Editing Base After Base

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{{Quality}}
{{Infobox level
{{IB-Level
|name = Base After Base
|image         = BaseAfterBase.png
|image = File:Baseafterbasegame.jpg
|game          = Lite, Full
|imagewidth = 250
|released      = Initial release
|created = Original level
|levelnumber   = 5
|levelnumber = 5
|difficultymain = {{Hard}}
|difficulty = [[File:Zinlis.png|25px]] Hard
|manaorbs      = 150
|normalmode = Icon 9 <br /> 5 stars <br /> (Base After Base!)
|stars          = 5
|practicemode = Primary Red 1 <br /> (All Your Base...)
|practicemode  = [[File:Colour008.png|x24px]]<br>[primary]
|musiccreator = DJVI
|normalmode     = [[File:Cube009.png|x35px]]
|musicdate = October 20, 2013
|portals        = Cube, Ship; Gravity
|precededby = [[Dry Out]]
|sequences      = C, S, C,
|followedby = [[Can't Let Go]]|sequences = Cube, Ship.|portals = Gravity}}
|artist        = [https://djvi.newgrounds.com DJVI]
 
|audio          = [[File:BaseAfterBase.mp3]]
'''Base After Base''' is the fifth level in Geometry Dash. Along with [[Dry Out]], its difficulty was rated Harder, but after [[Update 1.9]], it got changed to Hard.
|fullaudio      = [[File:BaseAfterBaseFull.mp3]]
|precededby     = [[Dry Out]]
|followedby     = [[Can't Let Go]]
}}
'''Base After Base''' is the fifth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Hard difficulty.


==Description==
==Description==
Base After Base maintains a similar difficulty to Dry Out.


A single ship sequence takes place from 52% to 69% and an antigravity cube segment from 70% to 85%.
Base After Base continues, featuring increasingly hard jumping patterns and an antigravity section. The second half of the first cube sequence has high jumps and is trickier to judge, also with hazardous jump pads before moving to the ship sequence. This is more "hall-based" than those of previous levels, with a smaller passage and spikes on alternating sides. Next the cube takes a moment to flip upwards with antigravity, although this sequence is somewhat easier to predict than the one in Dry Out. Returning to normal gravity turns towards a final few jumps leading to completion.


==Secret coins==
== Secret Coin Location ==
*The first secret coin is located at 22% and collected as the cube. After hitting a jump ring suspended over three spikes, slide across two platforms and down through an exposed section of a large column that will lead to the coin and a jump pad.
* The first one is found after the first time the background turns red. After you jump on the ring, you will slide down and a large flat form will block you. Instead of jumping over, slide down the hole and then you will get the coin and slide down the jump pad and return to the normal path.
*The second secret coin is located at 47% and collected as the cube. After passing beneath two overhead spikes, jump up to the next platform and immediately jump again, clearing a spike to fall into a gravity portal and the coin. Wait as the cube slides up into another gravity portal before returning to the main route.
*The third secret coin is located at 67% and collected as the ship. After entering the passageway and passing three spikes, fly up into a crevice and continue up to the exit, collecting the coin.


==Gameplay==
* The second one is located after the background turns completely black. After jumping many flat-forms, the next two flat-forms, there is a spike and a space which you will avoid. Instead of avoiding it, try to jump over the spike and through the space and there will be an antigravity jump pad, getting the hovering coin, hitting a thin flatform, falling down, reaching a blue gravity portal and returning to the normal path.
{{VC|vzAWVNefxtI}}


* The last one is located at the first ship sequence after the background turns purple. When the tunnel starts, after three first spikes you must lift your ship up and wait until you reach path to coin. Hold the ship up until you have collected the coin and then go down into normal path.
==Trivia==
==Trivia==
*Base After Base evolved from the beta level [[Ultimate Destruction]].
* The achievement unlocked by completing the level in Practice Mode may refer to the popular catchphrase “All Your Base Are Belong to Us” from the ''Game Zero Wing''.
*Prior to [[Update 1.9]], Base After Base possessed a Harder difficulty.
* This level was presumed to have evolved from a previous main unreleased level named [[Ultimate Destruction]], a level included in Geometry Jump Beta. The reason the level wasn't released in the main levels is because the music was simply something RobTop used for testing and as it was a remix, so it was tricky to get licensing for it.
*Base After Base takes 86 seconds to complete and requires a minimum of 103 jumps.
**Uses the first and second secret coin routes.


==Gallery==
==Gallery==
<gallery mode="packed">
<gallery widths="155">
BaseAfterBaseSecretCoin1.png|First secret coin
Level 5.jpeg|In-game title before [[Update 1.9|1.9]]
BaseAfterBaseSecretCoin2.png|Second secret coin
Icon 5.png|Icon unlocked after completing in Normal Mode.
BaseAfterBaseSecretCoin3.png|Third secret coin
Babase1.png|First coin.
BaseAfterBaseMenu.png|Level selection
Babase2.png|Second coin.
BaseAfterBaseMenuOld.jpg|Original difficulty
Babase3.png|Third coin.
</gallery>
</gallery>
[[Category:Main levels (base content)]]
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{{Main level navigation}}
[[Category:Levels]]
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