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{{Quality}}
{{Quality}}
{{IB-Level
{{IB-Level
  |image         = Clubstep.png
  |image       = Clubstep.png
  |game           = Lite, Full
  |game         = Lite, Full
  |released       = [[Update 1.6]]
  |released     = [[Update 1.6]]
  |levelnumber   = 14
  |levelnumber = 14
  |difficultymain = {{Demon}}
  |difficulty  = [[File:Demon.png|35px]]
  |manaorbs       = 500
  |manaorbs     = 500
  |stars         = 14
  |stars       = 14
  |practicemode   = [[File:UFO002.png|x24px]]
  |practicemode = [[File:UFO02.png|35px]]
  |normalmode     = [[File:Colour015.png|x24px]]<br>[secondary]<br>[[File:UFO014.png|x24px]] [[File:Cube048.png|x35px]]
  |normalmode   = [[File:Colour20.png|22px]]<br>[secondary]<br><br>[[File:UFO14.png|30px]]<br><br>[[File:Cube048.png|30px]]
  |portals       = Cube, Ship, Ball, UFO; Gravity, Size
  |portals     = Cube, Ship, Ball, UFO; Gravity, Size
  |sequences     = C, S, C, c, b, u, s, C, s, u, s, C, c, s, c, s,
  |sequences   = C, S, C, c, b, u, s, C, s, u, s, C, c, s, c, s,
  |artist         = [https://dj-nate.newgrounds.com dj-Nate]
  |artist       = [https://dj-nate.newgrounds.com dj-Nate]
  |audio         = [[File:ClubStep.mp3]]
  |audio       = [[File:Clubstep.ogg]]
  |fullaudio     = [[File:ClubStepFull.mp3]]
  |fullaudio   = [[File:ClubstepFull.ogg]]
  |precededby     = [[Electroman Adventures]]
  |precededby   = [[Electroman Adventures]]
  |followedby     = [[Electrodynamix]]
  |followedby   = [[Electrodynamix]]
}}
}}
'''Clubstep''' is the fourteenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Demon difficulty. 10 secret coins are required to unlock the level.
'''Clubstep''' is the fourteenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Demon difficulty. 10 secret coins are required to unlock the level.


==Description==
==Description==
With a Demon difficulty, Clubstep is more challenging than its predecessors, featuring complex manoeuvres within tight spaces and with limited time to respond. This is further exacerbated by deceptive obstacles, with the introduction of fake spikes, fading spikes and fading blocks. Often, fake spikes are paired with fading spikes to make them more difficult to distinguish. Hazardous rings are common during cube and ball sequences. Gravity alternation is prominent, during cube sequences with combinations of pads and rings and during ship sequences with gravity portals, requiring ship-handling skills to be well developed.
With a Demon difficulty, Clubstep is more challenging than its predecessors, featuring complex manoeuvres within tight spaces and with limited time to respond, further exacerbated by deceptive obstacles. Clubstep introduces fake spikes, fading spikes and fading blocks that can be deceptive. Often, fake spikes are paired with fading spikes to make them more difficult to distinguish. Hazardous rings are common during cube and ball sequences. Gravity alternation is prominent, during cube sequences with combinations of pads and rings and during ship sequences with gravity portals, requiring ship-handling skills to be well developed.
*A cube sequence takes place from 0% to 25%;
*A cube sequence takes place from 0% to 25%;
*A ship sequence from 25% to 33%;
*A ship sequence from 25% to 33%;
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==Secret coins==
==Secret coins==
Collecting all three secret coins and completing the level will reward an additional UFO.
*The first secret coin is located at 9% and collected as the cube. Approaching a diagonal line of three jump rings, hit the second jump ring to enter a gap in a spiked obstacle and collect the coin, sliding up and hitting a jump ring followed by a gravity ring to return to the main route.
*The first secret coin is located at 9% and collected as the cube. Approaching a diagonal line of three jump rings, hit the second jump ring to enter a gap in a spiked obstacle and collect the coin, sliding up and hitting a jump ring followed by a gravity ring to return to the main route.
*The second coin is located at 71% and collected as the UFO. Upon assuming form, immediately hop up through an alternate passage with close-contained fading spikes, hopping over three and under two in between to collect the coin.
*The second coin is located at 71% and collected as the UFO. Upon assuming form, immediately hop up through an alternate passage with close-contained fading spikes, hopping over three and under two in between to collect the coin.
*The third secret coin is located at 96% and collected as the ship. Upon assuming form, fly down through the space in the first demon structure and continue to collect the coin.
*The third secret coin is located at 96% and collected as the ship. Upon assuming form, fly down through the space in the first demon structure and continue to collect the coin.
*Collecting all three coins and completing the level will reward an additional UFO.


==Gameplay==
==Gameplay==
{{VC|gok5ShDXxg4}}
[[File:Geometry Dash - Clubstep|thumb|center|300px]]


==Trivia==
==Trivia==
*Prior to [[Update 2.0]], Clubstep required 20 secret coins to be unlocked.
*Prior to [[Update 2.0]], Clubstep required 20 secret coins to be unlocked.
*Clubstep is counted as an Easy Demon when viewing Demon completions by difficulty on a player's [[Profiles|profile]].
*There are 38 'demon face' structures throughout the level, being composed using blocks, various spikes for teeth, and rotating decorations, pulsators or rings for eyes.
*There are 38 'demon face' structures throughout the level, being composed using blocks, various spikes for teeth, and rotating decorations, pulsators or rings for eyes.
*The rewards for completing Clubstep are particularly unique:
*The rewards for completing Clubstep are particularly unique:
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*Clubstep is the last level to use the geometric background.
*Clubstep is the last level to use the geometric background.
*A segment of the first cube sequence of Clubstep within the [[Level Editor|level editor]] is featured in the Geometry Dash Steam Trailer.
*A segment of the first cube sequence of Clubstep within the [[Level Editor|level editor]] is featured in the Geometry Dash Steam Trailer.
*The actual soundtrack title as stated on Newgrounds is ''Club Step''.
*Topala has remarked in response to what his favourite Geometry Dash level was to create, that despite always enjoying making new levels, he remembers how [https://www.reddit.com/r/geometrydash/comments/w0bwoi/comment/igdhc0f/ "making Clubstep felt like a big thing"].
*Topala has remarked in response to what his favourite Geometry Dash level was to create, that despite always enjoying making new levels, he remembers how [https://www.reddit.com/r/geometrydash/comments/w0bwoi/comment/igdhc0f/ "making Clubstep felt like a big thing"].
*Clubstep takes 90 seconds to complete and requires a minimum of 89 jumps.
*Clubstep takes 90 seconds to complete and requires a minimum of 89 jumps.


==Gallery==
==Gallery==
<gallery mode="packed">
<gallery spacing="large" widths="999">
ClubstepSecretCoin1.png|First secret coin
ClubstepSecretCoin1.png|First secret coin
ClubstepSecretCoin2.png|Second secret coin
ClubstepSecretCoin2.png|Second secret coin
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ClubstepMenu.png|Level selection
ClubstepMenu.png|Level selection
</gallery>
</gallery>
[[Category:Main levels (base content)]]
[[Category:Levels]]
 
[[de:Clubstep]]
{{Main level navigation}}
[[es:Clubstep]]
[[fr:Clubstep]]
[[pl:Clubstep]]
[[pt-br:Clubstep]]
[[ru:Clubstep]]
[[uk:Clubstep]]
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