Congregation: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>Chye3mc
geometrydash.wiki.gg>Rexster930
mNo edit summary
Line 22: Line 22:
*'''12-22%:''' The second section of the level consists of tight mini-ball timings on straight and sloped platforms. This section also contains some orb timings. The decoration of this section is identical and also uses the fade effect. There are a few bits of decoration coloured orange, foreshadowing the level's drop.
*'''12-22%:''' The second section of the level consists of tight mini-ball timings on straight and sloped platforms. This section also contains some orb timings. The decoration of this section is identical and also uses the fade effect. There are a few bits of decoration coloured orange, foreshadowing the level's drop.
*'''23-31%:''' The third section of the level consists of tight normal-size ball timings. The gameplay style is identical to the previous section except for some flashing red and orange objects that act as moving platforms.
*'''23-31%:''' The third section of the level consists of tight normal-size ball timings. The gameplay style is identical to the previous section except for some flashing red and orange objects that act as moving platforms.
*'''32-42%:''' The fourth section of the level consists of the same gameplay style as the first section. However, in this section, many of the blocks used as platforms move around. The decoration is almost identical to the previous part's, but with more flashing red/orange objects. The level transitions into the drop after the player passes an extremely tight cube timing between two spikes.
*'''32-42%:''' The fourth section of the level consists of the same gameplay style as the first section. However, in this section, many of the blocks used as platforms move around. The decoration is almost identical to the previous part but with more flashing red/orange objects. The level transitions into the drop after the player passes an extremely tight cube timing between two spikes.
*'''43-59%:''' The player then falls down into the next section. This part consists of tight double-speed cube timings and multiple gravity changing orbs and portals. All the platforms in this section move around compared to only some from the last one. The decoration of this section serves as a 'mirror' of the previous sections, mainly flashing orange with some blue objects.
*'''43-59%:''' The player then falls into the next section. This part contains tight double-speed cube timings and multiple gravity-changing orbs and portals. All the platforms in this section move around compared to only some from the last one. The decoration of this section serves as a 'mirror' of the previous sections, mainly flashing orange with some blue objects.
*'''60-84%:''' The second drop section consists of tight quadruple-speed robot timings, making it the fastest-travelling part of Congregation. This section contains many more orb timings and a few dash orbs. Like the previous section, all the platforms move around, and there are many gravity changes. The decoration of this part alternates from completely orange-red to completely purple-blue. At the end of the drop, the screen fades.
*'''60-84%:''' The second drop section consists of tight quadruple-speed robot timings, making it the fastest-travelling part of Congregation. This section contains many more orb timings and a few dash orbs. Like the previous section, all the platforms move around, and there are many gravity changes. The decoration of this part alternates from completely orange-red to completely purple-blue. At the end of the drop, the screen fades.
*'''85-95%:''' The final section of the level serves as a return to the first section, with slow tight mini-cube timings, no platform movement and a blue colour scheme. There are two differences between the two sections. The final section contains some sloped platforms and green colouring in the decoration. The level ends after a flat cube section with a few timings.
*'''85-95%:''' The final section of the level serves as a return to the first section, with slow, tight mini-cube timings, no platform movement and a blue colour scheme. There are two differences between the two sections. The final section contains some sloped platforms and green colouring in the decoration. The level ends after a flat cube section with a few timings.
*'''96-100% (End-Screen):''' Neon-blue digital-style text slowly appears with the level's name, creator and verifier, as well as some play-testers: Exerity, Arb, Rustere and YakobNugget. The text then fades, and the letters 'GG' appear.
*'''96-100% (End-Screen):''' Neon-blue digital-style text slowly appears with the level's name, creator and verifier, as well as some play-testers: Exerity, Arb, Rustere and YakobNugget. The text then fades, and the letters 'GG' appear.


Line 35: Line 35:
*The level was nominated for Best XL Demon in the [[Geometry Dash Awards|''Geometry Dash'' 2021 Awards]].
*The level was nominated for Best XL Demon in the [[Geometry Dash Awards|''Geometry Dash'' 2021 Awards]].
*The level was initially placed at #47 on the [[Geometry Dash Demonlist|Demonlist]] on 27 May 2021, above [[WOW]] (#48) and below [[Omicron]] (#46).
*The level was initially placed at #47 on the [[Geometry Dash Demonlist|Demonlist]] on 27 May 2021, above [[WOW]] (#48) and below [[Omicron]] (#46).
**This change pushed [[Demonicat]] into the Extended List and Alpha Baa X into the Legacy List.
**This addition pushed [[Demonicat]] into the Extended List and Alpha Baa X into the Legacy List.
*Congregation is the fourth Extreme Demon released with no ship section, the first being [[Removed Submission]], the second being [[Marathon]], and the third being [[Cold Sweat]].
*Congregation is the fourth Extreme Demon released with no ship section, the first being [[Removed Submission]], the second being [[Marathon]], and the third being [[Cold Sweat]].
*This is one of few Extreme Demons to get an Epic rating without excelling the base 40,000 object cap.
*This is one of few Extreme Demons to get an Epic rating without excelling the base 40,000 object cap.
**Some others examples are [[Acu]] and [[RUST]].
**Some others examples are [[Acu]] and [[RUST]].
*There is a YouTube channel named [https://youtube.com/@BetterThanAeonAir Congregation Jumpscares], consisting of videos of normal gameplay of a certain level in ''Geometry Dash'', before suddenly transitioning to Congregation, usually at the 42% mark, sometimes the beginning or occasionally elsewhere. The channel managed to gain over 10,000 subscribers.
*There is a YouTube channel named [https://youtube.com/@BetterThanAeonAir Congregation Jumpscares], consisting of videos of normal gameplay of a certain level in ''Geometry Dash'', before suddenly transitioning to Congregation, usually at the 42% mark, sometimes the beginning or occasionally elsewhere. The channel managed to gain over 10,000 subscribers.
**Because of this, Congregation Jumpscares have become a popular recent meme in the ''Geometry Dash'' community.
**Because of it, 'Congregation Jumpscares' have become a popular recent meme in the ''Geometry Dash'' community.
**Update 2.2 made it easier to add a congregation jumpscare into a level, due to the addition of the Song trigger.
**Update 2.2 made it easier to add a 'Congregation Jumpscare' into a level thanks to the introduction of the song trigger.
***Currently, 2 out of the 3 legendary rated levels have hidden congregation jumpscares in them.
***Currently, two of the three Legendary-rated levels have hidden 'Congregation Jumpscares' in them, with the other having it as an Easter egg in the form of a flag.
*The placement of Frost Spirit on 29 November 2023 pushed Congregation into the Extended List of the Demonlist.  
*The placement of Frost Spirit on 29 November 2023 pushed Congregation into the Extended List of the Demonlist.  



Revision as of 01:18, 6 February 2024

Template:Infobox Level

“
quote
~ originator

Congregation is a 2.1 solo Extreme Demon level created and published by Presta and verified by Floofle on 27 April 2021. This level contains sync-based gameplay and difficult timings. The level is one of the more controversial levels on the Demonlist due to its unconventional style of gameplay and its lengthy pre-drop section.

Gameplay

Congregation's gameplay is very slow, except for the drop. The level consists of tight timings with the cube, ball and robot.

  • 0-11%: The first section of the level consists of very tight mini-cube gameplay. Many timings involve jumping through extremely small gaps between spikes and jumping over blocks. The decoration of this section's objects is mainly blue and uses a fading effect that makes some blocks barely visible, requiring memorization. This section also features moving sawblades.
  • 12-22%: The second section of the level consists of tight mini-ball timings on straight and sloped platforms. This section also contains some orb timings. The decoration of this section is identical and also uses the fade effect. There are a few bits of decoration coloured orange, foreshadowing the level's drop.
  • 23-31%: The third section of the level consists of tight normal-size ball timings. The gameplay style is identical to the previous section except for some flashing red and orange objects that act as moving platforms.
  • 32-42%: The fourth section of the level consists of the same gameplay style as the first section. However, in this section, many of the blocks used as platforms move around. The decoration is almost identical to the previous part but with more flashing red/orange objects. The level transitions into the drop after the player passes an extremely tight cube timing between two spikes.
  • 43-59%: The player then falls into the next section. This part contains tight double-speed cube timings and multiple gravity-changing orbs and portals. All the platforms in this section move around compared to only some from the last one. The decoration of this section serves as a 'mirror' of the previous sections, mainly flashing orange with some blue objects.
  • 60-84%: The second drop section consists of tight quadruple-speed robot timings, making it the fastest-travelling part of Congregation. This section contains many more orb timings and a few dash orbs. Like the previous section, all the platforms move around, and there are many gravity changes. The decoration of this part alternates from completely orange-red to completely purple-blue. At the end of the drop, the screen fades.
  • 85-95%: The final section of the level serves as a return to the first section, with slow, tight mini-cube timings, no platform movement and a blue colour scheme. There are two differences between the two sections. The final section contains some sloped platforms and green colouring in the decoration. The level ends after a flat cube section with a few timings.
  • 96-100% (End-Screen): Neon-blue digital-style text slowly appears with the level's name, creator and verifier, as well as some play-testers: Exerity, Arb, Rustere and YakobNugget. The text then fades, and the letters 'GG' appear.

Trivia

  • The level is free to copy.
  • The level contains 23,725 objects.
  • The level is 3m 4s in length.
  • The level was rated less than two hours from its release and received an Epic rating.
  • The level was nominated for Best XL Demon in the Geometry Dash 2021 Awards.
  • The level was initially placed at #47 on the Demonlist on 27 May 2021, above WOW (#48) and below Omicron (#46).
    • This addition pushed Demonicat into the Extended List and Alpha Baa X into the Legacy List.
  • Congregation is the fourth Extreme Demon released with no ship section, the first being Removed Submission, the second being Marathon, and the third being Cold Sweat.
  • This is one of few Extreme Demons to get an Epic rating without excelling the base 40,000 object cap.
    • Some others examples are Acu and RUST.
  • There is a YouTube channel named Congregation Jumpscares, consisting of videos of normal gameplay of a certain level in Geometry Dash, before suddenly transitioning to Congregation, usually at the 42% mark, sometimes the beginning or occasionally elsewhere. The channel managed to gain over 10,000 subscribers.
    • Because of it, 'Congregation Jumpscares' have become a popular recent meme in the Geometry Dash community.
    • Update 2.2 made it easier to add a 'Congregation Jumpscare' into a level thanks to the introduction of the song trigger.
      • Currently, two of the three Legendary-rated levels have hidden 'Congregation Jumpscares' in them, with the other having it as an Easter egg in the form of a flag.
  • The placement of Frost Spirit on 29 November 2023 pushed Congregation into the Extended List of the Demonlist.

Video

File:"Congregation" by Presta - Verification - Geometry Dash
Verification of the level. Credits to Floofle.

Demonlist

Template:Demonlist