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| {{Quality}}
| | [[File:Blast.jpg|thumb|New Wave Wave mechanic in the level Blast Processing|250px]] |
| {{IB-Level
| | [[File:Geometry Dash Update 1.90 Sneak Peek|thumb|330x330px]] |
| |image = BlastProcessing.png
| | '''. ''' |
| |game = Lite, Full
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| |released = [[Update 1.9]]
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| |levelnumber = 17
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| |difficultymain = {{Harder}}
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| |manaorbs = 275
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| |stars = 10
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| |practicemode = [[File:Colour020.png|x24px]]<br>[primary]
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| |normalmode = [[File:Cube044.png|x35px]]
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| |portals = Cube, Ship, Ball, UFO, Wave; Gravity, Dual
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| |sequences = C, W, S, B, W, WW, W, C, U, S, B, U, S, C,
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| |artist = [https://waterflame.newgrounds.com Waterflame]
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| |audio = [[File:BlastProcessing.mp3]]
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| |fullaudio = [[File:BlastProcessingFull.mp3]]
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| |precededby = [[Hexagon Force]]
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| |followedby = [[Theory of Everything 2]]
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| }}
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| '''Blast Processing''' is the seventeenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the fourth level with a Harder difficulty. | |
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| ==Description==
| | '''Blast Processing '''is the seventeenth level in [[Geometry Dash]]. It will be released in the [[Update 1.9|1.9 update]] along with [[Theory of Everything 2]]. Its difficulty will likely be Harder and it may be easier than [[Electroman Adventures]], according to a Touch Arcade Forums post by RobTopGames. |
| Blast Processing introduces 3D decorations. The wave form is also introduced in spacious sequences. Manipulation portals are almost absent throughout the level. | |
| *A cube sequence takes place from 0% to 14%;
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| *A wave sequence from 14% to 28%;
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| *A ship sequence from 28% to 35%;
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| *A ball sequence from 35% to 42%;
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| *A wave sequence from 42% to 58%, while under the effects of the dual portal from 49% to 53%;
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| *A cube sequence from 58% to 65%;
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| *A UFO sequence from 65% to 73%;
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| *A ship sequence from 73% to 76%;
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| *A ball sequence from 76% to 80%;
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| *A UFO sequence from 80% to 83%;
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| *A ship sequence from 83% to 87%;
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| *And a cube sequence from 87% to 100%.
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| ==Secret coins== | | ==Sneak Peeks== |
| *The first secret coin is located at 52% and collected as the wave. After entering the dual portal, pass two diamond structures and enter the third structure to collect the coin.
| | On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption ''"Can You Guess?"'' on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number ''2''. The first two images referred to the [[Music Composers|Waterflame]] song, ''Blast Processing''. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence. There was also another sneak peek video, confirming that the 18th level was ToE 2 by DJ-Nate not Eternity by DJVI. |
| *The second secret coin is located at 69% and collected as the UFO. Slide and drop from the first face structure and hop three times to enter another face structure to collect the coin.
| | ==Level Items== |
| *The third secret coin is located at 86% and collected as the ship. After passing two square structures, descend underneath the third structure to collect the coin.
| | Blast Processing introduces a variety of new aesthetics, such as gear-like rotating obstacles. It starts off with a brief cube scene, and features the new blue portal, which transforms the icon into a ''Wave Wave''-like [[forms|form]] Also known as the arrow. Also, new three-dimensional blocks were introduced but this did not affect the gameplay. It also introduced stair-like background blocks and checkered background blocks. |
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| <br><br>
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| ==Gameplay== | |
| {{VC|s2ODuHbavJo}}
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| ==Trivia== | | ==Trivia== |
| *Blast Processing includes fake slopes as part of collecting the first secret coin, although these are not formally introduced until [[Theory of Everything 2]]. | | *The new mechanic is very similar to an iOS and Android game [http://www.wavewavegame.com/ Wave Wave] by Thomas Janson. |
| *There are only seven manipulation portals throughout the level, including five gravity portals and two dual portals (activation + deactivation). This is less than the total number of manipulation portals included in [[Jumper]], a level present since the game's initial release. | | * The speech in the music before the blue [[Portals|portal]] says "Get ready some fun, and excitement," like a corrupted walkie-talkie. |
| *The second wave portal can be entered with certain timing, switching from the ball sequence so that the gravity portal at a similar position can be skipped, allowing the sequence to be continued under the effects of antigravity.
| | * Later in the music, "1, 2, 3, 4, 5, 6, 7, 8, 9...Fight!" is another instance of the same corrupted walkie-talkie. |
| *The deactivation-dual portal can be entered using the wave clone so that the sequence can be continued under the effects of antigravity, with it being possible to avoid crashing as the cube and return to the main route in the following sequence. | |
| *The music track title as stated on Newgrounds is ''-BlastProcess-'', although is titled ''Blast Processing'' elsewhere.
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| *Blast Processing is the only main level where all three secret coins are collected as flying forms (wave, UFO, and ship).
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| *Blast Processing takes 102 seconds to complete (the longest of all main levels) and requires a minimum of 65 jumps.
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| ==Gallery== | | ==Gallery== |
| <gallery mode="packed"> | | <gallery> |
| BlastProcessingSecretCoin1.png|First secret coin
| | 1.9 music hint.png|Hint referring to Blast Processing and Theory of Everything 2 |
| BlastProcessingSecretCoin2.png|Second secret coin
| | Update1.9cool.png|Sneak peek image featuring blue portal. |
| BlastProcessingSecretCoin3.png|Third secret coin
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| BlastProcessingMenu.png|Level selection
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| </gallery> | | </gallery> |
| [[Category:Main levels (base content)]] | | [[Category:Levels]] |
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| {{Main level navigation}}
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