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{{Quality}}
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[[File:Basement.png|right|270px]]{{#setmainimage:Basement.png|quiet}}
[[File:Basement.png|right|270px]]
[[File:SecretLoop02.mp3|right|270px]]
[[File:SecretLoop02.mp3|right|270px]]
The '''Basement''' is a room in [[Geometry Dash]], and with limited function, [[Geometry Dash Lite]] and [[Geometry Dash World]], being introduced in [[Update 2.1]]. It is located through a door in the lower right corner of the [[Vault of Secrets]], requiring that the secret level [[The Challenge]] be completed to access it.
The '''Basement''' is a room of [[Geometry Dash]], [[Geometry Dash Lite]] and [[Geometry Dash World]], being introduced in [[Update 2.1]]. It is located through a door in the lower right corner of the [[Vault of Secrets]], requiring a secret level to be completed to access it, known as [[The Challenge]].


==Description==
==Description==
The Basement is a dark room containing a locked cell, an illuminating torch on the left and a skull and chain in the foreground. Initially, there is a chest in the lower right corner which contains a reward. After selecting the back button during the first visit, a pair of glowing green eyes will appear and a creature inside - unnamed but elsewhere referred to by the [[Vault of Secrets|Keymaster]] as the ''Demon Guardian'' - will exchange dialogue before a series of locks appear to the right of the cell. Selecting each lock will provide instructions on how to acquire its respective key, triggering the associated location.
The Basement is a dark room containing a locked cell, an illuminating torch on the left and a skull and chain in the foreground. Initially, there is a chest in the lower right corner which contains a reward. After selecting the back button during the first visit, a pair of glowing green eyes will appear and a creature inside - unnamed but elsewhere referred to as the [[Vault of Secrets|Keymaster]] as the ''Demon Guardian'' - will exchange dialogue before a series of locks appear to the right of the cell. Selecting each lock will provide instructions on how to acquire its respective key, triggering the associated location.
*The blue key is rewarded for completing the [[Gauntlets|Chaos Gauntlet]], which now appears on the gauntlet menu.
*The blue key is rewarded for completing the [[Gauntlets|Chaos Gauntlet]], which now appears on the gauntlet menu.
*The green key is found in the first large chest in the [[Treasure Room]], which requires 50 chests to be opened. It is the only key available in Geometry Dash World.
*The green key is found in the first large chest in the [[Treasure Room]], which requires 50 chests to be opened. It is the only key available in [[Geometry Dash World]] and [[Geometry Dash Lite]].
*The orange key is found in the chest in the [[Chamber of Time]], which can now be discovered.
*The orange key is found in the chest in the [[Chamber of Time]], which can now be discovered.
Selecting each lock after possessing its respective key will remove it. After all three locks have been removed, the bars will descend from the cell, freeing the Demon Guardian, revealed to be green with shoulders, large horns and a toothy smile. It exchanges dialogue before disappearing in a flash of light, leaving in its place a large chest with rewards, including a purple key which is used to unlock the [[Gauntlets|Demon Gauntlet]]. Selecting the chest summons the Keymaster, who exchanges additional dialogue, before the chest can be opened. After doing so, no further actions can be taken within the Basement.
Selecting each lock after possessing its respective key will remove it. After all three locks have been removed, the bars will descend from the cell, freeing the Demon Guardian, revealed to be green with shoulders, large horns and a toothy smile. It exchanges dialogue before disappearing in a flash of light, leaving in its place a large chest with rewards, including a purple key which is used to unlock the [[Gauntlets|Demon Gauntlet]]. Selecting the chest summons the Keymaster, who exchanges additional dialogue, before the chest can be opened. After doing so, no further actions can be taken within the Basement.
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  |header = Rewards
  |header = Rewards
  |body  =
  |body  =
<gallery mode="packed" class="icon-gallery">
<gallery>
Cube103.png|Found in the initial chest
Cube103.png|Found in the initial chest
Cube106.png|Found in the chest after the Demon Guardian is released
Cube106.png|Found in the chest after the Demon Guardian is released
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==Trivia==
==Trivia==
* In Lite and World, the Basement only has limited functionality. Only the Green Demon Key can be collected and used in those games.
{{Togglebox
{{Togglebox
  |header = Demon Guardian dialogue
  |header = Demon Guardian dialogue
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After selecting the back button when attempting to exit the Basement for the first time:
After selecting the back button when attempting to exit the Basement for the first time:
*[Demon Guardian appears]
*[Demon Guardian appears]
**<span style="color:red">Well, well, well.</span> What do we have here?
**<font color="red">Well, well, well.</font> What do we have here?
**You look like someone who is interested in a <span style="color:deepskyblue">deal</span>...
**You look like someone who is interested in a <font color="blue">deal</font>...
**<span style="color:yellow">Help</span> me get out of here, and I will make it worth your while.
**<font color="yellow">Help</font> me get out of here, and I will make it worth your while.
**See those locks over there? <span style="color:deepskyblue">You need to unlock them.</span>
**See those locks over there? <font color="blue">You need to unlock them.</font>
**[locks appear]
**[locks appear]
**<span style="color:deepskyblue">RubRub</span> locked me in here, for no reason.
**<font color="blue">RubRub</font> locked me in here, for no reason.
**He said there would be chicken.
**He said there would be chicken.
**<span style="color:red">There was no chicken...</span>
**<font color="red">There was no chicken...</font>
**I cannot stay here any longer. <span style="color:red">You must find a way to release me.</span>
**I cannot stay here any longer. <font color="red">You must find a way to release me.</font>
After selecting the deepskyblue lock without its key:
After selecting the blue lock without its key:
*The first <span style="color:deepskyblue">key</span> is hidden in a <span style="color:orange">secret gauntlet</span>...
*The first <font color="blue">key</font> is hidden in a <font color="orange">secret gauntlet</font>...
**Only a chosen <span style="color:deepskyblue">few</span> can find it, but I will grant you this <span style="color:lime">gift</span>...
**Only a chosen <font color="blue">few</font> can find it, but I will grant you this <font color="green">gift</font>...
**Complete the <span style="color:red">Chaos Gauntlet</span>, and the <span style="color:deepskyblue">key</span> will be yours...
**Complete the <font color="red">Chaos Gauntlet</font>, and the <font color="blue">key</font> will be yours...
After selecting the green lock without its key:
After selecting the green lock without its key:
*They tried to <span style="color:deepskyblue">hide</span> it from me, but I have my <span style="color:red">spies</span>.
*They tried to <font color="blue">hide</font> it from me, but I have my <font color="red">spies</font>.
**The <span style="color:lime">second key</span> is locked away in a <span style="color:deepskyblue">secret chest</span>.
**The <font color="green">second key</font> is locked away in a <font color="blue">secret chest</font>.
**Unlock <span style="color:yellow">50</span> secret chests to claim the <span style="color:lime">key</span>.  
**Unlock <font color="yellow">50</font> secret chests to claim the <font color="green">key</font>.  
After selecting the orange lock without its key:
After selecting the orange lock without its key:
*The <span style="color:orange">third key</span> is hidden well. Even I have not been able to find it.
*The <font color="orange">third key</font> is hidden well. Even I have not been able to find it.
**I suspect it is guarded by <span style="color:red">The Gatekeeper</span>. <span style="color:deepskyblue">RubRub</span>'s trusted pet....
**I suspect it is guarded by <font color="red">The Gatekeeper</font>. <font color="blue">RubRub</font>'s trusted pet....
**To claim the <span style="color:orange">key</span> you must fool him. I do not know how.
**To claim the <font color="orange">key</font> you must fool him. I do not know how.
**<span style="color:lime">You will find The Gatekeeper at the end of the world.</span>
**<font color="green">You will find The Gatekeeper at the end of the world.</font>
**<span style="color:lime">Touch the ground beneath the promise, and the door will be revealed.</span>
**<font color="green">Touch the ground beneath the promise, and the door will be revealed.</font>
After selecting the deepskyblue or orange lock in Geometry Dash World:
After selecting the blue or orange lock in Geometry Dash World:
*You cannot open that lock in <span style="color:lime">Geometry Dash World</span>, <span style="color:deepskyblue">yet</span>.
*You cannot open that lock in <font color="green">Geometry Dash World</font>, <font color="blue">yet</font>.
After selecting a lock with the first key:
After selecting a lock with the first key:
*The <span style="color:lime">key</span>, you found it?
*The <font color="green">key</font>, you found it?
**Excellent, only <span style="color:deepskyblue">two</span> locks left.
**Excellent, only <font color="blue">two</font> locks left.
After selecting a lock with the second key:
After selecting a lock with the second key:
*You found a second <span style="color:lime">key</span>, impressive...
*You found a second <font color="green">key</font>, impressive...
**Only <span style="color:yellow">one</span> lock left.
**Only <font color="yellow">one</font> lock left.
After selecting a lock with the final key, releasing the Demon Guardian:
After selecting a lock with the final key, releasing the Demon Guardian:
*[bars lower]
*[bars lower]
**I... I am <span style="color:lime">free</span>...
**I... I am <font color="green">free</font>...
**So many years lost. <span style="color:deepskyblue">Locked</span> away in that filthy cage...
**So many years lost. <font color="blue">Locked</font> away in that filthy cage...
**Now that I have my <span style="color:lime">freedom</span>, I must continue where I left off.
**Now that I have my <font color="green">freedom</font>, I must continue where I left off.
**[the Demon Guardian is revealed]
**[the Demon Guardian is revealed]
**<span style="color:yellow">RubRub</span> told me he was cooking some chicken. Then he locked me in.
**<font color="yellow">RubRub</font> told me he was cooking some chicken. Then he locked me in.
**Now that you have freed me, I can continue my master plan.
**Now that you have freed me, I can continue my master plan.
**<span style="color:red">DESTROY</span> the world of <span style="color:lime">Geometry Dash</span>! And I couldn't have done it without you <span style="color:deepskyblue">[player's username]</span>.
**<font color="red">DESTROY</font> the world of <font color="green">Geometry Dash</font>! And I couldn't have done it without you <font color="blue">[player's username]</font>.
**But I almost forgot, I left you a small <span style="color:lime">gift</span>. As a token of my appreciation.
**But I almost forgot, I left you a small <font color="green">gift</font>. As a token of my appreciation.
**You should <span style="color:yellow">prepare</span> yourself for when I return.
**You should <font color="yellow">prepare</font> yourself for when I return.
**<span style="color:red">You will need it</span>...
**<font color="red">You will need it</font>...
**[screen flashes and the Demon Guardian disappears, replaced by a chest]
**[screen flashes and the Demon Guardian disappears, replaced by a chest]
After selecting the chest, the Keymaster responds:
After selecting the chest, the Keymaster responds:
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**... You opened the gate...
**... You opened the gate...
**YOU OPENED THE GATE! GAH THIS IS BAD.
**YOU OPENED THE GATE! GAH THIS IS BAD.
**<span style="color:red">BAD BAD BAD BAD BAD BAD BAD BAD BAD BAD BAD BAD</span>...
**<font color="red">BAD BAD BAD BAD BAD BAD BAD BAD BAD BAD BAD BAD</font>...
}}
}}
{{Togglebox
{{Togglebox
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**I guess I underestimated you. It will not happen again.
**I guess I underestimated you. It will not happen again.
**... Why are you still here?
**... Why are you still here?
**Ah of course, you want a <span style="color:lime">prize</span>.
**Ah of course, you want a <font color="green">prize</font>.
**RubRub always gives prizes.
**RubRub always gives prizes.
**Uhm... Not sure what to...
**Uhm... Not sure what to...
**Oh I know!
**Oh I know!
**I left an old chest down in the <span style="color:orange">basement</span>.
**I left an old chest down in the <font color="orange">basement</font>.
**You can have that as a <span style="color:lime">reward</span>!
**You can have that as a <font color="green">reward</font>!
**Take the <span style="color:yellow">door</span> on the right, I will open it for you.
**Take the <font color="yellow">door</font> on the right, I will open it for you.
**Grab the chest and come back... <span style="color:red">DONT TOUCH ANYTHING</span>! [sic]
**Grab the chest and come back... <font color="red">DONT TOUCH ANYTHING</font>! [sic]
}}
}}


==Gallery==
==Gallery==
<gallery mode="packed" class="icon-gallery">
<gallery>
DemonGuardianDialogue01.png
DemonGuardianDialogue01.png
DemonGuardianDialogue02.png
DemonGuardianDialogue02.png
</gallery>
</gallery>
[[Category:Rooms (base content)]]
[[Category:Rooms]]
[[de:Keller]]
[[es:Vault]]
[[fr:Sous-sol]]
[[pl:Piwnica]]
[[pt-br:Cave]]
[[ru:Подвал]]
[[uk:Підвал]]
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