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{{IB-Level
{{IB-Level
|image      = BeastModeFull.png
|image      = BeastModeFull.png
|id        = 29094196
|creator    = God Of Music
|creator    = God Of Music
|difficulty = Hard
|created    = [[Update 2.1]]
|stars      = 5
|difficulty = {{Hard}}
|id        = 29094196
|stars      = 5
|song      = Beast Mode
|diamonds  = 7
|composer   = dexarson
|coins      = 3
|song_id   = 589874
|length    = 1m 10s
  |previous   = [[Acid Factory]]
|objects    = 12,762
  |next       = [[Ground Zero]]
|copytype   = No password
|downloads  = 16.54M
|likes      = 1.31M
|rating    = Featured
|artist    = dexarson
|music      = Beast Mode
|musicid   = 589874
  |previous   = [[Acid Factory]]
  |next       = [[Ground Zero]]
}}
}}
'''Beast Mode Full''' is a 2.1 Hard level by God Of Music. It is the second level of the [[Gauntlets|Poison Gauntlet]].
{{Quote
|A longer version of Beast Mode (sequel). I hope you'll fun playing it! <3
|God Of Music
}}
'''Beast Mode Full''' is a 2.1 Hard 5* level created by God Of Music. It is the second level of the Poison Gauntlet.


==Description==
==Description==
It is an extended version of Beast Mode from [[Geometry Dash World]].   
It is an extended version of Beast Mode from ''Geometry Dash World''.   
*'''0-45%:''' The levels starts with a normal-speed cube passing by an LDM (Low Detail Mode) key. The first segment consists of basic jumps with orbs and pads. At 11%, the cube becomes mini-sized as it passes through an invisible mini-size portal on a red jump pad, which continues until 17%, where the cube returns to normal size with an invisible normal-size portal on a purple dash orb. At 21%, the music picks up as the level shakes and flashes yellow. This segment features more tricky gameplay with gravity- and speed portals. At 31% lies the first user coin.
*'''0-45%:''' The levels starts with a normal-speed cube passing by an LDM (Low Detail Mode) key. The first segment consists of basic jumps with orbs and pads. At 11%, the cube becomes mini-sized as it passes through an invisible mini-size portal on a red jump pad, which continues until 17%, where the cube returns to normal size with an invisible normal-size portal on a purple dash orb. At 21%, the music picks up as the level shakes and flashes yellow. This segment features more tricky gameplay with gravity- and speed portals. At 31% lies the first user coin.
*'''45-88%:''' This section starts with a UFO segment that contains several moving walls, with spikes covering the floor and roof. In the background is a sphere with text saying "Level by GoM" and "Song By Dex Arson", falling light beams resembling rain and blue spinning lines that will be invisible if the played collected the LDM key at the level's start. At 56% is a short spider segment while the background text says "Enjoy". Following this is a short ship segment with the second user coin and a smiley face in the background text. Right afterwards is a ball segment, as the background orb moves above the player and white lines spin around it. Almost exactly at 78% is a robot segment, which ends with it dashing into a cube portal.
*'''45-88%:''' This section starts with a UFO segment that contains several moving walls, with spikes covering the floor and roof. In the background is a sphere with text saying "Level by GoM" and "Song By Dex Arson", falling light beams resembling rain and blue spinning lines that will be invisible if the played collected the LDM key at the level's start. At 56% is a short spider segment while the background text says "Enjoy". Following this is a short ship segment with the second user coin and a smiley face in the background text. Right afterwards is a ball segment, as the background orb moves above the player and white lines spin around it. Almost exactly at 78% is a robot segment, which ends with it dashing into a cube portal.
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==User coins==
==User coins==
There are three user coins available in the level:
*'''First Coin (31%):''' In the first cube section, there is a hole in the wall with the coin on the other side. The player must simply avoid pressing on the black orb after the yellow jump pad to enter the hole and collect the coin.
*'''First Coin (31%):''' In the first cube section, there is a hole in the wall with the coin on the other side. The player must simply avoid pressing on the black orb after the yellow jump pad to enter the hole and collect the coin.
*'''Second Coin (66%):''' In the ship sequence right before the ball is a coin in the top corner. The player should fly into the coin to collect it, and into an invisible teleportation portal which prevents said player from crashing.
*'''Second Coin (66%):''' In the ship sequence right before the ball is a coin in the top corner. The player should fly into the coin to collect it, and into an invisible teleportation portal which prevents said player from crashing.
*'''Third Coin (98%):''' In the final cube section, the player receives the coin for free at the end of the level upon passing through God of Music's logo.
*'''Third Coin (98%):''' In the final cube section, the player receives the coin for free at the end of the level upon passing through God of Music's logo.


==Gameplay==
==Walkthrough==
{{VC|5XWRaS_RPJU}}
{{VC|5XWRaS_RPJU}}
==Trivia==
*The level is free to copy.
*The level contains 12.762 objects.
*The level is 3m 53s in lenght.
*It is the second level of the Poison Gauntlet.
*The level is supposed to be an extended version of Beast Mode from ''Geometry Dash World'', being a little over twice as long as the original Beast Mode.
*Although this level has "Full" in its name, the song itself is close to 4 minutes in length (3 minutes and 51 seconds).
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]
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