Level selection | Back on track rm menu.png|Level selection | ||
Back on track rm coins.png|All user coins | Back on track rm coins.png|All user coins | ||
</gallery> | </gallery> | ||
[[Category:Map Pack levels]] | [[Category:Map Pack levels]] | ||
Revision as of 23:12, 13 August 2025
Back on Track RM is a 1.3/2.0 Normal level created by ZenthicAlpha. It is the first level in the Sapphire Pack, succeeding dorabaebasic4. As its name suggests, the level is a remake of Back On Track, featuring slightly more challenging gameplay.
Description
Back on Track RM features gameplay inspired by the original Back On Track, with added difficulty and length.
- A cube sequence with fake paths, fake pads, and spike jumps takes place from 0% to 49%.
- A straightforward ship sequence with basic square-block obstacles and a tunnel-like structure spans 50% to 65%.
- A final cube sequence with yellow pads, triple spikes, and platforming concludes the level from 66% to 100%.
User coins
All three coins are located in the ship sequence:
- At 61%, fly above the screen border to enter a hidden ship portal.
- Navigate through a secret tunnel to collect all three coins at 66%.
Gameplay
Trivia
- Back on Track RM cannot be copied.
Gallery
-
Level selection
-
All user coins