Blade of Justice: Difference between revisions
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'''Blade of Justice''' ('''BoJ''') is a 2.0/2.1 Extreme Demon collaboration level created by [[Manix648]], [[LazerBlitz]] and [[knobbelboy]], published by Manix648 and verified by [[RicoLP]].<ref>https://youtu.be/6018CbEjA-4</ref> It is the spiritual sequel to [[A Bizarre Phantasm]], just like [[Bloodbath]] was for [[Cataclysm]]. The original, unnerfed version of the level was planned to be even harder than [[Bloodlust]], but Manix later ordered RicoLP to nerf it to release it sooner. This level features a mostly blue, black and white colour scheme, the exception being two of LazerBlitz's parts, which both have some mixed-in purple. | '''Blade of Justice''' ('''BoJ''') is a 2.0/2.1 Extreme Demon collaboration level created by [[Manix648]], [[LazerBlitz]] and [[knobbelboy]], published by Manix648 and verified by [[RicoLP]].<ref>https://youtu.be/6018CbEjA-4</ref> It is the spiritual sequel to [[A Bizarre Phantasm]], just like [[Bloodbath]] was for [[Cataclysm]]. The original, unnerfed version of the level was planned to be even harder than [[Bloodlust]], but Manix later ordered RicoLP to nerf it to release it sooner. This level features a mostly blue, black and white colour scheme, the exception being two of LazerBlitz's parts, which both have some mixed-in purple. | ||
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==References== | ==References== | ||
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[[Category:Demon List levels]] | |||
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Revision as of 21:56, 16 August 2025
Template:Infobox Level Blade of Justice (BoJ) is a 2.0/2.1 Extreme Demon collaboration level created by Manix648, LazerBlitz and knobbelboy, published by Manix648 and verified by RicoLP.[1] It is the spiritual sequel to A Bizarre Phantasm, just like Bloodbath was for Cataclysm. The original, unnerfed version of the level was planned to be even harder than Bloodlust, but Manix later ordered RicoLP to nerf it to release it sooner. This level features a mostly blue, black and white colour scheme, the exception being two of LazerBlitz's parts, which both have some mixed-in purple.
A buffed remake, Edge of Destiny, was created in 2.1 and verified by polterghast on 9 March 2023.
Gameplay
- 0-6% (Manix648): The level begins with a half-speed robot segment, with the creators' names showing up. This first sequence is core-like and lasts a while. Its gameplay involves many difficult orbs in the ground and air with many tiny jumps. After the first half, the robot turns normal-sized for two jumps before returning to its mini-form. In the end, a sword and a text fade in and out, 'Are you worthy?'
- 6-12% (LazerBlitz): Next is a difficult ship sequence made by LazerBlitz (signified by his cube), involving much up-and-down flying through large moving objects. There is also some challenging manoeuvre flying at the end to act as a threat before the next part arrives.
- 12-58% (Manix648): After this is an extremely difficult wave segment by Manix (again, signified by his icon). This wave requires extreme timing and consistency to pass and the frequent switching between normal-size and mini-size. Additionally, many moving structures do not make it any easier. The drop comes next, which begins with a long mini-straight-fly sequence featuring the words 'Lets Go!' right at the beginning. Three individual corridors appear, and the player must be able to straight-fly very well to get through. Afterwards, the player must fly through two rows of teeth as a text appears, 'Pierce through all matter'. Next comes a short ball section with pulsing decorations and tight spaces, followed by a mini-UFO segment involving some timing and orbs. Next is a relatively long, normal-speed dual-wave reminiscent of Betrayal of Fate. Then, there is an equally long dual-ship designed in mainly black and white colouring and with a smiley face in the middle of the section. Following this is a long, fast cube, with text saying Go! at the start. This section involves tapping numerous orbs and not holding them afterwards, or the player will most likely hit a ceiling or sawblade. After this section is a short auto saying the level's name, and then a mixed dual, which DuaL KiKi has called the most difficult part of the level. It is immensely difficult and varied in mixing between game-modes as well. Right at the end of this hefty dual comes a short but insanely narrow mini-wave which leads the player into a more relaxing part.
- 58-63% (LazerBlitz): This is another part made by LazerBlitz. It finally slows down a bit, and the gameplay involves a slow cube as the words 'Take a break' are presented. An art piece rises in the background resembling a solar eclipse which flashes to the beat as the cube turns into a ship containing a gravity portal and a blue orb, and then an auto with the blade in the background.
- 63-81% (Manix648): Next is Manix again, with what is probably the most well-known part of the level; a very tight UFO section with a black hole and stars in the background illuminating the hazards, orbs and portals coming up. It will be required to hit many orbs and jump at the right time to not crash into a sawblade. The part ends with a very short mini-ship tunnel featuring a couple of gears placed to make it more difficult to get to the two final parts of the level. A portal takes the player to an insanely tight swing copter requiring lots of well-timed clicks, as the final segment made by LazerBlitz, which switches game-modes very frequently, appears.
- 81-100% (LazerBlitz): LazerBlitz' final part starts with a tight normal-size triple-speed wave, which turns mini for a moment as it then goes into a short ship requiring a little bit of straight-fly, and then a UFO (used as a transition in itself) with orbs the player must hit to the rhythm of the song. It goes back into a ship, now upside-down, and then yet another wave similar to the first one, but shorter. This wave leads into a mini-ball with many orbs requiring timing. Finally, a ship segment features some moving blocks where good manoeuvrability is needed. A cube portal appears, and three orbs need to be hit to get to the last flying part saying, 'Manix', 'LazerBlitz', 'Verified by RicoLP', and 'Blade art by Knobbelboy', as well as showing the Blade at the very end.
Trivia
- The level cannot be copied, but it used to be free to copy.
- The level contains 112,969 objects.
- The level is 2m 1s in length.
- The level was initially placed at #23 on the Demonlist on 5 July 2017, above Audio Extraction (#24) and below Artificial Ideology (#22).
- This addition pushed Dark RainBow Rebirth into the Legacy List.
- The level was ranked #49 in GDToday's 100 Greatest Levels of All Time list.
- The level has gone through several different verifiers in its lifetime. Quantum was the first supposed player set to verify it, but it was later passed on to DuaL KiKi, who had some progress on it. He later realized it was stealing too much time from him, which would soon affect his grades. He felt the best thing he could do was to pass it on. He passed it on to TrusTa, who passed it on to Sunix, who passed it on to Combined, who stopped pretty fast. RicoLP was unofficially practicing until Manix648 permitted him to verify it. Therefore, Blade of Justice had seven verifiers in total, which, along with Firework, makes it the level with the third most verifiers ever, after Quicksand by Team Geostar (12 verifiers) and Forever Asleep by Walroose (15 verifiers).
- When TrusTa was permitted to verify Blade of Justice, an uproar of people complained about how TrusTa could nerf the level the way he nerfed Yatagarasu. Unsurprisingly, TrusTa did not care and continued trying to verify Blade of Justice.
- Manix stated in a knobbelboy stream that the level would be dead if another verifier quits. Therefore, he ordered RicoLP to nerf the level to get it out as soon as possible. This decision paid off in the end, and at last, RicoLP managed to verify the level.
- Manix initially planned to make the level four and a half minutes long, using the entire song. This idea was later scrapped.
- The level has had several redesigns to some of its parts. The first robot was redesigned to match Manix's 'style' a bit more, similar to his part in Artificial Ascent. The ship sequence just after was redesigned by LazerBlitz to create a cleaner-looking section with a lot of movement. The mixed dual-section at 49-57% was redesigned from a messy factory design to a more cleaned-up style, which is considered to fit the rest of the level. The slow cube/ship break segment at 58-64% was also redone by LazerBlitz, which was initially made up of a mix of Manix's Yatagarasu Creator Contest #7 entries but recoloured to fit the blue theme. The famous UFO segment at 64% also had the vortex in the background redecorated, making it look significantly more detailed now.
- The level was initially only meant to be a solo level by Manix, but he later had LazerBlitz come in and finish the level and redesign some of the less detailed parts.
- Sunix holds the lowest attempt count record on this level, with 551 attempts.[2] This may have been from his previous experiences as a verifier and the level being ridiculously nerfed.
- vAurora became the first player to beat Blade of Justice on mobile in 16,037 attempts.
- MostDefinitelyAlbert verified the unnerfed version of Blade of Justice on 6 March 2024.[3]
- There is an upcoming sequel called 'Excalibur'. Although, the real sequel to this level is Edge of Destiny.
- In December 2024, there was a secret found at the top of the most well-known UFO part. This secret had 2 dirty words in it. They were "credit me you n*****" and "space a*** by panman". It was later removed.
- The placement of SHATTER on 19 April 2021 pushed Blade of Justice into the Legacy List of the Demonlist for the first time.[4]
Videos