Editing Base After Base

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{{Quality}}
{{Infobox level
{{IB-Level
|name = Base After Base
|image         = BaseAfterBase.png
|image = File:Baseafterbasegame.jpg
|game          = Lite, Full
|imagewidth = 300
|released      = Initial release
|created = Original level
|levelnumber   = 5
|levelnumber = 5
|difficultymain = {{Hard}}
|difficulty = [[File:Zard.png|24px]] Harder
|manaorbs      = 150
|normalmode = Icon 9 <br /> 5 stars
|stars          = 5
|practicemode = Primary Red 1
|practicemode  = [[File:Colour008.png|x24px]]<br>[primary]
|musiccreator = DJVI
|normalmode     = [[File:Cube009.png|x35px]]
|musicdate = October 20, 2013
|portals        = Cube, Ship; Gravity
level
|sequences      = C, S, C,
|precededby = [[Dry Out]]
|artist        = [https://djvi.newgrounds.com DJVI]
|followedby = [[Can't Let Go]]}}
|audio          = [[File:BaseAfterBase.mp3]]
 
|fullaudio      = [[File:BaseAfterBaseFull.mp3]]
'''Base After Base''' is the fifth level in [[Geometry Dash]]. Along with [[Dry Out]], its difficulty is rated harder. Base After Base is also a level in [[Geometry Dash Lite]].
|precededby     = [[Dry Out]]
|followedby     = [[Can't Let Go]]
}}
'''Base After Base''' is the fifth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Hard difficulty.


==Description==
==Description==
Base After Base maintains a similar difficulty to Dry Out.


A single ship sequence takes place from 52% to 69% and an antigravity cube segment from 70% to 85%.
Base After Base continues with around the same difficulty as Dry Out, featuring increasingly harder jumping patterns and  an antigravity section. The second half of the first cube sequence has high jumps and is trickier to judge, also with hazardous jump pads before moving to the ship sequence. This is more "hall-based" than those of previous levels, with a smaller passage and spikes on alternating sides. Next the cube takes a moment to flip upwards with antigravity, although this sequence is somewhat easier to predict than the one in Dry Out. Returning to normal gravity turns towards a final few jumps leading to completion.
 
==Secret coins==
*The first secret coin is located at 22% and collected as the cube. After hitting a jump ring suspended over three spikes, slide across two platforms and down through an exposed section of a large column that will lead to the coin and a jump pad.
*The second secret coin is located at 47% and collected as the cube. After passing beneath two overhead spikes, jump up to the next platform and immediately jump again, clearing a spike to fall into a gravity portal and the coin. Wait as the cube slides up into another gravity portal before returning to the main route.
*The third secret coin is located at 67% and collected as the ship. After entering the passageway and passing three spikes, fly up into a crevice and continue up to the exit, collecting the coin.
 
==Gameplay==
{{VC|vzAWVNefxtI}}


==Trivia==
==Trivia==
*Base After Base evolved from the beta level [[Ultimate Destruction]].
* The achievement unlocked by completing the level in Practice Mode may refer to the popular catchphrase “All Your Base Are Belong to Us” from the ''Game Zero Wing''.
*Prior to [[Update 1.9]], Base After Base possessed a Harder difficulty.
*Base After Base takes 86 seconds to complete and requires a minimum of 103 jumps.
**Uses the first and second secret coin routes.


==Gallery==
==Gallery==
<gallery mode="packed">
<gallery>
BaseAfterBaseSecretCoin1.png|First secret coin
Baseafterbasegame.jpg|Remember?
BaseAfterBaseSecretCoin2.png|Second secret coin
Level 5.jpeg
BaseAfterBaseSecretCoin3.png|Third secret coin
Geometry Dash Base After Base.jpg
BaseAfterBaseMenu.png|Level selection
Icon 5.png|Icon unlocked after completing in Normal Mode.
BaseAfterBaseMenuOld.jpg|Original difficulty
 
</gallery>
</gallery>
[[Category:Main levels (base content)]]
<p style="text-align:right;">
 
</p>
{{Main level navigation}}
{{Levels}}
[[Category:Levels]]
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