Editing Brave Blue
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{{IB-Level | {{IB-Level | ||
|image = BraveBlue.png | |image = BraveBlue.png | ||
|id = 141525782 | |id = 141525782 | ||
|creator = | |creator = Glubfuberz | ||
|created = [[Update 2.2]] | |created = [[Update 2.2]] | ||
|difficulty = | |difficulty = [[File:Hard.png|x35px]] | ||
|stars = 4 | |stars = 4 | ||
|diamonds = 6 | |diamonds = 6 | ||
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|objects = 27,443 | |objects = 27,443 | ||
|copytype = No password | |copytype = No password | ||
|downloads = | |downloads = 2.2M+ | ||
|likes = | |likes = 122.9K+ | ||
|rating = Legendary | |rating = Legendary | ||
|artist = | |artist = | ||
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*1439273 | *1439273 | ||
*10011957 | *10011957 | ||
}} | }} | ||
'''Brave Blue''' is a [[Update 2.2|2.2]] Hard level by | '''Brave Blue''' is a [[Update 2.2|2.2]] Hard level by Glubfuberz, published on 30 May 2026. The level is vibrant and undersea-themed, which aligns with the song's usage. The gameplay is more relaxed, with custom animations, such as a leviathan-like creature emerging from the water. It is the 23rd [[Event Level]], succeeding [[RESONATE]] and preceding [[Blackfire Backfire]]. | ||
==Description== | ==Description== | ||
Brave Blue features relaxing, calm gameplay. The level begins 'underwater' with lower gravity and cube gameplay. Next, a ship section begins still underwater, where the player must fly past red spikes and older stone buildings on the ground. In the background, there are statues of mythical creatures. | |||
Next, the player is launched onto land and becomes a robot, encountering lots of orbs and spikes. Then there is a ball section, still on land, in which the player must keep avoiding spikes and hitting orbs. | |||
After the very short ball section is a ship section where the player avoids large spikes, and silhouettes of dragons fly in the background. Then, a very short mini-cube section follows, transitioning the player into the next section. | |||
In the ship section, the player flies through a cave, avoiding spikes, and in the background is a dragon statue with glowing red eyes. The player emerges from the cave into a mini-robot section with dragon silhouettes in the background. | |||
Afterwards, the player gets thrown into an above-water ship section where they must avoid spikes and dragon silhouettes. It later turns into a short mini-cube section. Next is the ship section with more silhouettes to avoid. The final section is a dash orb the player must use as a robot to complete the level. | |||
The level ends with a cinematic cutscene of the robot being launched into the sky above an island, with the level name and credits appearing. | |||
==Gameplay== | ==Gameplay== | ||
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*Brave Blue was the second 4-star Event Level, after [[Back On Dash]]. | *Brave Blue was the second 4-star Event Level, after [[Back On Dash]]. | ||
**With Back On Dash serving as the first Event Level, the time difference between its release and Brave Blue's is 18 months. | **With Back On Dash serving as the first Event Level, the time difference between its release and Brave Blue's is 18 months. | ||
**Brave Blue's tenure as an Event Level makes Glubfuberz the only creator to have at least one [[Daily Level]], [[Weekly Demon]], and Event Level. | |||
*Brave Blue and its successor both have alliterative names beginning with B. | *Brave Blue and its successor both have alliterative names beginning with B. | ||
**Only two other Event Levels have alliterative names: [[Cheat Codes]] and [[Skeletal Shenanigans]]. | **Only two other Event Levels have alliterative names: [[Cheat Codes]] and [[Skeletal Shenanigans]]. | ||
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|header = Runic messages | |header = Runic messages | ||
|body = <nowiki /> | |body = <nowiki /> | ||
[[File: | [[File:BraveBlue Key.png|right|400px|A key of the runic-style alphabet used to encode secret messages in Brave Blue. The unmarked symbols represent an exclamation point and question mark, respectively.]] | ||
Several strings of symbols appear as decorations in Brave Blue. Some of them use Font 57 (Game of Squids) and have no meaning, while others are rune-like and only use straight lines. Using a key found within the editor, messages using the latter can be decoded using the legend shown here. Below is a list of runic messages found in Brave Blue (unless otherwise indicated, the symbols appear in mid-air, detached from other decorations): | Several strings of symbols appear as decorations in Brave Blue. Some of them use Font 57 (Game of Squids) and have no meaning, while others are rune-like and only use straight lines. Using a key found within the editor, messages using the latter can be decoded using the legend shown here. Below is a list of runic messages found in Brave Blue (unless otherwise indicated, the symbols appear in mid-air, detached from other decorations): | ||
*1%: 'ATTEMPT #' | *1%: 'ATTEMPT #' | ||
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}} | }} | ||
[[Category:Classic levels]] | [[Category:Classic levels]] | ||