Editing Deception Dive
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==Description== | ==Description== | ||
*'''0-5% (Rustam):''' Deception Dive begins with a half-speed cube section featuring tricky green orb timing. The player turns into a ship; they must perform a brief straight-fly and hit a black orb. They then become a ball that is not too hard. Rustam's part ends with a robot section that requires tricky timing, right up until the player turns back into a cube. | *'''0-5% (Rustam):''' Deception Dive begins with a half-speed cube section featuring tricky green orb timing. The player turns into a ship; they must perform a brief straight-fly and hit a black orb. They then become a ball that is not too hard. Rustam's part ends with a robot section that requires tricky timing, right up until the player turns back into a cube. | ||
*'''5-11% (Zober):''' The level speeds up to normal speed. This part alone is the easiest part of the level, as it involves simple orb | *'''5-11% (Zober):''' The level speeds up to normal speed. This part alone is the easiest part of the level, as it involves simple orb memorisation: the player should not hit the orbs marked with an 'X'. It ends with both a triple spike and a single spike. | ||
*'''11-18% ([[ZenthicAlpha]]):''' The player becomes a mini-cube and goes through two transitions, a normal-sized wave, and a mini-UFO. They then turn into a mini-robot and must mostly hit green orbs. Then, they transform into a ship, requiring easy straight-flying as fireballs circle and follow them. The player then becomes a mini-ball and a mini-cube. | *'''11-18% ([[ZenthicAlpha]]):''' The player becomes a mini-cube and goes through two transitions, a normal-sized wave, and a mini-UFO. They then turn into a mini-robot and must mostly hit green orbs. Then, they transform into a ship, requiring easy straight-flying as fireballs circle and follow them. The player then becomes a mini-ball and a mini-cube. | ||
*'''18-25% (AmorAltra):''' After that part, the level picks up to a double speed ship requiring straight-flying. The ship also becomes mini shortly. The player then becomes a mini-spider with simple spider gameplay. After the mini-spider becomes normal size and hits a dash orb, the player transforms into a UFO with Flappy Bird-like gameplay but switches gravity. The part ends with a cube where the player must hit trigger orbs as smiley faces bounce in the air. | *'''18-25% (AmorAltra):''' After that part, the level picks up to a double speed ship requiring straight-flying. The ship also becomes mini shortly. The player then becomes a mini-spider with simple spider gameplay. After the mini-spider becomes normal size and hits a dash orb, the player transforms into a UFO with Flappy Bird-like gameplay but switches gravity. The part ends with a cube where the player must hit trigger orbs as smiley faces bounce in the air. | ||