Chill out: Difference between revisions
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geometrydash.wiki.gg>Wadaddle m Wadaddle renamed page Cchill out to Chill out over redirect: previous edit was made to let me fix the capitalization |
geometrydash.wiki.gg>Rexster930 mNo edit summary |
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|image = ChillOut.png | |image = ChillOut.png | ||
|id = 146 | |id = 146 | ||
|creator = | |creator = [[Darnoc]] | ||
|created = [[Update 1. | |created = Initial release | ||
|updated = [[Update 1.6]] | |||
|difficulty = [[File:Harder.png|x35px]] | |difficulty = [[File:Harder.png|x35px]] | ||
|stars = 6 | |stars = 6 | ||
|length = 45s (Medium) | |length = 45s (Medium) | ||
|objects = 1,002 | |objects = 1,002 | ||
|copytype = | |copytype = Non-copyable | ||
|downloads = | |downloads = 808.3K+ | ||
|likes = 53.8K+ | |likes = 53.8K+ | ||
|rating = | |rating = Star-rated | ||
|artist = [https://waterflame.newgrounds.com/ Waterflame] | |artist = [https://waterflame.newgrounds.com/ Waterflame] | ||
|music = [[Jumper]] | |music = [[Jumper]] | ||
}} | }} | ||
'''chill out''' is a 1.0 Harder level by [[Darnoc | '''chill out''' is a 1.0 Harder level by [[Darnoc]]. It is the first rated level in the history of [[Geometry Dash]] and remains so today. | ||
==Description== | ==Description== | ||
chill out features | chill out features mostly cube gameplay with a few somewhat tight timings, ending with alternating ship and cube segments. | ||
*A cube segment with various timings, spikes, and orbs | *A cube segment with various timings, spikes, and orbs spans from 0% to 72%. | ||
*A ship segment with various staircase-like obstacles spans from 72% to 86%. | *A ship segment with various staircase-like obstacles spans from 72% to 86%. | ||
*The final cube segment from 86% to 92% includes two triple spike jumps with a gravity portal. | *The final cube segment from 86% to 92% includes two triple-spike jumps with a gravity portal. | ||
*The final ship segment | *The final ship segment from 86% to 100% includes three trails of spikes to dodge. | ||
==Gameplay== | ==Gameplay== | ||
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==Trivia== | ==Trivia== | ||
*As with all | *As with all version 1.0 levels, chill out is not copyable through normal means. | ||
*The description of chill out is | *The description of chill out is 'Dude, just chill out!' | ||
*chill out is | *chill out is Darnoc's sixth level, created after cant stop and before Automatic Level. However, it is his first rated level. | ||
*chill out is the only rated level made in | *chill out is the only rated level made in version 1.0 to use the song [[Jumper]]. | ||
*chill out is the 30th most downloaded level using the song Jumper. | *chill out is the 30th most-downloaded level using the song Jumper. | ||
*chill out is | *chill out is preceded by The First (ID: 145) by Clatchet, but The First was derated at an unknown time and deleted from the servers in June 2020. | ||
[[Category:Classic levels]] | |||
Revision as of 00:07, 5 April 2026
chill out is a 1.0 Harder level by Darnoc. It is the first rated level in the history of Geometry Dash and remains so today.
Description
chill out features mostly cube gameplay with a few somewhat tight timings, ending with alternating ship and cube segments.
- A cube segment with various timings, spikes, and orbs spans from 0% to 72%.
- A ship segment with various staircase-like obstacles spans from 72% to 86%.
- The final cube segment from 86% to 92% includes two triple-spike jumps with a gravity portal.
- The final ship segment from 86% to 100% includes three trails of spikes to dodge.
Gameplay
Trivia
- As with all version 1.0 levels, chill out is not copyable through normal means.
- The description of chill out is 'Dude, just chill out!'
- chill out is Darnoc's sixth level, created after cant stop and before Automatic Level. However, it is his first rated level.
- chill out is the only rated level made in version 1.0 to use the song Jumper.
- chill out is the 30th most-downloaded level using the song Jumper.
- chill out is preceded by The First (ID: 145) by Clatchet, but The First was derated at an unknown time and deleted from the servers in June 2020.