Cold Sweat: Difference between revisions
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'''Cold Sweat''' is a 2.1 Extreme Demon created by Para, Sminx, and Wulzy | '''[[Cold Sweat]]''' is a 2.1 Extreme Demon created by Para, Sminx, and Wulzy. It was verified by Kapinapi on September 13, 2020, and was epic-rated the same day. It is known for its vibrant effects and unusual gameplay and is considered to be one of the best Demon levels created due to its unique gameplay and effects. It is currently #7 on the [[Official Demon List|Official ''Geometry Dash'' Demon List]], above [[Cognition]] (#8), and below [[Renevant]] (#6). | ||
== Gameplay == | == Gameplay == | ||
''Note: The names listed are the decorators of the level, not the gameplay creators.'' | ''Note: The names listed are the decorators of the level, not the gameplay creators.'' | ||
* '''0-5% (Para): ''' | * '''0-5% (Para):''' The level begins with an extremely difficult cube part that has the hardest cube timings in the entire level. This part is known to never get consistent, and on the streams of the victors of the level, you can see them dying at the part numerous times. | ||
* '''5-20% (Para): ''' | * '''5-20% (Para):''' Next, there is a really interesting cube section. Most timings are not that hard but there is an extremely difficult timing every time the level "shifts". | ||
* '''20-40% (Para): '''A memory part which also has many timings and | * '''20-40% (Para): '''A memory part which also has many timings and micro clicks. It is still not easy, even after you learn the path. This part ends with an effect on the cube and a transition into the UFO segment at 42%. | ||
* '''42-60% (Wulzy + Para): '''This is a very spammy UFO part, but the difficulty does not come from the click speed of the spam, as the click speed really is not that high. The difficulty comes from the weird click pattern where you have to stop spamming and resume spamming at seemingly random times. One of these times is at 44%, where you must release and start spamming again, or else you will go below a slope and die. | * '''42-60% (Wulzy + Para): '''This is a very spammy UFO part, but the difficulty does not come from the click-speed of the spam, as the click speed really is not that high. The difficulty comes from the weird click pattern where you have to stop spamming and resume spamming at seemingly random times. One of these times is at 44%, where you must release and start spamming again, or else you will go below a slope and die. | ||
* '''61-87% (Sminx): '''Possibly the most iconic part in the level, the wave. The part starts off with a very brief auto section in the cube | * '''61-87% (Sminx): '''Possibly the most iconic part in the level, the wave. The part starts off with a very brief auto section in the cube game mode right before the section actually starts. This part requires a very consistent click pattern in order to get through it. Occasionally, the player turns into a big wave and would have to be able to do normal spam instead of click consistency in the mini-wave. Another thing the player will occasionally do is simply hold into a load of teleportation portals to sync up with the music. As for the decoration, each block does a very bright flash of light every 4 beats in the song. | ||
* '''87-100% (Para): '''A very nerve-racking cube part immediately after the hardest part of the level - the wave. This part is not very difficult gameplay-wise but it is very possible to | * '''87-100% (Para): '''A very nerve-racking cube part immediately after the hardest part of the level - the wave. This part is not very difficult gameplay-wise but it is very possible to crash there due to being extremely nervous at the end of the level. | ||
== Trivia == | == Trivia == | ||
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* The level contains 121,461 objects. | * The level contains 121,461 objects. | ||
* It is 1m 53s in length. | * It is 1m 53s in length. | ||
* The entire layout was made by Para, with the majority of the decoration made by Para, but some also made by Sminx and Wulzy. | * The entire layout was made by Para, with the majority of the decoration made by Para, but some also made by Sminx and Wulzy. | ||
* It was placed at #7 on the [[Official Demon list]] on September 21, 2020, above [[Cognition]] (#8), and below [[Renevant]] (#6). | * It was placed at #7 on the [[Official Demon list]] on September 21, 2020, above [[Cognition]] (#8), and below [[Renevant]] (#6). | ||
* This knocked [[Bloodlust]] out of the Top 10, [[Bausha Vortex]] into the Extended List, [[Infernal Abyss]] off the Top 100, and [[A Bizarre Phantasm]] into the Legacy list. | * This knocked [[Bloodlust]] out of the Top 10, [[Bausha Vortex]] into the Extended List, [[Infernal Abyss]] off the Top 100, and [[A Bizarre Phantasm]] into the Legacy list. | ||
* It is currently the hardest epic-rated Extreme Demon | * It is currently the hardest epic-rated Extreme Demon and is also the second epic-rated NONG Extreme Demon, the first being HURRICANE by [[Bianox]]. | ||
== Walkthrough == | == Walkthrough == | ||
Revision as of 09:46, 24 September 2020
“quote~ originator
Cold Sweat is a 2.1 Extreme Demon created by Para, Sminx, and Wulzy. It was verified by Kapinapi on September 13, 2020, and was epic-rated the same day. It is known for its vibrant effects and unusual gameplay and is considered to be one of the best Demon levels created due to its unique gameplay and effects. It is currently #7 on the Official Geometry Dash Demon List, above Cognition (#8), and below Renevant (#6).
Gameplay
Note: The names listed are the decorators of the level, not the gameplay creators.
- 0-5% (Para): The level begins with an extremely difficult cube part that has the hardest cube timings in the entire level. This part is known to never get consistent, and on the streams of the victors of the level, you can see them dying at the part numerous times.
- 5-20% (Para): Next, there is a really interesting cube section. Most timings are not that hard but there is an extremely difficult timing every time the level "shifts".
- 20-40% (Para): A memory part which also has many timings and micro clicks. It is still not easy, even after you learn the path. This part ends with an effect on the cube and a transition into the UFO segment at 42%.
- 42-60% (Wulzy + Para): This is a very spammy UFO part, but the difficulty does not come from the click-speed of the spam, as the click speed really is not that high. The difficulty comes from the weird click pattern where you have to stop spamming and resume spamming at seemingly random times. One of these times is at 44%, where you must release and start spamming again, or else you will go below a slope and die.
- 61-87% (Sminx): Possibly the most iconic part in the level, the wave. The part starts off with a very brief auto section in the cube game mode right before the section actually starts. This part requires a very consistent click pattern in order to get through it. Occasionally, the player turns into a big wave and would have to be able to do normal spam instead of click consistency in the mini-wave. Another thing the player will occasionally do is simply hold into a load of teleportation portals to sync up with the music. As for the decoration, each block does a very bright flash of light every 4 beats in the song.
- 87-100% (Para): A very nerve-racking cube part immediately after the hardest part of the level - the wave. This part is not very difficult gameplay-wise but it is very possible to crash there due to being extremely nervous at the end of the level.
Trivia
- The level is free to copy.
- The level contains 121,461 objects.
- It is 1m 53s in length.
- The entire layout was made by Para, with the majority of the decoration made by Para, but some also made by Sminx and Wulzy.
- It was placed at #7 on the Official Demon list on September 21, 2020, above Cognition (#8), and below Renevant (#6).
- This knocked Bloodlust out of the Top 10, Bausha Vortex into the Extended List, Infernal Abyss off the Top 100, and A Bizarre Phantasm into the Legacy list.
- It is currently the hardest epic-rated Extreme Demon and is also the second epic-rated NONG Extreme Demon, the first being HURRICANE by Bianox.