Checkmate: Difference between revisions

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  |length    = 1m 34s
  |length    = 1m 34s
  |objects    = 10,017
  |objects    = 10,017
  |difficulty = [[File:Insane.png|35px]]
|copytype  = No password
  |difficulty = {{Insane}}
  |stars      = 9
  |stars      = 9
  |downloads  =
  |downloads  = 3.6M
  |likes      =
  |likes      = 200.5K
  |rating    = Featured
  |rating    = Featured
  |artist    = Waterflame
  |artist    = Waterflame
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'''Checkmate''' is a 1.7 Insane 9* level created by [[FunnyGame]] on 22 July 2014. It is the first level in the Paradox Pack.
'''Checkmate''' is a 1.7 Insane 9* level created by [[FunnyGame]] on 22 July 2014. It is the first level in the Paradox Pack.


==Gameplay==
==Description==
The level features various advanced designs commonly shown in a checkerboard pattern, like the one of a chessboard.
The level features various advanced designs commonly shown in a checkerboard pattern, like the one of a chessboard.
*'''0-15%:''' The level starts out as triple-speed cube, quickly returning to normal speed. The player must go through checkered red platforms and simple fake routes.
*'''0-15%:''' The level starts out as triple-speed cube, quickly returning to normal speed. The player must go through checkered red platforms and simple fake routes.
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==Trivia==
==Trivia==
*Checkmate has 10,017 objects, seventeen more than the object limit at the time that the level was created.
*Checkmate has 10,017 objects, seventeen more than the object limit at the time that the level was created.
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]

Latest revision as of 11:41, 11 October 2026

Checkmate
ID

1447246

Creator(s)
Created
Attributes
Difficulty

Length

1m 34s

Objects

10,017

Copy type

No password

Statistics
Downloads

3.6M

Likes

200.5K

Rating

Featured

Audio info
Artist(s)

Waterflame

Music

Time Machine

Level sequence
Previous

Gravity Cycles
(Magma Pack)

Next

Checkmate is a 1.7 Insane 9* level created by FunnyGame on 22 July 2014. It is the first level in the Paradox Pack.

Description

[edit | edit source]

The level features various advanced designs commonly shown in a checkerboard pattern, like the one of a chessboard.

  • 0-15%: The level starts out as triple-speed cube, quickly returning to normal speed. The player must go through checkered red platforms and simple fake routes.
  • 15-28%: After a quick strobing transition which also occurs at the end of this section, the player turns into a mini ship. They must go through a tight patterned corridor.
  • 28-45%: A mirrored corridor with tighter timings meets the player as they become a double-speed UFO. They become normal-sized halfway through the section.
  • 45-59%: The level becomes auto for a short section, going through 3D-like structures in a vertical manner. Normal gameplay similar to the first section continues at 53%.
  • 59-71%: A mirrored mini ball part starts the section with a short normal-sized part breaking it up.
  • 71-84%: The player then transitions into a normal-sized ship dodging circular spike structures. They then become a cube, a background shortly appearing at the end of the section's transition.
  • 84-100%: A triple-speed ship concludes the level, avoiding more advanced structures.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Checkmate has 10,017 objects, seventeen more than the object limit at the time that the level was created.