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{{Quality}}
{{WIP}}
[[File:ChamberOfTime.png|right|270px]]{{#setmainimage:ChamberOfTime.png|quiet}}
 
[[File:SecretLoop03.mp3|right|270px]]
The''' Chamber of Time''' is a new secret room in [[Geometry Dash]] introduced in [[Update 2.1]]. It presents a new gatekeeper, 5 new secret icons to unlock and a chest to get one of the keys to release the beast locked in the [[Vault of Secrets]] basement.
The '''Chamber of Time''' is a room in [[Geometry Dash]] and [[Geometry Dash Lite]], being introduced in [[Update 2.1]]. It is located through a door by the 'ground' in the centre of the ''Coming Soon'' screen of the main level slider, but is hidden until the orange lock in the [[Basement]] has been selected, followed by the door's hidden location also being selected to reveal it. After doing so, the door will remain locked until the ''Master Emblem'' has been purchased from the [[Secret Shop]], after which the Chamber of Time can be accessed.


==Description==
==Description==
The Chamber of Time contains a text field and a feline ring-handle button below it, referred to as the ''Gatekeeper''. Pressing the button will return a response based on what has been entered into the text field. By entering specific phrases, [[Icon Kit]] rewards and associated [[achievements]] can be unlocked. Initially, there is a chest in the lower right corner which contains an orange key for the orange lock in the Basement.
The chamber of time has a dark red background and a field of text above the gatekeeper. It has a brown beast-looking face with small horns, orange eyes and holds a golden ring in its mouth. Tapping the gatekeeper repeatedly will cycle through different phrases; wrong answers have orange text while hints are given provided with green text to help the player. [[File:ChamberOfTime.png|694x694px]]
{{Togglebox
 
|header = Rewards
==How to access the Chamber of time==
|body  = Enter the codes stated as captions to unlock the respective rewards.
Access the "Coming soon" page and tap below said notice in the centre of the screen, it will reveal a door that leads the secret room but will be locked. The gatekeeper will ask if the player is RobTop. Subsequently, the player must acquire the item "Master Emblem" obtainable through Scratch's shop. Then, visit the gatekeeper again and access will be gained.
<gallery mode="packed" class="icon-gallery">
 
Cube089.png|'silence'
==Rewards==
Cube090.png|'hunger'
'''Code #1: silence'''
Cube091.png|'darkness'
File:Icon 4.png
Wave023.png|'volcano'
 
Robot046.png|'givemehelper'
.'' ''
Spider026.png|'backontrack'
 
Colour038.png|[secondary]<br>'river'
.
OrangeKey.png|Found in the initial chest
 
</gallery>
.
}}
 
'''Code #2: volcano'''
File:Icon 2.png
 
.
 
.
 
.
 
'''Code #3: darkness'''
File:Icon 3.png
 
.
 
.
 
.
 
'''Code #4: hunger'''
File:Icon 1.png
 
.
 
.
 
.
 
'''Code #5: river'''
File:Color 1.jpg
 
.
 
 
.
 
.
 
.{{Contentbox|header = Trivia|body = WIP}}{{Contentbox|header = Refrences|body = WIP}}
==Vault Responses==
(guys, help me with this, I only collected the information and know not how to make it look pretty, thanks in advance)
 
Normal Responses
 
Why have I been awoken?  
 
Leave this place
 
You are not welcome here
 
None shall pass
 
You test my patience
 
...
 
How long will you keep this up?
 
Don't you have other things to do?
 
...
 
Gah I can't stand this anymore!
 
The smell, it's killing me
 
Can you smell it?
 
Chicken, burning chicken
 
El pollo ardiente...
 
Ok, playtime is over
 
Tick tock
 
Time is running out
 
...
 
Really? Still here?
 
This is my first conversation in 1000 years
 
Not what I was hoping for
 
---Hints---
 
What always runs, but never walks
 
Often murmurs, never talks
 
Has a bed, but never sleeps
 
Has a mouth, but never eats? (hint to river)
 
 
 
The less you consume
 
The stronger I become
 
Wait too long
 
And death will come
 
What am I? (hint to hunger)
 
 
 
My thunder comes before my lightning
 
My lightning comes before my rain
 
My rain dries up all the land it touches
 
What am I? (hint to volcano)
 
 
 
I hide behind rocks and rills
 
Under the mountains and hills
 
I cannot be seen or felt
 
Nor heard or smelt
 
The more I am the less you see
 
What am I? (hint to darkness)
 
 
 
Shh, quiet!
 
Can you feel it closing in?
 
Shadows creep where it begins
 
Speak its name and it is gone
 
From every moment dusk till dawn (hint to silence)
 
After answering 'river'
 
Be like water my friend
 
 
 
After answering 'hunger'
 
Pizza would be nice
 
 
 
After answering 'volcano'
 
Hot answer, well done
 
 
 
After answering 'darkness'
 
Impressive
 
 


==Trivia==
After answering 'silence'
{{Togglebox
|header = General responses
|body  = Pressing the button without having entered anything will cycle through ordered responses and will repeat upon reaching the end.
#Why have I been awoken?
#Leave this place
#You are not welcome here
#None shall pass
#You test my patience
#...
#How long will you keep this up?
#Don't you have other things to do?
#...
#Gah I can't stand this anymore!
#The smell, it's killing me
#Can you smell it?
#Chicken, burning chicken
#El pollo ardiente... [translates to 'the burning chicken']
#Ok, playtime is over
#Tick tock
#Time is running out
#...
#Really? Still here?
#This is my first conversation in 1000 years
#Not what I was hoping for...
}}
{{Togglebox
|header = Hints
|body  = A series of riddles in green text can appear between any general response in the following order to help guess the codes. Once a code has been entered, the corresponding riddle will not be shown again.
*<span style="color:lime">My thunder comes before my lightning</span>
**<span style="color:lime">My lightning comes before my rain</span>
**<span style="color:lime">My rain dries up all the land it touches</span>
**<span style="color:lime">What am I?</span> (relating to ''volcano'')
*<span style="color:lime">I hide behind rocks and rills</span>
**<span style="color:lime">under the mountains and hills</span>
**<span style="color:lime">I cannot be seen or felt</span>
**<span style="color:lime">nor heard or smelt</span>
**<span style="color:lime">the more I am the less you see</span>
**<span style="color:lime">what am I?</span> (relating to ''darkness'')
*<span style="color:lime">Shh, quiet!</span>
**<span style="color:lime">Can you feel it closing in?</span>
**<span style="color:lime">Shadows creep where it begins</span>
**<span style="color:lime">Speak its name and it is gone</span>
**<span style="color:lime">from every moment dusk till dawn</span> (relating to ''silence'')
*<span style="color:lime">What always runs, but never walks</span>
**<span style="color:lime">Often murmurs, never talks</span>
**<span style="color:lime">Has a bed, but never sleeps</span>
**<span style="color:lime">Has a mouth, but never eats?</span> (relating to ''river'')
*<span style="color:lime">The less you consume</span>
**<span style="color:lime">the stronger I become</span>
**<span style="color:lime">wait too long</span>
**<span style="color:lime">and death will come</span>
**<span style="color:lime">What am I?</span> (relating to ''hunger'')
*<span style="color:lime">Legend tells of a level so hard no one can beat it</span>
**<span style="color:lime">Anything harder than it is impossible</span>
**<span style="color:lime">Don't even get me started</span> (relating to ''backontrack'')
*<span style="color:lime">Good levels are hard to find sometimes</span>
**<span style="color:lime">Wish I had someone who could find them for me</span>
**<span style="color:lime">...</span>
**<span style="color:lime">Forget it...</span> (relating to ''givemehelper'')
}}
{{Togglebox
|header = Responses to correct codes
|body  = Entering a correct code will return a specific response. After doing so, the response will not be returned again.
*<span style="color:cyan">Hot answer, well done</span> (volcano)
*<span style="color:cyan">Impressive</span> (darkness)
*<span style="color:cyan">Something you always ruin...</span> (silence)
*<span style="color:cyan">Be like water my friend</span> (river)
*<span style="color:cyan">A pizza would be nice</span> (hunger)
*<span style="color:cyan">That's some skill</span> (backontrack)
*<span style="color:cyan">Is that even a real thing...</span> (givemehelper)
}}
{{Togglebox
|header = Responses to incorrect codes
|body  = Entering an incorrect code will return an alternate ordered response and will repeat upon reaching the end.
#<span style="color:orange">How about no?</span>
#<span style="color:orange">[player's username], please give up...</span>
#<span style="color:orange">Error, error. Bad answers.</span>
#<span style="color:orange">Failure</span>
#<span style="color:orange">May I suggest thinking?</span>
#<span style="color:orange">WRONG</span>
#<span style="color:orange">You're hopeless...</span>
#<span style="color:orange">Really, still here?</span>
#<span style="color:orange">What kind of name is [player's username] anyway?</span>
#<span style="color:orange">No, just no</span>
#<span style="color:orange">Swing and a miss!</span>
#<span style="color:orange">I told you, it wont work...</span>
#<span style="color:orange">Door is now open. Oh wait, no it's not.</span>
#<span style="color:orange">Is that actually your guess?</span>
#<span style="color:orange">Go home [player's username].</span>
#<span style="color:orange">Nope</span>
#<span style="color:orange">Give up, please</span>
#<span style="color:orange">Door is still locked</span>
#<span style="color:orange">That tickles!</span>
#<span style="color:orange">Try harder please</span>
#<span style="color:orange">Don't make me angry</span>
#<span style="color:orange">You won't like me when im angry...</span>
#<span style="color:orange">Oh no, you just unlocked... NOTHING</span>
#<span style="color:orange">Only 3 attempts left!</span>
#<span style="color:orange">Only 2 attempts left!</span>
#<span style="color:orange">LAST ATTEMPT!</span>
#<span style="color:orange">Just kidding, unlimited attempts</span>
#<span style="color:orange">Maybe you should do something else?</span>
#<span style="color:orange">This is getting ridiculus...</span> [sic]
#<span style="color:orange">Go collect some stars</span>
}}
{{Togglebox
|header = Introductory dialogue
|body  =
Upon locating the door to the Chamber of Time:
*Who disturbs my slumber?
**<span style="color:deepskyblue">RubRub</span> is that you? I cannot see in this light.
**Show me the <span style="color:mediumorchid">Master Emblem</span>, and I will let you pass.
After obtaining the Master Emblem and returning to the door:
*The <span style="color:mediumorchid">Master Emblem</span>!
**Lord <span style="color:deepskyblue">RubRub</span>, I will open the gate for you.
**Please, come in.
Upon entering the Chamber of Time:
*Wait, you are not <span style="color:deepskyblue">RubRub</span>...
**You seem to be skilled in the art of <span style="color:orange">deception</span>...
**But it does not matter, your <span style="color:deepskyblue">trickery</span> ends here.
**<span style="color:red">Leave now, before you cause more problems...</span>
}}
{{Togglebox
|header = References
|body  = <nowiki />
*"backontrack" refers to the second level of the game, [[Back On Track]], "a level so hard no one can beat it" referencing an ongoing joke in the Geometry Dash community that it is unironically the hardest ever level.
*"givemehelper" references 'mod helpers', an unofficial term for those that regularly assist [[moderators]] in finding [[User Levels|user levels]] to submit for star ratings. 
}}


==Gallery==
Something you always ruin
<gallery mode="packed" class="icon-gallery">
[[Category:Features]]
GatekeeperDialogue01.png
GatekeeperDialogue02.png
</gallery>
[[Category:Rooms (base content)]]

Revision as of 01:21, 12 October 2026

Work in progress!
This article is currently undergoing development and in the process of receiving additional information. You can edit it to achieve a higher standard.

The Chamber of Time is a new secret room in Geometry Dash introduced in Update 2.1. It presents a new gatekeeper, 5 new secret icons to unlock and a chest to get one of the keys to release the beast locked in the Vault of Secrets basement.

Description

The chamber of time has a dark red background and a field of text above the gatekeeper. It has a brown beast-looking face with small horns, orange eyes and holds a golden ring in its mouth. Tapping the gatekeeper repeatedly will cycle through different phrases; wrong answers have orange text while hints are given provided with green text to help the player.

How to access the Chamber of time

Access the "Coming soon" page and tap below said notice in the centre of the screen, it will reveal a door that leads the secret room but will be locked. The gatekeeper will ask if the player is RobTop. Subsequently, the player must acquire the item "Master Emblem" obtainable through Scratch's shop. Then, visit the gatekeeper again and access will be gained.

Rewards

Code #1: silence File:Icon 4.png

.

.

.

Code #2: volcano File:Icon 2.png

.

.

.

Code #3: darkness File:Icon 3.png

.

.

.

Code #4: hunger File:Icon 1.png

.

.

.

Code #5: river File:Color 1.jpg

.


.

.

.Template:ContentboxTemplate:Contentbox

Vault Responses

(guys, help me with this, I only collected the information and know not how to make it look pretty, thanks in advance)

Normal Responses

Why have I been awoken?  

Leave this place

You are not welcome here

None shall pass

You test my patience

...

How long will you keep this up?

Don't you have other things to do?

...

Gah I can't stand this anymore!

The smell, it's killing me

Can you smell it?

Chicken, burning chicken

El pollo ardiente...

Ok, playtime is over

Tick tock

Time is running out

...

Really? Still here?

This is my first conversation in 1000 years

Not what I was hoping for

---Hints---

What always runs, but never walks

Often murmurs, never talks

Has a bed, but never sleeps

Has a mouth, but never eats? (hint to river)


The less you consume

The stronger I become

Wait too long

And death will come

What am I? (hint to hunger)


My thunder comes before my lightning

My lightning comes before my rain

My rain dries up all the land it touches

What am I? (hint to volcano)


I hide behind rocks and rills

Under the mountains and hills

I cannot be seen or felt

Nor heard or smelt

The more I am the less you see

What am I? (hint to darkness)


Shh, quiet!

Can you feel it closing in?

Shadows creep where it begins

Speak its name and it is gone

From every moment dusk till dawn (hint to silence)

After answering 'river'

Be like water my friend


After answering 'hunger'

Pizza would be nice


After answering 'volcano'

Hot answer, well done


After answering 'darkness'

Impressive


After answering 'silence'

Something you always ruin