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| {{Quality}} | | {{Released}} |
| | {{WIP}} |
| {{IB-Level | | {{IB-Level |
| |image = Dash.png | | |image = Dash.png |
| |game = Full | | |game = Full |
| |released = [[Update 2.2]] | | |released = [[Update 2.2]] |
| |levelnumber = 22 | | |levelnumber = 22 |
| |difficultymain = {{Insane}} | | |difficulty = [[File:Insane.png|35px]] |
| |manaorbs = 325 | | |manaorbs = 325 |
| |stars = 12 | | |stars = 12 |
| |practicemode = [[File:Colour063.png|x24px]]<br>[primary] | | |practicemode = [[File: Colour63.png|22px]]<br>[primary] |
| |normalmode = [[File:Spider038.png|x35px]] | | |normalmode = [[File:Spider038.png|35px]] |
| |portals = Cube, Ship, Ball, Robot, Wave, Spider, Swing; Gravity, Size, Speed, Teleportation | | |portals = Cube, Ship, Ball, Robot, Wave, Spider, Swing; Gravity, Speed, Teleportation |
| |sequences = C, Sp, C, Sp, B, B,,, C, c, C, Sw,, c R,, B,, Sw,, Sp,, C,, c, S,,, R,,, R,, c,, W,, c,, | | |sequences = C, Sp, C, Sp, B, B,,, C, c, C, Sw,, c R,, B,, Sw,, Sp,, C,, c, S,,, R,,, R,, c,, W,, c,, |
| |artist = [https://www.youtube.com/user/MDKOfficialYT MDK] | | |artist = [https://www.youtube.com/user/MDKOfficialYT MDK] |
| |audio = [[File:Dash.mp3]] | | |audio = [[File:Dash.ogg]] |
| |fullaudio = [[File:DashFull.mp3]] | | |fullaudio = [[File:DashFull.ogg]] |
| |precededby = [[Fingerdash]] | | |precededby = [[Fingerdash]] |
| |followedby = Explorers | | |followedby = Explorers |
| }} | | }} |
| '''Dash''' is the twenty-second level of [[Geometry Dash]] and the eighth level with an Insane difficulty. | | '''Dash''' is the twenty-second level of [[Geometry Dash]] and the eighth level with an Insane difficulty. |
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| ==Description== | | ==Description== |
| Dash introduces the swing game mode. It also introduces the purple spider orb, a fully customized camera, the arrow and reverse triggers that change the icon's direction of travel, shaders and the end trigger. | | Dash introduces the swing, which functions similarly to the ball besides the fact that its gravity can be altered by tapping/clicking in midair instead of having to collide with a physical object. It also introduces a fully customised camera and vertical direction, as well as leftwards direction without the need for a mirror portal. |
| *A cube sequence takes place from 0% to 3%;
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| *A spider sequence from 3% to 5%;
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| *A cube sequence from 5% to 7%;
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| *A spider sequence from 7% to 9%;
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| *A ball sequence from 9% to 10%, under the effect of the very fast speed portal at 9%;
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| *A cube sequence from 10% to 17% under the effect of the size portal from 11% to 16%;
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| *A swing sequence from 17% to 23% under the effects of the fast speed portal;
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| *A cube sequence from 23% to 26% under the effects of the size portal, slow speed portal;
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| *A robot sequence from 26% to 28% under the effects of the fast speed portal;
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| *A ball sequence from 28% to 34%, continuing the effects of the fast speed portal;
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| *A swing sequence from 34% to 40%, continuing the effects of the fast speed portal;
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| *A spider sequence from 40% to 42%, continuing the effects of the fast speed portal;
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| *A cube sequence from 42% to 63%, continuing the effects of the fast speed portal until 51%, under the effects of the size portal from 51% to 63%;
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| *A ship sequence from 67% to 75% under the effects of the very fast speed portal;
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| *A robot sequence from 75% to 83%, continuing the effects of the very fast speed portal;
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| *A cube sequence from 84% to 92% under the effects of the size portal and fast speed portal;
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| *A wave sequence from 92% to 94% continuing the effects of the fast speed portal and ceasing the effects of the size portal;
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| *And then a cube sequence from 96% to 100% under the effects of the size portal, and continuing the effects of the fast speed portal.
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| ==Secret coins== | | ==Secret coins== |
| *The first secret coin is located at 14% and collected as the cube. After hitting the underside of the four yellow blocks, the last red block's eyes will glow green. Hit its underside to shift the coin upwards out of the lava, where it can be collected by jumping. | | *The first secret coin is located at 14% and collected in the cube. After hitting the four yellow blocks on the ceiling, the player must hit the red block immediately after, which will move the coin up and can be collected with a jump. This is hinted at with the pattern on the rock near the coin, as well as the red block's glowing eyes. Failure to do so will keep the coin partially submerged in lava and unobtainable, and missing a block or hitting an insufficient number of blocks will cause the spikes to crash into the icon |
| *The second secret coin is located at 37% and collected as the swing. In an orange electricity field corridor, there is one electricity field with a pink outline. Swing upwards through the highlighted electricity field while moving upwards, which will reveal the coin. Swing through and down again to return to the main route. | | *The second secret coin is located at 37% and collected in the swing. In an orange electricity field corridor, there is one electricity field that is orange, but the outer layer is highlighted pink. The player must pass through this highlighted electricity field while moving upwards, which will reveal the coin and a roof that the player must avoid. |
| *The third secret coin is located at 68% and collected as the ship. When the '1' is collected and the cube forms into a flying orb, input six clicks, indicated by the orb flashing orange, and the coin will be revealed at the start of the ship section. | | *The third secret coin is located at 68% and collected in the ship. At 63%, when the cube turns into a glowing blue ball, the player must click six times, indicated by the ball flashing orange. The coin will then appear at the start of the ship sequence, where it can can be easily collected. |
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| ==Gameplay== | | ==Gameplay== |
| {{VC|VAfS7bOYdoQ}}
| | [[File:Geometry Dash - Dash|thumb|center|300px]]<!-- officially created video to be added through this title --> |
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| ==Trivia== | | ==Trivia== |
| *Dash is the second main level not to use a previously used form, as it does not contain a UFO sequence, the first being [[Fingerdash]], which has no ball sequence. | | *This is the third level to omit the use of a previously used form, being the UFO. The first time was in Fingerdash, and the second in Power Trip, with both omitting the ball and the latter omitting the ship. |
| **If [[Power Trip]] is counted for having no ball or ship sequence, Dash is the third level overall to do so.
| | *The second spider sequence was originally going to be a normal spider part, but was changed in the final release. |
| *In the beta version of the level, the sideways spider sequence was originally going to be a normal spider part, but it was changed in the final release for unknown reasons. | | *Dash is one of two levels to feature a song created for it, with the other being [[Geometrical Dominator]]. Prior to its release, the level's music was referred to as the "secret song" by its creator MDK. |
| **Additionally, in the sneak peek, the blocks the player is required to hit had no purpose, as the spiked ceiling at 12% did not lower. In addition, there were two additional yellow blocks, with the third and sixth blocks eventually being removed.
| | * Dash's soundtrack is actually titled ''Geometry Dash'' or ''Geometry Dash Theme Song'', making it the fifth level with a name different from its soundtrack title.<ref>https://www.youtube.com/watch?v=SkYv_cIsbV8</ref> |
| **Also in the sneak peek, the second ball part, after the first robot part, used to be sideways, but it was changed for unknown reasons.
| | *Dash is currently the only level to not finish with the cube colliding against the finishing wall. |
| *It is difficult but possible to fly under the robot portal at 75%, allowing the player to play the following robot section in ship mode. However, they will get stuck on a wall, preventing them from completing the level. Despite this, the progress bar will still increase because it is time-based instead of position-based.
| | **Additionally, it is the only level to not have the start of the level complete sound be in sync with when the song ends, with it actually being delayed a small bit. |
| *It is possible to skip the hidden cube portal in the transition at 83% with a well-timed robot jump as the transition occurs. It allows for a tricky robot jump between a set of spikes and a yellow pad at 89% to skip the remainder of the level.
| | *Dash takes 96 seconds to complete and requires a minimum of 87 jumps. |
| *Dash is one of the two levels to feature a song created exclusively for the game, the other being [[Geometrical Dominator]]. Before its release, the level's music was referred to by its artist, MDK, as the 'secret song'. | | *Dash is the third level to have a 3x speed portal. |
| *Dash's track is actually titled ''Geometry Dash, Geometry Dash Official Theme Song,'' or ''Geometry Dash Theme Song'',<ref>https://www.youtube.com/watch?v=SkYv_cIsbV8</ref> making it the fifth level with a name different from its track title. | | *Dash is the only level to have trigger orbs which appears invisible or hidden to activate the sepia effect when you hit the dash orb in the fifth cube section |
| **The release version of ''Geometry Dash (OFFICIAL THEME SONG)'' is a completely remixed version of the full song, although an extended version of the in-game song can be found in the Music Library under the name ''Dash Full''.<ref>https://twitter.com/TheRealGDColon/status/1761955865764995396</ref>
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| **On 19 April 2026, a video was uploaded on MDK's YouTube channel showing four versions of the song:<ref>https://twitter.com/MDKOfficial/status/2045892156322361551</ref><ref>https://www.youtube.com/watch?v=hd-WjsDSoXU</ref>
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| ***The first version was made in 2017 as a first attempt for a Geometry Dash main level, and [[Robert Topala|RobTop]] liked it. MDK himself did the voice acting, and he states that the newer versions were way better. It also featured a part often referred to as ''Secret Melody'', ''Secret Song'' or ''2018 leak'', and used in many fan-made sneak peek extensions. | |
| ***The second version was made in 2019 and corresponds to the in-game song cut of ''Dash'', shortened by RobTop to make the level as fast-paced and exciting as possible. | |
| ***The third version is the finished extended version of the second version.
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| ***The fourth version is the final version of the song made in 2023 under the name ''Geometry Dash (OFFICIAL THEME SONG)''. MDK was bothered by a few aspects of the previous two versions and decided to make changes. 2.2 was on its way to release, and to not delay it further due to necessary changes to the level to fit better with the new version, the second, third and fourth versions were all released.
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| ****MDK also teases an upcoming 'fifth version' where he fixes the mixing/mastering and brings back ''that melody'', maybe with the help of some friends. | |
| *Dash is the fourth level to end under the effects of a speed portal, after [[Electrodynamix]], [[Hexagon Force]], and [[Theory of Everything 2]]. | |
| *Dash is the first level to not finish with the icon colliding against the finishing wall. | |
| **[[Nock Em]] also does not finish with the icon colliding against the finishing wall; however, this only became the case after the April 2024 update to [[Geometry Dash SubZero]], as the previous ending, which did use the finishing wall, no longer worked in the release version of 2.2.
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| *In the sneak peek, just after the part where the player crashed, you could see that the ball part had a 90-degree gravity change, but there is none in the final.
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| *Dash has the shortest name out of any main level, with only 4 characters.
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| *Dash takes 96 seconds to complete and requires a minimum of 83 jumps.
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| *Dash uses 18,320 objects.
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| ==Gallery== | | ==Gallery== |
| <gallery mode="packed"> | | <gallery spacing="large" widths="9999"> |
| DashSecretCoin1Task.png|Block required to hit for the first secret coin
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| DashSecretCoin1.png|First secret coin | | DashSecretCoin1.png|First secret coin |
| DashSecretCoin2.png|Second secret coin | | DashSecretCoin2.png|Second secret coin |
| DashSecretCoin3.png|Third secret coin | | DashSecretCoin3.png|Third secret coin |
| DashMenu.png|Level selection | | DashMenu.png|Level selection |
| Update2.2Steam1.jpg|A teaser of Dash revealed on Steam
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| Update2.2Steam2.jpg|Another teaser of Dash
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| Update2.2Steam4.jpg|A third screenshot teaser of Dash
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| </gallery> | | </gallery> |
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| ==References== | | ==References== |
| <references /> | | <references /> |
| [[Category:Main levels (base content)]] | | [[Category:Levels]] |
| | | [[de:Dash]] |
| {{Main level navigation}}
| | [[es:Dash]] |
| | [[fr:Dash]] |
| | [[pl:Dash]] |
| | [[pt-br:Dash]] |
| | [[ru:Dash]] |
| | [[uk:Dash]] |