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| Latest revision | Your text | ||
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|created = [[Update 2.1]] | |created = [[Update 2.1]] | ||
|updated = [[Update 2.2]] | |updated = [[Update 2.2]] | ||
|difficulty = | |difficulty = [[File:ExtremeDemon.png|x35px]] | ||
|stars = 10 | |stars = 10 | ||
|length = 1m 57s (Long) | |length = 1m 57s (Long) | ||
|objects = 212,000 | |objects = 212,000 | ||
|copytype = No password | |copytype = No password | ||
|downloads = | |downloads = 462.7K+ | ||
|likes = | |likes = 20.7K+ | ||
|rating = Featured | |rating = Featured | ||
|artist = [https://f-777.newgrounds.com/ F-777] | |artist = [https://f-777.newgrounds.com/ F-777] | ||
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==History== | ==History== | ||
Cosmic Cyclone first appeared in 2017. On 28 November 2017, DollarC released its first stream. [[Sunix]], Riot | Cosmic Cyclone first appeared in 2017. On 28 November 2017, DollarC released its first stream. [[Sunix]], Riot and Cyclic are all involved in gameplay of this level. The person to verify the level was planned to be Combined, and the person who would decorate was unknown. The first level preview was released the same day, showcasing a part of the wave. | ||
In December 2017, Zhander released his version of the Cosmic Cyclone layout, which later became the official version until APTeam's layout nearly a year later. On 10 January 2018, Combined reached 36-100% on Zhander's layout. | In December 2017, Zhander released his version of the Cosmic Cyclone layout, which later became the official version until APTeam's layout nearly a year later. On 10 January 2018, Combined reached 36-100% on Zhander's layout. | ||
However, after that, there was no news about the level for quite some time, and even rumours circulated that | However, after that, there was no news about the level for quite some time, and even rumours circulated that the level had been cancelled. However, on 20 August 2018, Zimnyte released another redesigned layout. It was later proved that the level had been handed over to APTeam. Brittank88 and Zhander participated in redesigning the level, with sections becoming significantly more complex, and some areas, such as the ship parts, underwent complete changes. In addition, many parts of the level became more chaotic, with Zimnyte saying that this level should become a Top 1 difficulty Demon. | ||
From that moment on, the APTeam's version of the level was considered official. On 7 February 2019, APTeam released a mega-collaboration. In addition, the ship gameplay had changed dramatically, with the unpleasant parts removed and replaced by cube gameplay, while the cube before drop has been replaced by ball sections. | From that moment on, the APTeam's version of the level was considered official. On 7 February 2019, APTeam released a mega-collaboration. In addition, the ship gameplay had changed dramatically, with the unpleasant parts removed and replaced by cube gameplay, while the cube before drop has been replaced by ball sections. | ||
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On 15 April 2019, while the level was in production, OssyTheDragon built and released the unofficial but verified version of Cosmic Cyclone. Meatius Gaming was designated as the verifier of this version, and on 11 June 2019, Meatius achieved 53% on its version. | On 15 April 2019, while the level was in production, OssyTheDragon built and released the unofficial but verified version of Cosmic Cyclone. Meatius Gaming was designated as the verifier of this version, and on 11 June 2019, Meatius achieved 53% on its version. | ||
On 17 August 2019, Meatius achieved 90%. Unfortunately, there would be | On 17 August 2019, Meatius achieved 90%. Unfortunately, there would not be any other progress since this record for the time being. Later, Wolff was appointed as the verifier, but he made no significant progress. | ||
On 20 August 2019, a video of the verification progress was released, and on 29 February 2020, Zimnyte showed his part in Cosmic Cyclone. However, in the final version of the level, it was replaced with another version, the reason for which is unknown. | On 20 August 2019, a video of the verification progress was released, and on 29 February 2020, Zimnyte showed his part in Cosmic Cyclone. However, in the final version of the level, it was replaced with another version, the reason for which is unknown. | ||
The final preview was released on 24 April 2021. It showed significant changes to gameplay and decorations, and the ball section was completely changed, along with gameplay before the ball, which was reverted to the ship. Apart from the ball, almost every part was decorated, with only | The final preview was released on 24 April 2021. It showed significant changes to gameplay and decorations, and the ball section was completely changed, along with gameplay before the ball, which was reverted to the ship. Apart from the ball, almost every part was decorated, with only optimisation and bug fixes left to do. | ||
After three years of construction, Cosmic Cyclone was finally released on 24 September 2021. This level was supposed to be verified by Combined; however, he later dropped the level, and DoSh7t became the new verifier. On 29 November 2021, DoSh7t verified the level in 12,000 attempts. In his opinion, this level is harder than Sonic Wave and [[Bloodlust]] but easier than [[kowareta]]. | After three years of construction, Cosmic Cyclone was finally released on 24 September 2021. This level was supposed to be verified by Combined; however, he later dropped the level, and DoSh7t became the new verifier. On 29 November 2021, DoSh7t verified the level in 12,000 attempts. In his opinion, this level is harder than Sonic Wave and [[Bloodlust]] but easier than [[kowareta]]. | ||
On 11 December 2021, the level was rated, and on 4 January 2022, it was placed on the [[Demonlist | On 11 December 2021, the level was rated, and on 4 January 2022, it was placed on the [[Geometry Dash Demonlist|Demonlist]]. | ||
==Description== | ==Description== | ||
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Cosmic Cyclone begins with a difficult red orb transition, followed by a green orb. Following that, there are more difficult jumps and transitions. The player then becomes a ship where they must fly through annoyingly tight spaces and diagonal pillars. After bouncing through a series of orbs and pads as a cube, the player becomes a ball, but unlike its predecessor, it runs at normal speed rather than half speed. In this section, the player must hit various orbs later and fit through small gaps between spikes, which is a hard section of the level. | Cosmic Cyclone begins with a difficult red orb transition, followed by a green orb. Following that, there are more difficult jumps and transitions. The player then becomes a ship where they must fly through annoyingly tight spaces and diagonal pillars. After bouncing through a series of orbs and pads as a cube, the player becomes a ball, but unlike its predecessor, it runs at normal speed rather than half speed. In this section, the player must hit various orbs later and fit through small gaps between spikes, which is a hard section of the level. | ||
After becoming a mini-dual like Sonic Wave, the player enters the infamous [[Nine Circles]] wave. However, unlike most Nine Circles levels, the speed is quadruple, contradicting the classic triple-speed feature. In the wave, the player navigates incredibly tight spaces and manoeuvres through gravity | After becoming a mini-dual like Sonic Wave, the player enters the infamous [[Nine Circles]] wave. However, unlike most Nine Circles levels, the speed is quadruple, contradicting the classic triple-speed feature. In the wave, the player navigates through incredibly tight spaces and manoeuvres through gravity portals and size portals at a high rate. Later, the player becomes a cube at double speed, maintaining the level's consistent difficulty with tight transitions off of orbs and incredibly difficult jumps. | ||
The player enters the second wave, this time with various speed changes and more gravity and size portals. This part also requires fast but precise spamming in the dual sections. In the final part, the player reverts to being a cube again. However, the gameplay is overall memory-based, unlike the rest of the level. | The player enters the second wave, this time with various speed changes and more gravity and size portals. This part also requires fast but precise spamming in the dual sections. In the final part, the player reverts to being a cube again. However, the gameplay is overall memory-based, unlike the rest of the level. | ||
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*A creator contest was hosted for the first part of Cosmic Cyclone. Avati won. | *A creator contest was hosted for the first part of Cosmic Cyclone. Avati won. | ||
*Cosmic Cyclone is the last 2.1 level published by APTeam. | *Cosmic Cyclone is the last 2.1 level published by APTeam. | ||
*OssyTheDragon created an unofficial version of Cosmic Cyclone as an alternate and more traditional version of the APTeam version. It was originally going to be verified by Meatius, but it was eventually dropped and handed to Wolfy, who later dropped the level as well. It was then transferred to Sid125, but he never verified it, as Ossy suddenly decided to upload the level without verification. | *OssyTheDragon created an unofficial version of Cosmic Cyclone as an alternate and more traditional version of the APTeam version. It was originally going to be verified by Meatius, but it was eventually dropped and handed to Wolfy, who later dropped the level as well. It was then transferred to Sid125, but he never verified it, as Ossy suddenly decided to upload the level without verification. It would eventually be verified by HipoSmokeWeed on 25 September 2022.<ref>https://www.youtube.com/watch?v=Qtu1zZRZ6-c</ref> | ||
*The placement of The Wonder of You on 10 February 2026 pushed Cosmic Cyclone into the Legacy List of the Demonlist. | *The placement of The Wonder of You on 10 February 2026 pushed Cosmic Cyclone into the Legacy List of the Demonlist. | ||
==References== | ==References== | ||
<references /> | <references /> | ||
[[Category:Demon List levels]] | [[Category:Demon List levels]] | ||