Editing Cytic Flow
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| Latest revision | Your text | ||
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|length = 1m 19s | |length = 1m 19s | ||
|objects = 2,587 | |objects = 2,587 | ||
|difficulty = [[File:Harder.png|35px]] | |||
|difficulty = | |||
|stars = 6 | |stars = 6 | ||
|downloads = | |downloads = | ||
|likes = | |likes = | ||
|rating = Featured | |rating = Featured | ||
|artist = DJVI | |artist = DJVI | ||
|music = Cycles | |music = Cycles | ||
}} | }} | ||
{{Quote | {{Quote | ||
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|originator = Darnoc | |originator = Darnoc | ||
}} | }} | ||
'''Cytic Flow''' is a 1.3 Harder level by [[Darnoc]]. It is the | '''Cytic Flow''' is a solo 1.3 Harder 6* level created and published by [[Darnoc]] during December 2013. It is the last level of the Challenge Pack. | ||
== | ==Gameplay== | ||
*'''0-33%:''' The level starts off with a cube section with simple spike and orb jumps, as well as a fake jump pad at the beginning plus a triple spike. | *'''0-33%:''' The level starts off with a cube section with simple spike and orb jumps, as well as a fake jump pad at the beginning plus a triple spike. | ||
*'''33-54%:''' The cube enters an auto jump pad section going into the drop as the background becomes blue. The amount of jumps required increases while the timings remain roughly the same difficulty. | *'''33-54%:''' The cube enters an auto jump pad section going into the drop as the background becomes blue. The amount of jumps required increases while the timings remain roughly the same difficulty. | ||
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*'''63-72%:''' Afterwards a short ball part begins. | *'''63-72%:''' Afterwards a short ball part begins. | ||
*'''72-100%:''' Finally the level becomes a cube again for the remainder of the level. First entering an auto jump pad section, then transitioning back into simple cube gameplay. | *'''72-100%:''' Finally the level becomes a cube again for the remainder of the level. First entering an auto jump pad section, then transitioning back into simple cube gameplay. | ||
[[Category:Map Pack levels]] | [[Category:Map Pack levels]] | ||