Captain Jonne: Difference between revisions
Jump to navigation
Jump to search
geometrydash.wiki.gg>Deleted user CjkNCUKKkOSPn7lSaAN8gf9W m Scheduled update |
geometrydash.wiki.gg>Rexster930AWB m →top: clean up |
||
| Line 8: | Line 8: | ||
|objects = 9,594 | |objects = 9,594 | ||
|copytype = Non-copyable | |copytype = Non-copyable | ||
|difficulty = | |difficulty = {{Hard}} | ||
|stars = 4 | |stars = 4 | ||
|downloads = 8.07M | |downloads = 8.07M | ||
Revision as of 02:05, 10 September 2026
Captain Jonne is a 1.9 Hard 4* collaboration level created by Glittershroom and Viprin on May 2, 2015. It is the second level in the Glow Pack.
Description
- 0-15%: The level starts off with simple slow speed cube and UFO sections.
- 15-19%: Afterwards a short normal speed ship section appears where you must fly between pillars.
- 19-34%: The level then briefly becomes a cube part, before entering a ball section where you must switch gravity between structures and hit jump rings. This part contains text that says "JONNE".
- 34-49%: Up next a slow speed wave section begins where you must navigate through large structures and saw-blades.
- 49-55%: The player then goes into a fast speed ship transition where you fly straight between posts.
- 55-82%: The level then enters a symmetrical very fast speed dual cube part where you jump between posts and hit jump rings. Shortly after, you enter ship and mini UFO portals, where you must dodge structures at very fast speed. Two written structures appear at the end with the text: "Viprin" and "Glitter".
- 82-90%: You then become a slow speed wave again, dodging the same structures.
- 90-100%: Finally there's a simple cube section with mostly auto gameplay. The level ends with text that says "GG".
Gameplay
Trivia
- The level cannot be copied.
- The word "jonne" in the name refers to a Finnish slang term popular in the early 2010s, meaning a rambuctious young teenage boy. The "HELARI" and "ES" text further in the level expands on this.