Dark Paradise: Difference between revisions

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{{Infobox Level|creator = Rolipso|difficulty = [[File:Easy.png|20px]]Easy|sequences = C, B, S, u, C, W|portals = Cube, Ship, Ball, UFO, Wave, Minimums|stars = 2[[File:Star.png|15px]]|song = Xenogenesis|composer = TheFatRat|created = 29 Novemner 2014|image = File:Darkparadise.png}}
{{IB-Level
'''Dark Paradise''' is the second level in Geometry Dash's [[Alpha Pack]].
|image      = DarkParadise.png
|id        = 11280109
|creator   = Roli GD
|created    = [[Update 1.9]]
|updated    = [[Update 2.0]]
|difficulty = {{Easy}}
|stars      = 2
|coins      = 3
|length    = 1m 6s (Long)
|objects    = 17,266
|copytype  = Non-copyable
|downloads  = 101.46M
|likes      = 5.61M
|rating    = Featured
|artist    = [https://thisisthefatrat.newgrounds.com TheFatRat]
|music      = [https://www.newgrounds.com/audio/listen/621136 Xenogenesis]
|musicid    = 621136
|previous  = [[Sonar]]
|next      = [[ReTraY]]
}}
'''Dark Paradise''' is a 1.9/2.0 Easy level by Roli GD. It is the second level of the [[Map Packs|Alpha Pack]].  


==Walkthrough==
==Description==
[[File:Geometry Dash Map Pack Series - Alpha Pack - Dark Paradise (by Rolipso)|thumb|Left|335 px|props to [[Muzik Bike]]]]
Dark Paradise has a heavy use of flickering objects while featuring simple gameplay with multiple speed changes and various transitions. Despite its Easy difficulty, specific segments require careful timing and precise movement.
*A slow speed cube sequence with sawblades and colour changes takes place from 0% to 17%.
*A ball sequence with speed changes and platform-hopping takes place from 18% to 39%.
*A slow speed ship sequence with wide open spaces and guiding decorations takes place from 40% to 57%.
*A normal speed mini-UFO sequence with alternating fading ramps takes place from 58% to 73%.
*An auto cube sequence with blue pads and speed changes takes place from 74% to 79%.
*A slow speed wave sequence with open spaces, mirror portals, and sawblades takes place from 80% to 100%.
 
==User coins==
*The first coin is located at 9% in the cube sequence. To collect it, jump over a yellow pad, fall into the coin and a blue gravity portal, and avoid the saw blade above.
*The second coin is located at 24% in the ball sequence. To collect it, slip into a spiked area and land on the upper platform.
*The third and final coin is located at 57% in the ship sequence. To collect it, navigate through a short yet narrow tunnel lined with spikes.
 
==Gameplay==
{{VC|3M6ONdqNWps}}
[[Category:Map Pack levels]]

Latest revision as of 01:19, 11 October 2026

Dark Paradise
ID

11280109

Creator(s)

Roli GD

Created
Last updated
Attributes
Difficulty

Length

1m 6s (Long)

Objects

17,266

Copy type

Non-copyable

Statistics
Downloads

101.46M

Likes

5.61M

Rating

Featured

Audio info
Artist(s)
Music ID

621136

Level sequence
Previous
Next

Dark Paradise is a 1.9/2.0 Easy level by Roli GD. It is the second level of the Alpha Pack.

Description

[edit | edit source]

Dark Paradise has a heavy use of flickering objects while featuring simple gameplay with multiple speed changes and various transitions. Despite its Easy difficulty, specific segments require careful timing and precise movement.

  • A slow speed cube sequence with sawblades and colour changes takes place from 0% to 17%.
  • A ball sequence with speed changes and platform-hopping takes place from 18% to 39%.
  • A slow speed ship sequence with wide open spaces and guiding decorations takes place from 40% to 57%.
  • A normal speed mini-UFO sequence with alternating fading ramps takes place from 58% to 73%.
  • An auto cube sequence with blue pads and speed changes takes place from 74% to 79%.
  • A slow speed wave sequence with open spaces, mirror portals, and sawblades takes place from 80% to 100%.

User coins

[edit | edit source]
  • The first coin is located at 9% in the cube sequence. To collect it, jump over a yellow pad, fall into the coin and a blue gravity portal, and avoid the saw blade above.
  • The second coin is located at 24% in the ball sequence. To collect it, slip into a spiked area and land on the upper platform.
  • The third and final coin is located at 57% in the ship sequence. To collect it, navigate through a short yet narrow tunnel lined with spikes.

Gameplay

[edit | edit source]