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{{Quality}}
{{Infobox level
{{IB-Level
|name = Clutterfunk
|image         = Clutterfunk.png
|image = File:Clutterfunk.png
|game          = Lite, Full
|imagewidth = 250px
|released      = [[Update 1.4]]
|levelnumber = 11
|levelnumber   = 11
|created = [[Update 1.4]]
|difficultymain = {{Insane}}
|difficulty = [[File:Insane.png|20px]] Insane
|manaorbs      = 300
|sequences = Cube, Ship, and Ball
|stars          = 11
(Order: C, S, B, S, C)
|practicemode  = [[File:Colour013.png|x24px]]<br>[primary]
|portals = Cube, Ship, Ball, Gravity, Size, and Mirror
|normalmode    = [[File:Ship002.png|x24px]]
|introduces = Size portals (both types)
|portals        = Cube, Ship, Ball; Gravity, Mirror, Size
|normalmode = [[File:Ship02.png|24px]] Ship 2 (Clutterfunk!) <br />[[File:Star.png|20px]] 11 Stars <br />
|sequences      = C, .C, C, c, S, b, s, S, c, C, c, C, c,
|practicemode = [[File:Colour09.png|20px]] Magenta Primary Color (Funky) <br />
|artist        = [https://waterflame.newgrounds.com Waterflame]
|musiccreator = Waterflame
|audio          = [[File:Clutterfunk.mp3]]
|musicdate = October 4, 2012
|fullaudio      = [[File:ClutterfunkFull.mp3]]
|music = File:Clutterfunk.ogg
|precededby    = [[xStep]]
|followedby = [[Theory of Everything]]
|followedby     = [[Theory of Everything]]
|precededby = [[xStep]]|background = Blocks|Ground = Square}}'''Clutterfunk''' is the eleventh level of ''[[Geometry Dash]]''. It is the second level to be rated "Insane" as of [[Update 1.9]].
}}
'''Clutterfunk''' is the eleventh level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the second level with an Insane difficulty.


==Description==
==Description==
Clutterfunk introduces the saw-blade hazard. It also introduces the size portal and involves segments under its effects for all forms, in conjunction with an assortment of small-scale objects, considerably increasing gameplay variety. The cube sequences become progressively more difficult requiring fast reaction and precise timing due to the combination of small size and extensive use of pads and rings with frequent alternations of gravity. The ship sequences are noticeably less spacious. The single ball sequence is more intensive with extensive use of rings and gravity portals.
Clutterfunk is often regarded as a relatively difficult level. It has many traps and introduces new [[Forms|obstacles]], sawblades, and smaller spikes. Some of them are the mini ball tight timings, the "hall-based" rocket segments, and the mini cube sequences. This level added more aesthetics such as the gear-like decorations and introduced two new block variants.
*A cube sequence takes place from 0% to 29%, while under the effects of the mirror portal from 4% to 7%, and under the effects of the size portal from 14% to 29%;
*A ship sequence from 29% to 36%;
*A ball sequence from 36% to 53%, while under the effects of the size portal from 36%;
*A ship sequence from 53% to 67%, with the size portal's effects ceasing at 60%;
*And a cube sequence from 67% to 100%, while under the effects of the size portal from 67%, ceasing at 71%, continuing at 74%, ceasing at 77% and continuing at 82%.


==Secret coins==
Clutterfunk also introduces the size [[portals]] which shrink or enlarge the player's icon in the different forms, which make the player jump at a different height depending on the size. The speed of the player does not change when changing sizes, even though the mini cube looks like it is going faster than the normal sized cube.
*The first secret coin is located at 31% and collected as the ship. After passing beneath the first obstacle, fly carefully above the fourth and fifth obstacles by the ceiling to collect the coin.
*The second secret coin is located at 65% and collected as the ship. After the ship returns to normal size and passes through the second gravity portal, bypass the third gravity portal by flying over a saw-blade and through a gap in the column to collect the coin. Fly over another saw-blade to enter the fourth gravity portal, which, having skipped the previous gravity portal, will not have any effect.
*The third secret coin is located at 86% and collected as the cube. After passing through the first three-step structure and hitting the jump pad, hit the first two jump rings, the jump pad and the third jump ring, missing the fourth ring to fall to line platforms separated by saw-blades by the ground. Immediately jump continuously to collect the coin by the second line platform, hitting the gravity ring immediately after jumping from the third line platform to return to a jump pad along the main route.


==Gameplay==
==Secret Coins==
{{VC|ZMylCezzjao}}
*When encountering the first ship portal, avoid the obstacles and carefully go up above the spikes to collect the [[Secret Coins|coin]].
*In the second ship, go through two gravity portals and carefully go through a 1 block wide spot to obtain the coin. Then go through a blue gravity portal and continue as normal.
*The third coin is located under the mini-cube sequence. When you are shrunken, go up two staircase-like blocks, then get launched up and tap four times up on yellow rings. Instead of tapping four times, tap three times and let go, immediately hold again, then tap on the blue ring, then continue to the level.
 
==Walkthrough==
[[File:Geometry dash lvl 11 - Clutterfunk (100%)|thumb|center|300px]]


==Trivia==
==Trivia==
*Clutterfunk and [[Electroman Adventures]] are the only levels to reward ships when completed in normal mode.
*The first 43 seconds of the original Clutterfunk soundtrack is clipped, possibly due to level length, making Clutterfunk one of the only two levels not to begin as it begins in the full soundtrack. The other one is [[Polargeist]].
*Clutterfunk takes 99 seconds to complete and requires a minimum of 125 jumps.
*Along with [[Electroman Adventures]], Clutterfunk also unlocks a ship when it is completed in normal mode.
*Completing the level takes 1:39.
*This is the first level to have the line change color. If you look carefully enough, you will see the line change to black in the first mini-cube section. It changes back to white in the first ship section.
*At 12% it's possible to jump between the spike and wall and fall outside the level, making you crash; however, this requires great timing.


==Gallery==
== Gallery ==
<gallery mode="packed">
<gallery>
ClutterfunkSecretCoin1.png|First secret coin
ClutterfunkMenu.png|Clutterfunk on the main menu
ClutterfunkSecretCoin2.png|Second secret coin
CF-C1.png|First secret coin (Ship)
ClutterfunkSecretCoin3.png|Third secret coin
CF-C2.png|Second secret coin (Ship)
ClutterfunkMenu.png|Level selection
CF-C3.png|Third secret coin (Cube)
Ship02.png|Ship unlocked after completing in normal mode (Ship 02)
</gallery>
</gallery>
[[Category:Main levels (base content)]]
[[Category:Levels]]
 
{{Main level navigation}}
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