Clutterfunk: Difference between revisions

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  |manaorbs    = 300
  |manaorbs    = 300
  |stars        = 11
  |stars        = 11
  |practicemode = [[File:Colour013.png|22px]]<br>[primary]
  |practicemode = [[File:Colour013.png|24px]]<br>[primary]
  |normalmode  = [[File:Ship002.png|35px]]
  |normalmode  = [[File:Ship002.png|35px]]
  |portals      = Cube, Ship, Ball; Gravity, Mirror, Size
  |portals      = Cube, Ship, Ball; Gravity, Mirror, Size
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==Gameplay==
==Gameplay==
[[File:Geometry Dash - Clutterfunk|thumb|center|300px]]
{{VC|ZMylCezzjao}}


==Trivia==
==Trivia==
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==Gallery==
==Gallery==
<gallery spacing="large" widths="9999">
<gallery mode="packed">
ClutterfunkSecretCoin1.png|First secret coin
ClutterfunkSecretCoin1.png|First secret coin
ClutterfunkSecretCoin2.png|Second secret coin
ClutterfunkSecretCoin2.png|Second secret coin
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ClutterfunkMenu.png|Level selection
ClutterfunkMenu.png|Level selection
</gallery>
</gallery>
[[Category:Levels]]
[[Category:Levels (base content)]]
[[de:Clutterfunk]]
[[es:Clutterfunk]]
[[fr:Clutterfunk]]
[[pl:Clutterfunk]]
[[pt-br:Clutterfunk]]
[[ru:Clutterfunk]]
[[uk:Clutterfunk]]

Revision as of 05:11, 20 July 2025

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Clutterfunk
Game

Lite, Full

Released
Level

11

Attributes
Difficulty

11


[primary]

Cube, Ship, Ball; Gravity, Mirror, Size

Sequences

C, .C, C, c, S, b, s, S, c, C, c, C, c,

Audio info
Artist(s)
Audio

Full audio

Level sequence
Preceded by

Clutterfunk is the eleventh level of Geometry Dash and Geometry Dash Lite and the second level with an Insane difficulty.

Description

Clutterfunk introduces the saw-blade hazard. It also introduces the size portal and involves segments under its effects for all forms, in conjunction with an assortment of small-scale objects, considerably increasing gameplay variety. The cube sequences become progressively more difficult requiring fast reaction and precise timing due to the combination of small size and extensive use of pads and rings with frequent alternations of gravity. The ship sequences are noticeably less spacious. The single ball sequence is more intensive with extensive use of rings and gravity portals.

  • A cube sequence takes place from 0% to 29%, while under the effects of the mirror portal from 4% to 7%, and under the effects of the size portal from 14% to 29%;
  • A ship sequence from 29% to 36%;
  • A ball sequence from 36% to 53%, while under the effects of the size portal from 36%;
  • A ship sequence from 53% to 67%, with the size portal's effects ceasing at 60%;
  • And a cube sequence from 67% to 100%, while under the effects of the size portal from 67%, ceasing at 71%, continuing at 74%, ceasing at 77% and continuing at 82%.

Secret coins

  • The first secret coin is located at 31% and collected as the ship. After passing beneath the first obstacle, fly carefully above the fourth and fifth obstacles by the ceiling to collect the coin.
  • The second secret coin is located at 65% and collected as the ship. After the ship returns to normal size and passes through the second gravity portal, bypass the third gravity portal by flying over a saw-blade and through a gap in the column to collect the coin. Fly over another saw-blade to enter the fourth gravity portal, which, having skipped the previous gravity portal, will not have any effect.
  • The third secret coin is located at 86% and collected as the cube. After passing through the first three-step structure and hitting the jump pad, hit the first two jump rings, the jump pad and the third jump ring, missing the fourth ring to fall to line platforms separated by saw-blades by the ground. Immediately jump continuously to collect the coin by the second line platform, hitting the gravity ring immediately after jumping from the third line platform to return to a jump pad along the main route.

Gameplay






Trivia

  • Clutterfunk and Electroman Adventures are the only levels to reward ships when completed in normal mode.
  • Clutterfunk takes 99 seconds to complete and requires a minimum of 125 jumps.